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Lilith5
The Black Rabbits Academy The Gurlstas Associates
3
|
Posted - 2012.09.05 15:53:00 -
[1] - Quote
I started playing eve in 2010, yeah its was cool! I loved the ships and building my character . Then I decided I couldn't pay and took a break, quite a long break actually of 2 years. I was doing character creation for a indy games company at the time and was looking for ideas. I did a quick search on youtube and found this awesome character creation tool! This was eve but now I could actually walk around the stations and check out my ship using my very own avatar! .
So recently I saw this video http://www.youtube.com/watch?v=8k7oaz8mWug I thought wow so they are going to actually update the ships, along with the graphics of the game. I know all the people who use windows 98 will be saying 'Hey I like eve as it is! The graphics look awesome on my pc I bought 6 years ago'. Well this might be all well and good, but times are changing. New computers all have directx 11 cards which come with all kinds of nifty featured and other games companies are happy to implement them.
Recently I found this demo of a Myrmidon http://www.youtube.com/watch?v=ZGH030sLWn4 and wondered why eve is not more like this after my two years break from the game. Why isn't the new player tutorial more like this [url]http://www.youtube.com/watch?v=iSYjvnq4U-M[/url] instead of just reading cryptic info from a faceless figure.
I know for most people eve is about locking targets, watching the little red bars move along the screen and cheering when the ship turns from a box into a triangle. Or maybe watching the isk grow in your cargo hold as you mine for precious metals. How about adding some realism to the ships, The speed of which the fast frigates fly using micro warp drives for example, the smoke coming from your rail guns as they dig into the other players shields. And the power of strip miners carving their way into a large asteroids and beaming them into your cargo hold. I'm sure this can all be modeled with the latest technology. Maybe its the keeping old players happy with ship balancing, but ship balancing doesn't sell the game to new players or bring old players back to eve imo. |

TheBreadMuncher
Boxxed Up Industries EPIC Alliance
241
|
Posted - 2012.09.05 15:56:00 -
[2] - Quote
That myrmidon UI is incredibly counter-intuitive. "We will create the introduction thread if that is requested by the community. Also, we will have an ISD Seminar about the CCL team in the coming weeks in which you can ask your questions about the CCL team and provide some constructive feedback to us." - Countless pages of locked threads and numerous permabanned accounts later, change is coming. |

Petrus Blackshell
Rifterlings Damu'Khonde
1482
|
Posted - 2012.09.05 16:03:00 -
[3] - Quote
Confirming lens flare and bad UI design via obnoxious 3D interfaces in a 2D medium is "futuristic".
CCP is continuing to improve Eve's looks. Now that they have V3d all ships, they need to do the same to other space assets (statoins, etc), and they have announced work on things like hit graphics (shield flashes, armor pockmarks, structure holes in your ship, etc). Eve's graphics are not stagnant by any measure. Just keep up with the news. Rifterlings - Small gang low/nullsec combat corp specializing in fast paced combat in frigates and cruisers. US and EU Timezone veterans and newbies alike are welcome to join. Come chat in the "we fly rifters" in-game channel. Free frigates and fittings for members! |

