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Alice Saki
5625
|
Posted - 2012.09.11 10:15:00 -
[61] - Quote
Rancer <3 Scottish Interweb Spaceshippy Person, Very Easily Confused. I like to show my Love by Smashing people in the face with a big Hammer.
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Solstice Project
Red Federation RvB - RED Federation
1746
|
Posted - 2012.09.11 10:20:00 -
[62] - Quote
Souisa wrote:Brooks Puuntai wrote:Souisa wrote:Just go to 0.0 if you dont like sec status loss Quite a stupid reasoning. Sec loss doesn't actually add anything nor does it actually prevent anything in regards to lowsec, it actually prevents some from PVPing in Lowsec. So if it actually has no effect in low sec then why is it gained in there? Saying just go to 0.0 is a lazy rebuttal. Try harder. There should be consequences for attacking someone in low-sec. At least there should be a way to distingush the dedicated pirate from the industry or exploration guy or what have you. If you really want PVP with no strings attached there is already a place like this and its 0.0 And could you care to give a reason about why *you* believe there should be a secloss in lowsec ?
It doesn't make sense and it *does* discourage noobs from fighting in lowsec, because most *have* to rely on highsec to make money. Well, actually, almost everybody i've seen who's above -5 relys on highsec to make money ...
Inappropriate signature removed. Spitfire |

Brooks Puuntai
Red Federation RvB - RED Federation
736
|
Posted - 2012.09.11 10:21:00 -
[63] - Quote
Souisa wrote:
There should be consequences for attacking someone in low-sec. At least there should be a way to distingush the dedicated pirate from the industry or exploration guy or what have you. If you really want PVP with no strings attached there is already a place like this and its 0.0
That still doesn't answer my question. If you only live in lowsec then getting -10 has no consequences. So as I said there is no overall effect in lowsec then you shouldn't lose sec status in lowsec. Highsec should be the only place where you can lose sec status, since it is the only place that actually has consequences.
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Solstice Project
Red Federation RvB - RED Federation
1746
|
Posted - 2012.09.11 10:24:00 -
[64] - Quote
We need to force carebears away from noobs. These decadent, spoiled, diaper wearing sissies shouldn't ruin the game for people who don't even know how it works ... Inappropriate signature removed. Spitfire |

Sabrina Solette
Center for Advanced Studies Gallente Federation
96
|
Posted - 2012.09.11 10:34:00 -
[65] - Quote
Solstice Project wrote:We need to force carebears away from noobs. These decadent, spoiled, diaper wearing sissies shouldn't ruin the game for people who don't even know how it works ...
I don't even think it's the community that ruins the experience for new players, it's the game mechanics.
New player starts they have limited isk and trained skills, so they set out to train up skills as quickly as they can which means investing their limited resources (isk) in learning implants. As soon as they've got those implants they're trapped in high-sec as they can't afford to lose them and they don't have access to jump clones because it takes time to get 8.0 standing with a corp.
I know that some corps offer services for jump clones but they would have to leave the starter corp which they can't get back to which is not good for a new player. |

Lin-Young Borovskova
Science and Trade Institute Caldari State
720
|
Posted - 2012.09.11 10:48:00 -
[66] - Quote
Paul Oliver wrote:Selinate wrote:low sec is null on easy mode.... Judging by the comments I've seen about how so many of the nullsec alliances are blue to each other I think maybe it's the reverse.
You've seen or read a lot of stuff but in the end you know absolutely nothing what you are talking about, and look rather idiot to people living there and knowing what it looks like.
Fake low sec pirates don't want to go there because they can not camp gates for hours and kill everything, they don't want to be trapped in bubbles because requires :effort: and might loose ships, they don't want to adopt a minimal behaviour regarding colour standing or the smallest effort for the greater good. They still and always will prefer camp gates and brainlessly shoot everything passing by, what an awesome game play. brb |

