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Jax Rifter
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Posted - 2011.06.30 19:00:00 -
[1]
Ok. So everyone is telling me EVE is all about PvP. Nice. I love PVP. So I'm going out and pwning some noobs!
Or not.
It take forever to get kitted out for PvP here. Just the UI settings alone took me two hours to figure out. Buying all the gear for ships takes forever. Then you have to transport it to where you'll be flying. SO MUCH WORK just to shoot some stuff. I've got a plan, a clan and some targets but I've been procrastinating for a week now because it's taking too much effort. I just end up playing TF2 or another MMO in frustration...
Does it get easier? Do PvP corps build good logistic systems so they don't have to spend hours/day in the market window or traveling across the galaxy? Please tell me it gets easier.
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Mara Abraham
Minmatar Faction Warriors 411
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Posted - 2011.06.30 19:04:00 -
[2]
Good day:
Have you ever gone out deer hunting or maybe just fishing in real life?
Thank you.
--- Mara Abraham
* http://www.factionalwarfare.info
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Lilith Velkor
Minmatar Heretic Army B A N E
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Posted - 2011.06.30 19:11:00 -
[3]
Edited by: Lilith Velkor on 30/06/2011 19:12:44
Originally by: Jax Rifter
Does it get easier? Do PvP corps build good logistic systems so they don't have to spend hours/day in the market window or traveling across the galaxy? Please tell me it gets easier.
Yes, PVP corps typically sort out the logistics for their members.
For example, my corp buys the hulls our members fly regularly in bulk, and puts them on corp contracts so we can pick them up directly in our lowsec home system.
Since we get a good deal on the hulls with our industrial contact, we can make a small profit to keep the program going and still sell them to our members below the market price.
Edit: Overview settings and such can make sense to provide as well, as its easier to do things like "switch to battleship only overview, sort by arrow down" that way.
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King Rothgar
Path of the Fallen
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Posted - 2011.06.30 19:27:00 -
[4]
It doesn't take too long to fit up a ship. Go to one of the four major trade hubs (jita, amarr, dodixie, rens) as those places should have everything you need in good supply. Buying all the parts for even the largest ships shouldn't take more than 2-3 minutes if you know what you need.
As for travel, well that's up to you. The ability to resupply quickly is one of the most important things for a pvp'er. So you cannot overextend. Throughout my time playing eve, the biggest factor in determining where I fight has always been how long it would take to resupply. I started out doing high sec war decing in and around the trade hubs, later on I moved to low sec systems just a few jumps from those trade hubs. As my logistics abilities improved, I was able to move further out without adding much additional time to hauling.
Ultimately I ended up with a jump freighter alt and a fleet of carriers. These two things allow me to go virtually anywhere in eve with a huge arsenal pretty quickly. I have to move cyno alts around sometimes, but if you hunt in just a few areas (like I do) you can permanently set those up so you just log on different characters depending on where you want to go. That method requires two accounts obviously.
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grumpyguts1
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Posted - 2011.06.30 20:15:00 -
[5]
If you use the in game fit window to fit and strip ships is saves a lot of time. only items it doesn't add is rigs and ammo. You can be in a new ship and have it fitted before your undock timer is up.. obviously you need to plan a bit ahead of time to have all the fits needed in your hangar. Also keeping ships not fitted makes them easier to move to the next location.
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Llambda
Space Llama Industries
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Posted - 2011.07.01 01:50:00 -
[6]
Originally by: Jax Rifter Ok. So everyone is telling me EVE is all about PvP. Nice. I love PVP. So I'm going out and pwning some noobs!
Or not.
It take forever to get kitted out for PvP here. Just the UI settings alone took me two hours to figure out.
I'm assuming you mean the overview? Fair enough, but once you save your settings you're done.
Quote: Buying all the gear for ships takes forever.
Huh?
Quote: Then you have to transport it to where you'll be flying. SO MUCH WORK just to shoot some stuff.
Huh?
Quote:
Does it get easier? Do PvP corps build good logistic systems so they don't have to spend hours/day in the market window or traveling across the galaxy? Please tell me it gets easier.
Get a freighter, buy a bunch of ships and mods, move them to a forward base, and go shoot stuff.
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Substantia Nigra
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Posted - 2011.07.01 02:42:00 -
[7]
Originally by: Jax Rifter I just end up playing TF2 or another MMO in frustration...
Yep, for sure EVE is not for the intellectually or attention-span challenged. In most eve pursuits you have to learn stuff and make effort to do stuff. In PvP, for example, you have to work out what sort of ships you want to use, how to fly them, and then set them up and ... FFS ... you also have to actually go out and find targets to shoot. If you spend enough time in EVE you will even meet some ppl who do not want to be killed and go to absurd efforts to avoid this happening, seemingly just to douse your immediate gratification.
