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Danny John-Peter
The Legion of Spoon Curatores Veritatis Alliance
136
|
Posted - 2012.09.05 11:20:00 -
[31] - Quote
Hakaimono wrote:I would like to see a gang of Rapiers led by a Widow. Jump-->Pop--->Vanish
Sadly, the Cloki is pretty bad as a DPS boat :/ |

Vilnius Zar
Ordo Ardish
152
|
Posted - 2012.09.05 11:38:00 -
[32] - Quote
On the OP's original question:
The Huginn and Rapier stopped being awesome when they changed webs, now you need to stack multiple webs to get any decent amount of result from them meaning you waste more slots (per target). As a solo hunter it's pretty much limited in what it can do, it can't deal with multiple targets too well and it can't deal with pvp fit cruiser+ due to their t2 range ammo (blaster boats are an exception).
In short, all you can really solo are solo frigs you were able to catch at range, low SP folks or idiots with crap fits and small/medium blaster boats. The webbing gimmick is much better in a support role but then I'd prefer the Rapier or Loki. Amat victoria curam. |

Danny John-Peter
The Legion of Spoon Curatores Veritatis Alliance
136
|
Posted - 2012.09.05 12:39:00 -
[33] - Quote
Vilnius Zar wrote:On the OP's original question:
The Huginn and Rapier stopped being awesome when they changed webs, now you need to stack multiple webs to get any decent amount of result from them meaning you waste more slots (per target). As a solo hunter it's pretty much limited in what it can do, it can't deal with multiple targets too well and it can't deal with pvp fit cruiser+ due to their t2 range ammo (blaster boats are an exception).
In short, all you can really solo are solo frigs you were able to catch at range, low SP folks or idiots with crap fits and small/medium blaster boats. The webbing gimmick is much better in a support role but then I'd prefer the Rapier or Loki.
They stopped being OP around the web nerf, now they are just really good small gang support ships.
Also, Huginn fever is pretty much massive in the big fleet fights these days, because lollargerailtracking. |

Maeltstome
Caldari Deep Space Ventures Intrepid Crossing
64
|
Posted - 2012.09.05 12:42:00 -
[34] - Quote
Back in the day a guy created some videos in a series entiteled 'Huginn the edge' - have a look for them. Since the web nerf though huginn's are mainly fleet support. A loki is a better ship for what you have in mind... if price isn't an issue. I'll give you a basic setup that may be a little old but is still useful.
[Huginn, Solo]
Tracking Enhancer II Tracking Enhancer II Cross-Lateral Gyrostabilizer I
Experimental 10MN Microwarpdrive I Warp Disruptor II Large Shield Extender II Adaptive Invulnerability Field II Stasis Webifier II Stasis Webifier II
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile 425mm AutoCannon II, Barrage M 425mm AutoCannon II, Barrage M 425mm AutoCannon II, Barrage M
Medium Projectile Burst Aerator I Medium Projectile Collision Accelerator I
Hammerhead II x3 Hobgoblin II x2
Personally i think the above setup will be a little under-whelming the current meta so i'd be more inclined to try the following:
[Huginn, ASB]
Reactor Control Unit I Gyrostabilizer II Gyrostabilizer II
X-Large Ancillary Shield Booster, Navy Cap Booster 400 Experimental 10MN Microwarpdrive I J5 Prototype Warp Disruptor I Fleeting Propulsion Inhibitor I Fleeting Propulsion Inhibitor I Adaptive Invulnerability Field II
Prototype 'Arbalest' Rapid Light Missile Launcher, Caldari Navy Scourge Light Missile Prototype 'Arbalest' Rapid Light Missile Launcher, Caldari Navy Scourge Light Missile Prototype 'Arbalest' Rapid Light Missile Launcher, Caldari Navy Scourge Light Missile Dual 180mm AutoCannon II, Republic Fleet Phased Plasma M Dual 180mm AutoCannon II, Republic Fleet Phased Plasma M Dual 180mm AutoCannon II, Republic Fleet Phased Plasma M
Medium Processor Overclocking Unit I Medium Processor Overclocking Unit I
Hammerhead II x3 Hobgoblin II x2
Once again though i'd still rather have an arty-loki if price wasn't a factor, but this is a relatively cheap ship to buy and fit for what it does. I'd also recommend Rapid light launchers for squashing frigs, combine with dual web and the tracking on 180's it should provide a lot of easy kills. Admittedly i haven't flown my huginn more than once or twice since the web nerf.... |

