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Robert Caldera
Caldera Trading and Investment
406
|
Posted - 2012.08.29 08:26:00 -
[1] - Quote
CCP, why U implement a local improvement, when all people consider local as OP.
You first introduced compact view of local which devastated hunting possibilities in many ratting systems, now you BOOSTED the local again over the top and introduced even BLINKING for half-awake people so you cant catch even these anymore!
WHY THE F*CK IS THAT? WHY DO YOU MAKE 0.0 MORE AND MORE SAFE????????????????? WHO ASKED FOR THIS SH*T!? |

Andski
GoonWaffe Goonswarm Federation
4485
|
Posted - 2012.08.29 08:27:00 -
[2] - Quote
I asked for that improvement, why? please leave |

Ammzi
Imperial Guardians Tribal Band
1025
|
Posted - 2012.08.29 08:28:00 -
[3] - Quote
Someone is mad he can't catch ratters. trolololo quote CCP Spitfire
"Hello Im Blue,"
|

Andski
GoonWaffe Goonswarm Federation
4485
|
Posted - 2012.08.29 08:29:00 -
[4] - Quote
Ammzi wrote:Someone is mad he can't catch ratters. trolololo
he's the best PvPer in the universe of course it's not his fault that he can't catch ratters, it's all local's fault please leave |

Lord Zim
1178
|
Posted - 2012.08.29 08:29:00 -
[5] - Quote
Robert Caldera wrote:CCP, why U implement a local improvement, when all people consider local as OP.
You first introduced compact view of local which devastated hunting possibilities in many ratting systems, now you BOOSTED the local again over the top and introduced even BLINKING for half-awake people so you cant catch even these anymore!
WHY THE F*CK IS THAT? WHY DO YOU MAKE 0.0 MORE AND MORE SAFE????????????????? WHO ASKED FOR THIS SH*T!? A bloo bloo bloo. |

Robert Caldera
Caldera Trading and Investment
406
|
Posted - 2012.08.29 08:31:00 -
[6] - Quote
goon scum should stay away from this. |

pussnheels
555
|
Posted - 2012.08.29 08:31:00 -
[7] - Quote
Aslong i know local started blinking when someone typed in local so what is your problem
Compact view in local what is the problem with that pretty handy in overcrowded systems
Work harder to find your victims
I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire |

Lord Zim
1178
|
Posted - 2012.08.29 08:32:00 -
[8] - Quote
Robert Caldera wrote:goon scum should stay away from this. NPC alts should stay away from posting, forever. |

Robert Caldera
Caldera Trading and Investment
406
|
Posted - 2012.08.29 08:33:00 -
[9] - Quote
scum, fukc off |

Lord Zim
1178
|
Posted - 2012.08.29 08:34:00 -
[10] - Quote
Robert Caldera wrote:scum, fukc off In before this thread is locked as a duplicate of https://forums.eveonline.com/default.aspx?g=posts&t=148502 |

Proletariat Tingtango
GoonWaffe Goonswarm Federation
119
|
Posted - 2012.08.29 08:35:00 -
[11] - Quote
Robert Caldera, I have a feeling you could not kill my expanded cargo-fit Noctis if you jumped in with a capital ship right on top of me, with or without the existence of local in 0.0. So, why are you crying? |

Wibla
Tactical Narcotics Team
72
|
Posted - 2012.08.29 08:37:00 -
[12] - Quote
He's trying to blame CCP for his own incompetence.
Also post with your main. |

Robert Caldera
Caldera Trading and Investment
406
|
Posted - 2012.08.29 08:39:00 -
[13] - Quote
look all the goon scum posting in this thread.
btw. nice "Hide Posts" feature in forums, didnt know its available. Never reading Lord Zim again :-D |

Mallak Azaria
591
|
Posted - 2012.08.29 08:40:00 -
[14] - Quote
Get out. Mining Barge buff: CCP-áhas acknowledged that miners in general-áare too stupid to make the correct fitting choices to make ganking them unprofitable. |

Lord Zim
1178
|
Posted - 2012.08.29 08:41:00 -
[15] - Quote
Robert Caldera wrote:look at all the goon scum posting in this thread. Why so mad? Does the truth hurt, NPC alt guy? |

Proletariat Tingtango
GoonWaffe Goonswarm Federation
119
|
Posted - 2012.08.29 08:45:00 -
[16] - Quote
I wanna see that null sec alliance that wants to get rid of local in 0.0. |

Robert Caldera
Caldera Trading and Investment
406
|
Posted - 2012.08.29 08:48:00 -
[17] - Quote
Proletariat Tingtango wrote:I wanna see that null sec alliance that wants to get rid of local in 0.0.
who asked for that? What I dont get is why CCP is BOOSTING an already overpowered intel tool instead of nerfing it. |

Lord Zim
1178
|
Posted - 2012.08.29 08:48:00 -
[18] - Quote
Proletariat Tingtango wrote:I wanna see that null sec alliance that wants to get rid of local in 0.0. The NPC alt said "all people", so that means everyone.gif |

Lord Zim
1178
|
Posted - 2012.08.29 08:49:00 -
[19] - Quote
Robert Caldera wrote:Proletariat Tingtango wrote:I wanna see that null sec alliance that wants to get rid of local in 0.0. who asked for that?
Robert Caldera wrote:when all people consider local as OP. I guess nullsec alliances aren't filled with "people". vOv |

