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CorInaXeraL
Order of the Silver Dragons Silver Dragonz
168
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Posted - 2012.08.30 15:13:00 -
[1] - Quote
Yokai Mitsuhide wrote:
You also have hundreds of ships to choose from, we have 3 barges and 3 exhumers.
And a Noctis, and an Orca, and a Rorqal, and...aren't there other ORE ships beyond the barges?
Though, to be fair, if you really wanted some massive mining ship, just get Chribba's setup for the Veldatar and unleash the mining swarm of drones. Or there's also the Veldnaughts...
EVE was never meant to be a 'sit and mine' game. It's Pew-Pews in Space. Hence why there's a massive imbalance of Combat/Recon/Scout/Probe/Kaboom-yo ships to Rockmunchers.
I wouldn't complain too much. Last thing the mining community will need is a big ship that just siphons up belts and chews them in its hold. Then you'd complain the price of minerals is too low to sustain your lifestyle. |

CorInaXeraL
Order of the Silver Dragons Silver Dragonz
168
|
Posted - 2012.08.30 20:09:00 -
[2] - Quote
Only possible addition I can see is a mobile refinery. With the Rorq able to compress and the Orca's sizable non-ore hold, a mobile refinery would fill a niche the miners don't quite have yet, but is available in the form of stationary structures. It might never happen, but...it would be about the only thing the mining industry is truly missing.
Industrialists have: Rockmunchers -Tank -Yield -Hold
Booster/Fleet Support -Hi-sec Small Cap +Transport/Hangar/Refits -Lo/Null Large Cap +Transport/Hangar/Refits/Compression
Salvage and PI ops
Large-Scale Transport (Freighters)
Secure Low/Null Transport (Jump Freighters / Transport Ships)
General Haulers
Yeah, refinery or, on a stretch (very long stretch) mobile production facilities, perhaps for deeper WH exploration and exploitation would be about it. Your roles would all be met. |

CorInaXeraL
Order of the Silver Dragons Silver Dragonz
168
|
Posted - 2012.08.30 20:33:00 -
[3] - Quote
Velicitia wrote:CorInaXeraL wrote: Yeah, refinery or, on a stretch (very long stretch) mobile production facilities, perhaps for deeper WH exploration and exploitation would be about it. Your roles would all be met.
POS? Yeah, the refinery modules are ****, but they're somewhat "mobile" bases for manufacturing (in the sense they can be torn down and set up somewhere else).
True, but if you look at potential expansion for wormhole-esque or exploration type ventures, having a ship that, like with the Rorq's compression abilities, can also refine on the fly without the need for setting up a POS, it would work.
But it's still a stretch. I doubt there's much else in the industrialist toolbelt that is truly needed. |

CorInaXeraL
Order of the Silver Dragons Silver Dragonz
169
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Posted - 2012.08.30 20:57:00 -
[4] - Quote
Tor Gungnir wrote:CorInaXeraL wrote:
EVE was never meant to be a 'sit and mine' game. It's Pew-Pews in Space. Hence why there's a massive imbalance of Combat/Recon/Scout/Probe/Kaboom-yo ships to Rockmunchers.
Actually it was meant to be a "sit and mine" game when you play as a miner. You can't blame miners for playing the game exactly how CCP designed it.
This is exactly why we need a skill that lets us damage ships by ramming them, or mining them to pieces. |

CorInaXeraL
Order of the Silver Dragons Silver Dragonz
169
|
Posted - 2012.08.30 21:31:00 -
[5] - Quote
Yokai Mitsuhide wrote:CorInaXeraL wrote: EVE was never meant to be a 'sit and mine' game. It's Pew-Pews in Space.
Who do you think gathers the material to build all your combat ships?
I always figured it was the Jovians. |
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