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Kahndrian Vochre
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Posted - 2011.06.23 14:22:00 -
[91]
Originally by: FlameGlow Edited by: FlameGlow on 23/06/2011 07:02:23
Originally by: Kahndrian Vochre Edited by: Kahndrian Vochre on 23/06/2011 05:40:16
Originally by: Kougy Edited by: Kougy on 22/06/2011 18:45:19 Interestingly, since last night things have changed for me. I don't know if it was a stealth fix in today's patch or if the computer fairy paid me a visit. This afternoon, I ran two instances of the game with Incarna active (staying in station) for over an hour and never got over 55c. Compared to yesterdays 64/65c, that's quite a difference (and the difference between the safe operating temp for my CPU and bordering on a bad situation). Lots of games get my computer to 55. I haven't had the GPU or FPS issues that a lot of players are complaining of. So, I'm back in business...and can even keep my spiffy albeit useless Captain's Quarters.
I noticed this as well today after patching. My CPU is maxing out at about 77C-81C today when it was 87C-90C yesterday. Still hot but a lot more acceptable. My system is a Gaming Laptop so it's designed to run hot but the max is 90C. Today it's more comparable to other high system demand games like Crysis 2 or Shogun:Total War(They run at about 74C-78C). They do seem to be working on this but one room still shouldn't be running that hot. My GPU is running at about 67C(This is almost within the no load range for my system). It seems that Incarna CQ is way overtaxing CPUs while the GPU is almost dormant on some systems. This still needs work.
That's odd, because for me GPU seems more stressed I got i7-930, 6 Gb RAM and GTX470 1Gb in aerocool case with fans on every side. Normally playing EVE GPU is about 50 degrees hot with its fan running quietly at 40% speed Entering CQ pushes it into permanent 90% load, quickly heats to 90-100, fan speeds up to noisy 100% speed, cools it down to 75-80 and then keeps stable at that temp at 80% fan speed. It also runs around 55-60 fps with all settings on high. I don't see anything in CQ to justify such load
You may be on to something there as I've noticed from this thread and others the CPU heat issues seems to be happening to people with ATI cards while nVidia cards seem to be the ones having GPU heat issues. Perhaps the code is optimized(I use that term loosely) for nVidia only so ATI cards that can't cope are offloading most of the processing to the CPU? As for 'Simulated hair and cloth' I turned that off the night I was having heat issues and it didn't seem to have any immediate effect but maybe after sitting all night and starting again from a cool state it may be why I had a temp drop. I'll have to monitor it closely and maybe experiment a little.
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Glyken Touchon
Gallente Independent Alchemists
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Posted - 2011.06.23 14:28:00 -
[92]
Originally by: Haraldhardrade I got a fairly fast computer with a GTX 570. Whenever I dock I hear my fans fire up like crazy. Undock and they slow down again.
same here.
I've got the fps capped at 60 (interval one) as a general safety measure anyway, because I can't normally tell the difference between higher rates. ______
When the forums asked CCP for transparency, we didn't mean the HUD... |
Thayne en Welle
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Posted - 2011.06.23 14:42:00 -
[93]
After doing some testing last night and monitoring heat on all components last night, there is definitely something very wrong with Incarna.
The latest patch did indeed seem to alleviate CPU temps a bit (though I am still seeing higher utilization and temp. than even Crysis2 when in CQ) but I am now seeing higher temps on the GPU and near max fan speeds.
To say this is irresponsible isn't even scratching the surface. I have only been playing EVE for 2 or 3 months now and was really starting to enjoy it, but I just don't see how I can support CCP.
Why hasn't there been comment on this thread by CCP? If you have coding issues that could possibly be destroying hardware of paying customers, well, that is kind of a big deal. How this could have possibly gotten by QA and released on live is beyond me. Just the fact that CQ has higher system utilization that games like Crysis2 should be a huge red flag.
There should at least be some type of response with suggestions or questions regarding this issue.
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Ana Vyr
Caldari
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Posted - 2011.06.23 14:55:00 -
[94]
Multiple clients seems to be a running theme in this thread. Given that CCP practically forces you to buy multiple accounts to play, they should spend time testing with multiple clients running.
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caldar ian
Final Destination.
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Posted - 2011.06.23 15:40:00 -
[95]
I have purchased a new rig, after my one was killed by incarna. Downloading eve on a 4mb connection 4.5 hours.
