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Conura
Caldari Shinryaku
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Posted - 2011.04.16 19:51:00 -
[1]
Edited by: Conura on 16/04/2011 19:52:35 Edited by: Conura on 16/04/2011 19:52:16 Edited by: Conura on 16/04/2011 19:51:43 Not me - I've been playing ages. A friend of mine just started the game a few days ago and after getting through the tutorial (slowly), bought his first rifter and started to collect the parts. The first moments of most MMOs are quite dull but Eve is particularly slow when you start. Anyway, long story short, he autopilots into 0.4 (with knowing what it was) and got podded. Having spoken to the guy that killed him (who's answer was "haha noob", or something similar), he quit and uninstalled.
He's quite a patient guy who is happy to sit there for hours analysing tactics on games, however, in his own words, his first experience of Eve was clicking and flying, followed by losing all that work.
I've explained to him that part of the appeal of Eve is that it's a hugely risky, slow paced game in which everything you do should be seen as part of a long term investment as opposed to instant gratification, that said, he has a point...His first and only 6 hours of the game were miserable.
Just to provoke some discussion, do you think the game could make improvements to the start game? Perhaps making new players PVP immune (not able to engage in it, or enter low sec) until changing a menu option so that they can't make mistakes? i don't know...I bet the game loses a lot of players this way - I've tried to get a lot of friends into the game and most of them leave whether it's after a month or a week. It's not that they're not patient, it's that the game fails entirely to support new players through the hefty learning experience...The tutorial simply doesn't seem to do enough...
What are your thoughts?
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Pesky LaRue
Brotherhood Of Fallen Angels Etherium Cartel
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Posted - 2011.04.16 19:56:00 -
[2]
Originally by: Conura Edited by: Conura on 16/04/2011 19:52:35 Edited by: Conura on 16/04/2011 19:52:16 Edited by: Conura on 16/04/2011 19:51:43 Not me - I've been playing ages. A friend of mine just started the game a few days ago and after getting through the tutorial (slowly), bought his first rifter and started to collect the parts. The first moments of most MMOs are quite dull but Eve is particularly slow when you start. Anyway, long story short, he autopilots into 0.4 (with knowing what it was) and got podded. Having spoken to the guy that killed him (who's answer was "haha noob", or something similar), he quit and uninstalled.
He's quite a patient guy who is happy to sit there for hours analysing tactics on games, however, in his own words, his first experience of Eve was clicking and flying, followed by losing all that work.
I've explained to him that part of the appeal of Eve is that it's a hugely risky, slow paced game in which everything you do should be seen as part of a long term investment as opposed to instant gratification, that said, he has a point...His first and only 6 hours of the game were miserable.
Just to provoke some discussion, do you think the game could make improvements to the start game? Perhaps making new players PVP immune (not able to engage in it, or enter low sec) until changing a menu option so that they can't make mistakes? i don't know...I bet the game loses a lot of players this way - I've tried to get a lot of friends into the game and most of them leave whether it's after a month or a week. It's not that they're not patient, it's that the game fails entirely to support new players through the hefty learning experience...The tutorial simply doesn't seem to do enough...
What are your thoughts?
so, others may disagree but if this incident caused him to quit, he would have quit somewhere down the line anyway so this may have just saved time/effort/frustration.
Also, not to "hahah noob" him again, but he actively clicked away a warning box telling him he was entering 0.4 space and could well lose his ship - if he's not going to read warnings that pop up, it's hard to have sympathy for him, y'know? .
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Feligast
Minmatar GoonWaffe Goonswarm Federation
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Posted - 2011.04.16 19:57:00 -
[3]
There is a big ol warning popup that comes up when you're about to jump into lowsec, saying you are not protected in there. He had to click that to get in there. IF he can't understand a giant warning sign, that's his problem. There's no need to completely overhaul the game because he was dumb.
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Conura
Caldari Shinryaku
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Posted - 2011.04.16 20:03:00 -
[4]
Edited by: Conura on 16/04/2011 20:04:17 Hi,
I think he was alt tabbed out. Please try to remember that whilst we all know the rules, for a new player they don't. They are ignorant of it all and probably feel safe when tabbed out...That's a result of games like WoW etc which create a feeling of safety in the early game. I understand that we don't want the typical WoWer here (Though I wouldnt mind a few more in Jita as they're always ease to make a profit off), but I should imagine a large number of players that come to the game have prior MMO experience. The game is growing steadily and improving all the time so I am far from trying to be overreactive and claim it's going to die if it doesn't change - we all know it won't. I just wish the early game was a bit more...Focused and safe, so I could get a few more of my IRL friends playing.
Oh, also...If autopilot is running will it shut off if the warning isn't clicked or will it just head in regardless?
