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Dr Wells
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Posted - 2011.05.04 04:20:00 -
[1]
First thing is first, i am fully aware that there are ships that are better for all aspects of the game then the Rokh...BUT, can anyone help me out with making a viable fit for the Rokh in fleet pvp, i like the way the ship looks and shamefully i have my hybrids skill trained to a relatively decent level |

Wardecced Alt
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Posted - 2011.05.04 05:22:00 -
[2]
Edited by: Wardecced Alt on 04/05/2011 05:23:09 Something like this should be a start I think
Linkage
Though I think the tackle is a bit unnecessary . Would probs go with a Fed Web and a Tracking Comp though ymmv.
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Tippia
Sunshine and Lollipops
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Posted - 2011.05.04 05:25:00 -
[3]
There is only one answer to this question: ROKH MAN! ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Aamrr
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Posted - 2011.05.04 05:26:00 -
[4]
Here's something Rokh pilots should take care to keep in mind: Antimatter and Void have approximately the same range on Gallente blaster boats, but Caldari ships have an optimal bonus. Void has much more optimal than antimatter, and the Caldari ship bonus compliments that nicely.
Void strongly penalizes your capacitor consumption and tracking, but if you can apply it, the ships will absolutely melt.
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TImora Fosty
Solar Pride
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Posted - 2011.05.04 05:32:00 -
[5]
If you gonna rokh try this if you're going to be a fleet sniper try it with rails and sebo for the web and whatever you want for the scrambl
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Duchess Starbuckington
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Posted - 2011.05.04 12:13:00 -
[6]
Edited by: Duchess Starbuckington on 04/05/2011 12:13:37 Try something along these lines.
[Rokh, Blaster] Damage Control II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Tracking Enhancer II
Quad LiF Fueled I Booster Rockets Warp Disruptor II Medium Capacitor Booster II, Cap Booster 800 Invulnerability Field II Invulnerability Field II Large Shield Extender II
Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L
Large Core Defence Field Extender I Large Core Defence Field Extender I Large Anti-EM Screen Reinforcer I
Valkyrie II x5
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ROCKET STATUS: FIX IN PROGRESS... |

baltec1
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Posted - 2011.05.04 12:18:00 -
[7]
Originally by: Duchess Starbuckington Edited by: Duchess Starbuckington on 04/05/2011 12:13:37 Try something along these lines.
[Rokh, Blaster] Damage Control II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Tracking Enhancer II
Quad LiF Fueled I Booster Rockets Warp Disruptor II Medium Capacitor Booster II, Cap Booster 800 Invulnerability Field II Invulnerability Field II Large Shield Extender II
Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L
Large Core Defence Field Extender I Large Core Defence Field Extender I Large Anti-EM Screen Reinforcer I
Valkyrie II x5
I wouldnt bother with the point as thats what minions are for. Aside from that this is how I would fit it.
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Duchess Starbuckington
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Posted - 2011.05.04 12:22:00 -
[8]
I throw that on because people tend to flame me if I don't have it, my fit actually has a tracking comp there instead. _________________________________
ROCKET STATUS: FIX IN PROGRESS... |

baltec1
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Posted - 2011.05.04 12:33:00 -
[9]
Originally by: Duchess Starbuckington I throw that on because people tend to flame me if I don't have it, my fit actually has a tracking comp there instead.
Ah well in that case I wouldnt change a thing
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Duchess Starbuckington
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Posted - 2011.05.04 12:39:00 -
[10]
Edited by: Duchess Starbuckington on 04/05/2011 12:41:56 Edited by: Duchess Starbuckington on 04/05/2011 12:41:40
Originally by: baltec1
Originally by: Duchess Starbuckington I throw that on because people tend to flame me if I don't have it, my fit actually has a tracking comp there instead.
Ah well in that case I wouldnt change a thing
It's fun having 22+26 range on null :D
Oh by the way, to anyone else reading this: a common misconception is "oh, the other Caldari hybrid ships work better with autos, fit them." - Nope, on the Rokh you'll significantly outdps an equivilently fitted autocannon setup with null blasters. _________________________________
ROCKET STATUS: FIX IN PROGRESS... |

Machiavelli's Nemesis
Angry Mustellid
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Posted - 2011.05.04 12:54:00 -
[11]
Originally by: Duchess Starbuckington Oh by the way, to anyone else reading this: a common misconception is "oh, the other Caldari hybrid ships work better with autos, fit them." - Nope, on the Rokh you'll significantly outdps an equivilently fitted autocannon setup with null blasters.
Or, you could fit it with the only large turret worth having these days:
[Rokh, Ton of Bricks] Reactor Control Unit II Reactor Control Unit II Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II
Quad LiF Fueled I Booster Rockets Large Shield Extender II Large Shield Extender II Photon Scattering Field II Invulnerability Field II Invulnerability Field II
1400mm Howitzer Artillery II, Republic Fleet Fusion L 1400mm Howitzer Artillery II, Republic Fleet Fusion L 1400mm Howitzer Artillery II, Republic Fleet Fusion L 1400mm Howitzer Artillery II, Republic Fleet Fusion L 1400mm Howitzer Artillery II, Republic Fleet Fusion L 1400mm Howitzer Artillery II, Republic Fleet Fusion L 1400mm Howitzer Artillery II, Republic Fleet Fusion L 1400mm Howitzer Artillery II, Republic Fleet Fusion L
Large Ancillary Current Router I Large Core Defence Field Extender I Large Core Defence Field Extender I
something like 11'000 alpha ;)
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Noisrevbus
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Posted - 2011.05.04 13:23:00 -
[12]
Edited by: Noisrevbus on 04/05/2011 13:24:58 I think you should point out more clearly when you make a setup like the null Rokh, that it need to be coupled with Basilisks or Carriers to work at all. Even if it's natural to bring something like that for the RR, the setup itself is extremely cap-sensitive even before you begin pulsing the MWD (8x3 + 2x3 = 30-ish cap / cycle just for the guns and tank). You need the odd lick of cap from your friendly support.
Other than that, no injector make infant saviours cry.
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