I am scared to run two clients now. My confidence with ccp's product has been destroyed. And why no comment from CCP about the overheating issues? I feel like we are being let down. |
Tommbo
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Posted - 2011.06.23 15:48:00 -
[96]
Originally by: Ana Vyr Multiple clients seems to be a running theme in this thread. Given that CCP practically forces you to buy multiple accounts to play, they should spend time testing with multiple clients running.
I played around a bit last night with the impact of hardware on performance in Incarna mostly looking at CPU scaling and video card performance. From what I observed, multiple Eve clients (in full screen) only had a very minor impact on overall performance (~2-5% FPS reduction). For the test I downclocked my CPU to 2.3 GHz to maximize the CPU bottleneck and ran a character through a 1 min loop through the CQ while logging average/max/min fps using Fraps. This was on a i7-2600K so performance on older processors (especially dual cores) may have a more pronounced impact.
Overall, CPU core speed made a pretty pronounced difference (~30% increase in average FPS) between 2.3 GHz and 3.6 GHz, after which the gains dropped off significantly (8% increase) between 3.6 GHz and 4.8 GHz (max for my processor).
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Misanth
RABBLE RABBLE RABBLE
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Posted - 2011.06.23 16:54:00 -
[97]
Originally by: Tommbo
Originally by: Ana Vyr Multiple clients seems to be a running theme in this thread. Given that CCP practically forces you to buy multiple accounts to play, they should spend time testing with multiple clients running.
I played around a bit last night with the impact of hardware on performance in Incarna mostly looking at CPU scaling and video card performance. From what I observed, multiple Eve clients (in full screen) only had a very minor impact on overall performance (~2-5% FPS reduction). For the test I downclocked my CPU to 2.3 GHz to maximize the CPU bottleneck and ran a character through a 1 min loop through the CQ while logging average/max/min fps using Fraps. This was on a i7-2600K so performance on older processors (especially dual cores) may have a more pronounced impact.
Overall, CPU core speed made a pretty pronounced difference (~30% increase in average FPS) between 2.3 GHz and 3.6 GHz, after which the gains dropped off significantly (8% increase) between 3.6 GHz and 4.8 GHz (max for my processor).
Should be tested in windowmode, not fullscreen. First of all it's more taxing, second it's a must for people that multi-monitor and/or run more than one client per monitor.
Apart from that it's interesting numbers you get. The stress on my hardware going from two to five clients is very small, hardly any difference. Am often running two max-setting windowmode clients and 2-4 lower gfx-setting separate installs. Dual-monitor, nVidia card, i7. What really puts stress on your system is just running EVE by itself, more clients (seems to) add very little. -
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Haraldhardrade
Amarr Pax Amarr
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Posted - 2011.06.23 17:03:00 -
[98]
Edited by: Haraldhardrade on 23/06/2011 17:04:06
Originally by: Glyken Touchon Edited by: Glyken Touchon on 23/06/2011 14:39:17
Originally by: Haraldhardrade I got a fairly fast computer with a GTX 570. Whenever I dock I hear my fans fire up like crazy. Undock and they slow down again.
same here.
I've got the fps capped at 60 (interval one) as a general safety measure anyway, because I can't normally tell the difference between higher rates.
edit:
Originally by: Kahndrian Vochre You may be on to something there as I've noticed from this thread and others the CPU heat issues seems to be happening to people with ATI cards while nVidia cards seem to be the ones having GPU heat issues. Perhaps the code is optimized(I use that term loosely) for nVidia only so ATI cards that can't cope are offloading most of the processing to the CPU?
PhysX is processed on GPU for NVidia, but on CPU for ATI.
I think I'm going to disable CQ from now on to be honest. I cant se why I should risk it. My GPU goes to 70' Celsius when I'm docked, and there is no reason for it to do so as the graphics isnt that demanding. Clearly, there is some bad coding at work here. Theres no way EVE and the CQ should require more power than lets say Crysis 2 on high settings. Caveo of Minmatar , torva vacuus regimen of deus es plurrimi periculosus of bestia
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caldar ian
Final Destination.