Lin-Young Borovskova
Science and Trade Institute Caldari State
720
|
Posted - 2012.09.11 10:59:00 -
[67] - Quote
Brooks Puuntai wrote:Souisa wrote:
There should be consequences for attacking someone in low-sec. At least there should be a way to distingush the dedicated pirate from the industry or exploration guy or what have you. If you really want PVP with no strings attached there is already a place like this and its 0.0
That still doesn't answer my question. If you only live in lowsec then getting -10 has no consequences. So as I said there is no overall effect in lowsec then you shouldn't lose sec status in lowsec. Highsec should be the only place where you can lose sec status, since it is the only place that actually has consequences.
Has not much more than low sec, they still need an alt character to bring ships and gank your stuff. -5.1 banned from high sec this would be a step and increase activity in low, but guess what, this simple idea would make this forum all wet with their tsunami of tears because CCP wouldn't hold their hand any more.
Choosing your career should have real consequences not the joke it is, and standings gain with Empire again should be the hardest task in Eve. brb |

Solstice Project
Red Federation RvB - RED Federation
1746
|
Posted - 2012.09.11 11:24:00 -
[68] - Quote
Sabrina Solette wrote:Solstice Project wrote:We need to force carebears away from noobs. These decadent, spoiled, diaper wearing sissies shouldn't ruin the game for people who don't even know how it works ... I don't even think it's the community that ruins the experience for new players, it's the game mechanics. New player starts they have limited isk and trained skills, so they set out to train up skills as quickly as they can which means investing their limited resources (isk) in learning implants. As soon as they've got those implants they're trapped in high-sec as they can't afford to lose them and they don't have access to jump clones because it takes time to get 8.0 standing with a corp. I know that some corps offer services for jump clones but they would have to leave the starter corp which they can't get back to which is not good for a new player. Make an alt, sit in startercorp for a while, observe yourself. The most influence is to be had in the early days, in startercorps. Dare and try talking about lowsec. ^_^
Drop starter corp, make your own, join noobcorp. Dare talking about lowsec.
You do the mistake most people do. Blame a game about how people make choices, instead of blaming the people for their choices and trying to correct them. Inappropriate signature removed. Spitfire |

Sabrina Solette
Center for Advanced Studies Gallente Federation
97
|
Posted - 2012.09.11 11:46:00 -
[69] - Quote
Solstice Project wrote:Sabrina Solette wrote:Solstice Project wrote:We need to force carebears away from noobs. These decadent, spoiled, diaper wearing sissies shouldn't ruin the game for people who don't even know how it works ... I don't even think it's the community that ruins the experience for new players, it's the game mechanics. New player starts they have limited isk and trained skills, so they set out to train up skills as quickly as they can which means investing their limited resources (isk) in learning implants. As soon as they've got those implants they're trapped in high-sec as they can't afford to lose them and they don't have access to jump clones because it takes time to get 8.0 standing with a corp. I know that some corps offer services for jump clones but they would have to leave the starter corp which they can't get back to which is not good for a new player. Make an alt, sit in startercorp for a while, observe yourself. The most influence is to be had in the early days, in startercorps. Dare and try talking about lowsec. ^_^ Drop starter corp, make your own, join noobcorp. Dare talking about lowsec. You do the mistake most people do. Blame a game about how people make choices, instead of blaming the people for their choices and trying to correct them. edit: That was written in a haste. You *may* be partly right about the implants, although i thought they get them with tutorial missions ? I still haven't run the new ones ...
Most new people aim for +3 implants because although expensive for a new player they're achieveable given sometime to gain the isk and of course only need lvl 1 in cybernetics. It's this coupled with no access to jump clones early on that tends to prevent new players from exploring more dangerous areas.
You are right about people in high-sec corps warning people about low-sec but this I don't think would be enough to put of a new player from exploring if they had jump clones available at a much earlier stage of the game. |

Jax Bederen
Dark Horse RM
179
|
Posted - 2012.09.11 11:47:00 -
[70] - Quote
Maybe it's just me, but this thread is giving me the chuckles literally. It's like watching Somali pirates doing a tv commercial, hey people come now, it's great out here man, it's a huge ocean, we have fish! Just look at our small dinghy boats, nothing could ever happen to yooouuu. Wait...we will blow up you boat and then buy you a new one! yes! just show up, it's just lonely here having no one to shot at. Bang bang. |

