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Simetraz
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Posted - 2011.06.30 14:25:00 -
[1]
High-sec
Good for Trit, Pyerite, Mexallon BPO's and other Tech items that a full civilization would produce.
0.0 EVERYTHING ELSE. Moons mineral // all the other ores // PI // ICE // all can and do come from 0.0
Granted you can get some of these items from high sec but there is zero requirement too.
As it stands right now 0.0 could just about remove it self from the rest of EVE and have no issues @ all.
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Simetraz
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Posted - 2011.06.30 14:29:00 -
[2]
Originally by: Syphon Lodian I didn't realize there was no Veldspar in null. Gee whiz, that blows.
Oh wait, yes there is. Golly gosh, I forgot, everything you need in nullsec, is actually *in* nullsec. Amazing.
Go pick up your space rocks like everyone else.
THe low ends are in 0.0 it is just easier to get it from high-sec. People mine high ends in 0.0 and sell it to buy trit.
There is no requirement to do it that way it is just more efficient. |

Simetraz
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Posted - 2011.06.30 15:20:00 -
[3]
Edited by: Simetraz on 30/06/2011 15:22:05
Originally by: Ana Vyr Another player who just can't accept that not everybody wants the same thing from EvE. If we had to rely on nullsec alliances to produce everything the market requires, the economy would collapse like a popped balloon. You guys stick to your litle "wars" out in 0.0 and let the rest of us handle the industry required to float the market.
So sick of players trying to shove their gameplay style down everyone's throat.
Although valid in some fronts, a lot of 0.0 Alliances employ 0.0 industrial corps to provide the logistics and fuel there fighting machine. The industrial corps get place in 0.0 to make money the alliance gets ships ready to go in a location of there choosing ready to kill or be killed. An endless chain really.
Granted some 0.0 alliances get there ships from high sec others do not. Although high-sec could take up the slack if those 0.0 Industrial's went away it is once again not very practical. It is not uncommon to see 100 or more losses in a fleet battle. Moving 100 BS's or BC's to 0.0 incurs a cost in time and ISK and also opens up issues of those supply lines being cut off or even the availability of that many ships at reasonable prices.
It is ALOT more efficient to build in 0.0 And in case you haven't noticed efficiency and cost is what rules 0.0 IF a PvP'r can get a ship for close to nothing or free and he can get it in a place of his/her choosing the more likely you are to see battles which feeds the whole chain.
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Simetraz
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Posted - 2011.06.30 15:45:00 -
[4]
OH one last thing in case someone is running numbers and saying how can it be efficient to run low ends to 0.0 in any amount to make it worth your time.
Nobody moves raw minerals to 0.0 it is all compressed. To the tune of about 4 jump freighter loads for each Super Carrier.
To respect those that spent the time figuring out exactly how I will say nothing more. Easy to guess though as that is no secret, but it appears the just about everyone uses a different cocktail.
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