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Author |
Thread Statistics | Show CCP posts - 19 post(s) |
Gilbaron
Free-Space-Ranger Ev0ke
312
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Posted - 2012.08.27 23:52:00 -
[91] - Quote
nobody but CCP knows how that will work |
Prelate Hucel-Ge
Enlightened Industries Test Alliance Please Ignore
6
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Posted - 2012.08.28 02:13:00 -
[92] - Quote
Can we get faction/deadspace mods seeded on the market next time? It's a major pain, after having access to it before on SiSi. |
Capac Amaru
Burning Sword
41
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Posted - 2012.08.28 04:57:00 -
[93] - Quote
So how the hell does the NDA work now? I'm in EVE and on DUST. I am in fact responsible for the UVT threadnaught. Since sisi isn't covered by the DUST NDA can my DUST character 'tell' my EVE character everything he knows so I can post it all on here with abandon? Is there anything in the DUST NDA preventing me from talking to myself and repeating the information? LOL
Oh well, if it is against NDA just delete this part please mods (although I don't see how it can be as this affects EVE players as much as DUST ones):
I've heard (lol) that CCP initially charged 900 Aurum for a 30-day UVT. That's $3.60 per person per month. That is 9x more than Typefrag charges for Ventrilo, Teamspeak and Mumble server slots ($0.40). Due to the outcry they reduced UVT cost to 1 aurum across the board, but only temporarily. |
BugraT WarheaD
Astromechanica Federatis
45
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Posted - 2012.08.28 05:37:00 -
[94] - Quote
Chat Communication Payement ? CCP ?
This is not a good move from CCP if they want dusties to pay chat coms, that reminds me of the first Eve Voice in eve which wasn't free too, but on a computer, other solutions exists so they were forced to give us EV for free. |
Luminus Mallus
Haul Chill And Kill All Joint Alliance Blue
5
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Posted - 2012.08.28 07:07:00 -
[95] - Quote
Awesome. Now if only dust wasn't a gameplay trainwreck that puts your ps3 at risk every time you quit it (which seems to happen before you can even play)... |
Rakshasa Taisab
Sane Industries Inc.
909
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Posted - 2012.08.28 08:58:00 -
[96] - Quote
Anyone else having issues with launching the mac client? When pressing PLAY button it closes the launcher, seems like the icon switches to the client icon and then dies with no errors.
MBP 13" latest model, latest 10.8.1 update.
Seems it got fixed by clearing both cache and user settings. Nyan |
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CCP Goliath
C C P C C P Alliance
844
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Posted - 2012.08.28 09:11:00 -
[97] - Quote
Prelate Hucel-Ge wrote:Can we get faction/deadspace mods seeded on the market next time? It's a major pain, after having access to it before on SiSi.
Nope. It was always the plan that these modules would be temporarily seeded and that was made clear prior to them even being seeded earlier in the summer. CCP Goliath | QA Director | @CCP_Goliath |
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Mr Kronos
Gears of Construction Gears Confederation
2
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Posted - 2012.08.28 11:01:00 -
[98] - Quote
Hmm, i have joined a channel with my little dustdude, and i could send a message wich he sees, but when he send one you dont :( |
Matthew97
PsyCorp En Garde
30
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Posted - 2012.08.28 12:11:00 -
[99] - Quote
Mr Kronos wrote:Hmm, i have joined a channel with my little dustdude, and i could send a message wich he sees, but when he send one you dont :(
CCP Habakuk is aware of this, I made a bug report but it still hasn't been check as its showing as "Non-Filtered"
Its ID is 143573 if anyone takes time to look at it |
Missile War
Underworld Protection Agency Fatal Ascension
36
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Posted - 2012.08.28 12:13:00 -
[100] - Quote
CCP Goliath wrote:Prelate Hucel-Ge wrote:Can we get faction/deadspace mods seeded on the market next time? It's a major pain, after having access to it before on SiSi. Nope. It was always the plan that these modules would be temporarily seeded and that was made clear prior to them even being seeded earlier in the summer.
Would you mind unseeding supers as well than? I don't really see the logic in giving access to etana/cambion, but almost no other faction ships, and supers without faction/deadspace mods? |
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Vlodovich
The Professors of Trouser Pastry
4
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Posted - 2012.08.28 12:49:00 -
[101] - Quote
Yay SiSi and Dust together!
Except server is not accepting connections even though it was a few hours ago lol
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Domer Pyle
Northwest Industries International Technical Exploration Conglomerate of Hemera
17
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Posted - 2012.08.28 12:51:00 -
[102] - Quote
^^ |
Vlodovich
The Professors of Trouser Pastry
4
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Posted - 2012.08.28 12:53:00 -
[103] - Quote
I was just getting into testing out the new features and now its dead. Is there any official info on this? It also says 58 people are logged into Sisi but I dont know if thats CCP bug hunters or whatever |
Matthew97
PsyCorp En Garde
30
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Posted - 2012.08.28 13:33:00 -
[104] - Quote
CCP Habakuk wrote:
We might restrict the server again with no warning if we find any critical issues.