Solstice Project
Red Federation RvB - RED Federation
1746
|
Posted - 2012.09.11 11:52:00 -
[71] - Quote
Sabrina Solette wrote:Solstice Project wrote:Sabrina Solette wrote:Solstice Project wrote:We need to force carebears away from noobs. These decadent, spoiled, diaper wearing sissies shouldn't ruin the game for people who don't even know how it works ... I don't even think it's the community that ruins the experience for new players, it's the game mechanics. New player starts they have limited isk and trained skills, so they set out to train up skills as quickly as they can which means investing their limited resources (isk) in learning implants. As soon as they've got those implants they're trapped in high-sec as they can't afford to lose them and they don't have access to jump clones because it takes time to get 8.0 standing with a corp. I know that some corps offer services for jump clones but they would have to leave the starter corp which they can't get back to which is not good for a new player. Make an alt, sit in startercorp for a while, observe yourself. The most influence is to be had in the early days, in startercorps. Dare and try talking about lowsec. ^_^ Drop starter corp, make your own, join noobcorp. Dare talking about lowsec. You do the mistake most people do. Blame a game about how people make choices, instead of blaming the people for their choices and trying to correct them. edit: That was written in a haste. You *may* be partly right about the implants, although i thought they get them with tutorial missions ? I still haven't run the new ones ... Most new people aim for +3 implants because although expensive for a new player they're achieveable given sometime to gain the isk and of course only need lvl 1 in cybernetics. It's this coupled with no access to jump clones early on that tends to prevent new players from exploring more dangerous areas. You are right about people in high-sec corps warning people about low-sec but this I don't think would be enough to put of a new player from exploring if they had jump clones available at a much earlier stage of the game. Ah, i understand now ... and agree. A way for people to save their implants could help ...
But i still believe that, if we want more people in lowsec, we simply have to grab the noobs. Teach them how to survive, teach them how to make money, teach them the fun of killing things and prevent them from getting spoiled diaper-shitters.
In the end, there's only so much that can be done via a change of game mechanics, compared to showing noobs that it's not even half as bad as the diaper-shitters claim it to be. Inappropriate signature removed. Spitfire |

March rabbit
R.I.P. Legion
245
|
Posted - 2012.09.11 11:52:00 -
[72] - Quote
Souisa wrote:Actually it was a response to people saying low-sec is broken. Its not, and it doesent need a unique mineral only found there. Then the big organisations will take over, and go out of their way to force everyone else out well. reason for opinion "Low sec is broken" isn't that low-sec is "too dangerrous"....
Problem is: there is not so much cookies in there. As 0.0-person i only use low-sec for hauling stuff from empire to 0.0 and back. (added farming FW LPs few days ago :D).
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Muad 'dib
The Imperial Fedaykin
492
|
Posted - 2012.09.11 11:58:00 -
[73] - Quote
infomorph skill gives multiple clones, perhaps if they were easier to create without farming forever in high sec for the standing top install them.
also what is the actual difference with activities in low sec vs high sec?
slightly better asteroids, slightly better missions, slightly better exploration, all slightly better but with no concord protection and barely any help from sentry's on gates and stations. Also if you shoot first on a neutral you loose status which will land you locked out of high sec, and its very slow to gain this back heck if you are +5.0 and shoot a few neutrals you loose WEEKS worth of high sec ratting, no wonder the bears stay where they do and fight (not literally sadly) over the scraps, in the safe zone. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Solstice Project
Red Federation RvB - RED Federation
1746
|
Posted - 2012.09.11 12:08:00 -
[74] - Quote
March rabbit wrote:Souisa wrote:Actually it was a response to people saying low-sec is broken. Its not, and it doesent need a unique mineral only found there. Then the big organisations will take over, and go out of their way to force everyone else out well. reason for opinion "Low sec is broken" isn't that low-sec is "too dangerrous".... Problem is: there is not so much cookies in there. As 0.0-person i only use low-sec for hauling stuff from empire to 0.0 and back. (added farming FW LPs few days ago :D). And again, this isn't true at all. CCP has tried times and times again, REWARD DOES NOT GIVE PEOPLE MORE INCENTIVE TO GO TO LOWSEC, because there is no guarantee for them to actually gain it without losing anything ! Inappropriate signature removed. Spitfire |