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Christine Peeveepeeski
Rodents of Unusual Size
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Posted - 2011.04.16 20:10:00 -
[5]
Well yes AP would have just flwon through but that means he'd have to change his AP settings to 'shortest route' or 'prefer low sec'. Both of which would pop up nice big red systems in his waypoint route.
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Yuki Kulotsuki
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Posted - 2011.04.16 20:11:00 -
[6]
haha noob. -- Did you know there's an alliance who's name you're not allowed to say, or website you're not allowed to link? |
HeIIfire11
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Posted - 2011.04.16 20:11:00 -
[7]
Edited by: HeIIfire11 on 16/04/2011 20:13:54
Originally by: Conura Oh, also...If autopilot is running will it shut off if the warning isn't clicked or will it just head in regardless?
It stops you from jumping in I think.
But I agree the game needs some thinking through.But knowing how and where to improve it isn't an easy task.
I too have tried to bring many friends in from a group I used to play bf with for years.None of around 40 guys could be bothered with it.
Edit:And like 4 of those 40 even tried it and quit in two weeks.
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Conura
Caldari Shinryaku
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Posted - 2011.04.16 20:14:00 -
[8]
Edited by: Conura on 16/04/2011 20:14:38 It's a real shame as I know my friends would enjoy it if they got into it. It's a shame that when I say "Just stick with it!! After 2 months of training you'll love it!" just doesn't cut it...It's not that the game is too complex for them - One is a huge fan of the DCS titles which make Eve look like a cheap plastic toy in in comparison...It's something else, though I can't quite put my finger on it. Perhaps a little more dynamism in the missions or another way of keeping new players hooked..Still CCP know more than me and the game is steadily growing so I can't really complain.
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Feligast
Minmatar GoonWaffe Goonswarm Federation
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Posted - 2011.04.16 20:21:00 -
[9]
Originally by: HeIIfire11 It stops you from jumping in I think.
Yes, it does. You sit on the gate until you click yes or no.
And OP, this game isn't designed to be for everyone. In fact, it might be said it's not designed for most. There are plenty of MMOs out there that cater to the young player, that make you jump through hoops to get to "hard" mode. This is NOT one of those.
And as one poster said, the fact that he uninstalled after getting one ship detonated most likely saved him serious pain down the road. Don't give up on him, though.. sometimes it takes one or two false starts to get the love for this game.
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Conura
Caldari Shinryaku
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Posted - 2011.04.16 20:22:00 -
[10]
Yeah he's got a three week trial so I'm going to keep it training...Will try him again in 48 hours lol
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HeIIfire11
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Posted - 2011.04.16 20:24:00 -
[11]
I think its the single player content thats needs to be fixed.The tutorial pretty much throws you into missioning and thats ok because it took me like two weeks just to figure out what everything did or what I even wanted to do.
After people get thrown into missioning they notice that they keep repeating and don't bring in much to buy all the new stuff they are seeing.They then see the prices on things and compare it to what they earn lol.It looks like ages away.Then the tough ones bite down and start grinding but sooner or later get killed by a player and everythings gone.The ones who get back up and keep going are made for eve.The rest will quit.
Bottom line..give them better pve to keep em hooked until they know what they are doing.
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Schani Kratnorr
Internal Revenue Service
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Posted - 2011.04.16 21:17:00 -
[12]
"collecting the parts" is one place your friend may have made a mistake. I would pay a bit more and get a full fit in a trade hub like jita.
going into low sec. can get anyone killed. no shame getting blown up there. The trick is to think of your ship as "gone" when you undock. do not get too attached. I try to buy two ships for every one I loose. that way I get stronger with each loss and get two more chance to enjoy a particular fitting/ship combination. you can get unlucky and having a backup ready to go makes it easier to shrug of inevitable losses.
making changes to the "start of the game" is a can-o-worms. under such a system there would still be some point where you would go from "protected" to "not protected."
I would tell any new player to plan ahead. expect losses and the steepest learning curve of any game ever designed.
Also, stuff have I can have? |
Tellok
Eggz Enterprises
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Posted - 2011.04.16 21:51:00 -
[13]
Originally by: Conura Edited by: Conura on 16/04/2011 19:52:35 Edited by: Conura on 16/04/2011 19:52:16 Edited by: Conura on 16/04/2011 19:51:43 Not me - I've been playing ages. A friend of mine just started the game a few days ago and after getting through the tutorial (slowly), bought his first rifter and started to collect the parts. The first moments of most MMOs are quite dull but Eve is particularly slow when you start. Anyway, long story short, he autopilots into 0.4 (with knowing what it was) and got podded. Having spoken to the guy that killed him (who's answer was "haha noob", or something similar), he quit and uninstalled.
He's quite a patient guy who is happy to sit there for hours analysing tactics on games, however, in his own words, his first experience of Eve was clicking and flying, followed by losing all that work.
