
Qolde
Minmatar the unified Negative Ten.
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Posted - 2011.02.21 03:08:00 -
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It would change the game for the better if CCP would remove mining/ratting/trade bots, macros, and RMT sweatshops. Supercap proliferation would be reversed. T1 industry would be given a breath of life. It would give the average real player much more buying power, hence more fun, therefore strengthening the real economy. Right now, the bots are like walmart, sucking the life out of honest producers, by unfairly lowering the cost of common goods, and devaluing the honest laborer's time, preventing him from ever having the opportunity to get to the top. It's wage slavery, in a video game. The root cause of the problem is that a lot of the isk/good producing gameplay is simple enough to be macroed.
I'd be totally cool with captchas if they were properly implemented to interfere as little as possible with gameplay. But, captchas are only a stopgap measure, until mining is as engaging as PVP, and belt rats weren't so simple minded. I know they're working on that last one as evidenced by sleepers and the new sansha's.
I understand how a lot of people who are not botters like mining to be an afk activity. This I can understand in hisec. Maybe there should only be trit in highsec. This would actually boost the game in more ways than one. The amount of trit that would be mined would be astronomical, dropping the price pretty low, causing the other minerals to be in such demand, that lowsec residents(mostly pirates) who need new ships might actually invite miners into their corporation. The draw would be too high to ignore. The risk of going to lowsec/null might actually be worth the reward. It would only be worth it for pirates to kill enemy miners.
As for ratting bots, obviously make the 0.0 rats smarter, so that ratting requires some kind of attention. It doesn't have to be hard, just require attention. And change their behavior every couple of weeks, so that it breaks the macros as often as possible. Maybe even require captchas for the battleships to actually die.(lol)
Trade bots would be simple to fix. Don't know why they haven't put captchas on accounts that are spamming the market server 23/7 for prices.
In fact any account that has constant activity for 20 hours a day for a week should be nerfed in some way. In some other MMO i played, they'd nerf spawns if you stayed in the same zone for as little as 1 hour. You'd have to leave and come back. I'm sure some tactic like this can be implemented in eve. But considering how this game is totally different, it may be tough to implement.
Have incursions drop on Constellations that have the most NPC kills? Mission runners would probably hate it, but lol, we deserve it for being so close to bots. Botters in 0.0 would have a big huge flag saying "here we are". That would be a nice way to choose where to roam.
Name some bad side effects to the stuff I said. I need to hear feedback.
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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