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Acac Sunflyier
Gallente
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Posted - 2011.06.17 04:06:00 -
[1]
I've seen a lot of discussion threads about how there aren't enough sinks and that the market is inflating.As a result of these lack of sinks every day commodities are going to get more and more expensive because there will be more and more isk until everything collapses. So I was thinking that what if the game charged docking fees. It isn't a full on solution granted but it's a very clever sink.
First off let me explain the origin of my solution. So today I was out and about when I came to a garage. I had a funny thought that it kinda must be what stations really look like. And then it hit me. Docking fees. You know how you have to pay for parking in these garages to use them? Same thing could very well be applied to stations. Frankly their just garages with very private parking lots and a few added features.
Here is how it would work. First off you don't want to have noobs really suffer. So if tota wallet value > 50m isk than docking is free. If greater than 50m isk value of the docking is 0.001% of the wallet value. So at 50m it would cost you 50k isk to dock. However things like the size of your ship and perhaps standings to the empire would modify that. So as they hate you more, the more it costs. As they like you more the less it costs. Security status could also play a factor. As the sec status gets higher the cost to keep your ship gets higher. And for areas like Jita Dodixie, Rens, and Amarr, the more popular the area is to dock the more it could cost as well. Keep in mind it would be modifications to the fourth decimal place and beyond so it would't be a huge difference.
There is also an application to null sec. Corporations with null stations could charge it and keep their war chest bigger. It'd be at their discretion of course.
So that is my idea.
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Ataru Vokan
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Posted - 2011.06.17 05:39:00 -
[2]
+1 Agree to more risks(costs) in the game.
They should have a maintenance cost all ships as well; keeping the ship clean, fueling it, *updating it*(think how the U.S. constantly updates the A-10 warthog), paying your crew, etc.
NOTE: Fix for super-cap overpopulation: Have huge maintenance costs. Something reasonable so Alliances cant just keep pooling them but save some iskies to pay for using the ones they already have. ~Supercap issue fixd~
Inb4 you can just pretend that by doing missions a small portion of your rewards goes to maintenance/fuel cost/crew wages; Not everyone does missions, and if you don't do missions you completely avoid the costs.
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Cindy Singularity
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Posted - 2011.06.17 07:54:00 -
[3]
Edited by: Cindy Singularity on 17/06/2011 07:54:42
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Syndic Thrass
Amok. Goonswarm Federation
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Posted - 2011.06.17 07:58:00 -
[4]
Then I just send all my liquid isk to my forum warrior alt and when I want to buy something I send money to my main and buy it. Think before you post.
Also, no I didn't read anywhere near all of the OP so I might have totally missed something. Regardless, it looks like a generally bad idea.
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Xythe Marstolt
Minmatar Stark Industries PtyLtd
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Posted - 2011.06.17 10:14:00 -
[5]
Originally by: Syndic Thrass Then I just send all my liquid isk to my forum warrior alt and when I want to buy something I send money to my main and buy it.
That's the main problem with this proposal. If you were going to introduce this, you'd have to base fees on ship size/class. Small ships like Frigates would be cheap, meaning new players aren't hit proportionally more than people in bigger boats. You'd probably have to introduce something to ensure people didn't end up locked out in space if they were flat broke. Maybe have the stations of your own factions navy be free or something along those lines.
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Arimius
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Posted - 2011.06.17 13:23:00 -
[6]
+1 excellent idea for a ISK-sink
Game mechanics should be set on ships-size and not wallet-size.
> What if someone can't affort to dock his or her ship? .. Actually, if a pilot can't affort the docking fee, then the pilot can't affort to replace his/her ship either, and then the pilot shouldn't be undocking the thing at all. --> This could give some dimension to station-life in the upcomming captains quarters as well. Provide pilots with tasks to do for ISK while being docked, so that they can pick up a little extra ISK to afford undock/dock cost. |
Mark Thane
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Posted - 2011.06.17 17:39:00 -
[7]
Originally by: Ataru Vokan +1 Agree to more risks(costs) in the game.
They should have a maintenance cost all ships as well; keeping the ship clean, fueling it, *updating it*(think how the U.S. constantly updates the A-10 warthog), paying your crew, etc.
NOTE: Fix for super-cap overpopulation: Have huge maintenance costs. Something reasonable so Alliances cant just keep pooling them but save some iskies to pay for using the ones they already have. ~Supercap issue fixd~
Now the idea for the super-cap issue I like, too bad this suggestion is off topic but somebody should make it a topic on its own.
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Acac Sunflyier
Gallente
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Posted - 2011.06.17 22:35:00 -
[8]
Originally by: Syndic Thrass Then I just send all my liquid isk to my forum warrior alt and when I want to buy something I send money to my main and buy it. Think before you post.
Also, no I didn't read anywhere near all of the OP so I might have totally missed something. Regardless, it looks like a generally bad idea.
Okay fine it'll be a flat fee but use some undisclosed amount as a threshold to make sure that the docking isn't more than what you have in your wallet
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Corina's Bodyguard
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Posted - 2011.06.17 23:44:00 -
[9]
The problem I have with this is it hits people who dock a lot really hard.
Like for example, small time miners who are on their own and don't jetcan mine. Or couriers who are just starting off and don't have enough money for large amounts of runs at once (because collateral is ridiculously high).
Yet, those that bring the most isk into the game would be effected the least (lvl 4 mission runners only need to dock once per mission, perhaps less if they have 2 lvl 4 agents in the same station; null ratters never need to dock).
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Danika Princip
Minmatar Tactical Narcotics Team
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Posted - 2011.06.17 23:54:00 -
[10]
Originally by: Acac Sunflyier
Originally by: Syndic Thrass Then I just send all my liquid isk to my forum warrior alt and when I want to buy something I send money to my main and buy it. Think before you post.
Also, no I didn't read anywhere near all of the OP so I might have totally missed something. Regardless, it looks like a generally bad idea.
Okay fine it'll be a flat fee but use some undisclosed amount as a threshold to make sure that the docking isn't more than what you have in your wallet
And what about when I try to dock with 0 isk in my wallet? I, like everyone else, would just keep my isk on an alt who never undocks.
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Alaekessa
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Posted - 2011.06.18 00:19:00 -
[11]
+1
I would be for this idea if it were based on the size of the ship as modified by the Sec status of the system as well as the Standing of the character in question with the Station owner and the popularity of the station. I also feel that it would make sense to waive the fee for stations where your corporation has an Office.
For Example, BTT in Rens would have a fairly hefty modifier to the docking fee as would Jita 4-4 and BC in Hek. Conversely, less popular systems (such as Arlulf or Sasta) would have less of a docking fee.
This could even serve to spread the population around some rather than having some systems where you can barely go anywhere without seeing another PC and others where you are alone for hours at a time.
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Aston Martin DB5
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Posted - 2011.06.18 00:32:00 -
[12]
If anything... it should be based on standings. Higher ones' standing is with a corp the lower the cost.
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