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Thread Statistics | Show CCP posts - 2 post(s) |

Surfin's PlunderBunny
Sebiestor Tribe Minmatar Republic
2198
|
Posted - 2012.09.15 03:11:00 -
[31] - Quote
SmilingVagrant wrote:I don't think this game has ever had me actually ducking and weaving in my chair the way the old space sims used to.
X-Wing vs Tie Fighter!  "A genius throws a Molotov cocktail and soon realizes that he's going to die choking in a maze of smoke and flame. A hero drinks a Molotov cocktail and soon realizes that if he does a split in midair, he can hit twice as many zombies per kick. Drunk hero wins again, wusses." ~Cracked.com |

Paul Oliver
Federal Navy Academy Gallente Federation
2396
|
Posted - 2012.09.15 03:11:00 -
[32] - Quote
SmilingVagrant wrote:I don't think this game has ever had me actually ducking and weaving in my chair the way the old space sims used to. Yeah Freespace 2 was great at making me do that, I'm guessing it has to do with how we control our ships (no first person cockpit perspective). "Those who expect to reap the blessings of freedom must undergo the fatigues of supporting it." - Thomas Paine |

non judgement
Without Fear Flying Burning Ships Alliance
832
|
Posted - 2012.09.15 03:21:00 -
[33] - Quote
Better not watch any movies or TV shows. You might start believing everything that happens in them.
If the game/song/movie/book doesn't tug at our senses and make us feel, it wont be good at keeping people enjoying it. |

Kult Altol
Republican Industries Epsilon Fleet
78
|
Posted - 2012.09.15 15:02:00 -
[34] - Quote
Thomas Horan wrote:Wow why are there so many pricks on these forums? This guy took the time to write something interesting, something that you might actually have to think about to understand, something on a level above most of the normal forum-garbage and trolling, and 80% of people that respond say "Get back on your meds" or "TL;DR".
Seriously guys? I suppose many of the people who responded in this way aren't capable of comprehending anything that isn't black-and-white - it seems abstract concepts and language just goes right over your head. Maybe people are just ******* around, I sure hope so. The last thing the internet needs is another mean-hearted cesspool of a forum.
I personally think it's an interesting topic. Gaming to me is all about immersion - or to put it another way, escape. Of course, you can't lose perspective that you are still just playing a game, but the more the game sucks you into its world, the more you can connect to your avatar and relate to other characters in the game, the better. They offer a temporary refuge from the dull cubnicle-based existence many of use are confined to from 9 to 5.
MMO's are definitely unique in several ways - as you mentioned, the dialogue of the game, its politics and the big events - are not programmed or scripted in, per se. It all comes down to the interaction between players and between groups of players. For someone like me, who makes the majority of their in-game income trading, it becomes clear that you cannot easily predict what's going to happen, or how the markets are going to change, for example. There are so many human players that there are an infinite number of variables all interacting with each other at any given time.
Sometimes I do wish there was a bit more of a solid cannon of lore. For example, the Mass Effect series does an excellent job pulling you into the game-world. The locations are all unique, the different races are all interesting, and there is a backstory which influences in every way what is going to happen in the game. Since EVE relies almost completely on human players to create the story, sometimes I feel like it would be cooler if there were more developer-seeded events that would affect vast amounts of people. Incursions are an example of this. Maybe we could see more of the Jove, or political events within the different factions would have more bearing on players. Obviously this is easier said than done, but it's interesting to think about.
Excellent post.
I think you should check this out.
http://tinyurl.com/8psmyra
A narrow mind is a focused mind. |

Vera Algaert
Republic University Minmatar Republic
349
|
Posted - 2012.09.15 15:26:00 -
[35] - Quote
Shizuken wrote:OP gets a D+. There are some good ideas in there but they lack proper fnord organization fnord and proper foundation fnord. The dude is either fnord high, or he never grajiated skool fnord... just look what you did there  I'm a NPC corp alt, any argument I make is invalid. |