Lin-Young Borovskova
Science and Trade Institute Caldari State
720
|
Posted - 2012.09.11 12:14:00 -
[75] - Quote
Muad 'dib wrote:infomorph skill gives multiple clones, perhaps if they were easier to create without farming forever in high sec for the standing top install them.
also what is the actual difference with activities in low sec vs high sec?
slightly better asteroids, slightly better missions, slightly better exploration, all slightly better but with no concord protection and barely any help from sentry's on gates and stations. Also if you shoot first on a neutral you loose status which will land you locked out of high sec, and its very slow to gain this back heck if you are +5.0 and shoot a few neutrals you loose WEEKS worth of high sec ratting, no wonder the bears stay where they do and fight (not literally sadly) over the scraps, in the safe zone.
LOL for the "WEEKS worth of high sec rating"
If you are in between -5 and -8 all you need is a couple hours rating in null to get back to high sec, indeed it's very tedious and horribly balanced because needs some :effort:
The answer to your problem is already there for years, NPC null regions. Just move there and stop complaining, you don't need to grind for SS any more. brb |

March rabbit
R.I.P. Legion
245
|
Posted - 2012.09.11 12:26:00 -
[76] - Quote
Solstice Project wrote:March rabbit wrote:Souisa wrote:Actually it was a response to people saying low-sec is broken. Its not, and it doesent need a unique mineral only found there. Then the big organisations will take over, and go out of their way to force everyone else out well. reason for opinion "Low sec is broken" isn't that low-sec is "too dangerrous".... Problem is: there is not so much cookies in there. As 0.0-person i only use low-sec for hauling stuff from empire to 0.0 and back. (added farming FW LPs few days ago :D). And again, this isn't true at all. CCP has tried times and times again, REWARD DOES NOT GIVE PEOPLE MORE INCENTIVE TO GO TO LOWSEC, because there is no guarantee for them to actually gain it without losing anything ! can't say about everyone. I speak just for me.
My first retriever (and second ) was killed in low-sec because i wanted to mine better ores. And few first lvl3 storyline missions in low-sec i completed too.
So i guess at that time (first months of game) risk/reward worked for me.
But after 1 year of game..... I stopped to mine. And now.... When i want to carebear i would take my Gila and go run lvl4s in empire. Not such a money to speak about but NO EFFORT  |

Muad 'dib
The Imperial Fedaykin
493
|
Posted - 2012.09.11 12:27:00 -
[77] - Quote
Ive lived in low sec for 5 years, first as a mission runner, then as a part time pvper and mission runner then FW. Ive always kept my sec at a level i required for high sec or to avoid being an outlaw. I know what im talking about, im not a bear.
My post was to point out that a bear thats been missioning in high sec has +5.0, just aggroing somone will drop that 5 to a +4.5, killing somone even more. Thats "only" 0.5-1 sec, but if i kill someone at -4.0 i only loose 0.1 or 0.2. I can gain that back in half the time as the bear, however, since its a sliding scale, that bear actually have 20-50x as much ratting to do, to get back to his +5.0.
That is one aspect of the bears love high sec mentality, ontop of the dirty pirates everywhere on every gate (apparently) and the **** poor isk increase in low sec.
Thats alot going against those who have been in high sec too long.
*also not complaining, just throwing light on some aspects that havnt been discussed yet* http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

highonpop
Eve Liberation Force Fatal Ascension
272
|
Posted - 2012.09.11 13:37:00 -
[78] - Quote
Souisa wrote:Actually it was a response to people saying low-sec is broken. Its not, and it doesent need a unique mineral only found there. Then the big organisations will take over, and go out of their way to force everyone else out
lowsec (and the game in general) is only broken to bitter vets living in HS that cry to CCP to make the game better for them...
http://www.soundboard.com/sb/Very%20best%20of%20Makalu%20Zarya |

Sergi Arro
The Dark Space Initiative
1
|
Posted - 2012.09.11 14:32:00 -
[79] - Quote
I can say that I fell into these myths for a long time myself...
When I first started EVE it was what everyone told me: go to low-sec and you'll die right away. So I stayed away from it best I could. I ventured in a few times to go ratting and ended up getting killed (though not on a gate). That made me think maybe this myth wasn't 100% on, but I still kept my distance.
After I while I moved into a wormhole with a static low-sec and was forced to go through it whenever I needed to get back to kspace. I soon realized that was, indeed, just a myth. I flew through countless system where I was the only one in system, or there were just a few people and even then nobody was on the gates.
I've flown through Rancer and Amamake and haven't had problems (though I've lucked out in some cases and flown into the camp and not out). The camps are there, you can't deny it, but they aren't on EVERY gate in EVERY system. I've even gone into low-sec looking for PVP just to end up saying "Dang, nobody is even in this system".
Of course this can all depend on where you are. There are gatecamps in High Sec (when you are at war, or somebody wants you cargo, etc.) and there are empty systems in High Sec just like in low and null. You can be killed in High, nothing will prevent that if somebody really wants to you dead.
I f you're friends with d-scan, local and you have a good head on your shoulders there no reason you should really have to worry. |

