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Ashera Yune
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Posted - 2011.05.24 03:30:00 -
[1]
I really think it was a mistake making a weapon system for both Caldari and Gallente who have completely different ship tactics and philosophies. As a result you have a weapon system that works on two extremes, high damage but really short range, weak damage and very long range. There is no middle ground alternate, its either one or the other for both races.
I propose we do away with this whole hybrid system. Erase the skills and reimburse the skillpoints.
Amarr and Minmatar have their own weapon systems why don't Gallente and Caldari? They have lower end shared weapon systems like missiles and drones. Not to mention they both have to share weapon systems that fit poorly for them.
Hybrids should become split into two groups: 1. Particle Accelerators - Gallente 2. Rail Gun - Caldari
For Gallente Particle Accelerators would have a long and short range type 1. Long range - Linear Particle Accelerator - New Type of weapon. 2. Short Range - Cyclic Particle Accelerator - Similar to Current Blasters.
Particle Accelerators uses ammunition that generates a very high amount of Thermal Damage and a minor amount of Kinetic.
I have more to come. |

Astroka
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Posted - 2011.05.24 03:45:00 -
[2]
Troll or just moron? |

Destination SkillQueue
Are We There Yet
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Posted - 2011.05.24 04:57:00 -
[3]
Originally by: Astroka Troll or just moron?
Does it matter? Unless she pulls some amazing idea out of her ass and has done a lot of work to get all the little details to fit together perfectly, her idea isn't going to go anywhere.
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Spenser for Hire
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Posted - 2011.05.24 15:34:00 -
[4]
I don't understand why the OP was called a Troll. Maybe that's just me. Maybe I have a weird thing for 'Tolerance.'
The idea presented by the OP doesn't have to be the one that CCP adopts, it just has to fit into the current discussion of Hybrid weapon systems, which it does. As I understand it, CCP wants to hear what you think, and if this is the way the OP expresses what he/she thinks, how can we argue with that?
As I read the OP, it says; Hybrid weapons are broken from the perspective of both Narrative and Performance, and should be re-thought from the ground up. I support that.
Here are a few quotes from other posters on the subject of Hybrid weapons, and such, from the thread: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1498817
Gizznitt Malikite 5.) Hybrid's.... Realistically, they probably should have switched the minnie & gallente weapons platforms, but tis too late for that. hybrid platforms need more PG, and blaster platforms need a way to get in range. I would reduce autocannon tracking to less than their blaster counterpart, and boost blaster optimal by 25%.
Kyang Tia ((same thread as above)) 2) Hybrid weapons. Especially medium sized hybrid weapons are very weak and need some kind of buff. I will not elaborate on this any further, it has been discussed for years.
Alex Harumichi ((same thread as above)) òHybrid weapons need help. Rails are too weak, especially compared to fitting reqs and cap use, and blasters do not work well enough (dps and tracking) in their ultra-close-range envelope to be worth it usually.
James Jarl Retief ((same thread as above)) Hybrids are in definite trouble compared to every other weapon system in the game. Anyone who says different either A) doesn't fly these ships and/or B) is delusional (I've seen someone post a short video of doing triple-digit damage per volley on a Megathron and claiming it was working just fine).
RedSplat ((same thread as above)) Blasters need to be looked at because currently on the hulls that fit them they are sub par. Rails are fine barring excessive cap use.
Scatim Helicon I should probably point out that the CSM have already said there's little point posting ideas for specific balance tweaks as CCP is more interested in hearing what the problem is than what you think the solutions are.
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Darryl Ward
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Posted - 2011.05.24 15:38:00 -
[5]
Interesting idea, but needs more work.
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Sinikka Huiputti
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Posted - 2011.05.25 14:30:00 -
[6]
This idea got messed up at the point someone thought caldari should be long range.
Current system is just fine. Ammunition and ship bonuses need reworking. Most of ammo types are useless crap and caldari ships are still useless even with slight boost, coz their damage just sucks.
Instead of thinking that caldari = long range gallente = short range we should have shield tank hybrid ships and armor tank hybrid ships.
Also artillery needs nerfbat back to 2007, like logistics.
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LordElfa
Tri Corp Independent Faction
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Posted - 2011.05.25 21:16:00 -
[7]
Edited by: LordElfa on 25/05/2011 21:18:34
Originally by: Sinikka Huiputti This idea got messed up at the point someone thought caldari should be long range.
Current system is just fine. Ammunition and ship bonuses need reworking. Most of ammo types are useless crap and caldari ships are still useless even with slight boost, coz their damage just sucks.
Instead of thinking that caldari = long range gallente = short range we should have shield tank hybrid ships and armor tank hybrid ships.
Also artillery needs nerfbat back to 2007, like logistics.
òCurrent system is not fine. ò artillery is fine.
Personally, I love the OP's idea and I go one further by suggesting that they kill off all drones to eliminate 50% of all lag and reduce the use of missiles on Caldari ships to eliminate 30% of the lag that remains.
òòòòòòò CSM6-Hated by fools for who they are; Loved by the knowledgeable for what they will do. |