Maeltstome
Caldari Deep Space Ventures Intrepid Crossing
64
|
Posted - 2012.09.05 12:43:00 -
[35] - Quote
Danny John-Peter wrote:Vilnius Zar wrote:On the OP's original question:
The Huginn and Rapier stopped being awesome when they changed webs, now you need to stack multiple webs to get any decent amount of result from them meaning you waste more slots (per target). As a solo hunter it's pretty much limited in what it can do, it can't deal with multiple targets too well and it can't deal with pvp fit cruiser+ due to their t2 range ammo (blaster boats are an exception).
In short, all you can really solo are solo frigs you were able to catch at range, low SP folks or idiots with crap fits and small/medium blaster boats. The webbing gimmick is much better in a support role but then I'd prefer the Rapier or Loki. They stopped being OP around the web nerf, now they are just really good small gang support ships. Also, Huginn fever is pretty much massive in the big fleet fights these days, because lollargerailtracking.
Only for poor alliances. Everyone else uses Loki's |

Danny John-Peter
The Legion of Spoon Curatores Veritatis Alliance
136
|
Posted - 2012.09.05 13:13:00 -
[36] - Quote
Maeltstome wrote:Danny John-Peter wrote:Vilnius Zar wrote:On the OP's original question:
The Huginn and Rapier stopped being awesome when they changed webs, now you need to stack multiple webs to get any decent amount of result from them meaning you waste more slots (per target). As a solo hunter it's pretty much limited in what it can do, it can't deal with multiple targets too well and it can't deal with pvp fit cruiser+ due to their t2 range ammo (blaster boats are an exception).
In short, all you can really solo are solo frigs you were able to catch at range, low SP folks or idiots with crap fits and small/medium blaster boats. The webbing gimmick is much better in a support role but then I'd prefer the Rapier or Loki. They stopped being OP around the web nerf, now they are just really good small gang support ships. Also, Huginn fever is pretty much massive in the big fleet fights these days, because lollargerailtracking. Only for poor alliances. Everyone else uses Loki's
Not in shield fleets mate. |

Chandaris
Immortalis Inc. Shadow Cartel
82
|
Posted - 2012.09.07 16:27:00 -
[37] - Quote
bad solo ship is bad.
huginn is a fleet support ship. |

Jon Joringer
Zero-K
1
|
Posted - 2012.09.07 20:09:00 -
[38] - Quote
Every Huginn fit I've ever seen uses autocannons as its primary weapon system (i.e. the one that receives damage mods and that the fit is built around). But the ship is split right down the middle between projectiles and missiles. Am I wrong in wanting to try making HAMs the primary weapon system and autocannons the support?
I've no experience in this yet, but some pyfa theorizing has lead to some very respectable results (without pimping everything, either). |

Deen Wispa
Justified Chaos
327
|
Posted - 2012.09.07 21:22:00 -
[39] - Quote
Jon Joringer wrote:Every Huginn fit I've ever seen uses autocannons as its primary weapon system (i.e. the one that receives damage mods and that the fit is built around). But the ship is split right down the middle between projectiles and missiles. Am I wrong in wanting to try making HAMs the primary weapon system and autocannons the support?
I've no experience in this yet, but some pyfa theorizing has lead to some very respectable results (without pimping everything, either).
It depends on your objective. Generally speaking, people fit autocannons for defensive purposes. Some are of the school of thought that the Huginn should apply damage thus they fit out artillery and HMLs. Others believe the dps is negligible and would rather fit defensive weapons for the sake of survival. I belong to the latter school of thought. Gallente FW Blog http://iamsheriff.com/blog C'est La Eve :) |

Armeggeda iscariah
Ganja Labs Exodus.
28
|
Posted - 2012.09.08 09:02:00 -
[40] - Quote
Maeltstome wrote:Danny John-Peter wrote:[quote=Vilnius Zar]Stuff IDC about. Only for poor alliances. Everyone else uses Loki's
Uh.....you do relize that a huginn can out range a loki with webs ? I would Never use a shield web loki for gangs...my huginn gets primaried enough , cant imagine the fat ******* target id have painted on my face if i was in a loki doing standard nano gangs. But hey come fly your shield web loki against my huginn. Ill laugh as you squirm 85kms from me. 
--------------------------------------He who dares , wins. |

Maeltstome
Caldari Deep Space Ventures Intrepid Crossing
64
|
Posted - 2012.09.08 09:39:00 -
[41] - Quote
I stand by my point. For shield fleets you can can use Huginns fine - since Loki's have a marked lack of mid slots with the web fit.
However alliances who are willing to spend the money will run armor fleets with loki's... Since loki will get a LOT of EHP with dual webs then use guardians or archons. Given it costs more to get a well fit faction BS on the field, hot-dropping a fully insurable capital with triage costs comparatively nothing.
So i stand by my point: Only poor alliances will field huginns over loki's. If you are in a small gang then isk spent is an issue, hence you will take a huginn - but consider the following situation:
Small gang forming up "What is everyone flying?" *people rhyme of crusiers and BC's* Random guy: "I can bring my dual web loki or my huginn"
Unless you cant afford to loose the money/skills you take the loki because everything, (except shield ehp, which is still only 10-15% lower than a huginn) is better than a huginn. Not to mention it has better resists so is better for shield logistics gangs. |

