
Kelnarn Shaelingrath
Caldari River-Rats in space The Ditanian Alliance
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Posted - 2011.06.28 01:24:00 -
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Originally by: CCP Pann
IÆm here to buy time while we try to sort things out. No sense in lying about it so I'll call a spade a spade. ItÆs clear that many of you are <understatement alert> angry </alert>. As I see it, the chief complaint is regarding the high cost of goods in the Noble Market. Second, many people are unhappy about the CaptainÆs Quarters. Third, there are some performance issues with Incarna. Humbly yours, ~P~
o/ Pann, Most people would have preferred no stalling for time, and yes many are quite angry, I for one am not, but it's because it takes quite a bit to anger me, however, I am concerned as are most others that CCP is going to make changes to this that will change the way the game works at a sub-level that will incorporate an unfairness into the game for the sake of a few dollars. Most people could really care less about the eyepiece, but everyone has stated that it's pricing goes far beyond the definition of a "micro-transaction", but that's not the "chief complaint" in this or any other thread that has been posted and have grown to an inordinate size in these forums.... you guys (CCP) have stated previously "Virtual goods sales in EVE Online will evolve through sales of vanity items, first in Incarna but later in-space features. The scope will be (and thereæs no design has been done around this, weære just talking strategy now) that anything that doesnæt affect gameplay directly can be, potentially, sold for PLEX or other means." and in several other posts blogs, ect the statement has been made that "nothing will change" in regard to discussions on "gameplay" affecting items, yet here over the past few days with the leak of the theoretical discussions newsletter and the leak of the "wait and see" email, people are simply wanting an honest yes or no answer to the question of whether or not you (CCP) are going to go ahead and break that promise and sell items for cash that could break the current balance of gameplay. For example, my oldest character is around 4 years old, one of my corp-mate's characters is 8 years old, if someone were to be able to create a new character, had enough money, and they were able to purchase all kinds of things that gave them an advantage over our characters in a short period of time, then what would be the point of all of those years of training and learning the game when someone could basically waltz in and buy their way to the top with real $? In a way this can be done now, but only to an extent: 1. make account 2. buy GTC with $ and convert to plex 3. go buy a character with skillz 4. buy uber ship 5. win EVE
All of these items with the exception of the character, goes through the regular market, and benefits everyone in one form or another, but to offer non-trade-able/sell-able/manufacture-able items in RMTs goes against the very nature of the game.
In a way, your own EULA prohibits you from doing it just like it prohibits players from purchasing items in RMTs.. How many accounts have been shut down or penalized for the very same thing that you guys (CCP) are considering doing now? (or it seems as though you are)
Personally, I wouldn't care if there was a skillpoint package as long as it was structured like neural remaps, I.E. limited and can't be abused, but ships and other items (not clothing) that aren't available on the market and can never be?, nope, that's not even close to being fair.
anyway, there's a ton more that I'd like to add, but my text limit is fast approaching, so I'll close for now, but if you'd like to hear more from me and the 7 accounts I pay for, you're always welcome to ask. Thanks Pann. Bill
AKA K.S.
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