Tyme Xandr
Gallente Stones Inc. Wildly Inappropriate.
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Posted - 2011.05.25 21:30:00 -
[8]
Just give Caldari projectiles. Thatll make me happy ;).
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Tao Zun
The Roaches
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Posted - 2011.05.31 19:45:00 -
[9]
1)Read lore youll learn why Cal and Gal are so similar
2) So you are tellin me....that you wanna give better long range guns to the only race that has super drones. Seems a lil unbalanced. Sniper Sentry domis would be the only thing you see. Seems a little unbalanced.
3) So youre flying a cal gun boat....wtf? Fly something else. Unless its a Rohk why bother flying it. And Caldari already have a ton of long range weapons at its disposal. Cruise, heavies and the like
Point is I believe the reasons rails suck is because thats the tool CCP gives us. Minnie and amarr only have gun bonuses so thier guns need to be better to compensate for lack of drones or variety of weapon systems. Once you think about it that way its not so bad imo.
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Agetec Core
Sudden Buggery
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Posted - 2011.06.01 09:16:00 -
[10]
I think caldari should have a shape of a colorful object on their underside that shoots a colorful blast of love that makes people not want to fight other players and only shoot npcs and mine and sell things on the market.
Suggestions for shapes: Rainbow (blue bear) Heart (i think its brown or red bear?) Clover (green bear) hold on i gotta look these up its been like 25 years since i saw the tv show....
ahh crap sorry.. start over Rainbow (light pinkish) Shooting star (light blue) 2 hearts (darker pinkish) Big heart (orangy brown) moon (dark blue) clover (green bear) i got this one right!
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Lidia Prince
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Posted - 2011.06.01 09:37:00 -
[11]
Had such idea myself. Make railguns Caldari-special weapon, just like rockets, and introduce a new long-range weapon for Gallente.
Though, both our ideas more like "hey, why not" types and need much more thoughtful approach.
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Kaelie Onren
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Posted - 2011.06.02 02:29:00 -
[12]
Originally by: Tyme Xandr Just give Caldari projectiles. Thatll make me happy ;).
You already have them, its called Minmatar Frigates Skillbook. :)
Any proposal such as this which without much justification or research advocates changing something that could catastrophically change the play balance of the mechanics of combat in the game is usually a BadIdea(TM).
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Kaelie Onren
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Posted - 2011.06.02 02:39:00 -
[13]
Originally by: Lidia Prince Had such idea myself. Make railguns Caldari-special weapon, just like rockets, and introduce a new long-range weapon for Gallente.
Though, both our ideas more like "hey, why not" types and need much more thoughtful approach.
At least you are being pragmatic about this proposals lack of 'substance'. Which is a good thing.
I'd like to ask why though is it such a bad thing that the Gallente don't have a long range weapon? (I am giving you the benefit of the doubt here, assuming the arguements to support this are true)
Why must all races be exactly the same? If Gallente ships are indeed so gimped, then I would expect to see nobody fly them. Yet that isn't the truth. I see race differences is what adds color and realism to the universe of eve.
I think this arguement that all races need 'equivalent' weapons as an arguement to make all jeans the same solid blue color. It will make them lose their characteristic imperfections that make each one individual.
I mean, if you give into this arguement, then soon you will have people complaining that the Minmatar freighter is the weakest in armor, and needs to be buffed vs the other races frieghters etc etc.
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