Yokai Mitsuhide
Exiled Mining
1706
|
Posted - 2012.09.05 16:07:00 -
[4] - Quote
Lilith5 wrote:I started playing eve in 2010, yeah its was cool! I loved the ships and building my character  . Then I decided I couldn't pay and took a break, quite a long break actually of 2 years. I was doing character creation for a indy games company at the time and was looking for ideas. I did a quick search on youtube and found this awesome character creation tool! This was eve but now I could actually walk around the stations and check out my ship using my very own avatar!  . So recently I saw this video http://www.youtube.com/watch?v=8k7oaz8mWug I thought wow so they are going to actually update the ships, along with the graphics of the game. I know all the people who use windows 98 will be saying 'Hey I like eve as it is! The graphics look awesome on my pc I bought 6 years ago'. Well this might be all well and good, but times are changing. New computers all have directx 11 cards which come with all kinds of nifty featured and other games companies are happy to implement them. Recently I found this demo of a Myrmidon http://www.youtube.com/watch?v=ZGH030sLWn4 and wondered why eve is not more like this after my two years break from the game. Why isn't the new player tutorial more like this [url]http://www.youtube.com/watch?v=iSYjvnq4U-M[/url] instead of just reading cryptic info from a faceless figure. I know for most people eve is about locking targets, watching the little red bars move along the screen and cheering when the ship turns from a box into a triangle. Or maybe watching the isk grow in your cargo hold as you mine for precious metals. How about adding some realism to the ships, The speed of which the fast frigates fly using micro warp drives for example, the smoke coming from your rail guns as they dig into the other players shields. And the power of strip miners carving their way into a large asteroids and beaming them into your cargo hold. I'm sure this can all be modeled with the latest technology. Maybe its the keeping old players happy with ship balancing, but ship balancing doesn't sell the game to new players or bring old players back to eve imo.
EVE is always changing, you expect too much to quickly from a team that has multiple projects and not an infinite amount of time and resources. Compared to what EVE used to look like when it first launched up to now...it's very impressive. Over time it will continue to look better as it always has. Tutorials will get better...everything will get better. Feel free to show me a better looking space mmo, or MMO for that matter. You won't find one. |

Tekniq
Bionic Systems
6
|
Posted - 2012.09.05 16:07:00 -
[5] - Quote
i want more gizmos and stylish stuff! |

Caelis Boirelle
Aurora Investments
23
|
Posted - 2012.09.05 16:13:00 -
[6] - Quote
You realise your second link is an advert/trailer? Namely - not representative of actual gameplay. Aurora Investments is looking for an alliance to call home |

Paul Oliver
Federal Navy Academy Gallente Federation
729
|
Posted - 2012.09.05 16:14:00 -
[7] - Quote
I don't wanna buy a new computer just to keep playing EVE, I was told this is an mmo that's light on system resources. "Those who expect to reap the blessings of freedom must undergo the fatigues of supporting it." - Thomas Paine |

Kult Altol
Republican Industries Epsilon Fleet
63
|
Posted - 2012.09.05 16:46:00 -
[8] - Quote
I want to collect 10 boars eyes in eve, and turn it in for gold. Also I agree, I would like Eve to look a little better, more objects in space.
inb4 wasd A narrow mind is a focused mind. |

Paul Oliver
Federal Navy Academy Gallente Federation
735
|
Posted - 2012.09.05 16:52:00 -
[9] - Quote
Kult Altol wrote:I would like Eve to look a little better, more objects in space. More objects floating in the environment creates more lag, which causes many to zoom out to negate the lag, which negates any visual benefit from having more objects in the first place.
"Those who expect to reap the blessings of freedom must undergo the fatigues of supporting it." - Thomas Paine |

Ranger 1
Ranger Corp
2391
|
Posted - 2012.09.05 17:03:00 -
[10] - Quote
Paul Oliver wrote:I don't wanna buy a new computer just to keep playing EVE, I was told this is an mmo that's light on system resources and I hope it stays that way.
Comparatively speaking, it is. However that does not mean that it will remain frozen at it's current level. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Kaivar Lancer
General Exports
224
|
Posted - 2012.09.05 17:06:00 -
[11] - Quote
Just pay a thought for all the multi-boxers out there. My laptop melts if I dual more than two accounts. |

Josef Djugashvilis
The Scope Gallente Federation
533
|
Posted - 2012.09.05 17:08:00 -
[12] - Quote
I just want more of whatever is on offer. You want fries with that? |

Paul Oliver
Federal Navy Academy Gallente Federation
739
|
Posted - 2012.09.05 17:22:00 -
[13] - Quote
Ranger 1 wrote:Paul Oliver wrote:I don't wanna buy a new computer just to keep playing EVE, I was told this is an mmo that's light on system resources and I hope it stays that way. Comparatively speaking, it is. However that does not mean that it will remain frozen at it's current level. Perhaps, but the thing I've noticed is that a lot (I'd go so far as to say the majority) of the content in this game doesn't really need graphics in the first place, much of it could be performed through a simple "lite" menus and input/output fields with static backgrounds only version. This of course would provide an optimal client for multi boxers, those with older computers, or who simply want something that they can play on a range of mobile devices, while the "full" version could continue advancing in graphical eye candy without alienating those unwilling or unable to upgrade. "Those who expect to reap the blessings of freedom must undergo the fatigues of supporting it." - Thomas Paine |