William Walker
House Aratus Fatal Ascension
9
|
Posted - 2012.08.29 09:39:00 -
[20] - Quote
He obviously wasn't in Fade. |

Darek Castigatus
Immortalis Inc. Shadow Cartel
138
|
Posted - 2012.08.29 09:50:00 -
[21] - Quote
oh god this **** again. cry moar OP. |

Caliph Muhammed
Perkone Caldari State
297
|
Posted - 2012.08.29 10:28:00 -
[22] - Quote
More skill nor more accounts change the fact Local chat makes targeted non consensual pvp an exercise dependent completely on the victim or non aggressed willingness to do so. That's not nonconsensual pvp, that actually consensual.
And if we can argue for the safety we have now why not go even further and make pvp completely consensual? If that seems extreme then defend your line because all I see is the theatre of opposition. |
|

Chribba
Otherworld Enterprises Otherworld Empire
4677
|
Posted - 2012.08.29 10:35:00 -
[23] - Quote
Local only blinks when you hover your mouse over it when ppl join/leave. And tbh I haven't really found any use for that except it looks... weird. Just keeping an eye at the number in local has the same effect imo
|
|

Skippermonkey
Tactical Knightmare
1308
|
Posted - 2012.08.29 10:44:00 -
[24] - Quote
Lord Zim wrote:Robert Caldera wrote:goon scum should stay away from this. NPC alts should stay away from posting, forever. signed My homeboys tried to warn me But that butt you got makes me so horny |

Alice Saki
3897
|
Posted - 2012.08.29 10:49:00 -
[25] - Quote
Ahhh Wormholes <3 Scottish Interweb Spaceshippy Person, Very Easily Confused. I like to show my Love by Smashing people in the face with a big Hammer.
|

Virgil Travis
Non Constructive Self Management Unified Church of the Unobligated
676
|
Posted - 2012.08.29 10:54:00 -
[26] - Quote
Chribba wrote:Local only blinks when you hover your mouse over it when ppl join/leave. And tbh I haven't really found any use for that except it looks... weird. Just keeping an eye at the number in local has the same effect imo
I wondered what the hell was going on the first time I saw that happen, feels a little superfluous really but meh Unified Church of the Unobligated - madness in the method Mamma didn't raise no victims. |

Mark Hadden
SniggWaffe YOUR VOTES DON'T COUNT
10
|
Posted - 2012.08.29 10:58:00 -
[27] - Quote
Darek Castigatus wrote:oh god this **** again. cry moar OP. sooo you got some decent ratter kills recently? Mind linking a KM?
Alice Saki wrote:Ahhh Wormholes <3 dunno how related WH are to this issue. Tell me more about it. |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
109
|
Posted - 2012.08.29 11:01:00 -
[28] - Quote
Mark Hadden wrote:Alice Saki wrote:Ahhh Wormholes <3 dunno how related WH are to this issue. Tell me more about it.
Local, WH... hello? I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Zanarkand
Enterprise Estonia Northern Coalition.
1
|
Posted - 2012.08.29 11:04:00 -
[29] - Quote
Goons are for non-consensual pvp in highsec, but they are against non-consensual pvp in 0.0. |

Mark Hadden
SniggWaffe YOUR VOTES DON'T COUNT
10
|
Posted - 2012.08.29 11:07:00 -
[30] - Quote
Schmata Bastanold wrote:Local, WH... hello?
so WHAT is exactly here about WH? This thread was about 0.0 local, not WH at all. |

War Kitten
Panda McLegion
1103
|
Posted - 2012.08.29 11:07:00 -
[31] - Quote
It is a poor craftsman who blames his tools for his failures.
Suck it up cupcake.
I find that without a good mob to provide one for them, most people would have no mentality at all. |

Mark Hadden
SniggWaffe YOUR VOTES DON'T COUNT
10
|
Posted - 2012.08.29 11:08:00 -
[32] - Quote
War Kitten wrote:It is a poor craftsman who blames his tools for his failures.
Suck it up cupcake.
here too. show me your ratter kills. |

Alice Saki
3903
|
Posted - 2012.08.29 11:09:00 -
[33] - Quote
Alice Saki wrote:Ahhh Wormholes <3 dunno how related WH are to this issue. Tell me more about it.[/quote]
Lol Srsly? Scottish Interweb Spaceshippy Person, Very Easily Confused. I like to show my Love by Smashing people in the face with a big Hammer.
|

