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Mr Golliath
The Nine Gates Perigee Alliance
0
|
Posted - 2012.08.28 00:31:00 -
[1] - Quote
What is the standard or minimum ships and types to run C4 anomolies.
What do you run C4 anomolies in? |

Svodola Darkfury
Heaven's End League of Infamy
44
|
Posted - 2012.08.28 05:53:00 -
[2] - Quote
Minimum 1500 tank to deal with all anomaly waves. I'd suggest a minimum of 800 dps to make the sites worth it. You can solo it in an uber tengu but it takes too long to be worth it imo. The most efficient is a battleship gang supported by logi or a standard passive c5 tengu fit with large shield transporter as the only active mod.
I would say 3-8 pilot range keeps you earning good money. Fewer makes it difficult to clear enough sites, more stops increasing the number of sites completed per pilot.
If you're not quite ready for C5s it is a great class of wormhole to work in as a group. We run 3 tengus or 3 battleships 1 logi. Earns a little over 100 mil an hour per pilot. Split into squads if you have too many pilots and clear twice as many sites instead of only an additional 2-4.
Svo. |

Angsty Teenager
65
|
Posted - 2012.08.28 06:42:00 -
[3] - Quote
100mil an hour? Are you joking? Why aren't you in highsec running incursions. Safer, easier, roughly the same money, and no annoying logistics problems.
Run it with as few people as possible, 4 tengus should be your max if you want to have any hope of actually making decent money. |

Svodola Darkfury
Heaven's End League of Infamy
44
|
Posted - 2012.08.28 07:21:00 -
[4] - Quote
Angsty Teenager wrote:100mil an hour? Are you joking? Why aren't you in highsec running incursions. Safer, easier, roughly the same money, and no annoying logistics problems.
Run it with as few people as possible, 4 tengus should be your max if you want to have any hope of actually making decent money.
Because I make over 100 mil an hour easily, without using a pimped ship, and it's what I like to do. I could go do incursions in high-sec; but then I'm competing with other people for sites sometimes. You know what happens when I compete with people for sites in Wormholes? They die.
Oh, and that is such a 4 months ago argument... I doubt anybody but the absolutely pimped out fleets can earn 100 mil an hour right now; we used to do 10 mil a site every 3-6 minutes; you add in warp times, etc. and it's exhausting. I do wormholes at an easy pace, I sell my loot each day, and I come away happy. It also takes more people to do Incursions.
Believe it or not, it doesn't always come down to ISK; sometimes, people play the game because they LIKE it.
Svodola Darkfury.
|

Pancake King
Unreal Realities
9
|
Posted - 2012.08.28 09:05:00 -
[5] - Quote
Angsty Teenager wrote:100mil an hour? Are you joking? Why aren't you in highsec running incursions. Safer, easier, roughly the same money, and no annoying logistics problems.
Run it with as few people as possible, 4 tengus should be your max if you want to have any hope of actually making decent money.
Because we like Wormholes..... |

Archdaimon
NorCorp Enterprise No Holes Barred
88
|
Posted - 2012.08.28 09:26:00 -
[6] - Quote
3 rr tengus should do the trick.
2 in cataclysmic variables. |

Reya Starshine
DON'T DO IT DAD
0
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Posted - 2012.08.28 10:43:00 -
[7] - Quote
3 tengus with local tank works aswell. |

Mr Golliath
The Nine Gates Perigee Alliance
0
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Posted - 2012.08.28 14:41:00 -
[8] - Quote
Thanks for the input peeps, itGÇÖs about what I thought it to be.
Special thanks to Svodola Darkfury for educating the Teenager. Perhaps in the future leave isk values out of the equation, because you will always have people who think their GÇ£bleepGÇ¥ is bigger than yours.
Thanks to all! Fly Safe!
|