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Posted - 2011.06.23 17:38:00 -
[99]
67% of eve downloaded..... 1hour 47 mins left
I will be disabling CQ until ccp have sorted out the performance issues, this has been an expensive patch for me, and I havnt even purchased any arrum $$ lol
my replacement pc on a budget... Bundle Specification - CPU: Intel Core i3 550 3.20GHz @ 4.00GHz - Motherboard: Gigabyte GA-H55M-UD2H (Socket 1156) DDR3 Motherboard - RAM: Kingston HyperX Blu 4GB (2x2GB) DDR3 PC3-12800C9 1600MHz Dual Channel - Cooler: Artic Cooling Freezer 7 Pro Rev2 CPU cooler my PSU and graphics card (ATI HD5700) are fine thankfully ---------------------------------
Bio: Incarna burnt my motherboard and cpu out : ( |
Tommbo
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Posted - 2011.06.23 17:45:00 -
[100]
Crysis 2 in its current state is optimized for consoles (aka 4+ year old tech), and really isn't a demanding game until they start releasing the improved graphics packages.
70C on a graphics card is fairly standard for stock cooling under load, if not on the low end (some reach over 90C). It's well within the tolerances for most video cards.
I've found CQ to run fairly smoothly (20-30 FPS) on an older computer E6450 @ 3.1 GHz, 8800GTS (1280x1024). The graphics detail had to be turned down a couple notches but it doesn't look hideous. I think the main issue is far too many people are trying to play with the settings that are a bit beyond their hardware.
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Haraldhardrade
Amarr Pax Amarr
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Posted - 2011.06.23 17:55:00 -
[101]
Edited by: Haraldhardrade on 23/06/2011 17:55:32
Originally by: Tommbo
70C on a graphics card is fairly standard for stock cooling under load, if not on the low end (some reach over 90C). It's well within the tolerances for most video cards.
I've found CQ to run fairly smoothly (20-30 FPS) on an older computer E6450 @ 3.1 GHz, 8800GTS (1280x1024). The graphics detail had to be turned down a couple notches but it doesn't look hideous. I think the main issue is far too many people are trying to play with the settings that are a bit beyond their hardware.
Crysis 2, consoles?
I'm no expert. But the data load in CQ shouldn't be that much, especially not on a high end card like the GTX 570. I mean, its just a 3rd person view with some minor details. (?) Caveo of Minmatar , torva vacuus regimen of deus es plurrimi periculosus of bestia
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Tommbo
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Posted - 2011.06.23 18:08:00 -
[102]
Originally by: Haraldhardrade Edited by: Haraldhardrade on 23/06/2011 17:55:32
Originally by: Tommbo
70C on a graphics card is fairly standard for stock cooling under load, if not on the low end (some reach over 90C). It's well within the tolerances for most video cards.
I've found CQ to run fairly smoothly (20-30 FPS) on an older computer E6450 @ 3.1 GHz, 8800GTS (1280x1024). The graphics detail had to be turned down a couple notches but it doesn't look hideous. I think the main issue is far too many people are trying to play with the settings that are a bit beyond their hardware.
Crysis 2, consoles?
I'm no expert. But the data load in CQ shouldn't be that much, especially not on a high end card like the GTX 570. I mean, its just a 3rd person view with some minor details. (?)
Yes. Crysis 2 was release on PC, Xbox360 and PS3. The PC version reeks of a console port which is reflected in the stunted graphics and poor UI (not designed for a PC). A separate HD patch for PC is being released that adds high res textures and DirectX 11 features. The CQ graphics include fairly high poly count models, pretty lights and textures that is more demanding than vanilla Crysis 2. Granted there's still a fair amount of room for optimization with the current build.
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Rigmund Oswide
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Posted - 2011.06.23 19:22:00 -
[103]
my comp is now overheating and shutting down, as well. nvidia 9800gtx, amd phenom II x3 720. never was a problem before. ive turned off CQ and lowered all gfx settings, still had it shutdown my system. tho i was able to play a lot longer after reducing settings, the game is still unplayable and dangerous
running 1 client, 1 monitor
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Adonlude
ANZAC ACADEMY
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Posted - 2011.06.23 21:47:00 -
[104]
I got crazy graphical glitching that made the game unplayable after several session changes into CQ. This happened all night and I would have to exit and reopen EVE to get it back to normal. I got great 30-60 FPS at high settings but every time I entered CQ after the first or second time it graphics would go crazy. Once even had BSoD and auto reboot.
I'll check drivers tonight and run temp monitoring in the background but beyond that im not paying CCP to waste my time troubleshooting their BS. I have never had any problem playing any other game on my E6700@3GHz, WinXP, 460GTX box.