Sarah Schneider
PonyWaffe Test Alliance Please Ignore
1444
|
Posted - 2012.09.05 17:24:00 -
[14] - Quote
TheBreadMuncher wrote:That myrmidon UI is incredibly counter-intuitive. Basically this. Pretty UI is useless if they're not designed correctly. Eve (the Spreadsheet OnlineGäó) has one of the most unergonomically, unclear, un-user-friendly UI out of most MMOs out there, which is funny considering Eve is one of the best MMO available on the market right now. Making the UI pretty doesn't solve the issue. "I think weGÇÖre just getting closer and closer to a place where the people we lose are people that itGÇÖs okay to lose." -Kristoffer Touborg, Eve lead designer |

Webvan
State War Academy Caldari State
51
|
Posted - 2012.09.05 18:18:00 -
[15] - Quote
Lilith5 wrote: Maybe its the keeping old players happy with ship balancing, but ship balancing doesn't sell the game to new players or bring old players back to eve imo. Graphics do? No they don't. It's about game play and the depth thereof. This game isn't about gold stars and glittery ponies, because if it were all about graphics, than chess would be some old ancient game that never gained recognition on the PC. I've been working with animation and graphics for 30 years, more professionally in recent years, and IMO EVE looks to be one of the more beautiful games on the market currently, and still improving.
It only goes to show that you don't need DX11 to make a good viewing experience in real-time rendering, because game environments can have their own look and style, and look just fantastic. Otherwise people would just dump their charcoal pencils and only work with oil paints. Van Gogh would have painted real life like a photographer. Technology is only a means, not and ends, and having some additional shaders and higher poly limits doesn't translate to a better game.
|

baltec1
Bat Country
2037
|
Posted - 2012.09.05 18:23:00 -
[16] - Quote
Paul Oliver wrote:Kult Altol wrote:I would like Eve to look a little better, more objects in space. More objects floating in the environment creates more lag, which causes many to zoom out to negate the lag, which negates any visual benefit from having more objects in the first place.
Also space is rather empty. |

Herzog Wolfhammer
Sigma Special Tactics Group
1719
|
Posted - 2012.09.05 19:17:00 -
[17] - Quote
Just occured to me how "rich" the content would have been if every ship had it's own UI.
Of course, given that much content that would have need to been developed, we would have what, 50 ships in the entire game?
And people want to "walk in ships".
I know, let's make the UI customizable by players.....
and maybe CCP might crowdsource ship interiors or pay all those 3D wizards out there some plex and some fame (put their name on some graffiti belowdecks, like "Billybob Jones was here") to put the interiors together.
Just thinking...
|

Webvan
State War Academy Caldari State
51
|
Posted - 2012.09.05 19:34:00 -
[18] - Quote
Herzog Wolfhammer wrote:
I know, let's make the UI customizable by players.....
and maybe CCP might crowdsource ship interiors or pay all those 3D wizards out there some plex and some fame (put their name on some graffiti belowdecks, like "Billybob Jones was here") to put the interiors together.
Just thinking...
Well custom ui is fine as you download the files from a third party, but the rest has too much liability. Opensource would be another matter, but the way it is, CCP could be hit with copyright and/or unfair pay lawsuits (why most mmo's pulled player support 10 years ago). But the bulk of the work is not the graphics work or whatnot, but the coding to support it. CCP would need to open their source to non-employees or un-contracted developers, and that is not likely to happen. |

Kult Altol
Republican Industries Epsilon Fleet
63
|
Posted - 2012.09.05 20:05:00 -
[19] - Quote
Paul Oliver wrote:Kult Altol wrote:I would like Eve to look a little better, more objects in space. More objects floating in the environment creates more lag, which causes many to zoom out to negate the lag, which negates any visual benefit from having more objects in the first place.
Yes, cause all the trees in all the MMOS combined, create tons of lag.
Get a better internet connection, get a better computer.
edit Quote:Also space is rather empty.
http://knowyourmeme.com/memes/you-dont-say
Also, so what its a game. CPP could put 4 stars in a solar system, environmental effects, comets, etc. A narrow mind is a focused mind. |