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
109
|
Posted - 2012.08.29 11:11:00 -
[34] - Quote
Mark Hadden wrote:Schmata Bastanold wrote:Local, WH... hello? so WHAT is exactly here about WH? This thread was about 0.0 local, not WH at all.
I believe Alice Saki was expressing her appreciation of wormholes being free of excuses for not being able to catch ratters. And I happen to agree with her even though I don't live in Wh nor hunt ratters. I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Mark Hadden
SniggWaffe YOUR VOTES DON'T COUNT
10
|
Posted - 2012.08.29 11:11:00 -
[35] - Quote
Alice Saki wrote: Lol Srsly?
yes seriously, please tell me how WH local is affected by or affects changes implemented for 0.0 local.
Schmata Bastanold wrote: I believe Alice Saki was expressing her appreciation of wormholes being free of excuses for not being able to catch ratters. And I happen to agree with her even though I don't live in Wh nor hunt ratters.
then he is in a wrong thread, this one is not about WH at all. His fault. |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
109
|
Posted - 2012.08.29 11:15:00 -
[36] - Quote
Mark Hadden wrote: yes seriously, please tell me how WH local is affected by or affects changes implemented for 0.0 local.
You really think local blinks only in null? Oh boy...
I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Mark Hadden
SniggWaffe YOUR VOTES DON'T COUNT
10
|
Posted - 2012.08.29 11:18:00 -
[37] - Quote
Schmata Bastanold wrote:Mark Hadden wrote: yes seriously, please tell me how WH local is affected by or affects changes implemented for 0.0 local.
You really think local blinks only in null? Oh boy...
are you rrtarded? What does that f***king matter if it does blink somewhere else? Its meaningless, the point is it DOES IN 0.0, which is one of the changes which improved already too powerful local as intel. |

Frying Doom
Zat's Affiliated Traders
596
|
Posted - 2012.08.29 11:19:00 -
[38] - Quote
Don't you just love the irony.
Null sec residences complaining about High sec getting safer but arguing for features that are making Null safer.
Null Bears really are the super Carebears. Any Spelling, gramatical and literary errors made by me are included free of charge.
|

Frying Doom
Zat's Affiliated Traders
596
|
Posted - 2012.08.29 11:20:00 -
[39] - Quote
Schmata Bastanold wrote:Mark Hadden wrote: yes seriously, please tell me how WH local is affected by or affects changes implemented for 0.0 local.
You really think local blinks only in null? Oh boy... Well it definitely doesn't blink when someone enters the system in a Wormhole. Any Spelling, gramatical and literary errors made by me are included free of charge.
|

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
109
|
Posted - 2012.08.29 11:24:00 -
[40] - Quote
Mark Hadden wrote:are you rrtarded? What does that f***king care where it does blink apart of 0.0? Its meaningless, the point is it DOES IN 0.0, which is one of the changes which improved already too powerful local as intel.
Of course, because only your prey is using local intel to their advantage, null hunters never do. Besides list blinks only when mouse hover over it, I doubt everybody use shortcuts to operate their ship during whatever they do when uncloaked.
And please do not curse on me, you seem to think I'm one of your sov drones or sth.
I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Lord Zim
1178
|
Posted - 2012.08.29 11:24:00 -
[41] - Quote
Frying Doom wrote:Don't you just love the irony.
Null sec residences complaining about High sec getting safer but arguing for features that are making Null safer.
Null Bears really are the super Carebears. Remove L4s and nerf the farming out of FW, and hisec can remain at the safety level it is now. |

Mark Hadden
SniggWaffe YOUR VOTES DON'T COUNT
10
|
Posted - 2012.08.29 11:27:00 -
[42] - Quote
L4 are by far not as profitable as farming anomalies in zero (in (super)carrier), so bad argument. And btw., havent you been told multiple times to get the **** out here you piece of goon ****? |

Gillia Winddancer
Shiny Noble Crown Services
55
|
Posted - 2012.08.29 11:28:00 -
[43] - Quote
I am having a hard time figuring out which kind is worse: the ones that want to keep local cause it makes it easier to hunt or those that want to keep it cause it makes it easier to run.
|

Benny Ohu
Blue Republic RvB - BLUE Republic
282
|
Posted - 2012.08.29 11:32:00 -
[44] - Quote
highsec, is so dangerous more than null because, |

Scatim Helicon
GoonWaffe Goonswarm Federation
731
|
Posted - 2012.08.29 11:32:00 -
[45] - Quote
So much anger in this thread.
Its only a game, kiddies. Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

Lord Zim
1178
|
Posted - 2012.08.29 11:32:00 -
[46] - Quote
Mark Hadden wrote:L4 are by far not as profitable as farming anomalies in zero (in (super)carrier), so bad argument. Irrelevant. L4s are effortless isk which has been more than sufficient to stop a vast majority of nullsec carebears from carebearing in nullsec, because the effort/reward ratio is too high for them to bother.
Mark Hadden wrote:And btw., havent you been told multiple times to get the **** out here you piece of goon ****? Yes, I have, and I don't particularly care.
You might want to see someone about learning some anger management, though. |

Andski
GoonWaffe Goonswarm Federation
4487
|
Posted - 2012.08.29 11:56:00 -
[47] - Quote
Mark Hadden wrote:L4 are by far not as profitable as farming anomalies in zero (in (super)carrier), so bad argument. And btw., havent you been told multiple times to get the **** out here you piece of goon ****?
comparing L4s to running anoms in carriers/supers is also a bad argument please leave |

Spurty
D00M. Northern Coalition.
436
|
Posted - 2012.08.29 11:57:00 -
[48] - Quote
(popcorn out, chew and glued to the tv) ---- CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off. |

Mark Hadden
SniggWaffe YOUR VOTES DON'T COUNT
10
|
Posted - 2012.08.29 12:02:00 -
[49] - Quote
Andski wrote:Mark Hadden wrote:L4 are by far not as profitable as farming anomalies in zero (in (super)carrier), so bad argument. And btw., havent you been told multiple times to get the **** out here you piece of goon ****? comparing L4s to running anoms in carriers/supers is also a bad argument
It is? Why? You know the brackets are there for a reason.
1) Its not possible in high sec 2) missions do require much more effort 3) the rewards are the half or even less of them you get in zero |

