
BoobsArela
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Posted - 2011.04.19 22:40:00 -
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I'm not a bittervet (I've only been playing since late last year), so I can't say, "Oh, this is awful, you need to go back to X date and how things were in Y expansion."
What I do know is that before I took a little break shortly after the siege of 6VDT I did most of my money making up in Deklein. I remember running multiple sanctums and some days making upwards up 200mil after a few good hours of this. Money? Yes. Amazing money? Not exactly. Now I can't even make that "not exactly" good money. I can't take out new players (like I did in Deklein) to tag along and help do what paltry DPS they could in frigates just to get a feel for a fleet. I was forced to sell an alt just so that I could get some kind of cash to buy a couple PLEX and some ships I needed. I've gone to my alliance forums offering probing services in hopes of generating some kind of income.
As I said, I'm not an old player, I don't even play a ton as it is, but what I do know is that just a few months ago I could log on, go to a system, use my ship's onboard scanner, and typically find a sanctum within 30min. Knock it and a few more out and after two to three hours have made 50+mil. Again, that's nothing incredible and I've heard that lvl.4 mission runners make money far easier, far safer, and in much higher sums.
There's little to no risk in High Sec and, arguably none, if you're not wardecced. Yet the rewards are so much higher. I don't mine moongoo, now will I ever. There's only so many moons with goo to be mined and that's not something I have the skills for. What I do have the skills for is shooting rats, only things is there's not too many rats to shoot now.
EVE is about risk and reward. It's the #1 reason I play it. Heavy risk equals high rewards. Yet what is my reward for precariously wandering null in hopes of finding some rats? Not much. What is my reward for going belt to belt and ratting that way? Again, not much. Forget trying to bring new players out along with me, I wouldn't dare.
On top of this I see members of my corp so disgruntled over the lack of ways to make money they're playing on high-sec mission alts or going into wormholes. Where are my friends? Not with me in low-sec.
I read this plan would cause alliances to fight more. That power blocks would, in time, dissolve, and that null-sec would be more of a war zone (or so what I read gave me the impression to think was the idea behind this change). Yet turn outs for our OPs is lower than ever. Overall alliance and corp moral is the lowest I've ever seen and is filled with much shuffling of feet and chat like, "...what am I going to do today? I could play a missioning alt but I HATE missioning. I'm not in a low sec corp to play in high-sec on an alt..." Why would people dare go to fights when they have little to no means of replacing the ship they'll very likely lose? I fear this idea has backfired and instead of causing wars or strife over turf people will tightly hold onto what they have and hope no one comes to shoot at them because, well, if that happens they'll have no money to fight back. War costs money.
I have plenty of ideas on what could be done, but I'll leave those for the CSM and brighter minds than mine to get out.
All I know is as one of TEST's grunts the reward does not, an any sense of the idea, match the risk. And that's a problem for a game all about risk and reward.
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