Guessing it's due to that |
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CCP Habakuk
C C P C C P Alliance
247
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Posted - 2012.08.28 13:41:00 -
[105] - Quote
Matthew97 wrote:CCP Habakuk wrote:
We might restrict the server again with no warning if we find any critical issues.
Guessing it's due to that No, Singularity is open again. A small fix for Dust was being deployed and this needed to be tested first before opening the server. CCP Habakuk | EVE Quality Assurance | Team Gridlock Writing bug reports | Mass tests
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Matthew97
PsyCorp En Garde
30
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Posted - 2012.08.28 13:43:00 -
[106] - Quote
CCP Habakuk wrote:Matthew97 wrote:CCP Habakuk wrote:
We might restrict the server again with no warning if we find any critical issues.
Guessing it's due to that No, Singularity is open again. A small fix for Dust was being deployed and this needed to be tested first before opening the server.
Ah okay, any chance it was to fix the chat bug? xD |
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CCP Habakuk
C C P C C P Alliance
247
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Posted - 2012.08.28 13:45:00 -
[107] - Quote
Matthew97 wrote:Ah okay, any chance it was to fix the chat bug? xD
No, not yet - this fix is still in the pipeline as far as I know.
CCP Habakuk | EVE Quality Assurance | Team Gridlock Writing bug reports | Mass tests
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Matthew97
PsyCorp En Garde
30
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Posted - 2012.08.28 13:48:00 -
[108] - Quote
CCP Habakuk wrote:Matthew97 wrote:Ah okay, any chance it was to fix the chat bug? xD No, not yet - this fix is still in the pipeline as far as I know.
Coolio, thanks for the update ^^
P.S. Sorry about the major spam yesterday with the Bug Report ID xD |
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CCP Goliath
C C P C C P Alliance
844
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Posted - 2012.08.28 13:49:00 -
[109] - Quote
Missile War wrote:CCP Goliath wrote:Prelate Hucel-Ge wrote:Can we get faction/deadspace mods seeded on the market next time? It's a major pain, after having access to it before on SiSi. Nope. It was always the plan that these modules would be temporarily seeded and that was made clear prior to them even being seeded earlier in the summer. Would you mind unseeding supers as well than? I don't really see the logic in giving access to etana/cambion, but almost no other faction ships, and supers without faction/deadspace mods?
ATX ships were an oversight. Unseeding is quite demanding of our DBAs so we will not be unseeding anything as we are extremely busy with production projects. CCP Goliath | QA Director | @CCP_Goliath |
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Asb16
Black Core Federation Black Core Alliance
0
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Posted - 2012.08.28 15:36:00 -
[110] - Quote
How i get my account reactivated on Test server iv posted hear lol |
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Vincent Athena
V.I.C.E.
952
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Posted - 2012.08.28 16:16:00 -
[111] - Quote
I can tell you one issue with dust / eve interaction: There are not enough ways to do it yet. How much testing of chat can you do? I hope you can turn on more features soon. http://vincentoneve.wordpress.com/ |
Jacob Straven
Lost Dawn Chaos Corrosive.
11
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Posted - 2012.08.28 17:52:00 -
[112] - Quote
Asb16 wrote:How i get my account reactivated on Test server iv posted hear lol
The account reactivation thread has been re-opened for the time being, - https://forums.eveonline.com/default.aspx?g=posts&t=6355&find=unread |
Shadalana
Elite Aeronautic Developer Syndicate Test Alliance Please Ignore
0
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Posted - 2012.08.28 20:54:00 -
[113] - Quote
CCP Goliath wrote:Prelate Hucel-Ge wrote:Can we get faction/deadspace mods seeded on the market next time? It's a major pain, after having access to it before on SiSi. Nope. It was always the plan that these modules would be temporarily seeded and that was made clear prior to them even being seeded earlier in the summer.
can you seed the faction ships completly? I see hordes of machas/mares in the market for 100, but no bhaals, rattles and vindis in delve...
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Hawkeye2816
Open Designs Emergent Avionics
1
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Posted - 2012.08.28 21:30:00 -
[114] - Quote
Shadalana wrote:CCP Goliath wrote:Prelate Hucel-Ge wrote:Can we get faction/deadspace mods seeded on the market next time? It's a major pain, after having access to it before on SiSi. Nope. It was always the plan that these modules would be temporarily seeded and that was made clear prior to them even being seeded earlier in the summer. can you seed the faction ships completly? I see hordes of machas/mares in the market for 100, but no bhaals, rattles and vindis in delve... and navy boosters and ammo too? |
TurAmarth ElRandir
Hiigaran Bounty Hunters Inc. Astraeaus
30
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Posted - 2012.08.28 22:04:00 -
[115] - Quote
Golden Gnu wrote:I'll be back when I can rain hell fire on the space marines
I think it's hilarious that so many from EVE posting on this topic say things like the above and "OHHH!!" !OHHH!!" "How soon can I BLAST Dusties from Orbit?!?!?!" like this will be some kinda of EVEpwn grieffest and the poor Dustbunnies will just have to cower in fear and tears and rage quit over EVE pilots uberness and untouchablility...
