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Paul Oliver
Federal Navy Academy Gallente Federation
1974
|
Posted - 2012.09.12 19:02:00 -
[1] - Quote
So after reading multiple articles about weapon balancing it seems like the only primary weapon that hasn't really had any work done on them in ages are drones. I've watched people talk about how apparently only Gallente drones are viable for PVE and Minmatar for PVP, I've seen videos that seem to show that the mining drones never had their lasers updated after the color and sounds of regular mining lasers were changed, and I've read threads where people complained about the drone interface itself.
So with all that in mind, and the fact I really like drones, what should CCP be doing to make drones better? "Those who expect to reap the blessings of freedom must undergo the fatigues of supporting it." - Thomas Paine |

stoicfaux
1572
|
Posted - 2012.09.12 19:13:00 -
[2] - Quote
I should be able to AFK Post with Drones.
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
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Ensign X
194
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Posted - 2012.09.12 19:14:00 -
[3] - Quote
Paul Oliver wrote:So after reading multiple articles about weapon balancing it seems like the only primary weapon that hasn't really had any work done on them in ages are drones.
As a minor addendum to this, CCP did recently add the Drone Damage Amplifier module to the game which was a huge buff for Drones and Drone users.
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Shizuken
Venerated Stars
91
|
Posted - 2012.09.12 19:17:00 -
[4] - Quote
For starters they need to make them do more damage and be more durable.
Then they need to toss the current control system. In a PvP fight it boils down to who can click and recall and then spit them back out again. It takes too much attention and would benefit from more autonomy or faster response times.
Some kind of interface that allowed for more control options would be nice, like being able to tell them to go to a certain spot and stay there, or fly some sort of pattern... |

Paul Oliver
Federal Navy Academy Gallente Federation
1987
|
Posted - 2012.09.12 19:17:00 -
[5] - Quote
I just realized drones haven't been "V3'd" yet, are their any plans to give them shiny make overs too? "Those who expect to reap the blessings of freedom must undergo the fatigues of supporting it." - Thomas Paine |

classified data
Dominion Enterprise Soldiers Of New Eve
35
|
Posted - 2012.09.12 19:21:00 -
[6] - Quote
erm, V3? errr.....
drones are fine. the ships that support drones are getting a nice buff (i.e. T1 frig dedicated drone boat). we have also had new drone modules so... |

C DeLeon
Pangalactic Punks n' Playboys HUN Reloaded
48
|
Posted - 2012.09.12 19:21:00 -
[7] - Quote
Somewhere (I don't know where) CCP talked about improving the UI related to drones by giving them a slot on the action bar or something where we can manage the drones more easily. Of course it's not balance but at least it's something. I'm sure when they will finish the ship rebalance, drones and moduls will be the next on the list. |

War Kitten
Panda McLegion
1154
|
Posted - 2012.09.12 19:21:00 -
[8] - Quote
Ensign X wrote:Paul Oliver wrote:So after reading multiple articles about weapon balancing it seems like the only primary weapon that hasn't really had any work done on them in ages are drones. As a minor addendum to this, CCP did recently add the Drone Damage Amplifier module to the game which was a huge buff for Drones and Drone users.
This.
And they added T2 versions of the other drone upgrades.
And they added CPU enhancing rigs. (Because drone modules are CPU hogs, it counts as a buff)
And if I recall correctly, there is work in progress on a new UI for controlling drones.
I find that without a good mob to provide one for them, most people would have no mentality at all. |

Luc Chastot
Moira. Villore Accords
1
|
Posted - 2012.09.12 19:25:00 -
[9] - Quote
More than work on the drones themselves, what I think CCP should iterate on (oh noes, such an ugly word!) with most urgency is the drone mechanics and UI.
I'd love to see the day when I can create a drone squad and assign it to any of the F keys, so pressing it once will launch those specific drones and then send them to attack your target automatically, or attack a new target if you press it when they are already in space.
A UI that doesn't require so much right clicking would be very welcomed indeed. |

stoicfaux
1573
|
Posted - 2012.09.12 19:28:00 -
[10] - Quote
The drone interface issues are somewhat mitigated via the keyboard shortcuts.
If all you're looking for is a graphics overhaul, then meh, it's not like people zoom in on drones much anyway. If you're looking to buff or increase the roles and abilities of drones, then this could be interesting.
How about an anti-drone setting? This setting would either attack any drones attacking you, or would attack the nearest enemy drones.
Letting your logi drones work on your own ship would be nice. (And probably imbalanced.)
Drones with payloads could be interesting. Drones would have a harder hitting weapon, but that weapon would use ammo that would need to be replenished while on-board. Basically, higher burst damage at the cost of endurance.
Spoof Drones. Defensive drones that draw enemy fire. Incoming attacks have a chance of hitting a drone instead.
Kamikazi drones. One shot ECM drones with a high jamming strength, but burn out after one use. Basically a chancy lock breaker.
Ship Bumping Drones. Because 
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
|