James Amril-Kesh
4S Corporation RAZOR Alliance
575
|
Posted - 2012.08.29 12:05:00 -
[50] - Quote
As we've pointed out before, you can't remove local from nullsec because like it or not, 0.0 is not w-space. If you removed local from nullsec it would quickly get so dangerous to do any kind of PVE that nobody would do it at all. Black ops fleets would be extremely overpowered. http://themittani.com/features/local-problem A simple fix to the local intel problem |

TheGunslinger42
Bite Me inc Elysian Empire
323
|
Posted - 2012.08.29 12:07:00 -
[51] - Quote
Robert Caldera wrote:CCP, why U implement a local improvement, when all people consider local as OP.
You first introduced compact view of local which devastated hunting possibilities in many ratting systems, now you BOOSTED the local again over the top and introduced even BLINKING for half-awake people so you cant catch even these anymore!
WHY THE F*CK IS THAT? WHY DO YOU MAKE 0.0 MORE AND MORE SAFE????????????????? WHO ASKED FOR THIS SH*T!?
Just sit in one of those ratter systems afk cloaked when you go out to work/school and watch as the tears roll in. |

Mark Hadden
SniggWaffe YOUR VOTES DON'T COUNT
10
|
Posted - 2012.08.29 12:09:00 -
[52] - Quote
James Amril-Kesh wrote:As we've pointed out before, you can't remove local from nullsec because like it or not, 0.0 is not w-space. If you removed local from nullsec it would quickly get so dangerous to do any kind of PVE that nobody would do it at all. Black ops fleets would be extremely overpowered.
are you stupid? Or simply try to derail this issue into nonsense for cheap? Noone asked for removal of 0.0 but argued about unneccessary boost of already too powerful local tool, which would rather require a nerf (for stupids: NOT REMOVAL) - no multiple buffs! |

Lord Zim
1178
|
Posted - 2012.08.29 12:11:00 -
[53] - Quote
Mark Hadden wrote:2) missions do require much more effort Tell us more about how much more effort missions require than doing anoms while staying safe in nullsec. And tell us about how you can be interrupted while in hisec, which you obviously can't in nullsec. :allears:
Mark Hadden wrote:3) the rewards are the half or even less of them you get in zero And the effort required to do them, while staying safe, is higher. The higher effort, combined with the higher risk (perceived or real, it matters none) and the time spent doing nothing because a roaming gang is either running through (or setting up camp) in your system, means that the effort/reward formula looks a lot better for L4s than you give them credit for.
And, of course, now there's the whole "park an unarmed speedtanking frigate in the FW plexes and literally **** money for no risk or effort" mechanic as well. |

TheGunslinger42
Bite Me inc Elysian Empire
324
|
Posted - 2012.08.29 12:14:00 -
[54] - Quote
James Amril-Kesh wrote:As we've pointed out before, you can't remove local from nullsec because like it or not, 0.0 is not w-space. If you removed local from nullsec it would quickly get so dangerous to do any kind of PVE that nobody would do it at all. Black ops fleets would be extremely overpowered.
Imo make nullsec a constellation-wide chat only. Highsec can have their perfect, system level local. Null has constellation. Wspace is wspace, where the manly men live. |

James Amril-Kesh
4S Corporation RAZOR Alliance
576
|
Posted - 2012.08.29 12:16:00 -
[55] - Quote
Mark Hadden wrote:James Amril-Kesh wrote:As we've pointed out before, you can't remove local from nullsec because like it or not, 0.0 is not w-space. If you removed local from nullsec it would quickly get so dangerous to do any kind of PVE that nobody would do it at all. Black ops fleets would be extremely overpowered. are you stupid? Or simply try to derail this issue into nonsense for cheap? Noone asked for removal of 0.0 but argued about unneccessary boost of already too powerful local tool, which would rather require a nerf (for stupids: NOT REMOVAL) - no multiple buffs! TheGunslinger42 wrote: Just sit in one of those ratter systems afk cloaked when you go out to work/school and watch as the tears roll in.
this only works for smaller pets, if a NAP reaches certain size, they simply jump out via jump bridge to an empty system and go on farming as usual. Apart of that, its a sad thing we need afk cloakers for killing stuff - this indicates very clearly how broken zero is at the moment. Last I checked local shows the exact same information it always has. At least now I can make the window a little smaller, but unless you're ratting in a really crowded system (which means more competition) then it really doesn't make any difference.
Anyway, call the above a pre-emptive argument if you wish. http://themittani.com/features/local-problem A simple fix to the local intel problem |

Lord Zim
1178
|
Posted - 2012.08.29 12:16:00 -
[56] - Quote
TheGunslinger42 wrote:Imo make nullsec a constellation-wide chat only. Highsec can have their perfect, system level local. Null has constellation. Wspace is wspace, where the manly men live. And what sort of effect do you think this'll have in the long run? |