Rats
Federal Navy Academy Gallente Federation
188
|
Posted - 2012.09.05 20:08:00 -
[20] - Quote
Lilith5 wrote:I started playing eve in 2010, yeah its was cool! I loved the ships and building my character  . Then I decided I couldn't pay and took a break, quite a long break actually of 2 years. I was doing character creation for a indy games company at the time and was looking for ideas. I did a quick search on youtube and found this awesome character creation tool! This was eve but now I could actually walk around the stations and check out my ship using my very own avatar!  . So recently I saw this video http://www.youtube.com/watch?v=8k7oaz8mWug I thought wow so they are going to actually update the ships, along with the graphics of the game. I know all the people who use windows 98 will be saying 'Hey I like eve as it is! The graphics look awesome on my pc I bought 6 years ago'. Well this might be all well and good, but times are changing. New computers all have directx 11 cards which come with all kinds of nifty featured and other games companies are happy to implement them. Recently I found this demo of a Myrmidon http://www.youtube.com/watch?v=ZGH030sLWn4 and wondered why eve is not more like this after my two years break from the game. Why isn't the new player tutorial more like this [url]http://www.youtube.com/watch?v=iSYjvnq4U-M[/url] instead of just reading cryptic info from a faceless figure. I know for most people eve is about locking targets, watching the little red bars move along the screen and cheering when the ship turns from a box into a triangle. Or maybe watching the isk grow in your cargo hold as you mine for precious metals. How about adding some realism to the ships, The speed of which the fast frigates fly using micro warp drives for example, the smoke coming from your rail guns as they dig into the other players shields. And the power of strip miners carving their way into a large asteroids and beaming them into your cargo hold. I'm sure this can all be modeled with the latest technology. Maybe its the keeping old players happy with ship balancing, but ship balancing doesn't sell the game to new players or bring old players back to eve imo.
Christ you should have see the first generation of ships ....
Tal
-áI Fought the Law, and the Law Won... -áTalon Silverhawk-á |

Sarah Schneider
PonyWaffe Test Alliance Please Ignore
1445
|
Posted - 2012.09.05 20:19:00 -
[21] - Quote
Webvan wrote:Lilith5 wrote: Maybe its the keeping old players happy with ship balancing, but ship balancing doesn't sell the game to new players or bring old players back to eve imo. Graphics do? No they don't. It's about game play and the depth thereof. This game isn't about gold stars and glittery ponies, because if it were all about graphics, than chess would be some old ancient game that never gained recognition on the PC. I've been working with animation and graphics for 30 years, more professionally in recent years, and IMO EVE looks to be one of the more beautiful games on the market currently, and still improving. It only goes to show that you don't need DX11 to make a good viewing experience in real-time rendering, because game environments can have their own look and style, and look just fantastic. Otherwise people would just dump their charcoal pencils and only work with oil paints. Van Gogh would have painted real life like a photographer. Technology is only a means, not and ends, and having some additional shaders and higher poly limits doesn't translate to a better game. While I see your point, I will have to disagree. Yes, Eve has a great graphics since V3 came in, that's a great selling point to MMO players these days. The thing is, without them, Eve is, in a way, screwed.
See it from a new player's perspective. The UI is bad (in comparison to the actual ships in space and omgthosenebulas even with the actual game content), it's in no way easy to use, it's a damn spreadsheet in space, enough said; the game itself, Eve is probably is the hardest MMO to learn today; the world itself, the environment, the community, the way the sandbox presents itself to new player is very harsh (it's actually not a bad thing, but we're talking about new players here); and many more.
Gameplay and depth means nothing to new players, while they are the things that keeps people to continue playing the game, they're not a main attraction for new players. A guy who just started the tutorial won't care if they can do incursions, explore wormholes, do smallgang pvp or delve into nullsec politics. All they care about is how to play this game, what should I do now, what then? how do I do this? what skills should I train? what is this big list of stuff on a huge table displayed on my screen?
Tutorials, graphics, and UI are those things that helps new players learn what Eve is all about and the things that attracts new players to try out Eve. Content is for those who decided to stay in this game and subscribe. "I think weGÇÖre just getting closer and closer to a place where the people we lose are people that itGÇÖs okay to lose." -Kristoffer Touborg, Eve lead designer |