Dewayne Hicks
Purity Acquisitions
0
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Posted - 2012.08.28 14:49:00 -
[9] - Quote
Well the way I do it in my C4 for what it's worth...
1 Chimera - 1 Large Shield Transfer, 1 Large Cap Transfer, 1 Capital Shield Transfer plus omni tank mods 1 Tengu - 5 Heavy Launcher II's, 1 Medium Shield Transfer, 10mn Ab II, Invulns, etc
Warp the carrier in then the Tengu, lock the the carrier, orbit the carrier at 2500km with ab and shield rep running. Lock the Tengu with the carrier with the Large Shield Rep and Large Cap Transfer running (this is for when the sleepers neut the life out of the Tengu, the carrier can handle it easily but without the ab running the Tengu has a bad day). Only use the Capital Shield Rep on the Tengu when it starts taking heavy damage from the higher end anom's otherwise you kill the carrier's cap, otherwise the Large Shield Rep is more than enough to handle any damage it takes.
As a side note, if you have multiple accounts and have a carrier and Tengu toon, I would advise training the Tengu pilot for analyzers and codebreakers, setup 2 interceptors with 2 modules each, which are the fastest way I have found to do the high end sites with. Also train the Tengu toon up for a Noctis for salvaging. Store the interceptors and Noctis in the carrier. This way you can run the anoms, then just swap out ships from the carrier's ship bay which saves alot of time warping to the pos and swapping.
Oh btw don't ever warp both toons out of the anom before hacking the sites otherwise they will disappear and you will not be a happy panda. |

Svodola Darkfury
Heaven's End League of Infamy
48
|
Posted - 2012.08.28 18:44:00 -
[10] - Quote
Dewayne Hicks wrote:Well the way I do it in my C4 for what it's worth...
1 Chimera - 1 Large Shield Transfer, 1 Large Cap Transfer, 1 Capital Shield Transfer plus omni tank mods 1 Tengu - 5 Heavy Launcher II's, 1 Medium Shield Transfer, 10mn Ab II, Invulns, etc
Warp the carrier in then the Tengu, lock the the carrier, orbit the carrier at 2500km with ab and shield rep running. Lock the Tengu with the carrier with the Large Shield Rep and Large Cap Transfer running (this is for when the sleepers neut the life out of the Tengu, the carrier can handle it easily but without the ab running the Tengu has a bad day). Only use the Capital Shield Rep on the Tengu when it starts taking heavy damage from the higher end anom's otherwise you kill the carrier's cap, otherwise the Large Shield Rep is more than enough to handle any damage it takes.
As a side note, if you have multiple accounts and have a carrier and Tengu toon, I would advise training the Tengu pilot for analyzers and codebreakers, setup 2 interceptors with 2 modules each, which are the fastest way I have found to do the high end sites with. Also train the Tengu toon up for a Noctis for salvaging. Store the interceptors and Noctis in the carrier. This way you can run the anoms, then just swap out ships from the carrier's ship bay which saves alot of time warping to the pos and swapping.
Oh btw don't ever warp both toons out of the anom before hacking the sites otherwise they will disappear and you will not be a happy panda.
And Incursions vs Wormholes? Why would you want to deal with a bunch of empire bound mentally challenged people when you don't have to? Wormholes are better than 0.0 in my opinion, you get decent money and don't have to deal with the 0.0 immature politics. Only issue with the Wormholes in my opinion is having to haul the fuel in for the pos, the lack of local just makes it interesting.
An excellent point: if you want to live in the C4 you can build IN a carrier, which can provide a LOT of extra damage and support. Just have to be careful with it, but really it's about the same cost as a nice Tengu (maybe a little more, but it's partially covered by base insurance).
Svo.
|

Godfrey Silvarna
Stargates and Smuggler Barons
42
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Posted - 2012.08.28 18:52:00 -
[11] - Quote
There are certain risks in running with capitals in low class wormholes:
http://eve-kill.net/?a=kill_related&kll_id=14411978 |

Robert Harrison
Aperture Harmonics K162
0
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Posted - 2012.08.28 20:38:00 -
[12] - Quote
Svodola Darkfury wrote:An excellent point: if you want to live in the C4 you can build IN a carrier, which can provide a LOT of extra damage and support. Just have to be careful with it, but really it's about the same cost as a nice Tengu (maybe a little more, but it's partially covered by base insurance).
Svo.
A counter point to that though is that the applied dps of a carrier to sleepers is pitiful.
A chimera, as the example given, only does 1000 dps at most with 10 fighters but fighters don't apply damage to frigates and cruisers very well, and dropping heavy or sentry drones lowers the dps to below 700. In reality that carrier pilot would be better used flying a tengu or even a battleship.
Though if you want to rat with your carrier, don't let me stop you, just watch for K162's.  |

