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Kuronaga
Kantian Principle
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Posted - 2011.05.05 21:49:00 -
[1]
I'm pretty certain even in modern terms, modern railguns trump the hell out of your standard artillery load in terms of "bang".
lasers kind of just have the lolscifi factor to them, realistic application is sorta gimped unless you count setting lifeboats on fire as a major military achievement.
How is it that minmatar crap tech is somehow more terrifying then a railgun firing ANTIMATTER?
I mean, no... you're doing it wrong.
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Admiral Valdore
Perkone
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Posted - 2011.05.05 21:53:00 -
[2]
lol.
-Admiral Valdore |

Eternal Noob
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Posted - 2011.05.05 21:53:00 -
[3]
Projectiles shoot anti-matter too. But, as someone else had pointed out, railgun technology by the US Navy, right now, is already more accurate than a standard projectile round is.
But really, you are wishing this game would be just like reality when in fact it takes a couple few years just for the inertia of balance to actually become game reality. I think you probably already know that too.
6/10
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Kiandoshia
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Posted - 2011.05.05 22:07:00 -
[4]
Originally by: Kuronaga I'm pretty certain even in modern terms, modern railguns trump the hell out of your standard artillery load in terms of "bang".
lasers kind of just have the lolscifi factor to them, realistic application is sorta gimped unless you count setting lifeboats on fire as a major military achievement.
How is it that minmatar crap tech is somehow more terrifying then a railgun firing ANTIMATTER?
I mean, no... you're doing it wrong.
RL is that way -----> ?
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Kuronaga
Kantian Principle
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Posted - 2011.05.05 22:16:00 -
[5]
Originally by: Eternal Noob Projectiles shoot anti-matter too. But, as someone else had pointed out, railgun technology by the US Navy, right now, is already more accurate than a standard projectile round is.
But really, you are wishing this game would be just like reality when in fact it takes a couple few years just for the inertia of balance to actually become game reality. I think you probably already know that too.
6/10
Not necessarily reality, but just not stupid.
Even in scifi terms its silly. Antimatter is antimatter. Fired out of a RAIL GUN. How does a physical object transcend that?
It beats everything by default. I mean its so badass you shouldn't even be able to load it into a gun without killing yourself.
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Copine Callmeknau
Kangaroos With Frickin Lazerbeams The KWFL Republic
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Posted - 2011.05.05 22:18:00 -
[6]
I will care about RL comparisons when they make an actual 800mm Artillery that fires a round wvery 3.5 secc or so.
Plus you have no idea what a 1400mm howitzer would do IRL. Probably flog a railgun in terms of target devestation
...oh wait
Stunning EVE Online Theme for PS3 |

