
OlRotGut
Caldari Trojan Trolls Controlled Chaos
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Posted - 2011.07.20 05:14:00 -
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Originally by: CCP Sputnik Edited by: CCP Sputnik on 29/06/2011 11:23:50 Just wanted to let everybody know that we are looking into this (thank your for your patience) and highlight Galenros Post who has worked out a workaround which fixes the issue for some players.
Originally by: Galenros Hi all Intel video driver users.
I had the same problem as all of you: Edited by: Diablo Ex on 17/06/2011 19:21:18 Ever since the recent update and subsequent patches I have had issues with the client and my graphics drivers. I have attempted to find solutions, and all indications are that it is something in the game code that my system doesn't like. When I jump a gate, or undock, and the session changes, I am greeted with this message...
I got my game up and running without problems when changed video card settings on Win7: start -> write: video -> start: view the name of video card -> Advanced settings -> Intel(R)... tab -> Graphic settings -> 3D -> Custom settings -> Texture quality: Performance, Anisotropic filtering: 16x, Vertex Processing: Enable software prosessing, Vertical Sync: On.
Affter that I did not get any error messages on game. Game wont look so cool now but at least it is playable. I am sure someone know easyer way to change those settings and find out with what settings game works best. I will do some more testing as well later on.
With best regards: Galenros the noob but learning ;)
Edit: Just caught our CTO between meetings and got an official response from him.
Players having issues with Intel Graphics Chip Sets can try to work around it by activating Vertical Sync in the Graphic Chip settings, which reduces the workload of the GPU. Additionally you are advised to turn off GPU intensive tasks like Cloth Simulation ("Display & Graphics"->"Character Creation Settings"->turn off "Physically Simulated Cloth and Hair").
I don't understand this issue at all. How does something like this, among other issues like (GPU Heat issues, GPU FPS drops/spikes, Anti-Aliasing issues) happen just by introducing CQ? Did you guys tweak some of the core graphics rendering code? and if so, why?
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