
AlleyKat
Gallente The Unwanted.
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Posted - 2011.06.28 20:48:00 -
[1]
I'd give $1,000 if it meant
(a) players could filter out the forums.
(b) players could view the outside of the station from the inside.
(c) players could open ANY shop/outlet/bar/erotic dancing/tailors/hairdressers/gun polishing place/casino and charge ISK for it.
(d) players could get access to areas of a station based on skill points/age (without transference of character) like the executive lounge on the 8th floor of the Hilton Reykjavik Nordica, that's sticks out like a sore thumb and is externally visible to everyone.
(e) players could see their global rankings for every single aspect of the game, from who's mined the most to who's killed the most. With weekly/monthly/quarterly/annually issued totals. (it helps the economy, and it breeds contempt, which helps the economy...cyclical, you might say and encourages pirates who might have been slacking or smacking a lil' too much)
(f) players could eavesdrop in on conversations and listen to what people are scheming.
(g) players could genuinely stab someone in the back IF a contract existed AND there was a bounty on that someone's head.
(h) players could completely redesign everything from the wallpaper, to the position of the lampshade in their quarters, and for any items to be harvested/manufactured/sold for ISK by other players that could be ornaments.
(i) players could have their own private viewing storage facility for all of their corpses in a frozen cylindrical tube, with a silver plaque on each one and a 'lil italicised note from the kill-mail. Could be good to look someone in the dead-eyes once in a while.
(j) players could visit a telescope on station and stare at the stars in super-duper-technicolor-vision.
(k) players could hire bodyguards who would serve absolutely no purpose, but would make the 'owner' look bad-ass, they could even be sexy-ninja-esque-scant-idly-clad-females with looks and bodies to die for, who would look menacingly at anyone who passes them and reach into their pockets, readying a weapon. Y'know, 'like in the back-stories we read.
(l) players could kick people in the head and leave a bruise that would stay for a least a week, so they wouldn't want to be seen in public - minor point, but I like it the psychology/bullying behind it - because no matter how tough you are, everyone bruises.
(m) players could witness in-station scripted events by AURORA involving concord, guns, shouting and general testosterone stuff that instead of reading about, we see the stuff actually happen. IMMERSION! and something that perhaps volunteers would actually enjoy doing for once?
(n) players could whistle for zero-G taxis to other parts of the station, because legs are wasted on a demi-god.
(o) players could use a remote control and activate the ship-alarm, complete with a visible 'BLEEP-BLEEP' and flashing lights on the ship whilst at the hanger walk-way.
(p) players could see how many space-miles a ship has done and where it has been...could be good to track and hunt down players who have accumulated a lot of distance. Again, it's the psychology of losing a ship that has meaning and significance.
(q) players could float around in zero-g on station in some sections to compete in zero-g sports, again at the expense of the person who setup the game or owns the facility on-station...I don't know about anyone else, but when I was young we used to invent games at the drop of a hat...to be able to do that in zero-g is enticing.
Seriously. Money waiting for any of the above.
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