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Ramma Nebail
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Posted - 2011.02.21 08:59:00 -
[1]
Hey everybody,
I think most of us newbies are interested in where to settle down and how long. After finishing the tutorial I started to seek for good quality agents who can give me good standings with a coorporation of my choice, needed for jump clones basicly.
It came outthat every agent is min 18 jumps away. So my question is that should I pack everything that fits in my ind ship or stay where im at the moment, and start questing from there? Thnx
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Cygnus Zhada
Viziam
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Posted - 2011.02.21 09:06:00 -
[2]
18 jumps might seem a whole lot when you start playing the game but it actually isn't, so just get used to it and yes pack your stuff and just move there :)
Having said that, if the sole reason for you to get standing is to get jump clones there's better ways to do that, because getting that 8.0 standing is going to take a long time. There's corps with the sole purpose of proving jump clones to people, free of charge. Have a look here, this is the best known one.
Once you have your JC's then you're "free" to do whatever you want, rather than having to grind for JC's first.
--- Stultorum infinitus est numerus. |

Serge Bastana
Gallente GWA Corp
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Posted - 2011.02.21 09:07:00 -
[3]
Did you check Eve Agents, it's a handy online tool to find agents. I use EveHQ when locating agents as you set your starter system in the map tool then you can sort by distance.
I would advise putting the most important stuff in your industrial but be careful about flying it with Hulkageddon going on. If you need jump clones, just use Estel Arador's service, you can get them in a morning without having to grind the standing. ------------------------------------------------ Quafe is people! |

Tau Cabalander
Caldari
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Posted - 2011.02.21 09:10:00 -
[4]
In general where you start is a busy and crowded area where you might not want to stay.
When I started, I stuck around the neighborhood that I came to know. My friends took nearly a month to convince me to join them on the other side of the universe (so it seemed). I was so glad that I made the trip, and don't regret it at all.
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Hakkar'al Gallente
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Posted - 2011.02.21 09:20:00 -
[5]
I was pretty nomadic when I started playing the game. I wrote down my home systems on a printed copy of Ombeys maps and it seems I visited 7 or 8 systems doing missions in 2 of those before I joined my first corp. If it's jump clones you want - it's much faster joining a j/c corp for, possibly, a small fee and get your jump clone from there.
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Noun Verber
Gallente
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Posted - 2011.02.21 09:37:00 -
[6]
As you are still working your way up, you will probably end up moving quite a few times. I recommend selling whatever you don't need then packing ammo and spare modules into your mission ship for the move which will keep you more mobile.
If you need something then just buy it when you arrive. __________ A note on voting for CSM 6: Do not vote for someone just because they named issues that you support, instead try to gauge the thinking behind them and try to vote for someone who w |

Ramma Nebail
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Posted - 2011.02.21 12:07:00 -
[7]
great community again. thnx folks
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Mara Rinn
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Posted - 2011.02.21 12:59:00 -
[8]
One way you can overcome the "pack everything into the industrial and haul your net worth 18 jumps" issue is to train for an Assault Ship (T2 frigate). Once you have that, you'll only need the one ship - perhaps buying an industrial to do the occasional hauling mission.
Yes, it's a fairly long training queue to get into an AS but well worth the wait.
Alternately, just fly a shuttle to your new home, buy a frigate and start with the level 1 missions, keep upgrading your ships as you climb the career ladder with that NPC corp. Leave a trail of dusty ships abanonded in hangars around the universe, which you can come back to every now and then to wax nostalgic over while telling newbies "back when I was your age" :)
-- [Aussie players: join ANZAC channel] |

DeMichael Crimson
Minmatar Republic University
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Posted - 2011.02.21 15:54:00 -
[9]
No reason to move everything to a new home base. Just set up another 'Home Base' and only take what you need in your combat ship to the new area such as ammo, salvager mod, etc. Reason for this is you'll probably move again soon enough once a higher level agent becomes available.
After a while you'll end up having a few 'Home Base' areas set up. Then about every couple of months, can take an industrial ship, collect everything and take it all to market.
If you need to move a couple of your ships, can fly one ship to the new area, buy a shuttle and fly it back to old area, sell the shuttle and fly another one of your ships back to new area. Repeat as needed.
I, and most other players, have about a dozen major 'Base of Operation' stations set up as well as various other stations holding small amounts of stashed loot throughout the Eve Universe.
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Skorpynekomimi
Minmatar
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Posted - 2011.02.21 16:05:00 -
[10]
It depends on what you do for ISK. Missioning needs less inventory than mining, for example.
Personally, I hoard things. I have 20 ores kicking around in quantities not refinable, lots of spare modules, skillbooks I can't train yet because I forgot to check requirements, ships too small or too useful to scrap... Plus, I have a few active ships. A couple of combat ones for missions and corp PVP duties, a big-ass hauler, a couple of mining ships, and my salvager.
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Liv Fyrdemise
Caldari
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Posted - 2011.02.22 05:31:00 -
[11]
A lot of what you own now with the exception of your ships will most likely be useless or easily replicated elsewhere. So you don't really need everything in your hanger. Spare weapon or two, some useful modules and any dog tags you picked up. If you're in a cruiser don't be afraid to sell your frig and replace it at your new home. They're cheap and easy to come by, usually. You may move several times in your Eve incarnations. So pick a place to park a clone and a fitted ship or shuttle that looks convenient for you.
I looked for a quieter place to settle with groups of high quality agents in relative proximity about 4 jumps apart in adjacent solar systems. That is the level of my tolerance for jumping around for missions.
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