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Dovan Etar
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Posted - 2011.06.29 07:25:00 -
[1]
Hi there,
got this idea a long time Ago. Why not throwing a Blueprint into the game which allows the build of the "POS fuel"?
Actually you need to calculate how much fuel you need for your pos and when you receive a eve-mail that your pos might be out of fuel in a few hours its not easy to see instantly which fuel is actually missing.
This is really annoying because you have to calculate what you need, put it into the POS.
What are the difference to the current system: + It's easier to understand for "POS beginners" when setting up a POS + Easier to see how much fuel is left +/- Another Production Path + Good for producers
Because this would be bad for players who live in WH or deep 0.0 without stations, you should give the final product a advantage over the normal fuel by compressing it ( Less space but expensiver ). Also its not a request to remove the old system but give the players a good alternative.
Cheers Dovan Etar
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chanteel
Gallente
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Posted - 2011.06.29 07:39:00 -
[2]
So, essentially BPC's/BPO's with hourly fuel produced for the different variety of Pos; small, meds, and large: and of course accounting for the different races and the fuel types.
It just seems to me that back at trying to calculate the resources (again) required to make the fuel for the BP's
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Mag's
the united Negative Ten.
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Posted - 2011.06.29 07:45:00 -
[3]
There was an idea of 'Fuel bricks' posted some time ago and it looked like CCP were all for it. Not sure what happened about that tbh.
Originally by: Allestin Villimar Also, if your bookmarks are too far out, they can and will ban you for it.
Originally by: Torothanax Low population in w systems makes afk cloaking unattractive.
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Dovan Etar
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Posted - 2011.06.29 07:56:00 -
[4]
Originally by: chanteel So, essentially BPC's/BPO's with hourly fuel produced for the different variety of Pos; small, meds, and large: and of course accounting for the different races and the fuel types.
It just seems to me that back at trying to calculate the resources (again) required to make the fuel for the BP's
You just could make it for different races. I don't say it need to be 1 Unit per Hour, so you can use multiple fuel units per hour. It still makes it easier. As i mentioned above you still can use the normal fuel if you want, but using fuel 'bricks' allows you to run the POS a little bit longer without refueling.
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Hirana Yoshida
Behavioral Affront
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Posted - 2011.06.29 09:48:00 -
[5]
Originally by: Mag's There was an idea of 'Fuel bricks' posted some time ago and it looked like CCP were all for it. Not sure what happened about that tbh.
You are eating too much protein and not enough fibre, it is starting to affect your vocabulary
It was "Fuel Pellets"
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Mag's
the united Negative Ten.
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Posted - 2011.06.29 10:11:00 -
[6]
Edited by: Mag''s on 29/06/2011 10:15:40
Originally by: Hirana Yoshida
Originally by: Mag's There was an idea of 'Fuel bricks' posted some time ago and it looked like CCP were all for it. Not sure what happened about that tbh.
You are eating too much protein and not enough fibre, it is starting to affect your vocabulary
It was "Fuel Pellets"
My bad.
Edit: But in my defence, I wasn't that far off. 
Originally by: CCP Abathur
Originally by: CCP Greyscale As a bonus question, Fuel Pellets or Fuel Bricks?
Fuel Bricks '08! \o/
Someone should make sigs.
Originally by: Allestin Villimar Also, if your bookmarks are too far out, they can and will ban you for it.
Originally by: Torothanax Low population in w systems makes afk cloaking unattractive.
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Hirana Yoshida
Behavioral Affront
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Posted - 2011.06.29 11:05:00 -
[7]
Originally by: Mag's ..From a quick scan of that thread, I'm not sure anyone liked 'pellets'.
Yeah, probably just the vegans, but thread title overrides any suggestions made within.
Actually a good thread, why they scrapped that nugget is beyond me. Probably died after they decided to move Sov away from POS so it wouldn't be needed any more .. sounds about short sighted enough for CCP 
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Mag's
the united Negative Ten.
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Posted - 2011.06.29 11:10:00 -
[8]
Originally by: Hirana Yoshida
Originally by: Mag's ..From a quick scan of that thread, I'm not sure anyone liked 'pellets'.
Yeah, probably just the vegans, but thread title overrides any suggestions made within.
Actually a good thread, why they scrapped that nugget is beyond me. Probably died after they decided to move Sov away from POS so it wouldn't be needed any more .. sounds about short sighted enough for CCP 
Damn those vegans. 
Yea it was a good thread and a great idea, they should still go for it whether or not the Sov situation changed. Great idea is great, what's not to like?
Originally by: Allestin Villimar Also, if your bookmarks are too far out, they can and will ban you for it.
Originally by: Torothanax Low population in w systems makes afk cloaking unattractive.
