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Thread Statistics | Show CCP posts - 4 post(s) |
Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2011.06.15 19:56:00 -
[1]
Originally by: CCP Atlas So, what's going on in my feedback thre... HOLY CRAP, 9 pages of hate!
Anyway, thank you all for your input so far. Based on your comments, I feel I should step in to clarify a few things and address some concerns.
1) The blog represents the first draft of what our bizdev department is thinking of in terms of the license agreement. We published it to get feedback from you guys. This is not the final word on the matter and we want to build this service up with you so that it's fair and empowers you to build these applications and services which better the game.
2) Regarding this clause: Q: Will services for in-game currency require a commercial license? A: Yes, if you require any sort of payment for your services you will need a commercial license.
I've spoken to Biz Dev and this is something that might be revised, possibly to exclude ISK payments. I'll let you know as soon as I know more.
3) This project is not about CCP making money. Whether we charge $100 or $50 or $10 for a commercial license won't make a big difference to our balance sheet. $99 is the lowest that we estimated that we could reasonably go and still justify the cost of the service. If this is too high for app developers, this is something that could possibly be revisited.
4) Nothing is set in stone. We're willing to reconsider anything you deem unfair about the program. Donation and ad supported ventures is a tricky thing to allow without any sort of a commercial license though and that's a legal slippery slope. Whether that license needs to be $99 per year is something we might reconsider.
Please help us by continuing to give constructive feedback into how you want this service to be since our motives are really to empower 3rd party development and not to try to squeeze money out of starving programmers.
Our Biz Dev department will give us some more answers and clarify ambiguity. Rest assured this will change to suit your needs and our aim is to make you want to develop software and services for EVE and not to throw obstacles in your way.
Why do you even think you HAVE a CSM?
Seriously, have you guys not learned your lesson yet? I'll spell it out for you in short 1-syllable words, real simple, just for you:
DOES YOUR GREAT IDEA DIRECTLY DO STUFF TO EVE PLAYERS?
RUN YOUR GREAT IDEA PAST THE CSM.
IF THEY SAY THAT THERE WILL BE RAGE THEN IT COULD BE THAT YOUR IDEA IS VERY BAD AND YOU SHOULD FIX IT.
THE CSM WILL HELP YOU FIX YOUR BAD IDEA.
THEN YOUR BAD IDEA WILL BE LESS BAD OR IT MIGHT EVEN BE GOOD WHO KNOWS?
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2011.06.15 20:14:00 -
[2]
CCP Atlas, do the smart thing: delete the devblog, delete this thread, and tell BizDev to delete this idea and to never, ever again do such an astoundingly dumb thing and try and make you take the fall for it again.
Do this now and we shall never speak of this again.
That's the deal.
Otherwise we will - and this is a promise - speak of this endlessly, everywhere, to everyone. I hope you enjoyed all those "best community" awards, because if you don't follow my advice, you'll never get another one ever again.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2011.06.15 20:19:00 -
[3]
Originally by: Max Torps At what level were the CSM involved in this by the way?
HURR DURR WE ARE SO AWESOME AND WE HAVE AWESOME IDEAS WE DO NOT NEED LOLPLAYERS TO TELL US OUR HURR DURR IDEAS ARE AWESOME
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2011.06.15 20:26:00 -
[4]
Originally by: Agora Phobic Where are the CSM? The blog doesn't mention that they were told about this.
They weren't told about this because this proposal came from the faction of CCP that hates and fears the CSM, and does their best to wish them away.
Honestly, this shows all the signs of the weapon-grade stupidity of that element of CCP that thinks they're two awesome to actually connect with the player-base. How hard would it be to present this basic idea in a useful and positive form? Trivially easy, in fact.
"New to EVE: The External Developer License. If you want to develop and app for EVE and charge real money for downloading it, then you can license our IP for $99/yr and as long as you and your app comply with the EULA you can make money from your skills and enrich yourself as you enrich the EVE community
Community sites that exist on ISK donations will not be affected as we have always maintained as a matter of legal fact that in-game items including ISK have no real world value.
Community app developers who wish to make their application free but give players the option to make donations up to no more than $5 can pay the $99 license fee and make their app available as a free download from the CCP site"
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2011.06.15 20:34:00 -
[5]
Edited by: Malcanis on 15/06/2011 20:34:50 You know Hilmar, if you're paying the bizdev guy who came up with this idea, let's say... $40,000 a year? Then you could fire him and set the money you saved against providing free licenses to 80 app developers for 50 years.
Just a thought.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2011.06.15 20:56:00 -
[6]
Originally by: Soi Mala
Originally by: Zamiq
1. Considering that a lot of players need to rely on applications such as Evemon and EvEHQ in order to plan out their training skills, optimize their implants and remapping and learn which skill books they need in order to pilot a specific ship, will CCP introduce an in-game alternative should these apps become unavailable due to the licensing fees?
Don't be surprised if they die off and CCP release their own CCPEFT for a price.
I'm sure it would be every bit the runaway success that EVE Voice was. Or Evegate.
(Is Evegate still going? If it is, does anyone actually use it? I never hear anyone refer to it ever, and I've never found a reason to use it yet)
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2011.06.15 21:12:00 -
[7]
Originally by: Lex Starwalker Bottom Line:
EVE Online is an IP, and CCP is 100% within their rights to do this. It's good business sense. It's not right for others to make money off someone's IP without the owner of the IP being compensated. That's why we have copyright laws to begin with. This is the real world. No free rides.
Last night my friend and I were in a bar and he bought me a drink. I charged him ú99 for a license to bring stuff to my table.
After all: this is the real world, no free rides.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2011.06.15 21:41:00 -
[8]
Originally by: Valtis Thermalion enjoy the ****storm when the news spread about this big corporation suing fan sites over $100 dollars. This would make the rules fairly unenforceable.
Lucasarts are widely despised and loathed for doing exactly this.
By the way CCP, What SOE did to SWG: that's an example to be learned from not an example to be emulated.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2011.06.16 16:44:00 -
[9]
Originally by: CCP Zulu Hello all.
At the risk of sounding corporate-y, I have to say Iæm impressed and greatful for the amount of passion shown in this thread.
There are a lot of very valid points raised here. What's interesting is that most, if not all, of the issues that are being raised are because of confusing wording, terminology or misunderstandings in the draft document.
It is in no way the purpose of the program to deter or make money off 3rd party development. The core purpose is simply to have control our IP and brand and have a contract in place so we can have some form of regulation on apps and services that use the EVE name and EVE resources (API).
Itæs obvious we have to review and iterate on the contract and program as presented in the devblog since most of the points mentioned in the comments are not in line with its core purpose.
Unfortunately that will take some time and weære kind of swamped for the next couple of weeks.
So what weæll do is take a step back, harvest feedback from this thread, do an iteration pass on the contract and terms and give you an updated version before the end of summer. Until we have a license that meets our needs and your expectations we will not make any changes to our terms or enforcement thereof.
As always, your feedback is not only welcomed but in fact essential to us. Thank you.
Arnar Hrafn Gylfason Senior Producer of EVE Online
I hope you learned something from this.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
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