Shawnm339
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Posted - 2011.05.05 22:19:00 -
[7]
its a game dude seriously >>>>>>>> star trek convention that way
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Eternal Noob
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Posted - 2011.05.05 22:20:00 -
[8]
Well, you've just shifted your troll argument from "why isn't railguns most-own as a weapons system" to "wow how the hell do even load anti-matter?? how is that reality?". Disgruntled postal workers ftw! 
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Kuronaga
Kantian Principle
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Posted - 2011.05.05 22:21:00 -
[9]
Originally by: Copine Callmeknau I will care about RL comparisons when they make an actual 800mm Artillery that fires a round wvery 3.5 secc or so.
Plus you have no idea what a 1400mm howitzer would do IRL. Probably flog a railgun in terms of target devestation
Well a 1400mm howitzer would blow things apart, yes. It would scary.
A small shell containing antimatter would make large things cease to exist on first impact.
Im not saying it should be that OP ingame but it shouldn't be getting trumped by a howitzer lol
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Shawnm339
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Posted - 2011.05.05 22:26:00 -
[10]
if youre wanting to trump stuff go play top trumps card games instead just saying....
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Kuronaga
Kantian Principle
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Posted - 2011.05.05 22:34:00 -
[11]
Originally by: Shawnm339 if youre wanting to trump stuff go play top trumps card games instead just saying....
I don't like cards.
When are you going to finish the other half of your tattoo?
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Havak Kouvo
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Posted - 2011.05.05 22:44:00 -
[12]
Originally by: Copine Callmeknau I will care about RL comparisons when they make an actual 800mm Artillery that fires a round wvery 3.5 secc or so.
Plus you have no idea what a 1400mm howitzer would do IRL. Probably flog a railgun in terms of target devestation
Its funny because there is no degree of understanding in that statement.
As for the OP, well I guess they can change this when someone explains to me how EM damage actually does any damage to anything but shields.
Why projectiles and railguns have anything less than infinite range.
And why my ship insist on "leveling" itself out when in space.
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Shawnm339
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Posted - 2011.05.05 22:44:00 -
[13]
when your mum pays for it
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Traejun DiSanctis
Caldari
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Posted - 2011.05.05 22:46:00 -
[14]
Originally by: Kuronaga I'm pretty certain even in modern terms, modern railguns trump the hell out of your standard artillery load in terms of "bang".
lasers kind of just have the lolscifi factor to them, realistic application is sorta gimped unless you count setting lifeboats on fire as a major military achievement.
How is it that minmatar crap tech is somehow more terrifying then a railgun firing ANTIMATTER?
I mean, no... you're doing it wrong.
Yes, you are correct - Railguns would basically 1-shot any unshielded ship in the universe. That would make for a very boring game.
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Shawnm339
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Posted - 2011.05.05 22:47:00 -
[15]
unless it was the ops to infinity and beyond
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Mara Rinn
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Posted - 2011.05.05 22:49:00 -
[16]
Originally by: Havak Kouvo As for the OP, well I guess they can change this when someone explains to me how EM damage actually does any damage to anything but shields.
Why projectiles and railguns have anything less than infinite range.
Have you seen what microwaves can do to metal? Are you aware that aluminium refineries use electricity to smelt the aluminium? Pump enough electricity into anything - even by induction - and something will happen.
Turret weapons have less than infinite range due to tracking and aiming issues. Sure, the projectile or ray will continue to infinity, but with no accuracy, thus infinitesimal chance of hitting anything. This is simulated ingame by optimal, falloff, and tracking speed.
-- [Aussie players: join ANZAC channel] |

Mara Rinn
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Posted - 2011.05.05 22:58:00 -
[17]
Originally by: Kuronaga I'm pretty certain even in modern terms, modern railguns trump the hell out of your standard artillery load in terms of "bang".
Artillery still trumps railguns in terms of firing at will, firing more than one round during the lifetime of the weapon, being able to hit combat targets, and being ready to fire without two days of preparation. At this point in time, there are no known weaponised railguns on the planet. There have been plenty of experiments though, which have shown that the technology is about ten to twenty years away from being field-deployable.
-- [Aussie players: join ANZAC channel] |

stoicfaux
Gallente
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Posted - 2011.05.05 23:00:00 -
[18]
Meh. If Eve ships can bounce off of each other without damage and without plastering the crew against the bulkheads, then RL railgun rounds (or any other kinetic impact weapon) would have zero effect on Eve ships.
Besides, if Eve railguns worked the same as RL railguns, you wouldn't have non-magnetic lead rounds. Nor would the round type have a such dramatic effect on range or capacitor use as Eve rounds do.
Then there's the problem that Eve turrets (project, railgun, whatever) hit instantly, which means the rounds are traveling faster than the speed of light.
Never mind that Eve can mass-produce and safely use anti-matter rounds, but yet anti-matter isn't the uber weapon that it should be. (Why would you need other ammo types if you have anti-matter?)
Eve physics aren't based on anything even remotely scientific.
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Machiavelli, and PvP"
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Catherine Airuta
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Posted - 2011.05.05 23:47:00 -
[19]
Originally by: Havak Kouvo
Originally by: Copine Callmeknau I will care about RL comparisons when they make an actual 800mm Artillery that fires a round wvery 3.5 secc or so.
Plus you have no idea what a 1400mm howitzer would do IRL. Probably flog a railgun in terms of target devestation
Its funny because there is no degree of understanding in that statement.
As for the OP, well I guess they can change this when someone explains to me how EM damage actually does any damage to anything but shields.
Why projectiles and railguns have anything less than infinite range.
And why my ship insist on "leveling" itself out when in space.
You do realise that a laser is EM radiation don't you? Lasers can cause physical damage to something.
As for the rest, EVE is not a space simulator, is a spaceship submarine simulator. Space in EVE behaves the same way as water does to submarines.
It is just a game balance issue. Real life space physics simulation does not work well with a MMO like EVE.
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Twisted Xistance
unholy alliance
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Posted - 2011.05.05 23:54:00 -
[20]
pttf to hybrids, pttf to projectiles and pttf to lasers
I hereby demand an Imperial navy Particle cannon II <<<<<<My girlfreind left me because I dont have a car... jokes on her, I have a command ship now>>>>>> |