Rroff
The Xenodus Initiative. Ministry of Inappropriate Footwork
35
|
Posted - 2012.08.28 21:07:00 -
[13] - Quote
Robert Harrison wrote:Svodola Darkfury wrote:An excellent point: if you want to live in the C4 you can build IN a carrier, which can provide a LOT of extra damage and support. Just have to be careful with it, but really it's about the same cost as a nice Tengu (maybe a little more, but it's partially covered by base insurance).
Svo.
A counter point to that though is that the applied dps of a carrier to sleepers is pitiful. A chimera, as the example given, only does 1000 dps at most with 10 fighters but fighters don't apply damage to frigates and cruisers very well, and dropping heavy or sentry drones lowers the dps to below 700. In reality that carrier pilot would be better used flying a tengu or even a battleship. Though if you want to rat with your carrier, don't let me stop you, just watch for K162's. 
If you have a loki supporting the carrier and use the right fighters - einherji hit sleepers a lot worse than the other fighters for some reason - then its not too bad and you can drop down to 10x light drones for frigs which gets through them pretty fast.
Not that I'd reccomend using a carrier in sites unless your using it for escalating and logistics in a C5/6. |

Mr Golliath
The Nine Gates Perigee Alliance
1
|
Posted - 2012.08.28 23:00:00 -
[14] - Quote
Robert Harrison wrote:Svodola Darkfury wrote:An excellent point: if you want to live in the C4 you can build IN a carrier, which can provide a LOT of extra damage and support. Just have to be careful with it, but really it's about the same cost as a nice Tengu (maybe a little more, but it's partially covered by base insurance).
Svo.
A counter point to that though is that the applied dps of a carrier to sleepers is pitiful. A chimera, as the example given, only does 1000 dps at most with 10 fighters but fighters don't apply damage to frigates and cruisers very well, and dropping heavy or sentry drones lowers the dps to below 700. In reality that carrier pilot would be better used flying a tengu or even a battleship. Though if you want to rat with your carrier, don't let me stop you, just watch for K162's. 
First of all if you can only field 10 drones you shouldnt be in one... Second i dont know a carrier pilot that uses fighters to kill frigates, that is hitious, that is what smart bombs are for. Third, i will agree to using a tengu over a carrier, but that is just my opinion. |

Svodola Darkfury
Heaven's End League of Infamy
50
|
Posted - 2012.08.29 04:10:00 -
[15] - Quote
I wouldn't personally use a carrier in a lower class wormhole, but there ARE people who do regularly, and I think that's fine as long as they're being safe (which usually they are).
Svo. |

Dewayne Hicks
Purity Acquisitions
0
|
Posted - 2012.08.29 13:54:00 -
[16] - Quote
Orge II's are the drones to use against the sleepers. Fighters are a complete waste of time imo. I should have specified the drones I use in the original post, sorry. |

Rroff
The Xenodus Initiative. Ministry of Inappropriate Footwork
35
|
Posted - 2012.08.29 14:22:00 -
[17] - Quote
Dewayne Hicks wrote:Orge II's are the drones to use against the sleepers. Fighters are a complete waste of time imo. I should have specified the drones I use in the original post, sorry.
As mentioned above I disagree - problem is a lot of people use einherji which for whatever reason don't seem to apply dps the best against sleepers - firbolgs + some webbing support puts down decent amounts against sleeper BS and not too bad against cruisers.
|

Cap James Tkirk
The Nommo
16
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Posted - 2012.08.29 21:13:00 -
[18] - Quote
Reya Starshine wrote:3 tengus with local tank works aswell.
also known as 3 dead tengus thanks to neuting |

Ayeson
Hard Knocks Inc.
55
|
Posted - 2012.08.29 21:49:00 -
[19] - Quote
Bantam's Ask me about Rengas-dar, HRDKX's Most recent, groundbreaking, game-changing, wormhole-collapsing research endeavour. |

Reya Starshine
DON'T DO IT DAD
0
|
Posted - 2012.08.31 09:40:00 -
[20] - Quote
Cap James Tkirk wrote:Reya Starshine wrote:3 tengus with local tank works aswell. also known as 3 dead tengus thanks to neuting
Moving around and keep them at range, not running your booster all the time, killing them in the right order are just some options you have to not loose your ship. But if you don't do _anything_, the statement above is true. |

Kelhund
Mars University Chained Reactions
11
|
Posted - 2012.08.31 15:29:00 -
[21] - Quote
Pancake King wrote:Angsty Teenager wrote:100mil an hour? Are you joking? Why aren't you in highsec running incursions. Safer, easier, roughly the same money, and no annoying logistics problems.
Run it with as few people as possible, 4 tengus should be your max if you want to have any hope of actually making decent money. Because we like Wormholes.....
This, because it is the only thing that need be said in the face of such trollness. |

