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Griznatch
Gallente Interstellar Brotherhood of Gravediggers The 0rphanage
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Posted - 2011.06.03 20:05:00 -
[31]
Originally by: Ne Torius
Originally by: Manda Rin
3) Make scanning ships a hostile act. Would take care of the alt ship scanners, but can't say I'm really a big fan of this idea.
Exactly... perfect example of how the game mechanics are skewed way out of reality in favor of gankers/pirates to begin with. Scanning is a hostile act, period, just as ecm jamming is a hostile act. If CCP could make the rules consistent without giving in to the temptation to "play god" in a few selected areas the whole game would be better. Scanning is just as intrusive as jamming and should cause aggression flag... except someone who decided this point is playing god and messed it all up... stop pandering to the pirates/gankers ccp.
hey you know what, maybe if you cry some more someone will do some...
lol hahaha no stfu and die noob (in game)
Quote: whats a signature?
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Ne Torius
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Posted - 2011.06.04 00:37:00 -
[32]
Originally by: Griznatch
hey you know what, maybe if you cry some more someone will do some...
lol hahaha no stfu and die noob (in game)
Another post from Albert Einstein in disguise ... I bet you actually look like your picture in rl... Do you have anything constructive to say, like a suggestion that would be better? or no.... that's probably too difficult. Oh hey wasn't that your corp/alliance recruitment post I was just reading? No way clown! "Pew Pew"
Strength, Courage, Compassion, Honesty, Intellect, Responsibility.
There is no other way |

Unoriginality
Gallente Unoriginal Enterprises
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Posted - 2011.06.04 05:44:00 -
[33]
Originally by: Manda Rin
4) Create Temporary Combat Zone Declarations. Perhaps a launchable beacon declaring a large radius a termporary combat zone. Non-warring ships will have 30 seconds to vacate the area else be considered a valid target. The becon might read, "if you can read this, then you can be fired upon". A large visible semi-transparent sphere could outline the temporary combat zone. Such zones could last for 5-10 minutes, after which time the beacon self-destructs. This idea has a large potention for exploit as well, but thought it might inspire some thoughts from others.
I like this idea but I don't think I would be able to get to Jita fast enough before its removed. Just think, people undock, instantly flagged, kaboom! Some random person comes to salvage/loot wreck, kaboom! So on and so forth. Would be hilarious to watch from outside the zone.
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Shigeru Potatomoto
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Posted - 2011.06.06 01:25:00 -
[34]
Edited by: Shigeru Potatomoto on 06/06/2011 01:27:02 Highsec wars suck anyway. People who stick to NPC space should expect abuse and exploitation of crappy mechanics that CCP will never fix because they're too busy making the EVE looking shinier.
You know it's funny, people talk about alts being used to get cheap kills but no one mentions corps using alts to avoid the war dec in the first place.
Originally by: Unoriginality
Originally by: Manda Rin
4) Create Temporary Combat Zone Declarations. Perhaps a launchable beacon declaring a large radius a termporary combat zone. Non-warring ships will have 30 seconds to vacate the area else be considered a valid target. The becon might read, "if you can read this, then you can be fired upon". A large visible semi-transparent sphere could outline the temporary combat zone. Such zones could last for 5-10 minutes, after which time the beacon self-destructs. This idea has a large potention for exploit as well, but thought it might inspire some thoughts from others.
I like this idea but I don't think I would be able to get to Jita fast enough before its removed. Just think, people undock, instantly flagged, kaboom! Some random person comes to salvage/loot wreck, kaboom! So on and so forth. Would be hilarious to watch from outside the zone.
Yeah it'd be great, everyone would be sitting in Jita in alpha-fleets and smartbombing BS's without even losing their ships now.
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Cpt Fina
Red Dwarf Mining Corporation space weaponry and trade
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Posted - 2011.06.06 05:09:00 -
[35]
I like the idea of a deployable bubble that introduces 0,0 rules into high-sec. A 50km radius would be enough.
Limitless potential tbh. 
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Spacing Cowboy
Caldari Rule of Five Split Infinity.
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Posted - 2011.06.06 08:04:00 -
[36]
Come to 0.0, and just kill the alt also :) And the *inocent* bystander... Becouse you can...
More helpfull, use alts yourself. cant beat them? Join em..
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Mallak Azaria
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Posted - 2011.06.06 08:57:00 -
[37]
Originally by: Manda Rin Okay, I'm about fed up with this form of dirty fighting and would like to attempt to get you nice folks at CCP to act on this. There's been complaints for the longest about Alts in newbie corps running around creating havoc all the while protected by Concord while in the security blanket of Empire. I don't have a problem with allowing that, however, I do feel that using such an alt to assist in combat should be an exploit; allow me to explain.
Corp A is at war with Corp B. Corp A uses an alt to gather intelligence on Corp B by scanning the ships cargo and loadouts. They also create BM's or are used as a warp to point for a fleet warp to jump into an egagement at a desired range (if ganged at the last second). Once combat ensues, the alts orbit the enemy vessels at close range and/or orbit their own fleet ships in hopes of getting hit with smartbomb damage, thus bringing Concord to assist in their fight.
This SHOULD be considered an exploit because: 1) The alts are clearly being used for military operations. 2) There are limited amounts of defensive weapons, especially for those flying in an Indy class ship, this activity negates the opportunity for defense without penalty. 3) The tactics are done to intentionally draw Concord into the battle to assist with their efforts against their enemies.
Abviously, the system is as it is for a reason, to protect the innocent bystandards. So, here are a few ideas I propose to combat this.
1) CCP isn't going to want to give back ships/items from anyone being hit by this exploit, hard enough to prove as it is. Easiest thing to do is make the SmartBombs even smarter. Have the SB only effect HOSTILES, those targets actually at a war condition, those that have fired upon you, or those criminally flagged. At least in empire space.
2) Provide more defense options that don't require an area of effect! Anti-missile drones, smarter defender missiles, missile bays and/or drone bays for Indy's.
3) Make scanning ships a hostile act. Would take care of the alt ship scanners, but can't say I'm really a big fan of this idea.
4) Create Temporary Combat Zone Declarations. Perhaps a launchable beacon declaring a large radius a termporary combat zone. Non-warring ships will have 30 seconds to vacate the area else be considered a valid target. The becon might read, "if you can read this, then you can be fired upon". A large visible semi-transparent sphere could outline the temporary combat zone. Such zones could last for 5-10 minutes, after which time the beacon self-destructs. This idea has a large potention for exploit as well, but thought it might inspire some thoughts from others.
I know there's going to be praisers and complainers about this one, but I think we can find a fair solution to this dirty form of gameplay.
10/10 Nice troll.
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Misunderstood Genius
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Posted - 2011.06.06 11:43:00 -
[38]
You failed hard against brain- and game-mechanics. You used smartbombs in hi-sec. You can't deal with war. You lost something you can't afford. You are a carebear without strong PvP experience. You think it's all about an exploit. You are finally frustrated. You'll start to think about changes to make your life in EVE less risky. You simply lack of experience.
But there is hope: learn from it, live with it... adapt.
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Kavu
Genos Occidere HYDRA RELOADED
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Posted - 2011.06.06 15:19:00 -
[39]
Step 1: Dock. Step 2: Put your smartbombs in the trash. Step 3: Biomass yourself.
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Vaju Katru
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Posted - 2011.06.06 16:24:00 -
[40]
World of CarebearCraft ----> that way
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Troezar
Minmatar
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Posted - 2011.06.06 16:58:00 -
[41]
If only I could wind things back 7-8 years, some people would be shocked by how different this game was
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