James Amril-Kesh
4S Corporation RAZOR Alliance
576
|
Posted - 2012.08.29 12:18:00 -
[57] - Quote
TheGunslinger42 wrote:James Amril-Kesh wrote:As we've pointed out before, you can't remove local from nullsec because like it or not, 0.0 is not w-space. If you removed local from nullsec it would quickly get so dangerous to do any kind of PVE that nobody would do it at all. Black ops fleets would be extremely overpowered. Imo make nullsec a constellation-wide chat only. Highsec can have their perfect, system level local. Null has constellation. Wspace is wspace, where the manly men live. Yeah, the manly men who do all their PVE in cosmic signatures, have the safety of mass limitations and constantly moving entrances and exits, and never ever have to contend with the possibility of being hot dropped. http://themittani.com/features/local-problem A simple fix to the local intel problem |

Mark Hadden
SniggWaffe YOUR VOTES DON'T COUNT
10
|
Posted - 2012.08.29 12:24:00 -
[58] - Quote
Lord Zim wrote: Tell us more about how much more effort missions require than doing anoms while staying safe in nullsec. And tell us about how you can be interrupted while in hisec, which you obviously can't in nullsec. :allears:
missions: accepting mission, undocking, leaving system for mission spot sometimes, completing mission objectives which are different any time, return to agent, turn in mission, get a new one, undock, warp, jump, warp, dock, undock, jump etc. Basically it is a continuous sequence of warps, jumps, docks/undocks. If you sit in a pimped ship, you get suicided.
compared to anoms: warp into anom, shoot all rats, warp into next anom. Rince and repeat. Keep eye on local, safe up on neutral in local.
Lord Zim wrote:And the effort required to do them, while staying safe, is higher. The higher effort, combined with the higher risk (perceived or real, it matters none) and the time spent doing nothing because a roaming gang is either running through (or setting up camp) in your system, means that the effort/reward formula looks a lot better for L4s than you give them credit for. effort of staying safe is not more than keeping an eye on local..
Lord Zim wrote:And, of course, now there's the whole "park an unarmed speedtanking frigate in the FW plexes and literally **** money for no risk or effort" mechanic as well. this isnt about FW or high sec, its about null being too safe for what it used to be. If you stay awake while ratting you wont ever die.
Revert all local changes done recently, remove compact local view, remove blinking and on top of that add a slight delay to local of 5 seconds or something, making you appear in local really when you are there with loaded grid, not earlier. This is all which I personally would ask for. |

Yeep
GoonWaffe Goonswarm Federation
201
|
Posted - 2012.08.29 12:26:00 -
[59] - Quote
Mark Hadden wrote:If you sit in a pimped ship, you get suicided.
Ahahaha tell me more about your pimpled level 4 ship that costs more than the supercarrier every 0.0 ratter supposedly owns |

TheGunslinger42
Bite Me inc Elysian Empire
324
|
Posted - 2012.08.29 12:26:00 -
[60] - Quote
James Amril-Kesh wrote:TheGunslinger42 wrote:James Amril-Kesh wrote:As we've pointed out before, you can't remove local from nullsec because like it or not, 0.0 is not w-space. If you removed local from nullsec it would quickly get so dangerous to do any kind of PVE that nobody would do it at all. Black ops fleets would be extremely overpowered. Imo make nullsec a constellation-wide chat only. Highsec can have their perfect, system level local. Null has constellation. Wspace is wspace, where the manly men live. Yeah, the manly men who do all their PVE in cosmic signatures, have the safety of mass limitations and constantly moving entrances and exits, and never ever have to contend with the possibility of being hot dropped.
It's cute that you think moving entrances somehow makes us safer, or that the mass limit make us safe (might be true for babby class wormholes, but no one talks about those). In general though, we're not the ones with an immediate, infallible intel tool telling us exactly who is potentially up to something in our neck of the woods.
Please don't take my comments as an attack on all nullsec players though, it's the nullbears who are the target of my derision. They are seriously worse than hisec bears. |

Keen Fallsword
Skyway Patrol
72
|
Posted - 2012.08.29 12:29:00 -
[61] - Quote
Robert Caldera wrote:CCP, why U implement a local improvement, when all people consider local as OP.
You first introduced compact view of local which devastated hunting possibilities in many ratting systems, now you BOOSTED the local again over the top and introduced even BLINKING for half-awake people so you cant catch even these anymore!
WHY THE F*CK IS THAT? WHY DO YOU MAKE 0.0 MORE AND MORE SAFE????????????????? WHO ASKED FOR THIS SH*T!?
True True +1 |

smokess
Selective Hearing Nearly Feared
29
|
Posted - 2012.08.29 12:33:00 -
[62] - Quote
I like the idea of constellation chat in null rather than local. Would give scouting profession a MASSIVE boost. |

Mark Hadden
SniggWaffe YOUR VOTES DON'T COUNT
10
|
Posted - 2012.08.29 12:35:00 -
[63] - Quote
constellation chat instead of local is indeed a very good concept. |