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Debbie DoesDallas
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Posted - 2011.06.23 22:37:00 -
[105]
Originally by: Rigmund Oswide my comp is now overheating and shutting down, as well. nvidia 9800gtx, amd phenom II x3 720. never was a problem before. ive turned off CQ and lowered all gfx settings, still had it shutdown my system. tho i was able to play a lot longer after reducing settings, the game is still unplayable and dangerous
running 1 client, 1 monitor
If you haven't petitioned or submitted a bug report, I'd suggest doing that. Pretty much every GM will start by telling folks to deleting their cache and settings files. This clears out a lot of stuff that your comp must otherwise chew on.
I'd suggest deleting those files first and see how things are when you restart your client.
Did you have any issues with heat/shut downs before Incarna deployed? |
Rigmund Oswide
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Posted - 2011.06.23 22:58:00 -
[106]
Originally by: Debbie DoesDallas
Originally by: Rigmund Oswide my comp is now overheating and shutting down, as well. nvidia 9800gtx, amd phenom II x3 720. never was a problem before. ive turned off CQ and lowered all gfx settings, still had it shutdown my system. tho i was able to play a lot longer after reducing settings, the game is still unplayable and dangerous
running 1 client, 1 monitor
If you haven't petitioned or submitted a bug report, I'd suggest doing that. Pretty much every GM will start by telling folks to deleting their cache and settings files. This clears out a lot of stuff that your comp must otherwise chew on.
I'd suggest deleting those files first and see how things are when you restart your client.
Did you have any issues with heat/shut downs before Incarna deployed?
ill give that a shot. these issues are entirely new as far as i can tell. my comp never shutdown from eve before, and i dont think the gpu fan used to run nearly as loud. im actually really surprised to see a game as graphically sparse as eve cause this type of issue
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OlRotGut
Caldari Trojan Trolls Controlled Chaos
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Posted - 2011.06.24 00:21:00 -
[107]
Please make Incarna stop spinning my Geforce GTX280 fan at 100% maximum speed. Good lord. No other game I've ever played has done this... at least not as SOON as I get into the game.
It's pushing my GPU temps to around 75C crazy- I have never seen them go that high on a game on this rig.
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caldar ian
Final Destination.
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Posted - 2011.06.24 07:39:00 -
[108]
Obviously I am still waiting for my petition to be answered, I wouldnt expect anything less having played eve for a long time.
Would be nice to see a reply here to acknowledge that there is a problem with incarna and overheating. At the time ccp Fallout did reply to me on twitter saying he was sorry, and I thank him for that.
I know I am not going to get a pc out of this, I have read the terms of service and understand them, but I would have liked more feedback from ccp, and feel we are being let down by ccp, with everything going on at the moment with the leaked memo they have a lot of fire control to manage, and a loyal player base to win round again. |
Thayne en Welle
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Posted - 2011.06.24 15:50:00 -
[109]
I had no choice but to cancel.
I could have waited for a response from CCP on the newsletter. I could have waited for changes to CQ and Incarna. I could have waited to see if CCP got the message from its customer base and acted accordingly.
However...Incarna destroyed hardware on my PC. I was one of the lucky ones in that it only fried my PSU. It only cost me $100 instead of $1000 or more. But I just can't support a company who broke the inherent trust between company and customer. As a customer, we trust that you, as a company, will not release software that is potentially damaging to your customers property. Code was released into a production environment that was flawed and that had the potential to damage hardware with no warning to the customer. It is inexcusable that this made it out of QA without the QA team catching the flaws. Your company's mistakes ended up costing me $100 and some people much more.
I was really enjoying EVE. It is a shame that something that people were looking forward to actually ruined the game. I hope that CCP can learn from these errors and grasp the concept that in order to make money from customers, you have to make customers happy. We are not here to be taken advantage of. We are not a money well that CCP can dip it's bucket into endlessly with no care for our concerns, cares or rights as consumers.
I had to answer these transgressions the only way I could and in a language that CCP appears to understand all too well. With my wallet.
Do svidaniya!
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Chaos Gemini
Gallente Federal Navy Academy
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Posted - 2011.06.24 16:21:00 -
[110]
What recommendations do you have to monitor the CPU/GPU? Are there any that will allow you see the information in game?
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skyk
Gallente Domination. Legion of The Damned.
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Posted - 2011.06.24 16:37:00 -
[111]
GPU-Z will do it.
Link
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JT Black
Amarr ALPHA REACTION
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Posted - 2011.06.24 16:43:00 -
[112]
Very worrying news .
I am amazed CCP doesn't put this as an alert on the main log in screen !
Cancelling two accounts due to bad monitoring and failure to inform us.
CCP , shame on you.
Will you start caring for this poor subscribers who had further expenses due to terrible programming ?
Regards.