Quote: "But Mercs on the ground wonGÇÖt be helpless. WeGÇÖll soon add the Orbital Artillery outpost on the ground, which they can use to attack EVE Online ships in space."
Ref: Playstation.blog, Posted by Brandon Laurino // Executive Producer, Dust 514
And I will bet that Orbital Arty Outpost will be as hard, if not harder, to take down than a well defended POS... Imagine, if you will, 5 or 10 Dusters taking control of the guns on one or two OAOs and blasting your Dust killer fleet into junk....
Personlly, "I" can't wait to see the Dusters make fools out of all the fools who think raining hellfire on Dusters is gonna be risk free...
No Reward without RISK! TurAmarth ElRandir HBHI VP & Salvage Operations Director Fly Safe and see you in the Sky =/|)= http://turamarths-evelife.blogspot.com/ |
Vincent Athena
V.I.C.E.
956
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Posted - 2012.08.28 22:13:00 -
[116] - Quote
TurAmarth ElRandir wrote:Golden Gnu wrote:I'll be back when I can rain hell fire on the space marines I think it's hilarious that so many from EVE posting on this topic say things like the above and "OHHH!!" !OHHH!!" "How soon can I BLAST Dusties from Orbit?!?!?!" like this will be some kinda of EVEpwn grieffest and the poor Dustbunnies will just have to cower in fear and tears and rage quit over EVE pilots uberness and untouchablility... Quote: "But Mercs on the ground wonGÇÖt be helpless. WeGÇÖll soon add the Orbital Artillery outpost on the ground, which they can use to attack EVE Online ships in space."Ref: Playstation.blog, Posted by Brandon Laurino // Executive Producer, Dust 514And I will bet that Orbital Arty Outpost will be as hard, if not harder, to take down than a well defended POS... Imagine, if you will, 5 or 10 Dusters taking control of the guns on one or two OAOs and blasting your Dust killer fleet into junk.... Personlly, "I" can't wait to see the Dusters make fools out of all the fools who think raining hellfire on Dusters is gonna be risk free... No Reward without RISK! I doubt it will be that hard to take out an OAO. More like killing a ship. But supposedly we will not be able to shoot at all unless given a code form the Dusters. No arbitrary shooting everyone on the planet, you shoot the target designated by the ground troops, that will be your only option.
And do not forget that there can be ships working for the other side shooting you as well. http://vincentoneve.wordpress.com/ |
killer511
001 Kill Corp
0
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Posted - 2012.08.29 07:16:00 -
[117] - Quote
NNOoooooooooooo......... my acount wasn't active when they took the snapshot or whatever it is they do...... >.< so sad now wanted to play EVE on sisi and dust514 at the same time. grrr.. |
killer511
001 Kill Corp
0
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Posted - 2012.08.29 07:22:00 -
[118] - Quote
YEEESSS just saw the post to get it fixed :D |
Jason267
Rookie Help Corporation
0
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Posted - 2012.08.29 07:52:00 -
[119] - Quote
How and where do you get into the dust 514 interaction in Saikanen? |
Apo Lamperouge
Dark Lemmings Corporation Mildly Sober
1
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Posted - 2012.08.29 10:44:00 -
[120] - Quote
Hawkeye2816 wrote:Shadalana wrote:CCP Goliath wrote:Prelate Hucel-Ge wrote:Can we get faction/deadspace mods seeded on the market next time? It's a major pain, after having access to it before on SiSi. Nope. It was always the plan that these modules would be temporarily seeded and that was made clear prior to them even being seeded earlier in the summer. can you seed the faction ships completly? I see hordes of machas/mares in the market for 100, but no bhaals, rattles and vindis in delve... and navy boosters and ammo too?
Ugh... well at least a minor thanks for leaving my personal Vindi on my alt. But hell guys, a T3 reeeeeeeeeeaaaaallly sucks without faction mods.... and you just happen to take the mirror like 3 days after I got blown up real good. Geez, thanks.
While we're talking about supers, just put the darned things in there... I will NEVER be able to afford a Nyx on TQ, so why should I bother actually training for one? It would be nice to be able to try this stuff out.
It would be nice to be able to not have to play Sisi more than TQ just to get a nice Pithum or Gistum A-Type invuln for my tengu. It's hard enough to find the Republic Fleet 10MN AB....
Maybe make the officer and Faction spawns higher probability?
Just my opinion...and remember, opinions are like assholes. Everyone has one and it usually stinks. |
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