Lord Zim
1178
|
Posted - 2012.08.29 12:38:00 -
[64] - Quote
Mark Hadden wrote: missions: accepting mission, undocking, leaving system for mission spot sometimes, completing mission objectives which are different any time, return to agent, turn in mission.
And all of that can be done at your own leisure, with absolutely no risk at all, and without any appreciable interruptions whatsoever.
Mark Hadden wrote:If you sit in a pimped ship, you get suicided. Don't do that, then.
Mark Hadden wrote:compared to anoms: warp into anom, shoot all rats, warp into next anom. Rince and repeat. Keep eye on local, safe up on neutral in local. Or blues.
Mark Hadden wrote:this isnt about FW or high sec, its about null being too safe for what it used to be. If you stay awake while ratting you wont ever die. And compare that to hisec: if you don't fly a pimped ship, you won't ever die.
Mark Hadden wrote:Revert all local changes done recently, remove compact local view, remove blinking and on top of that add a slight delay to local of 5 seconds or something, making you appear in local really when you are there with loaded grid, not earlier. This is all which I personally would ask for. For now. Then, a few months later you start whining again about how hard it is to catch a ratter, and you start demanding more nerfs, and more nerfs, and more nerfs.
And suddenly people have to sit there with one alt on each WH entrance, one on each gate, and alts spread evenly across the solar system to run dscan, just to make sure they cover all the solar system, just so they can rat with one guy. |

Lord Zim
1178
|
Posted - 2012.08.29 12:39:00 -
[65] - Quote
Mark Hadden wrote:constellation chat instead of local is indeed a very good concept. Well, I said "a few months", turns out I should've said "a few minutes". |

James Amril-Kesh
4S Corporation RAZOR Alliance
576
|
Posted - 2012.08.29 12:39:00 -
[66] - Quote
TheGunslinger42 wrote:James Amril-Kesh wrote:TheGunslinger42 wrote:James Amril-Kesh wrote:As we've pointed out before, you can't remove local from nullsec because like it or not, 0.0 is not w-space. If you removed local from nullsec it would quickly get so dangerous to do any kind of PVE that nobody would do it at all. Black ops fleets would be extremely overpowered. Imo make nullsec a constellation-wide chat only. Highsec can have their perfect, system level local. Null has constellation. Wspace is wspace, where the manly men live. Yeah, the manly men who do all their PVE in cosmic signatures, have the safety of mass limitations and constantly moving entrances and exits, and never ever have to contend with the possibility of being hot dropped. It's cute that you think moving entrances somehow makes us safer, or that the mass limit make us safe (might be true for babby class wormholes, but no one talks about those). In general though, we're not the ones with an immediate, infallible intel tool telling us exactly who is potentially up to something in our neck of the woods. Please don't take my comments as an attack on all nullsec players though, it's the null bears who are the target of my derision. They are seriously worse than hisec bears. It's cute that you latched onto the weakest points, and completely ignored the most important ones, namely the fact that your PVE is always done in sites that need to be probed out (and therefore dscan will point out any probes that might be leading someone to you), and that you never have to contend with the possibility of being hotdropped. Oh, I might add, your PVE is done in fleets with ships that are typically better fit for PVP than nullsec. http://themittani.com/features/local-problem A simple fix to the local intel problem |

Yeep
GoonWaffe Goonswarm Federation
201
|
Posted - 2012.08.29 12:43:00 -
[67] - Quote
James Amril-Kesh wrote:PVE is always done in sites that need to be probed out (and therefore dscan will point out any probes that might be leading someone to you)
Nope
James Amril-Kesh wrote:and that you never have to contend with the possibility of being hotdropped
Nope
James Amril-Kesh wrote:Oh, I might add, your PVE is done in fleets with ships that are typically better fit for PVP than nullsec
Nope |

Mark Hadden
SniggWaffe YOUR VOTES DON'T COUNT
10
|
Posted - 2012.08.29 12:44:00 -
[68] - Quote
Lord Zim wrote: And compare that to hisec: if you don't fly a pimped ship, you won't ever die.
yeah, thats fine then, its high sec after all so secure up to some point.
James Amril-Kesh wrote:and that you never have to contend with the possibility of being hotdropped.. you CANT be hotdropped too, since there is noone ratting the second before a potential cyno dude enters the system.
James Amril-Kesh wrote:Oh, I might add, your PVE is done in fleets with ships that are typically better fit for PVP than nullsec. so which game mechanic exactly prevents you from doing the same? |

James Amril-Kesh
4S Corporation RAZOR Alliance
576
|
Posted - 2012.08.29 12:50:00 -
[69] - Quote
Mark Hadden wrote:James Amril-Kesh wrote:and that you never have to contend with the possibility of being hotdropped.. you CANT be hotdropped too, since there is noone ratting the second before a potential cyno dude enters the system. Believe it or not your attention can waver after ratting for several hours. Or my system might be secure enough that I don't feel like docking/POSing up whenever I go to the bathroom or grab a drink. Not paying attention, for whatever reason, is what gets ratters killed. I see no problem with this.
Mark Hadden wrote:James Amril-Kesh wrote:Oh, I might add, your PVE is done in fleets with ships that are typically better fit for PVP than nullsec. so which game mechanic exactly prevents you from doing the same? The chances of my PVP being on the receiving end of a hot drop makes fitting for PVP kind of moot. I'd still lose my ship either way. By the time my ship is pointed and the cyno's lit, it's pretty much too late to do anything. http://themittani.com/features/local-problem A simple fix to the local intel problem |