Praxis Astra
Smiling Friends Social Club Stealth Syndicate
134
|
Posted - 2012.09.19 02:44:00 -
[36] - Quote
Assembly of Conscious Thought
A Breakaway faction of the Society of Conscious Thought. The issue that caused the schism was over the importance of players. The Assembly accepts only applicants who are players. No NPCs.
Members of the Assembly of Conscious Thought pledge themselves to the following principals:
We like to be aware that we can do more with an MMO than just entertain ourselves. In addition to having fun playing the game for the sake of the game we enjoy being alert to opportunities to learn. These opportunities to learn are inherent in how the central nervous systems of we gamers interact with the virtual worlds we inhabit. Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Space Therapist
Better Days Ahead
20
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Posted - 2012.09.19 02:57:00 -
[37] - Quote
Is effecting your ability to fly spaceships in eve online? See my bio for rates and services. |

Praxis Astra
Smiling Friends Social Club Stealth Syndicate
149
|
Posted - 2012.09.20 23:39:00 -
[38] - Quote
EMOTIONAL INNOCULATION #1: Any time anybody says (or does) anything that causes you to be angry--stop. Assume it is a trap. Breathe deeply. Consider the options. (This is especially fitting in instances where someone in your group tells you something that causes you to be angry at anyone other than them.)
 Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Stealth Syndicate
153
|
Posted - 2012.09.22 19:42:00 -
[39] - Quote
ELEVENTH METAGAMING EXERCISE: Separation of the map from the territory. The thing is not the words that describe the thing. The menu is not the meal. What you believe about the world is not the same thing as the world. Every single time you are confronted with someone who disagrees with you, with information that is in contravention with your current information, especially beloved cherished longheld beliefs, monitor how upset the particular incident makes you and exactly what it was. This includes personal insults and accusations. These are particularly instructive because as we all know, you don't get upset at anything anyone says unless they have touched a nerve. A good agent can tell far more about someone than that person knows about themselves in a relatively short conversation just by tracking these reactions. Bonus Insight: It is awesome, really truly awesome, how much information you suddenly get access to once you can see past your own reflexive reactions. Second Free Bonus Insight: This is really just an elaboration of the Golden Rule exercise. Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Tarn Kugisa
Infinite Covenant Tribal Band
145
|
Posted - 2012.09.22 21:12:00 -
[40] - Quote
I always get an Adrenalin Rush when my Hauler gets pointed, knowing that if they exceed my fitted WCS' capacity then I loose the hauler and it's precious cargo
then I laugh as I warp away 
Bustard don't care, Bustard don't give a **** I Endorse this Product and/or Service Source Recorder-esque tool for EVE |

Praxis Astra
Smiling Friends Social Club Stealth Syndicate
157
|
Posted - 2012.09.23 14:12:00 -
[41] - Quote
SEVENTH METAGAMING EXERCISE: Concentration. Effective spies operate in states of intellectual and emotional uncertainty that would normally be crippling. One of the only actual defenses against this is concentrating on what you are doing at the moment. Concentration, as opposed to say, bitching and whining, is in itself an adaptive habit and it serves as an excellent distraction. You can get into the habit of encouraging a heightened state of concentration as soon as you log on, for example. Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Stealth Syndicate
157
|
Posted - 2012.09.27 21:34:00 -
[42] - Quote
Only one lasting, immortal and eternal truth stands above us and the welter of our philosophies like the Colossus of Rhodes over the white waves: God is irrelevant. My task is identical if there be a God or not. I must live as a moral human being. Only a child would believe that killing the creator of the universe would free them from that responsibility. If the world is indeed merely a random fleeting flaw in the Nothing. If everything we are and everyone we love will slip into death's dateless night beyond the bleeding hands of love or memory or myth. If above the ecstatic lights and agonies within me there is only nothing. Nothing nothing nothing nothing at all. It is all the more essential to remain myself. And what I am is a human being. And if I let go of that I lose the only thing I have in the face of the nothing and I become part of the nothing myself. Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Pipa Porto
1066
|
Posted - 2012.09.27 22:27:00 -
[43] - Quote
Are you the TimeCube guy? EvE: Everyone vs Everyone
-RubyPorto |

