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Thread Statistics | Show CCP posts - 1 post(s) |
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CCP Greyscale
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Posted - 2011.06.18 20:00:00 -
[1]
I have :manywords: on the internal wiki that'll be turned into devblogs in the nearish future. Live TV is great for dropping bombshells, not so much for the interesting details. There's plenty of time for feedback and stuff before we get into the meat of things.
CARRY ON!
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Zeerover
Wolfsbrigade
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Posted - 2011.06.18 21:01:00 -
[2]
So we shouldn't buy up all the ice in fear of this "move all ice-mining to null-sec" you talked about?:)
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Chiellon
Firebird Squadron Terra-Incognita
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Posted - 2011.06.18 21:04:00 -
[3]
OH GOD, THE ICE! GET THE ICE ALFRED!
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Hirana Yoshida
Behavioral Affront
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Posted - 2011.06.18 21:06:00 -
[4]
What are you doing to bounties? They actually going to be worth a damn SoonÖ?
Hope that is included in whatever 'blog' you have the janitor type up.
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thoth rothschild
Method of Destruction Snatch Victory
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Posted - 2011.06.18 21:07:00 -
[5]
stagnation is bad. make holding space harder, much harder :D i like changes. rome died due to stagnation!
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Zastrow
GoonWaffe Goonswarm Federation
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Posted - 2011.06.18 21:13:00 -
[6]
holding space isn't worth it now, why would you want to make it harder?
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Zeerover
Wolfsbrigade
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Posted - 2011.06.18 21:17:00 -
[7]
I don't care much for high-sec, but buffing null-sec and not buffing low-sec at the same time is a mistake IMO.
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Don Pellegrino
Pod Liberation Authority HYDRA RELOADED
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Posted - 2011.06.18 21:19:00 -
[8]
You're on the right way there, Greyscale, keep at it!
I understand that sov needs benefits, but don't forget how HUGE of an advantage it is not to have to share your station with other alliances like it is in NPC 0.0. Sov holders tend to forget that. Having to play station games whenever you want to get your JF in and out of the station or when you just want to go roam really gets tedious.
I'm not saying there should be no other advantage than stations and JB's, I'm just remembering the bears how easy they have it! ____________________________________________
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thoth rothschild
Method of Destruction Snatch Victory
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Posted - 2011.06.18 21:19:00 -
[9]
Edited by: thoth rothschild on 18/06/2011 21:27:20 @zastrow .... to reduce the amount of influence space holding has on rmt and to bring more dynamic to eve.
like - limit moon income (the cash needs to be spent on ships not $) - make botting more difficult
my vision on 0.0 is more a hughe steady changing fighting arena rather than a big stock market or grinding place for $$$
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Hirana Yoshida
Behavioral Affront
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Posted - 2011.06.18 21:21:00 -
[10]
Originally by: Zeerover I don't care much for high-sec, but buffing null-sec and not buffing low-sec at the same time is a mistake IMO.
High-/Lowsec players come and go whereas null keeps adding alts + bots (thus +$$$) as characters get into supers.
Sad state of affairs, but c'est la vie.
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Shepard Book
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Posted - 2011.06.18 21:27:00 -
[11]
Looking forward to those devblogs
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Saint Lazarus
Pwn 'N Play Chaos Theory Alliance
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Posted - 2011.06.18 21:42:00 -
[12]
0.0 is where the cool people make spaceship love,
my advice is to increase "docking range" and "rate of fire" wink wink nudge nudge -----------------
My EvE Comic
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Spartan dax
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Posted - 2011.06.18 21:54:00 -
[13]
Just get rid of the "Hitpoints for sov" mechanics that we have atm. It was bad with poses and it's even worse with Dominion.
Player activities; Mining, ratting, industry (and more stuff) is what should detemine sovereignty and the strength of that sovereignty.
No AFK empires. No sov in systems without people in them.
Just let me file a small petition to concord saying that I claim sov in system xxx, have them compare my activity to other sov claiming entities and go from there. Basically I want my FC to say "We've pacified the defenders; BRING OUT THE MINING BARGES, LET'S TEAR THIS SOV DOWN!"
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Courthouse
GoonWaffe Goonswarm Federation
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Posted - 2011.06.18 22:02:00 -
[14]
Those segments between matches were only captivating in that the fear of how bad CCP adn Zastrow are theorycrafting EVE to be actually reveals that there is something worse than Dominion out there.
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Jaigar
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Posted - 2011.06.18 23:26:00 -
[15]
Edited by: Jaigar on 18/06/2011 23:28:03
Holding sovereignty needs to be beneficial, expanding needs to be beneficial, BUT expanding needs to require effort to maintain.
Its extremely difficult however to devise a system where bots can't adapt. Regardless, ISK farmers will just lease space from some alliance, and the problem isnt solved.
Also, making SCs harder to build so their numbers decrease severely disavantages newer alliances who are attempting to build them.
There are also alot of POSs in high sec for research, and these all need ice. But if the only source of fuel is from null sec, what keeps the market from being extremely manipulated? With all the ores, theres multiple sources and sellers, but with the ice materials, how many people are actually going to be transporting mats back to high sec? Will this supply meet the demand of all wormhole and high sec POSs? If all miners in null sec mine ice because its so profitable, are there going to be people who are mining noxcium or any other abundant null-sec mineral??
I understand the intent, but its a drastic market change. Perhaps you could do an in-between and keep low sec ice belts (not sure how many of these there are) and add some sort of rare grav-ice site in wormholes. For those of you who don't know, gravimetric sites in wormholes normally last 2-3 days and have a decent ammount ores (including the ABCs). If prices get too high, some wormhole dwellers who aren't the most efficent might be forced to leave from fuel costs.
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Marlona Sky
D00M. Northern Coalition.
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Posted - 2011.06.19 00:00:00 -
[16]
Edited by: Marlona Sky on 19/06/2011 00:08:27 If you do move all ice out of high sec, then you better give those mining barges a ton more shields so they have some staying power if attacked.
Also having a blue neighbor has no disadvantages to it, sovereignty wise. Time to introduce that. If you have a system with sovereignty and 100% the surrounding systems are also under your alliance sovereignty, then you can get level 5 on all the upgrades and stuff. If there is one neighboring system not under your alliance sovereignty, be it npc, unclaimed or any other alliance not yours, blue or not, then the cap is level 4. Two connecting systems? Then level 3 is the cap.
Also unless I'm mistaken, only one system upgrade is allowed? That is horrible. Another thing that is completely unbalanced is how they work. Go look at the numbers you tell us what percentage is for that one upgrade that allows sanctums. No one picks anything else unless. Time for a balance? Introduce some new ones? Seriously, tell us what the percentage is.
Bah, there is so many things you can do to sovereignty that has been talked to death in hundreds of other threads. Just whatever you do, please for the love of all that is holy, check with us, the players early on. I would say the CSM but they have not exactly been communicating with us at all since they were elected. So don't hesitate to skip over them and post directly on the forums to talk to us about ideas and such, we just might surprise you.
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