Paul Oliver
Federal Navy Academy Gallente Federation
756
|
Posted - 2012.09.05 20:21:00 -
[22] - Quote
Kult Altol wrote:Paul Oliver wrote:Kult Altol wrote:I would like Eve to look a little better, more objects in space. More objects floating in the environment creates more lag, which causes many to zoom out to negate the lag, which negates any visual benefit from having more objects in the first place. Yes, cause all the trees in all the MMOS combined, create tons of lag. Get a better internet connection, get a better computer. I don't think you understand the difference between interactive vs non interactive objects and how interactive objects tend to require more resources especially when an environment is nothing but interactive objects that each have to be processed seperately and in relation to each other. "Those who expect to reap the blessings of freedom must undergo the fatigues of supporting it." - Thomas Paine |

baltec1
Bat Country
2043
|
Posted - 2012.09.05 20:24:00 -
[23] - Quote
I like my space to be like space. |

Solstice Project
Red Federation RvB - RED Federation
1730
|
Posted - 2012.09.05 21:49:00 -
[24] - Quote
i wish to see raytraced graphics, because it suits perfectly ... ... but that's a dream.
Inappropriate signature removed. Spitfire |

Vera Algaert
Republic University Minmatar Republic
341
|
Posted - 2012.09.05 22:23:00 -
[25] - Quote
Ranger 1 wrote:Paul Oliver wrote:I don't wanna buy a new computer just to keep playing EVE, I was told this is an mmo that's light on system resources and I hope it stays that way. Comparatively speaking, it is. However that does not mean that it will remain frozen at it's current level. of course not - but the system requirements were significantly bumped (above the level of WoW ) with Incursion 1.1 (requires SSE2, i.e. no 32bit Athlon's allowed) which was not so long ago.
I'd like to see CCP run on a pre-defined cycle when it comes to updates of hardware requirements to increase predictability and avoid running into situations where the requirements on different hardware components change for unrelated reasons within a short time.
Risking a situation where you tell your customers "for this expansion you need a better CPU" and then half a year a different team realizes "actually you'll need a better graphics card for the next expansion" and then during a point release memory usage goes through the roof .... would be pretty bad and imo it would be preferable to freeze a minimum hardware profile for at least 2-3 years and postpone anything that would require changes to the hardware profile until the next scheduled update.
What use is it to know that you can run the game at minimum requirements right now if you don't have a minimum guarantee on how long you will be able to run EVE on that hardware? I'm a NPC corp alt, any argument I make is invalid. |

Roll Sizzle Beef
Space Mutiny
1048
|
Posted - 2012.09.05 22:43:00 -
[26] - Quote
http://youtu.be/KxuVrNaP310 /thread |

Lilith5
The Black Rabbits Academy The Gurlstas Associates
6
|
Posted - 2012.09.06 12:03:00 -
[27] - Quote
People who talk about lag, fps and hardware, internet connections are usually the ones who are buying a computer from say dell and expect it to run anything right out of the box at high speeds. Sadly the way that Microsoft likes to design there operating systems does not seem to account for how most users use their computers.
The heart of a computer is the cpu which processes all data (The engine of the computer), ram is like a offloading point for the computers memory (I see ram as the gears). Then a graphics card is what processes the graphical data (The wheels?). Your internet connection is what passes data from one place to another (The road). Actually the way windows works is to dedicate a lot of its power to useless processes. Imagine your car had air-conditioning, a game system for the kids, a heated cup holder, a gps system and other nifty stuff all switched on and taking up power. Even the internet is often doing other things while your playing your games; downloading updates or even sending out emails if you have caught some kind of virus.
So if you make sure you dedicate your computer to running a game such as eve there is no real need to update your system. The most important thing for games is actually your graphics card because this is doing most of the work to render objects onto your screen.
To the people who think that putting more interactive objects in the game will significantly slow down your gaming experience there is the fact that what is on screen is the only thing being rendered. This maybe the closes object to you and your ship. There is a nifty thing called LOD factors: levels of detail rendered on screen. What this does is only render certain objects in high detail while rendering lesser objects in a lower detail.
As with the UI I would enjoy seeing a more animated UI especially for use in combat. Since we are meant to be genetically modified pilots hardwired into our ships then shouldn't out view on the world be a little more than the name of our ship and how high its shields are. Take Scaleform gfx ui, these produce a 3d ui which rotates according to your view. Scaleform I think these are what are being used in Dust at the moment. |