Thor Kerrigan
Guardians of Asceticism
220
|
Posted - 2012.09.28 01:01:00 -
[44] - Quote
When I am killing your Tengu, it's just a game.
When I read local, that s**t is for real. |

Olleybear
I R' Carebear
112
|
Posted - 2012.09.28 07:29:00 -
[45] - Quote
Just posting a thanks to the OP.
I've enjoyed reading your links and learned a bit today that I hadn't considered before. When it comes to PvP, I am like a chiwawa hanging from a grizzley bears pair of wrinklies for dear life. |

Praxis Astra
Smiling Friends Social Club Stealth Syndicate
159
|
Posted - 2012.09.29 16:46:00 -
[46] - Quote
Uh oh. Rant coming on. OK. I'm going to say this once and only once and then get back to being "reasonable."
I don't want to hear it because this is EVE. I know you've played other MMOs. I've played those too. And they were great. But they were made for kids. EVE is made for grownups. You play it the way a grown up plays. With patience. For the long term. And you have the option to play EVE almost entirely for the metagame, and that puts it in a class by itself. It takes a lot of real life skills to play EVE well. Kids don't have a lot of real life skills so they don't like EVE. They need ingame skills. They need to be a 500 Level cybermage and they need it in 3 weeks. They can tell you a lot about how their Sword of the Biggest Male Member works but they haven't got a plan further away than the next 2 hour adventure because in their MMO they don't need one and that's great.
 Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

ctx2007
Wychwood and Wells Beer needs you
149
|
Posted - 2012.09.29 16:58:00 -
[47] - Quote
Time to get a big screen and build into a replica pod to play the game properly  |
|

ISD Praetoxx
ISD Community Communications Liaisons
298

|
Posted - 2012.09.29 16:58:00 -
[48] - Quote
Paul Oliver wrote:OP does have a point... how many of you have become so engrossed in a video game or a book or anything else that when you finally stopped you felt like you just unplugged from the matrix, then realized that it's now dark outside and five hours (or more) had passed?
It's kind of scary how easily the mind can become absorbed with these fantasy worlds.
I am ... THE ONE 
ISD Praetoxx Ensign Community Communication Liasons (CCLs) Interstellar Service Department |
|

Paul Oliver
Federal Navy Academy Gallente Federation
4410
|
Posted - 2012.09.29 17:01:00 -
[49] - Quote
ISD Praetoxx wrote:I am ... THE ONE  He is the Kwisatz Haderach! 
Its good to be Gallente. |

Praxis Astra
Smiling Friends Social Club Stealth Syndicate
174
|
Posted - 2012.10.01 11:45:00 -
[50] - Quote
Most of the people who never make it past their trial accounts are people who don't want to play EVE. What I am concerned with is that smaller but critical group of people who just need to hear a friendly voice to explain to them, "There's not much you can do right now in the game." This how a trainer in the first corp I was a member of with my first character in my first month put it to me when I asked him why I kept getting killed whenever I tried anything but mission running. Suddenly the light bulb lit. It was my expectations, my timeline that was off. Not my playing ability. So I asked if I could do any volunteer work to help run the corp. I was told that there was nothing someone with my skill points could do to help run the corp. Now, as someone who had spent much of his adult life running volunteer organizations in the real world, I immediately understood that this was just not true. Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Tres Farmer
Gallente Federation Intelligence Service
88
|
Posted - 2012.10.01 13:59:00 -
[51] - Quote
Don't drink and .. post? |

