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Starfall Achura
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Posted - 2011.03.05 02:06:00 -
[1]
I have a tentative solution to the rail gun/Blaster issue.
What if we eliminated rail guns from the Gallente arsenal and focused on blasters and drones as the Racial weapons? I know it sounds radical, but bear with me.
Right now the gallente weapons systems and combat ethos is a bit confused. Railguns and blasters seem so far apart in function as to be completely different weapon systems. I propose that we make it so.
Leave rail guns as the caldari secondary weapon system and make the primary weapon for gallente blasters and their secondary system drones.
With rails gone blasters get a facelift, a thought I had for them was that they do omni damage in varying ratios according to ammo type. In this way they would be the "face melting up close" weapon type that they are supposed to be. As far as tracking and damage I leave that to those who are much better at balancing.
That leaves Gallente as up close only. The next half of my proposal deals with drones, sentry drones in particular. The long range option would be based around sentry drones and drone damage mods.
I know that there are issue with drones in pvp, deploying them and picking them up takes time. Also their were rumors. back in the day that drones caused lag. So this is not a perfect idea.
Addtionally, this change would also necessitate a change in some of the gallente ship bonuses. However, it keeps the gallente unique instead of them bleeding to close into the minmatar.
Blaster ships would have blaster and some type of bonus (maybe a long point bonus to stop enemies from mwding or warping away )that allowed them to get into blaster range more or less intact.
Drone ships would have drone damage drone bay bonuses.
It's a shell of an idea but I think at least it is bit of a different take on the current conversation. Thanks for reading.
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Lemmy Kravitz
Minmatar THE FINAL 5TAND
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Posted - 2011.03.05 03:26:00 -
[2]
Last time I checked blasters are melt your face off. 1600dps from a mega with blasters, and you want to make em even better? learn to fly, thanks. ------------------------------------------------- "Vae Victis" -Brennus |
SGT FUNYOUN
Gallente
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Posted - 2011.03.05 06:36:00 -
[3]
Negative Ghost Rider... I like my 200mm Prototype Gauss Railgun 1's thank you very much. I even use them for PvP... I know that may sound crazy... but I just know how to fly better than you I suppose. Yargh. I be SGT Funyoun. King of the Pirates!!! |
Starfall Achura
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Posted - 2011.03.05 18:53:00 -
[4]
Originally by: Lemmy Kravitz learn to fly, thanks.
Whoa!!!! Just an idea big guy!!!! Maybe not the best one, but this is how conversations get started. Easy!!!!
It was an idea about the possibility of sharpening the combat ethos of the Gallente, did you see the part about balancing? No one said the damage had to remain the same only that a diiferent aproach might be worth a look.
So there is no need for the lack of politeness that is endemic of a population which hides behind computer screens spouting wise cracks that would under normal circumstances cause them some difficulties, know what I mean? I know you think you are cool and snarky ,but "Just say no" to being a "rudelemming" you mother wouldn't approve.
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Starfall Achura
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Posted - 2011.03.05 19:10:00 -
[5]
Originally by: SGT FUNYOUN I know but I just know how to fly better than you I suppose.
Always a possibility...I don't claim to be "leet", what I do know is that in the roams and sov fights I fly in (armor hac, sniper hac, shield and Hellcat) I see very few Gal ships. Also there is an ongoing, very long discussion on the inefficiency of the rail gun as a weapons system.
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Nova Fox
Gallente Novafox Shipyards
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Posted - 2011.03.05 19:18:00 -
[6]
This is why I don't ever complain about weapon systems there are players how there whom are good experts at pointing guns. I know know theory though but don't have enough practice at it as my funds and connection wont allow for it. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 25FEB11
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Shas'we Hashur
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Posted - 2011.03.05 19:54:00 -
[7]
Originally by: Starfall Achura So there is no need for the lack of politeness that is endemic of a population which hides behind computer screens spouting wise cracks that would under normal circumstances cause them some difficulties, know what I mean? I know you think you are cool and snarky ,but "Just say no" to being a "rudelemming" you mother wouldn't approve.
First rule of EVE forums: There are no rules.
Second rule: You aren't cool unless you behave in a manner that would otherwise ostracize you from any and all communities.
Third rule: Ideas are not up for debate. You *MUST* conform to the current status quo. Failure to do so means you are a freak.
Now, on to your idea. I kinda like it. I don't know how it would be implemented, but it seems to fit the storyline ethos of the Gallente. "We get up nice and close, hit you in the face with a gigantic sledgehammer, and our drones clean up the mess."
But, seriously, good luck at that whole "not getting flamed for having an original thought" thing.
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Acac Sunflyier
Gallente
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Posted - 2011.03.06 02:22:00 -
[8]
Problem with blasters is that, in order to use them you have to be close enough to roll down the window and smack the enemy upside the head. The devs want each race to have a unique gun type. So in that theme, why not just merge the two. Gallente have 1 gun that has great falloff and uses rounds based ammo with no cap requirements. The "hybrid" nature comes from how it is a hybrid of close and long range guns so it has great tracking, great range, but moderate DPS. May be talking out my ass but still it's an idea.
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Industrialist12
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Posted - 2011.03.06 03:40:00 -
[9]
Originally by: Lemmy Kravitz Last time I checked blasters are melt your face off. 1600dps from a mega with blasters, and you want to make em even better? learn to fly, thanks.
I would love to see a realistic pvp megathron that does 1,600 dps.
I would love to see a megathron that can apply 1,600 dps.
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Starfall Achura
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Posted - 2011.03.06 04:36:00 -
[10]
Thanks for replying constructively to my thread guys.