Noisrevbus
221
|
Posted - 2012.09.08 12:05:00 -
[42] - Quote
Maeltstome wrote:I stand by my point.
You should have quit when you were ahead man.
You had zeroed in on the truth: shield vs. armor and offensive (web range) vs. defensive (tank). When fit for shields the Loki tank does not obscure the Recon range, while once refit the tank is simply so much better that it warrant the range drop and price jump (or one armor Loki have better survivability and staying power than two armor Recons = cost effect).
No need spending more of your post debating the wealth of alliances.
One thing i'm missing a bit is the extended discussion of Huginn vs. Rapier, which is not clear-cut and pretty interesting. The balance between how you weigh the offensive prowess of the Huginn (damage, damage at range) to the defensive cloak of the Rapier. It's an interesting discussion because it doesn't follow any real pattern. You could argue the Huginn is preferred when your gang is so small that you can't afford cloaking delays and absolutely need the DPS (unles your gang is cloaky ofc.), then the Rapier become appealing when you have enough people to utilize support but not enough to ensure it, while the Huginn makes a comeback once you reach the point where you can assure further support to your support. It's an intricate web of preferences . |

Maeltstome
Caldari Deep Space Ventures Intrepid Crossing
64
|
Posted - 2012.09.08 15:07:00 -
[43] - Quote
Noisrevbus wrote:Maeltstome wrote:I stand by my point. You should have quit when you were ahead man. You had zeroed in on the truth: shield vs. armor and offensive (web range) vs. defensive (tank). When fit for shields the Loki tank does not obscure the Recon range, while once refit the tank is simply so much better that it warrant the range drop and price jump (or one armor Loki have better survivability and staying power than two armor Recons = cost effect). No need spending more of your post debating the wealth of alliances. One thing i'm missing a bit is the extended discussion of Huginn vs. Rapier, which is not clear-cut and pretty interesting. The balance between how you weigh the offensive prowess of the Huginn (damage, damage at range) to the defensive cloak of the Rapier. It's an interesting discussion because it doesn't follow any real pattern. You could argue the Huginn is preferred when your gang is so small that you can't afford cloaking delays and absolutely need the DPS (unless your gang is cloaky ofc.), then the Rapier become appealing when you have enough people to utilize support but not enough to ensure it, while the Huginn makes a comeback once you reach the point where you can assure further support to your support. It's an intricate web of preferences  .
Very true - however i'd be inclined to lean towards to rapier now that ASB's are out. |

Doddy
Excidium. Executive Outcomes
132
|
Posted - 2012.09.08 16:18:00 -
[44] - Quote
Riot Girl wrote:Elli M0o wrote:What kind of advice is that?? The kind of advice telling him not to orbit at 20km or his targets will escape.
How will his target escape pointed and double webbed 20k away? Other than killing him because he s in a huginn of course.
|

Doddy
Excidium. Executive Outcomes
132
|
Posted - 2012.09.08 16:23:00 -
[45] - Quote
Maeltstome wrote:Danny John-Peter wrote:Vilnius Zar wrote:On the OP's original question:
The Huginn and Rapier stopped being awesome when they changed webs, now you need to stack multiple webs to get any decent amount of result from them meaning you waste more slots (per target). As a solo hunter it's pretty much limited in what it can do, it can't deal with multiple targets too well and it can't deal with pvp fit cruiser+ due to their t2 range ammo (blaster boats are an exception).
In short, all you can really solo are solo frigs you were able to catch at range, low SP folks or idiots with crap fits and small/medium blaster boats. The webbing gimmick is much better in a support role but then I'd prefer the Rapier or Loki. They stopped being OP around the web nerf, now they are just really good small gang support ships. Also, Huginn fever is pretty much massive in the big fleet fights these days, because lollargerailtracking. Only for poor alliances. Everyone else uses Loki's
This may explain some things about irc ....
|

Maeltstome
Caldari Deep Space Ventures Intrepid Crossing
64
|
Posted - 2012.09.08 18:21:00 -
[46] - Quote
Doddy wrote:This may explain some things about irc ....
Look at fleets with d00m members. They run TONS of loki's. |

Doddy
Excidium. Executive Outcomes
140
|
Posted - 2012.09.12 11:57:00 -
[47] - Quote
Maeltstome wrote:Doddy wrote:This may explain some things about irc ....
Look at fleets with d00m members. They run TONS of loki's.
In fleets based around large rails? |
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