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dankeeys
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Posted - 2011.06.24 17:02:00 -
[113]
Edited by: dankeeys on 24/06/2011 17:05:58 Edited by: dankeeys on 24/06/2011 17:05:35 Edited by: dankeeys on 24/06/2011 17:05:03 Ive posted my problems with the new incarna patch here
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1536424&page=1
One thing that is obvious and maybe needs reiterating here is that Incarna is NOT responsible for people who have had ôburning CPUÆs or GPUÆs or failed PSUÆs Yes Incarna is a complete Fuc8up but a game is simply not capable of damaging hardware that is correctly cooled and installedàAll hardware has a maximum thermal limit. No matter what software/game you are running, your hardware can only run at 100% usage. A specific game or software is not capable of running your hardware at any greater usage than 100%. All hardware is manufactured to work at 100% usage whilst operating under the maximum thermal limit in an acceptable environment temperature. If people have had computer hardware burning out then, itÆs either a manufacturing issue (which is unlikely) or (more than likely) not ensuring the pc has good airflow, and adequate cooling methods are employed and used.
If your CPU fried itÆs not cooled adequately If your GPU fried itÆs not cooled adequately If your PSU fried, itÆs either overloaded or not cooled adequately
IÆve seen people in a variety of threads including this one posting that the Incarna release is somehow responsible for damaging hardware, examples of people complaining their GPU is running too hot with Incarna, someone thinking 70 degrees C is too hot for a HD5770 as an example. The fact is most modern GPUs HD3xxxÆs, and 8xxxGTÆs onwards have max thermal limits of circa 100 degrees C, and as an example the HD4850 has a max thermal limit of 110 degrees C.
I am the first to agree the Incarna patch is complete and utter Sh8ite, and yes the fact is; itÆs poorly coded, hardly optimised and does stretch even high end rigs to their limits while returning crap performance, but it is simply not the fault of failing hardware.
Once again we have seen that CCP are more interested in pushing content onto the community that is simply not ready. Rather than putting the time, effort and money into providing working debugged content for who are basically paying customers.
I know some players may not understand the basics of cooling a PC so here goes:
1.DonÆt put your pc in that shi8tty little cupboard at the end of your computer desk, thatÆs like double glazing, itÆs gonna make your pc hotter inside. 2.Install fans on the front sucking in, on the back blowing outàcheap fans with molex connectors, nothing flash. There is usually a space at the front of a case behind the faceplate and another at the back near the power supply for 150mm fans. 3.Not major but stick rubber feet on the bottom of the case to get a gap between the case and where its stood 4.A biggie is the power supply, Eve Incarna does now use a lot of system resources so PSU usage will be high. If you donÆt use a good branded PSU such as corsair, akassa, etc you are more than likely gonna be dumping a hell of a lot of extra heat into your case, and the total wattage on the 12 volt rail (most important) will be considerably lower than the total advertised wattage of the PSU on a poor quality PSU 5.Stress test a new computer to check stability and temps, most motherboards come with temp monitoring software, Orthos is good for CPU stress testing and Furmark for GPUÆs
Anyway, hope CCP get this crap sorted as IÆm pi8sed off with it.:)
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Thayne en Welle
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Posted - 2011.06.24 17:36:00 -
[114]
The only problem with the above statement is that I play a lot of games. Graphical high end games. None of them have ever caused hardware issues before this.
My PC is well above the recommended specs.
Software is absolutely able to fry hardware if it consistently pushes it above levels it is intended to be at and thus causes overheating. Any type of cooling can be pushed beyond it's limits. Some people have argued that hardware should be able to always be run at max capacity but the simple fact is that it isn't.
Now that's not to say that a better cooling setup wouldn't have prevented this particular issue, but if it works for EVERYTHING else, it shouldn't be necessary and CCP should have caught this in QA and, at the very least, warned users.
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dankeeys
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Posted - 2011.06.24 18:05:00 -
[115]
Edited by: dankeeys on 24/06/2011 18:06:33 Thayne en Welle - I understand how ****ty it is when something goes poof on your PCà.I blew a PSU a few months back and had to drop ú105 on a new one. The fact is though, if your gonna be gaming on a PC you should be doing a range of benchmarks, including stressing the CPU to check temps, and again with the GPU, you should then be completing a CPU and GPU benchmark and testing the wattage draw, and heat of the PSU. I appreciate that if you bought a PC off the shelf at a shop you would assume that its capable of working to the limit, and if not then those tasks are mandatory for a self build PC.