I've explained to him that part of the appeal of Eve is that it's a hugely risky, slow paced game in which everything you do should be seen as part of a long term investment as opposed to instant gratification, that said, he has a point...His first and only 6 hours of the game were miserable.
Just to provoke some discussion, do you think the game could make improvements to the start game? Perhaps making new players PVP immune (not able to engage in it, or enter low sec) until changing a menu option so that they can't make mistakes? i don't know...I bet the game loses a lot of players this way - I've tried to get a lot of friends into the game and most of them leave whether it's after a month or a week. It's not that they're not patient, it's that the game fails entirely to support new players through the hefty learning experience...The tutorial simply doesn't seem to do enough...
What are your thoughts?
Absolutley not, eve does not need another health and safty warning akin to packets of peanuts stating warning contains nuts. please keep the stupid away thats what the free mmo's are for.
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Copine Callmeknau
Kangaroos With Frickin Lazerbeams The KWFL Republic
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Posted - 2011.04.16 22:24:00 -
[14]
Honestly? If you wanted your friend to have a good time, you should've taken him under your wing. You shoulda been round at his place with your laptop, flying together and answering any questions as you went along. He could have bypassed all those scum tutorial missions, gotten to fly with someone more experienced and learn the ropes. He would've made more money and he wouldn't have gone into lowsec.
tl;dr: Your fault, take better care of your nublicious mates
...oh wait
Stunning EVE Online Theme for PS3 |
J Kunjeh
Gallente
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Posted - 2011.04.16 22:52:00 -
[15]
Edited by: J Kunjeh on 16/04/2011 22:52:54 I think mentoring him more could have helped, but also running all of the tutorial missions FIRST before anything else would have been a good idea. And yeah, the warning is pretty clear about low-sec; when I was a new pilot I knew full well that going into low-sec would likely get me podded (because of things I'd read outside of the game, sure, but also reinforced by the pop-up).
I hope you're able to get him to give it another go, show him some of the ropes, fly with him for a while. Also, point him to a guide like ISK The Guide 3.0 available free online as a PDF. Or maybe point him to E-Uni's online Eve Wiki...it's a great resource for new players. Most of all, he needs to understand that nothing in Eve comes easy and it takes real patience and hard work to succeed. It's a harsh world out there.
~Gnosis~ |
Grey Stormshadow
Starwreck Industries
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Posted - 2011.04.16 22:58:00 -
[16]
To make this game more (new)player friendly corporation interface needs complete overhaul. Corporations should be places where anyone could be recruited and given some kind of interesting role from the day 1.
Nowdays it is impossible for ceo to configure corporations properly as there just isn't enough options or they are too limited. People either got no access or way too much access.
Corp thefts/sabotage should only occur if someone gives someone too much access. Not because configuration options have so much limitations and holes in them.
...just my 50 cents. ------------------------------------------------- Play with the best - die like the rest starwreck.com - support the cause :) |
El'Niaga
Minmatar Republic Military School
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Posted - 2011.04.17 04:43:00 -
[17]
The major problem I see here is he didn't do the starter profession missions. If I remember right these provide a free rifter during their course (and several other ships).
However if he gave up so easily as someone above said it is probably better for him not to invest the time and energy and later lose the 2 billion isk ship he sank everything into.
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Henry Haphorn
Gallente Majesta Empire
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Posted - 2011.04.17 05:13:00 -
[18]
I actually advised my RL friends to not try Eve Online for now. Not that I don't like it. In fact, I love Eve. The problem is that Eve is undergoing so much radical changes in such a short timespan that I felt that now was simply not the time for them to join. If they did join now, they would've complained about a lot of things that CCP is trying to fix right now.
Of course, once Incarna comes out this summer and after a few updates that come after, I will then start having my RL friends come over and try it out.
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Val'Dore
Word Bearers of Chaos Word of Chaos Undivided
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Posted - 2011.04.17 05:13:00 -
[19]
Originally by: Conura Anyway, long story short, he autopilots into 0.4 (with knowing what it was) and got podded.
So he clicks through the warning dialog box and we are supposed to pity the fool after the warning was validated?
~No matter what happens, somebody will find a way to take it too seriously.~
Tiericide |
Leetha Layne
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Posted - 2011.04.17 05:33:00 -
[20]
You won't AP jump into .4 without clicking the okay box. So this alt-tab thing is false. If he was warned and clikced anyway and got podded it's his fault not the game's.
Game is fine in this regard. Weeds out the fools.
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Sharon Anne
Caldari
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Posted - 2011.04.17 05:49:00 -
[21]
Accounts less than one week should not be able to leave 1.0 sec space till they complete a noob skill n training lesson.
Accounts can't leave high sec until after the 2nd week.
Accounts should display a nanny note. during the 1st month, when undocking from a station asking if your clone is up to date and remember today is a good day to die.