Giorgos Rbs
Surfers of the Apocalypse
4
|
Posted - 2012.09.14 21:19:00 -
[22] - Quote
https://forums.eveonline.com/default.aspx?g=posts&m=1564896#post1564896 |

Vassal Zeren
Uncontrollable Innovations
23
|
Posted - 2012.09.15 18:50:00 -
[23] - Quote
Svodola Darkfury wrote:Minimum 1500 tank to deal with all anomaly waves. I'd suggest a minimum of 800 dps to make the sites worth it. You can solo it in an uber tengu but it takes too long to be worth it imo. The most efficient is a battleship gang supported by logi or a standard passive c5 tengu fit with large shield transporter as the only active mod.
I would say 3-8 pilot range keeps you earning good money. Fewer makes it difficult to clear enough sites, more stops increasing the number of sites completed per pilot.
If you're not quite ready for C5s it is a great class of wormhole to work in as a group. We run 3 tengus or 3 battleships 1 logi. Earns a little over 100 mil an hour per pilot. Split into squads if you have too many pilots and clear twice as many sites instead of only an additional 2-4.
Svo.
An uber tengu can do both 1500 tank and 800 dps for about 3 bill. Still expensive, but it appeals to some. |

unloadedx16
Platanos for Everybody
0
|
Posted - 2012.09.16 19:43:00 -
[24] - Quote
Vassal Zeren wrote:Svodola Darkfury wrote:Minimum 1500 tank to deal with all anomaly waves. I'd suggest a minimum of 800 dps to make the sites worth it. You can solo it in an uber tengu but it takes too long to be worth it imo. The most efficient is a battleship gang supported by logi or a standard passive c5 tengu fit with large shield transporter as the only active mod.
I would say 3-8 pilot range keeps you earning good money. Fewer makes it difficult to clear enough sites, more stops increasing the number of sites completed per pilot.
If you're not quite ready for C5s it is a great class of wormhole to work in as a group. We run 3 tengus or 3 battleships 1 logi. Earns a little over 100 mil an hour per pilot. Split into squads if you have too many pilots and clear twice as many sites instead of only an additional 2-4.
Svo. An uber tengu can do both 1500 tank and 800 dps for about 3 bill. Still expensive, but it appeals to some.
I solo c4s in a vanilla t2 100mn ab tengu regularly. Biggest thing to look out for is the neuting BSs which you can orbit at about 71kms. Takes about 30min to run a site. |

Svodola Darkfury
Heaven's End League of Infamy
57
|
Posted - 2012.09.16 21:07:00 -
[25] - Quote
unloadedx16 wrote:Vassal Zeren wrote:Svodola Darkfury wrote:Minimum 1500 tank to deal with all anomaly waves. I'd suggest a minimum of 800 dps to make the sites worth it. You can solo it in an uber tengu but it takes too long to be worth it imo. The most efficient is a battleship gang supported by logi or a standard passive c5 tengu fit with large shield transporter as the only active mod.
I would say 3-8 pilot range keeps you earning good money. Fewer makes it difficult to clear enough sites, more stops increasing the number of sites completed per pilot.
If you're not quite ready for C5s it is a great class of wormhole to work in as a group. We run 3 tengus or 3 battleships 1 logi. Earns a little over 100 mil an hour per pilot. Split into squads if you have too many pilots and clear twice as many sites instead of only an additional 2-4.
Svo. An uber tengu can do both 1500 tank and 800 dps for about 3 bill. Still expensive, but it appeals to some. I solo c4s in a vanilla t2 100mn ab tengu regularly. Biggest thing to look out for is the neuting BSs which you can orbit at about 71kms. Takes about 30min to run a site.
^ at 30 minutes per site he can expect an average of 200 million per hour, very nice indeed :) Assuming you're ignoring integrated terminus' in this time quote, because they are both faster and not worth nearly as much.
Svodola Darkfury. |