Overall I think that Gallente need an overhall. THe problem with the blaster/Rail/drone situation is that it takes their combat style in too many directons. However, I think that blasters would be the weapon that everyone would choose to keep if given the choice so we should try to work with them. Unfortunately the Gal need some speed to get up close so a solution must thought up that doesnt make the Gal feel all Minny.
As far as Lemmy and his 1600 dps...I don't think he is applying that in his salvage cruiser.
Originally by: Lemmy Kravitz Do what lemmy does. Make a salvage cruiser, and shadow fleets in lowsec/null sec. swoop in during fights and steal wrecks and salvage before they pop you. it's hit or miss but I've come away with 250mil occasionally.
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Justin Cody
Caldari Instant Annihilation Everto Rex Regis
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Posted - 2011.03.16 08:26:00 -
[11]
Interesting:
Problems with your argument are as follows; correlation does not equal causation. What I mean is that the problems with rails are not gallente specific. Railguns have the longest range, but are incapable of delivering the damage in a significant enough amount at similar ranges to other weapons systems.
:EFT Results with maxed skills: using short range high damage ammunition and tech 2 largest weapon types, each fit with 3x racial damage mods T2 - Tech 2 ammo Megathron [RAILS] Alpha - 3231 /DPS 614 Rokh [RAILS] Alpha - 2994 /DPS - 720 Tempest [Artillery] Alpha - 10749 /DPS 648 Maelstrom [Artillery] Alpha - 11466 DPS 691 Abaddon [Lasers] Alpha - 6043 /DPS 1068 Apoc [Lasers] Alpha - 4835 /DPS 703
So what we see here is that nearly every long range turret BS has similar DPS except for the abaddon which has higher than normal dps, but relatively in-line racially what the alpha should be.
Rails: using javelin, have approx 1/4 -> 1/3 the alpha potential of Artillery [t2 1400mm howitzers with quake]
Rate of fire when sniping is relatively irrelevent...have you ever seen a fully automatic sniper rifle in use anywhere int eh world today? NO...its about the single volley inflicting massive damage from long range. Heck the apoc doesn't even have a damage mod...its like alser based rokh...but it still out damages the megathron and the rokh...and the mega HAS a a damage bonus.
Simply put...bring a rokh or mega's sniper damage at least up to being on par with an apoc's laser damage...if not an abaddon's.
Blasters are ok they do loads of dps. Remind people that profit is the difference between revenue and expense. This makes you look smart. Scott Adams
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Aglais
Caldari
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Posted - 2011.03.17 14:41:00 -
[12]
If the Moa becomes unable to use blasters and stuck with the absolutely horrid DPS of rails, I will cry.
Unless rails get a significant buff that makes them less utter **** for PvP.
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KlintortheDestroyer
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Posted - 2011.03.18 03:34:00 -
[13]
posted this in 2 other threads, seperate the hybrids into different weapon groups
blasters use energy cells (blasters require blaster operation training) railers use charged rounds (rails require railgun operation)
each weapon gets a new physics effect and they come in gattling, regular and artillery flavors
cannon artillery causes a splash dmg to nearby ships clustered together railguns can penetrate a hull and pass through into other ships in a direct line of sight blasters cause extra thermal or energy loss (or a possible splash dmg) lasers cut metal hulls which causes slow down or loss of manueverability
also add more calibres of weapon in the range of 350-380, 450-480 for frigs vs destroyers vs cruisers bracket
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Misanthra
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Posted - 2011.03.18 05:46:00 -
[14]
Edited by: Misanthra on 18/03/2011 05:45:56 soo..you like being a target for pos gunners? right there, edge of shields while the rest of the fleet that read the op call brought the lr bs' called for?
Or where you looking at making gallente have 100km range sentries? Because ccp didn't unbalance drone warfare enough with fighter bombers...we need uber sentries too .
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The Djego
Minmatar Hellequin Inc.
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Posted - 2011.03.18 10:32:00 -
[15]
Originally by: Industrialist12
Originally by: Lemmy Kravitz Last time I checked blasters are melt your face off. 1600dps from a mega with blasters, and you want to make em even better? learn to fly, thanks.
I would love to see a realistic pvp megathron that does 1,600 dps.
I would love to see a megathron that can apply 1,600 dps.
Nah, he is just trolling.
It is possible to get 1600 DPS out of a mega(even more with void), however you will not find this ones in real combat today. Even back in the days I never meet another fit like this in the open, since it was extreme ballsy, even stupid in some situations.
Today a gank pest is the far better gank BS than the gank mega in most situations that happen outside of dock range. This is mostly because the pest sports a range where it can control transversal and the target to a useful amount to max out applied damage. It isn't actually the the lack of range what hurts the mega as a gank ship the most, but her inability to to control range and transversal to force stuff into peak dps situations with the 60% webs we got today.
Blasters don't need fancy changes, they need a bit more dps and the ability to deal 103% of it again in realistic scenarios at point blank.
---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Korg Leaf
Time Bandits. Waterboard
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Posted - 2011.03.18 11:09:00 -
[16]
Originally by: Acac Sunflyier Edited by: Acac Sunflyier on 06/03/2011 02:34:19Gallente have 1 gun that has great falloff and uses rounds based ammo with no cap requirements. The "hybrid" nature comes from how it is a hybrid of close and long range guns so it has great tracking, great range, but moderate DPS.
So make all gallente guns autocannons is your fix?
-------------------------------------------- Evil: If I were creating the world I wouldn't mess about with butterflies and daffodils. I would have started with lasers, eight o'clock, Day One! |
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