Robert De'Arneth
16
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Posted - 2012.09.12 19:28:00 -
[11] - Quote
Luc Chastot wrote:More than work on the drones themselves, what I think CCP should iterate on (oh noes, such an ugly word!) with most urgency is the drone mechanics and UI.
I'd love to see the day when I can create a drone squad and assign it to any of the F keys, so pressing it once will launch those specific drones and then send them to attack your target automatically, or attack a new target if you press it when they are already in space.
A UI that doesn't require so much right clicking would be very welcomed indeed.
Agreed!! I am fine with how my drones perform, they do their job for me which ever ones I use. |

Luc Chastot
Moira. Villore Accords
1
|
Posted - 2012.09.12 19:35:00 -
[12] - Quote
stoicfaux wrote:The drone interface issues are somewhat mitigated via the keyboard shortcuts.
This is true, but you still need to right click > launch drones, which can cost you a few precious seconds in pvp; seconds that can make the difference between a fiery victory and dying in a fire when we talking frigates (Ishkur?). |

Jim Era
2870
|
Posted - 2012.09.12 19:58:00 -
[13] - Quote
C DeLeon wrote:Somewhere (I don't know where) CCP talked about improving the UI related to drones by giving them a slot on the action bar or something where we can manage the drones more easily. Of course it's not balance but at least it's something. I'm sure when they will finish the ship rebalance, drones and moduls will be the next on the list.
We have action bars in EVE? |

DJ Synthia
NECESSARY RESPONSE
0
|
Posted - 2012.09.12 22:47:00 -
[14] - Quote
Luc Chastot wrote:More than work on the drones themselves, what I think CCP should iterate on (oh noes, such an ugly word!) with most urgency is the drone mechanics and UI.
I'd love to see the day when I can create a drone squad and assign it to any of the F keys, so pressing it once will launch those specific drones and then send them to attack your target automatically, or attack a new target if you press it when they are already in space.
A UI that doesn't require so much right clicking would be very welcomed indeed.
This!
|

Saede Riordan
Alexylva Paradox
113
|
Posted - 2012.09.12 22:56:00 -
[15] - Quote
from fanfest 2012: http://cdnmo.coveritlive.com/media/image/201203/phpWMGHCC60.JPG
blurry, but hopefully a picture of the near future. |

Surfin's PlunderBunny
Sebiestor Tribe Minmatar Republic
2160
|
Posted - 2012.09.12 23:07:00 -
[16] - Quote
My drones aren't quite as stupid as they used to be, I'd say that's an improvement. One time I gave them an order to attack and they all took off and left me there   "A genius throws a Molotov cocktail and soon realizes that he's going to die choking in a maze of smoke and flame. A hero drinks a Molotov cocktail and soon realizes that if he does a split in midair, he can hit twice as many zombies per kick. Drunk hero wins again, wusses." ~Cracked.com |

Paul Oliver
Federal Navy Academy Gallente Federation
2033
|
Posted - 2012.09.12 23:08:00 -
[17] - Quote
That looks kinda interesting, so basicly drones would be treated as any other weapon and operated from the same panel. I wonder if that will make it into winter expansion? "Those who expect to reap the blessings of freedom must undergo the fatigues of supporting it." - Thomas Paine |

Voi Lutois
Valkyr Industries
11
|
Posted - 2012.09.12 23:10:00 -
[18] - Quote
UI really isn't that tough. Right Click -> Launch. Takes what, a second? Shift+E -> drones charge and shoot enemy in the face, enemy dies, Shift+R -> Drones come back to my drone bay. Assign shortcuts instead of clicking everything maybe? 
The new drone damage mod was a nice add though for sure. I think ships that rely on drones for most of their dps need more bonus to drone hp than they have now. Most have a 10% bonus per level to drone hp and damage but atm it doesn't take very much to completely remove their damage from the field.
Also nerf ecm drones plaz. |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
1076
|
Posted - 2012.09.12 23:13:00 -
[19] - Quote
Paul Oliver wrote:I just realized drones haven't been "V3'd" yet, are their any plans to give them shiny make overs too? ...and will I be able to get some Hobgoblin II's w/ flames painted on the front?
Inquiring minds want to know...
edit: flames make drones fly faster, fyi
|