The general epidemic of rectal-cranial inversion |
Hroya
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Posted - 2011.04.17 06:16:00 -
[22]
Edited by: Hroya on 17/04/2011 06:17:54 Encounters have two options, eihter you like them or you dont. He chose to not like them and instead of narrowing his options down to suit his intentions, he just left. It's a choice.
It could have gone the other way. Could be something like " Man they blew me up so fast it was awesome, i want to do such things too, it rocks" and off he goes to train pew pew and wreck havoc to anyone he encounters.
He just needs to give it some more time to check out what exactly it is he wants to do and to what extent he wants to box in his playstyle. In eve nothing is forever so might aswell prepare for changes anytime, any day.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2011.04.17 06:24:00 -
[23]
I'm pretty sure ap will just blindly jump into lowsec... did they change it at some point?
of course if you manually try to jump into lowsec you get a warning.
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Chesty McJubblies
Gallente Center for Advanced Studies
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Posted - 2011.04.17 06:57:00 -
[24]
lol. noob ----------------------------------------
Looking for a good system, or area, to AFK Cloak. PM me with infos, or if you want a partner to be AFK with. |
FlameGlow
Gypsy Band
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Posted - 2011.04.17 07:01:00 -
[25]
Originally by: Chainsaw Plankton I'm pretty sure ap will just blindly jump into lowsec... did they change it at some point?
of course if you manually try to jump into lowsec you get a warning.
nope, AP will still happily jump you into lowsec without prompt but the default setting is to prefer safer route so it's rather hard to get into lowsec unless specifically going there
Originally by: CCP Manifest Imploding servers are not a part of our business model.
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Kristina Vanszar
Caldari
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Posted - 2011.04.17 07:51:00 -
[26]
That's hwo it see this, the biggest problems with eve is: 1. new players are new, they do not know about the conflicts and the complexity of eve we as the actual players have created in it, for a new player it's just like every other MMO, get mission, fly there, shoot go back, repeat, just a lot slower then they're used in other MMO's. 2. new players are not used to the type of game, eve is, eve has no shiney, 20+ Szed letter which say lvl up, with some effect, so for them there is no real "i'm stronger" moment 3. the complexity of fitting, ships, ammo, weapons, resists, tanking, market, industry, standings and so on, is just to much to understand it all in the first month, so they do not see the whole picture of it. 4. new player have no real benefit from the "one server, one universe" as a new player you do not really know that the big guys want you, you're imagination is: wow there are people in titans, what could i do to them, then they run missions a bit or do some mining and quit. 5. They do not know how to find a player corp, and what benefits player corps give. so they stick in NPC corps until: 5.a. some guy from a player corp invites them and show them the benefits or 5.b. they quit 6. We as the big guys fail to show them the beuty, we should constantly search, and fight for every noob in this damn game, becouse they are our future 7. The money problem, in the first few weeks they run lvl 1 missions or do mining in crusers, industrials, firgates, destroyers, so they do not really make money, when they then see, the next ship they want is 30 Mil, they realise that's 2 Months of work, it just takes to long.
Just from a personal perspective: if some guy at a belt, hadn't invited me to his corp and offered me 2 Million ISK so i can buy me a new ship, i would've quit. Becouse at this moment, 2 Million ISK were a HUGE amount of money for me. I just didn't knew that you are buying modules of 2 Million ISK after a few months, no one told me, no one showed me.
o7
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The Old Chap
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Posted - 2011.04.17 10:09:00 -
[27]
Your friend could have sought help from my friend and all the other helpful friends who post on these forums.
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vulnevia
The Exploited.
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Posted - 2011.04.17 10:14:00 -
[28]
Originally by: Conura Yeah he's got a three week trial so I'm going to keep it training...Will try him again in 48 hours lol
So you're gonna use his login and password,, and train his skills? Sweet, reported!
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El Puerco
Caldari State War Academy
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Posted - 2011.04.17 10:22:00 -
[29]
Originally by: vulnevia
Originally by: Conura Yeah he's got a three week trial so I'm going to keep it training...Will try him again in 48 hours lol
So you're gonna use his login and password,, and train his skills? Sweet, reported!
report why? ... |
dischordia
Gallente wiggle Tech.
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Posted - 2011.04.17 10:32:00 -
[30]
Originally by: El Puerco
Originally by: vulnevia
Originally by: Conura Yeah he's got a three week trial so I'm going to keep it training...Will try him again in 48 hours lol
So you're gonna use his login and password,, and train his skills? Sweet, reported!
report why?
Read
Section 2 subsection a.
Quote: You may not share your Account with anyone, or allow anyone other than you personally (or your minor child, if you have registered an Account on behalf of your minor child) to access or use your Account. Joint or shared ownership or use of an Account by more than one user is prohibited.
to quote a insurance advert "simples"
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