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Dovan Etar
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Posted - 2011.06.29 12:28:00 -
[9]
Originally by: Mag's
Originally by: Hirana Yoshida
Originally by: Mag's ..From a quick scan of that thread, I'm not sure anyone liked 'pellets'.
Yeah, probably just the vegans, but thread title overrides any suggestions made within.
Actually a good thread, why they scrapped that nugget is beyond me. Probably died after they decided to move Sov away from POS so it wouldn't be needed any more .. sounds about short sighted enough for CCP 
Damn those vegans. 
Yea it was a good thread and a great idea, they should still go for it whether or not the Sov situation changed. Great idea is great, what's not to like?
Yes it would be great, hope someone of CPP gives a comment on this.
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De'Veldrin
Minmatar Norse'Storm Battle Group Intrepid Crossing
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Posted - 2011.06.29 13:15:00 -
[10]
Originally by: Dovan Etar
Originally by: Mag's
Originally by: Hirana Yoshida
Originally by: Mag's ..From a quick scan of that thread, I'm not sure anyone liked 'pellets'.
Yeah, probably just the vegans, but thread title overrides any suggestions made within.
Actually a good thread, why they scrapped that nugget is beyond me. Probably died after they decided to move Sov away from POS so it wouldn't be needed any more .. sounds about short sighted enough for CCP 
Damn those vegans. 
Yea it was a good thread and a great idea, they should still go for it whether or not the Sov situation changed. Great idea is great, what's not to like?
Yes it would be great, hope someone of CPP gives a comment on this.
CCP rarely comments in the features and ideas threads directly.
That said, you'd really put a damper on those with faction towers as I expect you'd have to find the BPC for those bricks in an anomoly. --Vel
Originally by: Blacksquirrel
This is EVE. PVE can happen anywhere at anytime. Be prepared.
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Rek Seven
Gallente Zandathorn Industries
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Posted - 2011.06.29 13:39:00 -
[11]
Edited by: Rek Seven on 29/06/2011 13:40:28
So you want to simplify the pos fuel system by adding new features... Isn't that just complicating it?
Why aren't you just asking for email notifications to display the how many hours worth of fuel you have left?
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Hirana Yoshida
Behavioral Affront
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Posted - 2011.06.29 15:37:00 -
[12]
Originally by: Rek Seven So you want to simplify the pos fuel system by adding new features... Isn't that just complicating it?
Why aren't you just asking for email notifications to display the how many hours worth of fuel you have left?
You really should read the linked thread from ages past.
Quick Summary: 1. Take all the bits and bobs that we have now. 2. Produce pellets/bricks at a station from said bit and bobs. 3. POS now takes X pellets/bricks to operate per hour.
Extreme simplification compared to now as there'll be no more running around looking for x bit when one already has y bobs and POS fuel status becomes a single reference rather than half a dozen (with variable consumption rates mind you!).
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De'Veldrin
Minmatar Norse'Storm Battle Group Intrepid Crossing
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Posted - 2011.06.29 16:19:00 -
[13]
Originally by: Hirana Yoshida
Originally by: Rek Seven So you want to simplify the pos fuel system by adding new features... Isn't that just complicating it?
Why aren't you just asking for email notifications to display the how many hours worth of fuel you have left?
You really should read the linked thread from ages past.
Quick Summary: 1. Take all the bits and bobs that we have now. 2. Produce pellets/bricks at a station from said bit and bobs. 3. POS now takes X pellets/bricks to operate per hour.
Extreme simplification compared to now as there'll be no more running around looking for x bit when one already has y bobs and POS fuel status becomes a single reference rather than half a dozen (with variable consumption rates mind you!).
Well, keep in mind you will never be able to roll Liquid Ozone and Heavy Water into the brick since those change depending on what is actually online at the station. So you would still have, at minimum, 3 different fuels (4 if you count stront). --Vel
Originally by: Blacksquirrel
This is EVE. PVE can happen anywhere at anytime. Be prepared.
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Hirana Yoshida
Behavioral Affront
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Posted - 2011.06.29 16:35:00 -
[14]
Originally by: De'Veldrin Well, keep in mind you will never be able to roll Liquid Ozone and Heavy Water into the brick since those change depending on what is actually online at the station. So you would still have, at minimum, 3 different fuels (4 if you count stront).
True, but you are still looking at cutting 6 items down to one when hauling for the things, which is huge if you ask me.
I was making billions through invention using twin POS but the amount of hauling *yawn* forced me to put that cash cow down .. have immense respect for the logistics crews that maintained hundreds of the phallic structures back when they = Sov, the pain they must have endured so all us drones could have something to shoot for hours on end 
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