Paul Oliver
Federal Navy Academy Gallente Federation
2033
|
Posted - 2012.09.12 23:15:00 -
[20] - Quote
Gogela wrote:Paul Oliver wrote:I just realized drones haven't been "V3'd" yet, are their any plans to give them shiny make overs too? ...and will I be able to get some Hobgoblin II's w/ flames painted on the front? Inquiring minds want to know... edit: flames make drones fly faster, fyi Maybe some Ogre IIs with Shrek faces on them?  "Those who expect to reap the blessings of freedom must undergo the fatigues of supporting it." - Thomas Paine |

Jonah Gravenstein
1211
|
Posted - 2012.09.12 23:16:00 -
[21] - Quote
Gogela wrote:Paul Oliver wrote:I just realized drones haven't been "V3'd" yet, are their any plans to give them shiny make overs too? ...and will I be able to get some Hobgoblin II's w/ flames painted on the front? Inquiring minds want to know... edit: red paint & flames make drones fly faster, fyi
FTFY
CCP can't patch stupid. |

III ZiggyBang
One Point 0
0
|
Posted - 2012.09.13 00:13:00 -
[22] - Quote
classified data wrote:erm, V3? errr.....
drones are fine. the ships that support drones are getting a nice buff (i.e. T1 frig dedicated drone boat). we have also had new drone modules so... drones are not fine, buff now ccp. |

Lili Lu
422
|
Posted - 2012.09.13 00:47:00 -
[23] - Quote
As an old alliance mate of mine said,
Dones are piloted by cats.
That is the source of the problem.
edit - But really it's the interface that needs work. Most of the time they follow the aggressive or passive and attack as a group commands, however you have your settings configured. Most of the time. |

Belshazzar Babylon
Republic Military School Minmatar Republic
78
|
Posted - 2012.09.13 01:28:00 -
[24] - Quote
Focus Fire working would be great. I would also love a button that would allow me to limit the size vessel I want them to attack. Having 2 light drones fly out to a BS while the other 3 keep with the Frigs is just annoying. |

Paul Oliver
Federal Navy Academy Gallente Federation
2042
|
Posted - 2012.09.13 02:18:00 -
[25] - Quote
Belshazzar Babylon wrote:Focus Fire working would be great. I would also love a button that would allow me to limit the size vessel I want them to attack. Having 2 light drones fly out to a BS while the other 3 keep with the Frigs is just annoying. Yeah what is Focus Fire supposed to do, I've left it on and off and I haven't noticed anything different. "Those who expect to reap the blessings of freedom must undergo the fatigues of supporting it." - Thomas Paine |

Kuehnelt
Devoid Privateering
285
|
Posted - 2012.09.13 02:56:00 -
[26] - Quote
Remove Drone Interfacing. Double drone stats to compensate. Refund SP.
No other weapon system starts out as so terrible that it needs a +100% bonus from skills. |

Macks Artilius
The Circus Corp Intrepid Crossing
70
|
Posted - 2012.09.13 03:10:00 -
[27] - Quote
How about making the "augmented" drones not totally worthless, or at least putting them on the market? |

Jake Warbird
Republic Military School Minmatar Republic
1695
|
Posted - 2012.09.13 03:37:00 -
[28] - Quote
Does this mean I get to whip my sl.... I mean, overheat my drones? |

SmilingVagrant
GoonWaffe Goonswarm Federation
509
|
Posted - 2012.09.13 03:50:00 -
[29] - Quote
Hi make sentry drones orbit the ship they are owned by, ok? I fixed drones.
Yaaaay! |

Akirei Scytale
Test Alliance Please Ignore
2401
|
Posted - 2012.09.13 03:52:00 -
[30] - Quote
Paul Oliver wrote:I just realized drones haven't been "V3'd" yet, are their any plans to give them shiny make overs too?
There are people who keep drone models on?!? TEST Alliance BEST Alliance |
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