Dewayne Hicks
Purity Acquisitions
1
|
Posted - 2012.09.27 23:34:00 -
[26] - Quote
Robert Harrison wrote:Svodola Darkfury wrote:An excellent point: if you want to live in the C4 you can build IN a carrier, which can provide a LOT of extra damage and support. Just have to be careful with it, but really it's about the same cost as a nice Tengu (maybe a little more, but it's partially covered by base insurance).
Svo.
A counter point to that though is that the applied dps of a carrier to sleepers is pitiful. A chimera, as the example given, only does 1000 dps at most with 10 fighters but fighters don't apply damage to frigates and cruisers very well, and dropping heavy or sentry drones lowers the dps to below 700. In reality that carrier pilot would be better used flying a tengu or even a battleship. Though if you want to rat with your carrier, don't let me stop you, just watch for K162's. 
I can see your point on the lack of higher dps from the carrier, but I am not using the carrier trying for the 'absolute' possible dps i can get. I use it for 1. The sleepers in a C4 cannot kill it 2. I can haul the noctis and interceptors with me and switch my alt out of the tengu without warping back to the pos 3. I can haul all the loot in the corp hanger of the carrier 4. If people open an entrance into our system while I am running an anom I can switch the tengu toon into a navy scorp that is in the ship bay. While I start logging in more carrier alts and start making phone calls having the rest of the guys start logging in their carrier and combat toons for a party.
But honestly it's up to the individual on how they want to do things. I prefer using caps for this mainly...because i can :) And the argument of not building capitals in a C4 because you can't ever take them out is ridiculous to me, I mean why haul in the pos and every damn thing else to live there if you are eventually planning on leaving. If you build capitals in a wh you are committed to the WH Lifestyle. When people see capitals on scan when they jump into your system they have to ask themselves 'ok i see 'x' number of caps on scan, what do they have logged out that i don't see' and they have to ask themselves is this system with capitals and Deathstars (they better be deathstars in a wh) really worth the hassle of 'trying' to take, with the emphasis on the 'trying' part. Most folks will just leave you be, but there are the occasional hardheads that have to try which makes for a good time for everyone.
But seriously at the end of the day everyone pays for their accounts and should do it whatever way they want to and to hell with trying to do things the way others want them to. |

Bleedingthrough
Raptor Navy
0
|
Posted - 2012.10.03 20:03:00 -
[27] - Quote
3 RR dominix (sentries, 2 cap transfer, 2-3 armor RR, 1-2 drone link augmentors)
Will do very well for c4 anoms and are cheap as hell. They will struggle a bit with the Unsecured Frontier Digital Nexus (radar site).
|

Tiny Hoku
Republic Military School Minmatar Republic
0
|
Posted - 2012.10.03 20:47:00 -
[28] - Quote
2 RR tengus and put in a logi for that extra cap/shield trans when needed. pop im dead. Beer and no D-scan. |

c'dus
The Kairos Syndicate Transmission Lost
3
|
Posted - 2012.10.04 08:30:00 -
[29] - Quote
Long time ago we ran some great C4 Plex fleets. Might not be as optimal as a 4 RR tengu fleet isk/hour/pilot wise. but it worked great.
2 1400 machs (with RR). to alpha through sleeper RR. 2 nightmares (with RR and TP). DPS DPS 1 Scimi . Long range RR+tracking links for the machs 1 web loki. Frig killer and to hold the cruisers down.
the scimi gives the loki the ability to burn around the anom and web stuff that is way out once the frigs are down.
This fleet works like a charm. Doing the anoms under 5 mins. If all pilots are focused you'll race through the anoms. I think it is alot more fun to fly than the RR tengu fleets.
|

Le Prospecteur
Avix Industries Industrial Technonauts
0
|
Posted - 2012.10.04 09:11:00 -
[30] - Quote
unloadedx16 wrote:Vassal Zeren wrote:Svodola Darkfury wrote:Minimum 1500 tank to deal with all anomaly waves. I'd suggest a minimum of 800 dps to make the sites worth it. You can solo it in an uber tengu but it takes too long to be worth it imo. The most efficient is a battleship gang supported by logi or a standard passive c5 tengu fit with large shield transporter as the only active mod.
I would say 3-8 pilot range keeps you earning good money. Fewer makes it difficult to clear enough sites, more stops increasing the number of sites completed per pilot.
If you're not quite ready for C5s it is a great class of wormhole to work in as a group. We run 3 tengus or 3 battleships 1 logi. Earns a little over 100 mil an hour per pilot. Split into squads if you have too many pilots and clear twice as many sites instead of only an additional 2-4.
Svo. An uber tengu can do both 1500 tank and 800 dps for about 3 bill. Still expensive, but it appeals to some. I solo c4s in a vanilla t2 100mn ab tengu regularly. Biggest thing to look out for is the neuting BSs which you can orbit at about 71kms. Takes about 30min to run a site.
Mind sharing your fit please? 
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