Ryhss
Android Gang Stealth Syndicate
3
|
Posted - 2012.09.11 17:16:00 -
[80] - Quote
Souisa wrote:Actually it was a response to people saying low-sec is broken. Its not, and it doesent need a unique mineral only found there. Then the big organisations will take over, and go out of their way to force everyone else out
|

Kunming
CyberShield Inc ROMANIAN-LEGION
78
|
Posted - 2012.09.11 17:48:00 -
[81] - Quote
Solstice Project wrote:Souisa wrote:I find it amusing how basically every 0.0 alliance is recruiting. It didnt always use to be like this. If someone wants 0.0 they can basically pick any alliance they want and gogo I never understood why anybody would want to live on an island full of friends in 0.0 with occasional* bigfights, instead of living in highsec where there are THOUSANDS of people to terro... have fun with, every single day. I, for one, prefer to be a target than to sit on an island full of friends. * of course it varies, but in the end when you're surrounded by blues, what's there to do ? You can argue about this, but alliances collapse also because of boredom, because there's nothing more to do. Hi Goons, come to highsec ! :D
Some ppl want to build an empire some want to live in one and some just want to be left alone. I think EVE offers various possibilities for all parties. Balancing Risk/Reward/Effort across them is another topic though.
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IGNATIUS HOOD
Zephyr Corp Black Thorne Alliance
329
|
Posted - 2012.09.11 19:35:00 -
[82] - Quote
Solstice Project wrote:Souisa wrote:Maybe someone can explain what exactly the problem with low-sec is? I for one am enjoying it Edit: Please post constructively! - ISD Suvetar
Its a wasteland. I travel through LS quite a bit. My occupation requires it. I've never once found a need to stay there. "Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats."--H.L. Mencken |

OT Smithers
Buccaneer's Den
146
|
Posted - 2012.09.11 21:11:00 -
[83] - Quote
The low sec myths are just that.
I was mining in Tama in my Osprey mining cruiser and not only were there PLENTY of really great rocks, but the locals even helped me haul my ore to the station. Good times. |

BOS Hydra
Solar Fields Industries
2
|
Posted - 2012.09.14 22:43:00 -
[84] - Quote
Darek Castigatus wrote:Inxentas Ultramar wrote:People shouldn't complain there aren't any eggs when they kill all the chickens... And spot another idiot who knows **** all about people who live in lowsec. First off you need to learn to draw a distinction between new players who are in lowsec either because they dont care about the scare stories or genuinely dont know any better and players whove been in the game long enough to know the ropes and have knowledge of what theyre getting themselves into. The last new guy I killed (little 3 week old coercer pilot happily ratting away in our home system with not a care in the world) I not only gave him enough isk to get him back on his feet but also gave him a load of advice about surviving in lowsec and what to expect when you spend a lot of time there. Genuine new players should be educated and encouraged and a swift death followed by friendly advice is often the best way to do that.
This. When I was new I decided to go to lowsec in a rifter, see if I could shot someone down. Ran into a pirate who I didn't stand a chance against. Then he gave me advice about skills, lowsec, and some ISK for my loss. A few days later I was able to solo tackle a Manticore and get the kill. I still feel like it was luck, but the advice I got from the pirate made that journey possible.
I've only played off and on over the years, but the biggest thing people seem to get hung up on is they assume whoever killed them is actually a jerk, when they are just flustered about losing their ship and were likely the one to overreact. |

Ioci
Bad Girl Posse
200
|
Posted - 2012.09.14 22:48:00 -
[85] - Quote
I drove through Detroit, the roads are fine. I don't get why people say the economy there is in the toilet. It looked fine to me. http://www.youtube.com/watch?v=cg-_HeVNYOk
Save Derpy! |