Mark Hadden
SniggWaffe YOUR VOTES DON'T COUNT
10
|
Posted - 2012.08.29 13:01:00 -
[70] - Quote
James Amril-Kesh wrote:Believe it or not your attention can waver after ratting for several hours. Or my system might be secure enough that I don't feel like docking/POSing up whenever I go to the bathroom or grab a drink. Not paying attention, for whatever reason, is what gets ratters killed. I see no problem with this. im all right with this, never moaned about this much actually before CCP started to consequently improve local, which in my experience rapidly lowered my chances of catching something. This is my issue. there was no need for any local buffs.
Mark Hadden wrote:The chances of my PVP being on the receiving end of a hot drop makes fitting for PVP kind of moot. I'd still lose my ship either way. By the time my ship is pointed and the cyno's lit, it's pretty much too late to do anything. there you go. In first sentence pvp fitted ships were your argument why WH bears live safer than zero bears, in the second sentence you nullified your own argument because it didnt make sense for you personally at all. |

Down Link
Chitlins
8
|
Posted - 2012.08.29 13:02:00 -
[71] - Quote
Was wondering why that damn thing kept blinking
|

James Amril-Kesh
4S Corporation RAZOR Alliance
577
|
Posted - 2012.08.29 13:09:00 -
[72] - Quote
Mark Hadden wrote:James Amril-Kesh wrote:Believe it or not your attention can waver after ratting for several hours. Or my system might be secure enough that I don't feel like docking/POSing up whenever I go to the bathroom or grab a drink. Not paying attention, for whatever reason, is what gets ratters killed. I see no problem with this. im all right with this, never moaned about this much actually before CCP started to consequently improve local, which in my experience rapidly lowered my chances of catching something. This is my issue. there was no need for any local buffs. Local hasn't really been buffed. I really don't care about the blinking crap (it's annoying and I don't think it's helpful) but why should I be forced to look at thumbnails of everybody's portrait in local? It's a usability issue, not a local intel buff. Local shows exactly the same information as it did before.
Mark Hadden wrote:James Amril-Kesh wrote:The chances of my PVP being on the receiving end of a hot drop makes fitting for PVP kind of moot. I'd still lose my ship either way. By the time my ship is pointed and the cyno's lit, it's pretty much too late to do anything. there you go. In first sentence pvp fitted ships were your argument why WH bears live safer than zero bears, in the second sentence you nullified your own argument because it didnt make sense for you personally at all. Yes, wormholes and nullsec are different. Congratulations for pointing that out. http://themittani.com/features/local-problem A simple fix to the local intel problem |

Lord Zim
1178
|
Posted - 2012.08.29 13:16:00 -
[73] - Quote
Mark Hadden wrote:Lord Zim wrote: And compare that to hisec: if you don't fly a pimped ship, you won't ever die.
yeah, thats fine then, its high sec after all so secure up to some point. And yet people go to hisec (and probably FW as well, now) becaue the effort/reward ratio means they get a much more relaxing gaming experience for not that much less reward.
To counteract this, remove L4s from hisec and nerf the FW farmville. High safety = low reward.
Mark Hadden wrote:My point was you can pimp your ship in zero for whatever ISK you wanna spend, while the safety threshold for pimping n high sec is very low (tengus being suicided for 4 CN ballistics). And this has what bearing on how much effort or how unsafe it is in nullsec?
Mark Hadden wrote:you CANT be hotdropped too, since there is noone ratting the second before a potential cyno dude enters the system. Yes, the instant you move to nullsec you become this autistic freak who does nothing but stare at the local window 23.5/7, and you don't ever take your eyes off of it.
And there's certainly never been anyone losing supers to hotdrops. Nosirree. |

Mark Hadden
SniggWaffe YOUR VOTES DON'T COUNT
10
|
Posted - 2012.08.29 13:18:00 -
[74] - Quote
James Amril-Kesh wrote:Local hasn't really been buffed. I really don't care about the blinking crap (it's annoying and I don't think it's helpful) but why should I be forced to look at thumbnails of everybody's portrait in local? It's a usability issue, not a local intel buff. Local shows exactly the same information as it did before. many people play on small monitors maybe, which didnt allow local to show everyone in expanded view because of its sheer size. This has been changed significantly, which is clearly a buff, because suddenly you can view the double amount of people at one glance, which means the difference in some systems for spotting neutrals without scrolling local window. For blinking as well, someone will probably be using as extended warning mechanism -> more safety again. Anyways, if both changes were no buff, then why have they been implemented? We could revert these changes without any safety loss, no?
|

Andski
GoonWaffe Goonswarm Federation
4491
|
Posted - 2012.08.29 13:20:00 -
[75] - Quote
there are chat channels other than local just f y i
perhaps the collapsible userlists and flashy thing are meant for the chat UI overall, not necessarily just local please leave |

James Amril-Kesh
4S Corporation RAZOR Alliance
577
|
Posted - 2012.08.29 13:28:00 -
[76] - Quote
Mark Hadden wrote:James Amril-Kesh wrote:Local hasn't really been buffed. I really don't care about the blinking crap (it's annoying and I don't think it's helpful) but why should I be forced to look at thumbnails of everybody's portrait in local? It's a usability issue, not a local intel buff. Local shows exactly the same information as it did before. many people play on small monitors maybe, which didnt allow local to show everyone in expanded view because of its sheer size. This has been changed significantly, which is clearly a buff, because suddenly you can view the double amount of people at one glance, which means the difference in some systems for spotting neutrals without scrolling local window. For blinking as well, someone will probably be using as extended warning mechanism -> more safety again. Anyways, if both changes were no buff, then why have they been implemented? We could revert these changes without any safety loss, no? So what I got from your post was, nerf high resolution monitors. What about UI scaling? Shall we nerf that as well? http://themittani.com/features/local-problem A simple fix to the local intel problem |