Just because other games do not tax a system as much as Incarna does not mean Incarna is at fault for damaging hardware
ôSoftware is absolutely able to fry hardware if it consistently pushes it above levels it is intended to be at and thus causes overheating. Any type of cooling can be pushed beyond its limits. Some people have argued that hardware should be able to always be run at max capacity but the simple fact is that it isn't.ö
Quoted from your above statement, this was the point I was getting at, software simply cannot push hardware past its maximum level 100%, its just not possible 100% means 100%, hardware manufacturers do not test their products at 80% and start mass production. The reasons for failure are temperatures, or the power supply not being able to provide enough watts, maybe a mixture of the two, dust inside the PC affecting thermal movement etc. If the cooling is being pushed beyond its limits, then itÆs the fault of the manufacturer, or the self builder if aftermarket cooling has been fitted.
Sorry about your failed hardware btw, does suck when you have to prematurely replace something.
Incarna patch is a complete fuc8k up , but its not damaging peoples computers direct
Out of curiosity, what PSU where you using , and whatÆs the spec of the PC that was damaged?
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JT Black
Amarr ALPHA REACTION
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Posted - 2011.06.24 18:21:00 -
[116]
dankeeys
Apply at ccpgames.com and cut the techie crap , it's incarna related ,simple. That dude back there somehow suffered side effects of not having lots of cash like u to spend in Sims online.
Also I am afraid you only have played EvE for less than a year you need to go back to understand some of the new issues that have arised with the latest expansions.
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dankeeys
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Posted - 2011.06.24 19:06:00 -
[117]
@JT Black,
Good post, you really helped out the community problems with Incarna with your comments telling me what I should do, have, and spend money on, what a way to bring something constructive or helpful to the forumà.ThatÆs sarcasm BTW
Yes I agree with you, Incarna sucks and it is problematic.
The fact that my toon is only a year old makes no differenceàI am well aware of the issues that the last several main expansions/updates have caused. I think CCP are a complete waste of time as far as patches and updates are concerned. They release **** patches that are not finished and let the eve community complete loads of trouble shooting and finality dev work everytime.
On the subject that software can damage hardware is complete crap unfortunately, unless its malicious (virus) that can somehow alter fan profiles or stop fans running, then itÆs simply computers that are not built correctly.
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dankeeys
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Posted - 2011.06.24 19:19:00 -
[118]
Might be able to help people a little, just been playing around with the in game settings. Realised I can get decent performance and negate the problems I posted here
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1536424&page=1
if I set default graphics to "for performanceö, then manually change everything back to high (AA at low or medium) except for Character Creation & Graphical Content Texture quality leaving it at mediumàthose two options once checked to high cause me lots of problems.
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Tommbo
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Posted - 2011.06.24 19:28:00 -
[119]
Originally by: JT Black dankeeys
Apply at ccpgames.com and cut the techie crap , it's incarna related ,simple. That dude back there somehow suffered side effects of not having lots of cash like u to spend in Sims online.
Also I am afraid you only have played EvE for less than a year you need to go back to understand some of the new issues that have arised with the latest expansions.
Granted there are faults in the Incarna code that could improve performance; Incarna is not the culprit in failing hardware. It's more that the hardware is not performing up to spec, weather it is due to defect or misuse. It's akin to bakes failing on a car and then blaming the driver for slamming on the pedal too hard. The expectation is that the brakes will still function while under extreme stress.
Dankeeys is offering some basic information for anyone interested in testing their system by using stress tests, which can be done by anyone without taking their system to a computer shop.
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dankeeys
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Posted - 2011.06.24 19:52:00 -
[120]
Originally by: Tommbo
Originally by: JT Black dankeeys
Apply at ccpgames.com and cut the techie crap , it's incarna related ,simple. That dude back there somehow suffered side effects of not having lots of cash like u to spend in Sims online.
Also I am afraid you only have played EvE for less than a year you need to go back to understand some of the new issues that have arised with the latest expansions.
Granted there are faults in the Incarna code that could improve performance; Incarna is not the culprit in failing hardware. It's more that the hardware is not performing up to spec, weather it is due to defect or misuse. It's akin to bakes failing on a car and then blaming the driver for slamming on the pedal too hard. The expectation is that the brakes will still function while under extreme stress.
Dankeeys is offering some basic information for anyone interested in testing their system by using stress tests, which can be done by anyone without taking their system to a computer shop.
Thank you Tommbo, love the Analogy on car brakes BTW, wish I thought of that one
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