Inxentas Ultramar
Ultramar Independent Contracting
80
|
Posted - 2012.09.14 23:34:00 -
[86] - Quote
BOS Hydra wrote:Darek Castigatus wrote:Inxentas Ultramar wrote:People shouldn't complain there aren't any eggs when they kill all the chickens... And spot another idiot who knows **** all about people who live in lowsec. First off you need to learn to draw a distinction between new players who are in lowsec either because they dont care about the scare stories or genuinely dont know any better and players whove been in the game long enough to know the ropes and have knowledge of what theyre getting themselves into. The last new guy I killed (little 3 week old coercer pilot happily ratting away in our home system with not a care in the world) I not only gave him enough isk to get him back on his feet but also gave him a load of advice about surviving in lowsec and what to expect when you spend a lot of time there. Genuine new players should be educated and encouraged and a swift death followed by friendly advice is often the best way to do that. This. When I was new I decided to go to lowsec in a rifter, see if I could shot someone down. Ran into a pirate who I didn't stand a chance against. Then he gave me advice about skills, lowsec, and some ISK for my loss. A few days later I was able to solo tackle a Manticore and get the kill. I still feel like it was luck, but the advice I got from the pirate made that journey possible. I've only played off and on over the years, but the biggest thing people seem to get hung up on is they assume whoever killed them is actually a jerk, when they are just flustered about losing their ship and were likely the one to overreact.
I agree with anything responding to my original post, apart from a few verbal hostilities here and there. I meant this gut-reaction people have to a situation percieved as unfair, their killer being a jerk, and - worst of all - that there's nothing worthwhile to do in lowsec. The type of gatecamp I described is mainly a manner of location location location, knowing who's who and who percieves where as theirs. I do have been in that exact same educational situation, on both ends, enjoyed every second of it, and learned stuff on both occasions. Covops and diplomacy go a long way, but chickens just want to peck. And we find them on both sides of the fence. You can't deny there are a few jerks that just love sitting on gates all the same. The real myth is that it's unavoidable to get caught in one, and that every person in lowsec is a griefer. |

Tamiya Sarossa
Hedion University Amarr Empire
189
|
Posted - 2012.09.14 23:55:00 -
[87] - Quote
I'm actually a pretty big fan of the sec-loss mechanic, from personal experience and from corpies complaining it's a pretty successful disincentive to killing/podding everyone in sight if you're trying to watch your sec.
Even better, you get virtually no sec hit (only for aggression) if the target shoots back, which means you're almost always fine when soloing against targets that can put up a fight. The only ones who take big sec hits are gang players who don't get shot by the people they're ganking. Keeping better than a -2.0 with only aggression sec hits is trivially easy.
Plus when I'm watching sec it results in me following new players around to try to gank people ganking them rather than going after them myself, which is nice emergent gameplay. Of course sooner or later I get bored, shoot them, and go -10, but what can you do. |

SmilingVagrant
GoonWaffe Goonswarm Federation
552
|
Posted - 2012.09.15 02:51:00 -
[88] - Quote
Who said Lowsec was more dangerous than null in the first place? I mean I'll grant you that most nullsec dwellers don't much care for the lower secs because we're used to standings defining danger quotients, but I have always felt pretty safe when traveling. If you know a few tricks involving a cloak and a MWD you are pretty damn safe.
Bubbles are what make nullsec a danger. |

Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
153
|
Posted - 2012.09.15 09:54:00 -
[89] - Quote
Solstice Project wrote:Some of this "myth" might come from carebear-ats sitting in starter-corps/-systems and ruining the noobs ...
I quite agree on this, the Help-Channel - which is probably the second adress for any newbie in Eve (after rookie channel, I suppose), is full of that "Avoid going into Low-Sec, you-Śll get OMGWTFPWNED immediately!!!one eleven!!!!11!"-kind of "advise".
You want to change that? Go and hang out there and give a more realistic POV. Rest of you as well.
No insult indended but I usually see only one or two guys in Help-Channel who at least TRY to debunk the low-Sec myths that are so common there. Forum-unbanned since 2011.10.20. |

Zack Korth
34th F.I.S.T.
0
|
Posted - 2012.09.15 11:32:00 -
[90] - Quote
While I would like to be able to jump into low sec penalty free, sometimes there is a penalty, that is why I ask someone to scout. I'd like there to be more reward to low sec, to get more people into it and increase the PvP aspect of the game, maybe like rewarding sites (I'm not askin for X-type moduels or anything) and no gate camping, so that people would actually get in and explore low sec.
But I like it, it really increases the risk of the game. |
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