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Vilgan Mazran
Aperture Harmonics K162
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Posted - 2011.04.16 21:59:00 -
[1]
Sisi is nearly unplayable atm, here are some of the problems we experienced:
Fleet window won't open
Chat window doesn't scroll when corpmate/fleetmate says something
Client crashes constantly
HUD shield/armor/structure doesn't update. People can be shooting you and you can't see your own health unless you hover over the bars. Hovering works, but at 0% shield my HUD still had full white bars for shield
Overview frequently stops updating, or updates slowly.
Missiles look like bombs when shot (might not be a bug)
Station undock is messy, at least the CL-85V station (seeded one) in curse I would bounce off of invisible blocks in the undock. Also I'd bounce off of invisible walls when trying to warp away. We always had to burn way out of the undock before aligning to get anywhere.
Control key would occasionally get stuck
Weird graphic glitches would occasionally happen. For example the 5 buttons to the left of the HUD turned into white blocks.
Sometimes the HUD would glitch out completely and just show a few colored dots where shield/armor/struct hps are supposed to be.
Drones don't show they are engaging
Adding rigs is a pain since you have to manually confirm each one.
These are just some of the bugs we uncovered in a short time playing around on Sisi. Please fix this crap, especially the shield/armor/struct status not updating one. Thanks
And no, I didn't post bug reports because it would take forever to post all the bugs. I would hope most of these would have been exposed in 30+ minutes of QA testing anyway.
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Blonda Mea
Muppet Ninja's
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Posted - 2011.04.17 15:30:00 -
[2]
Yeap. It's the worst I've ever seen it
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Usul Atreides
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Posted - 2011.04.17 19:30:00 -
[3]
The test server has bugs after a major UI patch?
GOODNESS ME!
Report it.
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Zarniwoop VanHarl
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Posted - 2011.04.17 20:32:00 -
[4]
Originally by: Vilgan Mazran
And no, I didn't post bug reports because it would take forever to post all the bugs. I would hope most of these would have been exposed in 30+ minutes of QA testing anyway.
If you are not going to report them, who do you expect will? Don't assume that somebody else will spot exactly same problems you are seeing, and report them. I know from experience that sometimes it takes input from a number of bug reports to get to the bottom of a problem, and don't expect EVE to be any different.
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Artassaut
Minmatar Shadow Striders
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Posted - 2011.04.18 10:41:00 -
[5]
Originally by: Blonda Mea Yeap. It's the worst I've ever seen it
You weren't here when they were redoing gate models, were you?
Some systems trapped you once you jumped in because the constellation/region/some other gates didn't exist.
Just relax and wait. --- The Gate: Lol, try targeting me in a fleet fight. The Station: No U. |

Vilgan Mazran
Aperture Harmonics K162
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Posted - 2011.04.18 12:09:00 -
[6]
Originally by: Zarniwoop VanHarl
If you are not going to report them, who do you expect will? Don't assume that somebody else will spot exactly same problems you are seeing, and report them. I know from experience that sometimes it takes input from a number of bug reports to get to the bottom of a problem, and don't expect EVE to be any different.
I did say "we" in the OP right? Every one of these problems except maybe the stuck control key (think only one other on that) was experienced by most if not all pilots logged in.
As for reporting, I'm assuming that CCP occasionally checks this forum. If not, oh well.
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Floating Scrap
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Posted - 2011.04.18 20:41:00 -
[7]
to add to the list (at least for me):
After declining a mission all agents will stop giving out further missions
Jumpclone would not move me to the selected clone; the 24 hour timer would still start.
I've filed a bug report, and I'm wondering if anyone else is experiencing the same problems.
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CCP Nimbus

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Posted - 2011.04.19 09:35:00 -
[8]
Thanks for the post, most of these are known and fixed but there are some others which I hadn't seen (particularly the rigs one).
Still, bug reports are always prefered.
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