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Dianabolic
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Posted - 2005.02.17 05:41:00 -
[1]
If I understand them right I like all of them.
Scramblers that have a chance of workign outside of 7.5km? Gets my vote.
ECM that doesn't work all of the time? Gets my vote.
Dampers that are nerfed? They've been overpowered for too long, gets my vote.
What else is there?
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Dianabolic
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Posted - 2005.02.17 06:08:00 -
[2]
Originally by: Shin Ra How do you feel about dampners/jammers that have less range than gankageddons?
Well, megapulse on a geddon are overpowered atm anyway, so they need fixing.
However, it will basically mean that people will have to use ECM over dampers (which is how it should be).
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Dianabolic
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Posted - 2005.02.17 19:32:00 -
[3]
Originally by: fugazii youve got to remember each cycle its a new roll so the chance to keep say a bs scrambled long enough to kill is slim and even less so with wcs involved.
I interpreted it differently to that. AFAIK a warp scrambler has a 100% chance of working within its optimal (which shall remain at 7.5km), however the warp core stabiliser will NOT be 100% effective.
So, if you scramble within 7.5km you WILL scramble a single warp core stab, guarenteed, and you ALSO have a chance of scrambling a battleship that has EIGHT warp core stabs.
Further to that, if you are in your falloff you STILL have a chance of scrambling the EIGHT warp core stabbed bs, it's just not as high as if you're in the optimal.
Great changes (if I'm interpreting them right :/)
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Dianabolic
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Posted - 2005.02.18 03:39:00 -
[4]
Originally by: Halod Crane I have personnally tested this on the test server my ship was within 5km of the target. The target tried to warp off said scramble but after 5 secs of trying it could warp off. And the target did not have wcs fitted. Unless this is buggy on the test server.
I think that's buggy, Halod. At least, I hope it is, otherwise, yes, I'll be with you on the picket lines :p
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Dianabolic
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Posted - 2005.02.19 20:38:00 -
[5]
Originally by: alphawolf2929 Edited by: alphawolf2929 on 19/02/2005 05:26:14 i dont get the changes really but from waht iv read, scrams having a range of 7.5km? that is *** now *****s all over the place will warp out, and nerf megapulses?Bah (proud gankageddon owner)
Edit: now im going to go warp scram some noobs, good day.
Warp SCRAMBLERS have ALWAYS had a range of 7.5km
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