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Thread Statistics | Show CCP posts - 9 post(s) |
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CCP Fallout

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Posted - 2011.05.17 15:30:00 -
[1]
Team BFF has a new dev blog out detailing the "little things" that are coming in EVE Online: Incursion 1.5. Read all about it here.
DE translation RU translation
Fallout Associate Community Manager CCP Hf, EVE Online Contact us |
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CCP Soundwave
C C P Alliance

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Posted - 2011.05.17 16:32:00 -
[2]
Originally by: Tabitha Comino How do courier missions play into security agents? Some missions that have multiple parts such as Enemies Abound have courier runs in them. Will the courier mission still come up as it is not a secuirty mission but a distrobution mission?
The chain will depend on the first mission. So if the first mission is a kill mission, the chain will be distributed to kill agents.
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CCP Soundwave
C C P Alliance

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Posted - 2011.05.17 17:01:00 -
[3]
Originally by: The Wicked1 "Agent quality has been removed. All agents will have a barrier of entry set at -20, and a payout ratio of +20. Hopefully this will let people live where they want, instead of crowding into Motsu. On a sidenote, hundreds of agents rejoice at the thought of their life finally having meaning. "
Now, if I understand this fix correctly, all lvl 4 agents of the same division in the same corp are equally good? This is only good news to me, but I can't stop wondering about if this will destroy some market hubs that emerged due to players flocking to the previously good agent stations. Or is there no need to worry since those markets have already emerged and will probably continue even after this change?
Hopefully it will create a few new ones :)
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CCP Soundwave
C C P Alliance

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Posted - 2011.05.17 17:04:00 -
[4]
Originally by: CCP Fallout
Update: The changes to bookmarks being added to the overview will be added in a future patch, not the one scheduled for Thursday, May 19.
Sorry guys, I screwed this one up. CCP Frellicus is fixing it as we speak though.
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CCP Soundwave
C C P Alliance

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Posted - 2011.05.17 19:57:00 -
[5]
Originally by: Raz Lictor
Originally by: Absent Sentry
Originally by: CCP Soundwave Bookmarks can now be added to overview. Hopefully this should allow you to get to your safespots quicker so you can mock people in local from relative safety.
Does this also imply being able to set up bookmarks to appear solely as brackets? I have an obscene amount of bookmarks per side of individual gates, so while being able to see them in space would be awesome, actually having them on the overview would be a bit much.
I actually came here to ask exactly this question! Bookmarks to Overview is great, but in terms of my personal functionality I'd love having them as brackets (like they are in the solar system map) without crowding an overview tab. I really hope this change will involve being able to view bookmarks in a bracket setting both on and off grid.
Yep, should be in brackets.
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CCP Soundwave
C C P Alliance

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Posted - 2011.05.17 19:58:00 -
[6]
Originally by: Bambi Only waited 8 years for the BPO/BPC differential :-)
This alone accounts for 2%
I may even venture a 'whoop!'
I know right. Most obvious feature ever :)
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CCP Soundwave
C C P Alliance

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Posted - 2011.05.18 00:56:00 -
[7]
Originally by: Archestratidas >>The show info page wonÆt show another players standing to EVERYTHING IN THE UNIVERSE. From now on, it will only display standings relevant to you. This basically limits your ability to be a creepy stalker that keeps an eye on other peopleÆs standings to random agents. It also simplifies the UI.
So is this going to fix the problem of 'Show Info' pages that default to the standings tab locking up the client for 5-15 seconds while it loads all that useless crap?
Yeah, there's the performance increase too.
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CCP Punkturis

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Posted - 2011.05.18 10:24:00 -
[8]
Originally by: Imigo Montoya What would be really nice is being able to have multiple show info windows open at once.
You can either hold in shift when you show info on something to open it in new info window or change the "Try to use existing info window if any (except if shift is pressed)" setting in the General Settings tab of the ESC menu
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CCP Masheen

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Posted - 2011.05.18 11:01:00 -
[9]
Originally by: Kharmino Edited by: Kharmino on 17/05/2011 22:37:55
So when I cargo-scan someone and he is carrying BPCs, will it still tell me "blueprint" or is it now possible to tell the difference between BPCs and BPOs on scan-results? 
tl:dr no. These changes were designed to give you the ability to tell the difference between BPOs and BPCs at a glance. Those which you own, those in contracts or basically anywhere where people would want you to be able to tell the difference. This is a big improvement on having to delve into the attributes of an item you should know a lot about when you only want to see which type it is.
In the case of cargo scanning (post-patch) you will see a blueprint in cargo scan results, 'Show Info' shows you the generic information about that blueprint like you would see in the Market and with the icon of an original. It will not be able to provide any specifics about the instance therefore you can't tell if it really is an original or just a copy, so the cargo scanner capabilities are unchanged, you're still going to have to pop that ship to find out 
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