
PhoenixDawn
Gallente Forge Regional Security United Corporations Of Modern Eve
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Posted - 2011.06.24 22:42:00 -
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Originally by: Vim
#4 By introducing the high costly items now, they save the PLEX market from spiking, making the PLEX speculants that hoped for a massive increase in demand of plex quite bitter since the spike will not happen, costing them their speculation isk, thats billions upon billions of isk lost for them. This is exactly what CCP wants, that noone should profit to easily from speculatinon on the changes of a patch.
The first valid explination I've seen yet. I had contemplated what this new PLEX outlet would do to the plex market and saw it begin happening, and subsequently stagnate once the real prices of the claptrap turned out to be. HOPEFULLY CCP will bring the NEX down to realistic territory over the coming months... like, perhaps, $0.80 for that laughably ugly monocle and $0.20 for some clothing. That's where SL is at. I might spend $5-10 for a complete Avatar and another $10 for clothing and mods to make it 'mine'. The only time I would consider $80 would be for a complete custom AV using a stock market AV and hire someone to mod it to my specs. Heck, a complete AV from the ground up and unique only runs about $200 (Kinzart).
Originally by: Vim
No content expansion? *New Turrets, laying foundation for upgrading of the rest of effects in eve as well as other goodies. <-This one was pretty huge of an undertaking.
And it worked out rather well, IMO. The new icons take some getting used to but are pretty sharp. Unfortunately the turret placement on my Phantasm puts these huge pods on the end of slender struts... which is uglier than the south end of a northbound garbage truck.
Originally by: Vim
*More Bugfixes, fixing things that been broken: Always fricking good.
But the introduction of new bugs obviates the work, and the true bugs (content introduced with past patches and left to languish... COSMOS, Faction Warfare, et al) have not been addressed or even glanced yet beyond the reduction of farmability.
Originally by: Vim
*Captain Quarters, the first cornerstone to the actual WiS. The remaining building blocks to come in staggered releases, as they said they would do with big changes.
This aspect of the patch, to me, was rather useless. I've no need for the CQ and would happily go back to the old hangar style if I could. As I said before, if I want to walk around I'll log into SecondLife and sext some people up out of boredom.
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