Twisted Xistance
unholy alliance
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Posted - 2011.05.05 23:58:00 -
[21]
Originally by: stoicfaux Meh. If Eve ships can bounce off of each other without damage and without plastering the crew against the bulkheads, then RL railgun rounds (or any other kinetic impact weapon) would have zero effect on Eve ships.
wrong.... thats like saying if throwing a brick at something doesnt penetrate it then surely firing a bullet at it cant
think point of impact
The impact of an artillery shell or bullet is a massive amount of kinetic energy conecntrated on a small point of surface area
<<<<<<My girlfreind left me because I dont have a car... jokes on her, I have a command ship now>>>>>> |

Chopper Rollins
Minmatar
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Posted - 2011.05.06 00:07:00 -
[22]
Originally by: Kuronaga Edited by: Kuronaga on 05/05/2011 22:18:35
How does a physical object fired out of a duck taped pirate cannon transcend that?
It's duct taped.
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Kuronaga
Kantian Principle
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Posted - 2011.05.06 00:19:00 -
[23]
Originally by: Chopper Rollins
Originally by: Kuronaga Edited by: Kuronaga on 05/05/2011 22:18:35
How does a physical object fired out of a duck taped pirate cannon transcend that?
It's duct taped.
That's what she said.
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Wilhelm Riley
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Posted - 2011.05.06 00:20:00 -
[24]
Originally by: Chopper Rollins
It's duct taped.
Or is it?
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Ranger 1
Amarr Paragon Fury Cascade Imminent
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Posted - 2011.05.06 00:28:00 -
[25]
What does more damage?
An itty-bitty hole going all the way through a structure?
Or a great big hole going half way through a structure?
You be the judge.
===== The world will not end in 2012, however there will be a serious nerf to Planetary Interaction. |

Wendat Huron
Stellar Solutions
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Posted - 2011.05.06 00:34:00 -
[26]
Ok who set this thread to dumb?
Delenda est achura. |

Klymer
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Posted - 2011.05.06 00:42:00 -
[27]
The main "problem" I see with railguns in EVE is that they only do two types of damage, Thermal and Kinetic, no matter what ammo they are firing.
The standard projectile weapons on the other hand can do any of the four types of damage depending on what ammo they use and thus can potentially "hit harder" than railguns.
Throw the different armor and shield upgrades, hardeners, boosters, amplifiers or whatever into the mix and things get fun.
In "modern terms", meaning real life, yes rail guns are going to be a major upgrade over standard projectile weapons. They shoot projectiles at higher velocities and longer distances so what's not to love?
Of course we haven't "officially" developed shielding technology yet so enjoy things while they last.
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Khanya Trace
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Posted - 2011.05.06 00:48:00 -
[28]
Edited by: Khanya Trace on 06/05/2011 00:48:58 good idea, lets make railguns realistic.
They hit 5 times as hard as Arty now. They also melt down after 2 shots.

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Kuronaga
Kantian Principle
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Posted - 2011.05.06 00:49:00 -
[29]
Originally by: Klymer The main "problem" I see with railguns in EVE is that they only do two types of damage, Thermal and Kinetic, no matter what ammo they are firing.
The standard projectile weapons on the other hand can do any of the four types of damage depending on what ammo they use and thus can potentially "hit harder" than railguns.
Throw the different armor and shield upgrades, hardeners, boosters, amplifiers or whatever into the mix and things get fun.
In "modern terms", meaning real life, yes rail guns are going to be a major upgrade over standard projectile weapons. They shoot projectiles at higher velocities and longer distances so what's not to love?
Of course we haven't "officially" developed shielding technology yet so enjoy things while they last.
Antimatter shouldn't even be a damage type.
It should be the opposite of a damage type.
If any known damage type made contact with antimatter, it would turn that damage type inside out and send it through a black hole that leads to france.
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Chaos Incarnate
Faceless Logistics
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Posted - 2011.05.06 00:50:00 -
[30]
guys, i have a very important question pertinent to this thread
if a borg cube fought a star destroyer, which would win? _____________________ Look down. Back up. Where are you? You're on a forum, with the alt your alt could post like. |
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