Mark Hadden
SniggWaffe YOUR VOTES DON'T COUNT
10
|
Posted - 2012.08.29 13:29:00 -
[77] - Quote
Andski wrote:there are chat channels other than local just f y i
perhaps the collapsible userlists and flashy thing are meant for the chat UI overall, not necessarily just local
soo, even then. They impacted local amongst other chat windows, so are an implicit issue with local chat. |

Mark Hadden
SniggWaffe YOUR VOTES DON'T COUNT
10
|
Posted - 2012.08.29 13:31:00 -
[78] - Quote
James Amril-Kesh wrote:So what I got from your post was, nerf high resolution monitors. more strawman pls |

James Amril-Kesh
4S Corporation RAZOR Alliance
578
|
Posted - 2012.08.29 13:46:00 -
[79] - Quote
Mark Hadden wrote:James Amril-Kesh wrote:So what I got from your post was, nerf high resolution monitors. more strawman pls You're whining about such a minor change. Seriously. http://themittani.com/features/local-problem A simple fix to the local intel problem |

Lord Zim
1178
|
Posted - 2012.08.29 13:48:00 -
[80] - Quote
Mark Hadden wrote:Lord Zim wrote:And yet people go to hisec (and probably FW as well, now) becaue the effort/reward ratio means they get a much more relaxing gaming experience for not that much less reward. I dont know why you are bringing up high sec and FW all the time into a discussion about null sec. This is pretty irrelevant, this thread is not about high sec, nor it is about FW. Its is about constant safing up null sec. I'm bringing up hisec and FW all the time, because one of the things which make nullsec safe is how depopulated it is. If systems had been more populated, more people would, at any given time, be not paying attention to local and intel channels etc. Hisec and FW are rewarding enough that it makes it worth it to not rat in nullsec, which is the biggest nerf to roaming gangs.
Mark Hadden wrote:Its not about how unsafe high sec is but about how safe null is. You can pimp the heck of your ratting boat, you wont get killed by anyone as long as you stay conscious. Again, yes, the instant we go into nullsec we become these freakish autists which do nothing but glare at local all day every day. We never look away.
Mark Hadden wrote:you dont need to be an autistic freak for monitoring intel. local changes are very visible as long as the local lies in peripheral vision of your gaming view (which is usually the case). Even more if it is blinking and displays ALL people in local not just subset of them like it was sometimes before certain local buff. I watch TV series on my other monitor while I do my L4 missions, that's how effort they are. Do that in nullsec.
Mark Hadden wrote:how many goon supers died to hotdrops over last 6 months? How many goon supers have been ratting the last 6 months? How many alts do those guys keep in the surrounding/leading systems, for added safety? |

Aruken Marr
BSC LEGION Tactical Narcotics Team
308
|
Posted - 2012.08.29 14:09:00 -
[81] - Quote
So did everyone just ignore Chribba?
Chribba wrote:Local only blinks when you hover your mouse over it when ppl join/leave. And tbh I haven't really found any use for that except it looks... weird. Just keeping an eye at the number in local has the same effect imo
Thread seems like a lot of hot air over nothing. The recent changes make no difference unless you have your mouse constantly hovering over local which is hard to do while ratting and selecting targets. |

Inquisitor Kitchner
Galaxy Punks Executive Outcomes
24
|
Posted - 2012.08.29 14:12:00 -
[82] - Quote
Learn to awox.
Thread closed. |

Mark Hadden
SniggWaffe YOUR VOTES DON'T COUNT
10
|
Posted - 2012.08.29 14:14:00 -
[83] - Quote
Inquisitor Kitchner wrote: Learn to awox.
this shows again how broken the null is.
Inquisitor Kitchner wrote:Thread closed. its not, ass****
|

Josef Djugashvilis
The Scope Gallente Federation
496
|
Posted - 2012.08.29 14:16:00 -
[84] - Quote
Lord Zim wrote:Robert Caldera wrote:look at all the goon scum posting in this thread. Why so mad? Does the truth hurt, NPC alt guy?
Lord Dim, you are very young in real life.
Don't worry, it soon passes, then you can make constructive posts. You want fries with that? |

Akirei Scytale
Test Alliance Please Ignore
2353
|
Posted - 2012.08.29 14:19:00 -
[85] - Quote
Robert Caldera wrote:CCP, why U implement a local improvement, when all people consider local as OP.
You first introduced compact view of local which devastated hunting possibilities in many ratting systems, now you BOOSTED the local again over the top and introduced even BLINKING for half-awake people so you cant catch even these anymore!
WHY THE F*CK IS THAT? WHY DO YOU MAKE 0.0 MORE AND MORE SAFE????????????????? WHO ASKED FOR THIS SH*T!?
You are bad at EVE if local being streamlined crushed your ability to kill ratters. TEST Alliance BEST Alliance |
|

ISD TYPE40
ISD Community Communications Liaisons
128

|
Posted - 2012.08.29 14:22:00 -
[86] - Quote
Since this thread is a duplicate, and littered with childish personal attacks, it gets a lovely lock - ISD Type40. ISD Type40 Lieutenant Community Communication Liaisons (CCLs) Interstellar Services Department |
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