Praxis Astra
Smiling Friends Social Club Stealth Syndicate
175
|
Posted - 2012.10.03 11:57:00 -
[52] - Quote
All Players
You will be part of a team where everyone is respected for the game they play. Lack of alliance infrastructure means we all keep our ISK to buy our own ships and play the game of our choice. We will have to respect you. If we are not running things to your satisfaction and you can't make the Alliance change however it is it would have to change in order to accommodate you, your corp can just leave. You are still in NPC nullsec or hi sec or wherever and you have as good a claim to the place as we, your former alliance. Nobody has to take bad treatment from some feckless geek at his computer keyboard with delusions of adequacy because he can kick their entire corp out of "his" alliance and strand all their stuff in now hostile space. Gentlemen, I say to you with all due lack of decorum: screw that. There is absolutely no reason you have to put up with that sort of thing in your computer game and we won't ever again if we can make this work. And we'll have made something that will demand better EVE play from all of us, right through to the top. Now that's saying something. Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Stealth Syndicate
187
|
Posted - 2012.10.04 18:38:00 -
[53] - Quote
Gorn Arming wrote:If you don't get new players into PvP quickly, they're going to leave. PvE in EVE just plain sucks.
Well I've not been a fan of PvP since early in the game but I know people who thrive on it. And I know people who think the indy side is too boring for words--they'd be bored just saying how bored they are by it. And then there are the people who find neither of these quite right. They are looking for the metagame.
 Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Stealth Syndicate
188
|
Posted - 2012.10.07 20:02:00 -
[54] - Quote
Step 2: Recruiters and recruits.
Get your recruiters into the newbie systems. You can do this with alts quite effectively. You drop and drag links to your corp into local chat and start bantering. Invite everyone in local to your public channel. for an example of a public channel see our Vomitorium Emporium. Your public channel should be stocked with all your members possible and make it mandatory for recruiters and officers. Do yourself the favor of having only one public channel. You public channel should have all the necessary links, Skillpoint and other requirements, names of recruiters, voice comm info, etc.
By inviting people into your public channel you are pre selecting for an audience receptive to meeting new people. This is so important its easy to overlook. The people who do not want to chat with new people who are not interested either do not accept the invite or they leave. The people are left are a "captive audience" who have given you the first go ahead to interact without which any efforts are almost certainly waste. Let your members know before you are inviting new people for them to have fun bantering with and they will help you just by being their usual wiseass selves.
You job is to move them from local to the public channel, to your corp, to voice comms, and finally to your roster of people who have assignments or at least are showing up on a semi regular basis to stuff. Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Josef Djugashvilis
648
|
Posted - 2012.10.07 20:05:00 -
[55] - Quote
Paul Oliver wrote:OP does have a point... how many of you have become so engrossed in a video game or a book or anything else that when you finally stopped you felt like you just unplugged from the matrix, then realized that it's now dark outside and five hours (or more) had passed?
It's kind of scary how easily the mind can become absorbed with these fantasy worlds.
Book, yes.
PC game, no.
Too old, tired and ugly to care. |

Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
56
|
Posted - 2012.10.07 22:31:00 -
[56] - Quote
War Kitten wrote:Paul Oliver wrote:OP does have a point... He does? It sounded more like a long-winded, perhaps chemically enhanced, observation to me.
but they are best observations .....
and usually lost on everyone else. |

Praxis Astra
Smiling Friends Social Club Stealth Syndicate
206
|
Posted - 2012.10.10 12:58:00 -
[57] - Quote
More About The Meta Game
1. We are using dramaturgy to build our selves as individuals. The idea here is to use your character as a tool with which to force yourself to grow.
2. The Neurotechnicon is meant to serve the interests of everyone who reads it.
3. I am remaining true to my calling which is tricking people into learning things about themselves.
Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Stealth Syndicate
208
|
Posted - 2012.10.13 16:18:00 -
[58] - Quote
SECOND METAGAMING EXERCISE: As you log on, remind yourself that you are playing an agent. Which exercise will you be working on today while playing EVE? Can you get yourself into the habit of working on one or more exercises the whole time you are logged on? Maybe to start only when your infiltrator character is logged on.... Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Stealth Syndicate
210
|
Posted - 2012.10.17 22:15:00 -
[59] - Quote
As an industrial player in nullsec you are going to have to be thick skinned. And have your escape route, one that does NOT depend on any alliance based jump bridges well planned. Make safe spots all along the way. Keep them private. Make them corp safe spots only at the very last minute.
To any alliance executor reading this if you think allowing this kind of thing to go on makes you look like a leader or is helping you build a better alliance all I can say is you obviously know your members better than I do so keep up the good work. Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Stealth Syndicate
219
|
Posted - 2012.10.21 11:04:00 -
[60] - Quote
Another bright sunny day in New Eden! I hope you are all enjoying your virtual lives today.
with a wink
 Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |
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