ugh zug
46
|
Posted - 2012.09.06 12:05:00 -
[28] - Quote
[quote=Lilith5]Ii want eye candy/quote]
eye candy is filler content, filler content is crap. Want me to shut up?-á Send me ISK and i'll stop giving suggestions to CCP that make sense. Remove content from my post, 15 bil. Remove my content from a thread I have started 30bil. |

Lilith5
The Black Rabbits Academy The Gurlstas Associates
6
|
Posted - 2012.09.06 12:08:00 -
[29] - Quote
ugh zug wrote:Lilith5 wrote:I want eyecandy eye candy crap. me very popular
I always enjoy how trolls put so much effort into their intelligent responses.  |

Lilith5
The Black Rabbits Academy The Gurlstas Associates
6
|
Posted - 2012.09.06 12:14:00 -
[30] - Quote
Roll Sizzle Beef wrote:http://youtu.be/KxuVrNaP310?t=8m12s /thread
Oh I'm glad this might be coming in future  |

Hakaru Ishiwara
Republic Military School Minmatar Republic
313
|
Posted - 2012.09.06 14:40:00 -
[31] - Quote
Lilith5 wrote:*snip*I know all the people who use windows 98 will be saying 'Hey I like eve as it is! The graphics look awesome on my pc I bought 6 years ago'. Well this might be all well and good, but times are changing. New computers all have directx 11 cards which come with all kinds of nifty featured and other games companies are happy to implement them. A couple points for clarification:
1) WinTel Computers bought or built six years ago likely had Windows XP Home or Professional with perhaps a coupon for a Vista upgrade.
2) GPUs from six years ago may not be able to acceptably run the EVE client when a ship is undocked and in a populated system.
IMO, CCP must have internal guidelines and business decision criteria in-place to decide when to cut off support for dated hardware and OS capabilities. At some point, CCP will need to "terminate" some customers because their current hardware / software is simply too far out of compliance with current technology and market standards.
Considering that Windows 7 and DX 11 support has been in-place for nearly 3 years, CCP is well-justified in making use of available technologies where they make sense. For example, putting in too much eye-candy for the sake of visual bling just to see their customers' clients grind to a halt in large battles is a poor decision. 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284286 |

Paul Oliver
Federal Navy Academy Gallente Federation
831
|
Posted - 2012.09.06 15:51:00 -
[32] - Quote
I miss the days when gameplay mattered more than graphics, when a game did well because of addictive gameplay and graphics were simply a means of enhancing that gameplay and not the primary concern. OP may think ugh zug is a troll but I completely agree with him or her. Graphics in a game like this really are just filler, the real meat and potatos of EVE Online comes from it's deep gameplay and it's global community, and I for one hope EVE stays about those things and doesn't just become yet another eye candy over gameplay game like so many other games that seem to dominate the video game industry, and which naturally people lose interest in quickly.
"Those who expect to reap the blessings of freedom must undergo the fatigues of supporting it." - Thomas Paine |

Borlag Crendraven
Future Corps Sleeper Social Club
78
|
Posted - 2012.09.06 16:41:00 -
[33] - Quote
Lilith5 wrote:ugh zug wrote:Lilith5 wrote:I want eyecandy eye candy crap. me very popular I always enjoy how trolls put so much effort into their intelligent responses. 
In a way he is right though. I started playing the game just when Incarna was released, so have pretty much no first hand knowledge of a single expansion to the game that actually involved actual new content apart from couple of new boats in the tier 3 battlecruiser line. As much as I've liked the fixes and graphical improvements that came with Inferno, the balance fixes and all that, it still brought us no new content which by definition is required for a patch to be called an expansion. To me those were simply larger bug fix patches and game modernizations via better graphics. That said, I still love the game, otherwise I wouldn't even be here. Still would be nice for a change to actually see something completely new instead of glorified bug and balance patches. |
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