EVE is a hard, tough, and demanding place. You may be better suited to TF2 ... whatever that is. Do they have rifters in TF2?
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Roosterton
Internet SpaceCraft Raiding Fleet
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Posted - 2011.07.01 03:16:00 -
[8]
Originally by: Substantia Nigra
TF2 ... whatever that is.
Dude.
DUDE.
Are you trolling? I really hope so. Otherwise... Wow. -------- Enemy corps raided into disbandment: Three.
Originally by: Tarminic
OH MY GOD WHAT HAVE YOU DONE?! |
KosoNovo
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Posted - 2011.07.01 03:30:00 -
[9]
Join RvB (Red vs Blue) or red federation or blue federation, do some research you will find it, highsec pvp all the time. good -place to learn and fun for newbs to learn.
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Siestre Vitale
Blue Republic
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Posted - 2011.07.01 12:31:00 -
[10]
Originally by: KosoNovo Join RvB (Red vs Blue) or red federation or blue federation, do some research you will find it, highsec pvp all the time. good -place to learn and fun for newbs to learn.
RVB is great fun, mainly frigs/cruiser sized fleets, log on and pewpewpew (generally)
Its all good
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Patient 2428190
DEGRREE'Fo'FREE Internet Business School
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Posted - 2011.07.01 15:53:00 -
[11]
Buy a sh*tton of stuff in your favorite trade hub, hulls, ammo, mods, rigs whatever and have a courier contract (or do it yourself) take it where you want it. There are people who will JF your stuff into lowsec/NPC nullsec and the majority of good corps should help provide logistics.
...Then when you stopped to think about it. All you really said was Lalala. |
Bootleg Jack
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Posted - 2011.07.01 15:57:00 -
[12]
Keep in mind also, getting ships is part of the "player versus player" makeup. The best entpreneur gets the best ships.
If you are not "saving" ship fittings you should be, the ship fitting list is your shopping list. If you lose a ship you buy the list and the new ship and assemble it and fly. If you can aford it but several.
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Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2011.07.03 08:13:00 -
[13]
Admittedly things DO take a little more time in Eve compared to other games, but the stuff you are irked by are really just learning steps you need to take.
Setting up the overview and UI might take a little time but it's essentially a one time only event.
Figuring out logistics for your ships should be seen as a challenge to overcome. If you really can't stand it then you need to either base yourself out of a trade hub (poster above me mentioned them) or get a large stockpile of ships and set up a courier contract (with collateral to match the value of goods + 20% as a deterrent to stealing and offer a reasonable payout).
These are all learning steps. You don't just respawn in an asteroid belt with a freshly fitted Rifter but the next best thing is having a base of operations with a good stockpile of ships and modules you use the most
If you don't like any of these steps, wait till you find out how long it takes to find a 'fair fight'. The more cautious you are in New Eden, the less action you will find
That said, for me, the best part of PVP is hunting down targets, assessing threat and making the call to engage or not. The actual fight, while often great fun, pales significantly to the strategy employed to track down targets and avoid dying horribly to bad people camping my route
When you finally get your first kill, compare it to your first 100 kills in TF2. It should feel more significant because this isn't an instant gratification barrel shoot. Signature locked for inappropriate language. Zymurgist |
Talia Yvormes
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Posted - 2011.07.03 19:33:00 -
[14]
Edited by: Talia Yvormes on 03/07/2011 19:34:26 1: Find ship you want to fly, in this case your surname. 2: Find fitting for the ship at failheap challenge. 3: Overview guide 4: ???* 5: PvP!
*Reading tactics, checking for target rich areas, etc. Just learning some theory, alt. you can jump in the deep end if your pockets are just as deep.
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sakara123
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Posted - 2011.07.03 20:40:00 -
[15]
pvp isnt all about just flying around and killing people,i've been in fleets we have had to wait an hour or more ready to jump systems, but if you just rush in, you will just cost yourself isk and time. Take the time to train up to fit a ship with t2 mods.
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lordlulzs
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Posted - 2011.07.03 21:47:00 -
[16]
Unlike most other games, eve is about waiting, and waiting some more.... and then more..
Yea... I know right?
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Operator XIII
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Posted - 2011.07.04 20:16:00 -
[17]
This HAS to be a troll thread... my brain exploded from the level of Go-back-to-WOW Syndrome.
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Operator XIII
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Posted - 2011.07.04 20:20:00 -
[18]
Originally by: Roosterton
Originally by: Substantia Nigra
TF2 ... whatever that is.
Dude.
DUDE.
Are you trolling? I really hope so. Otherwise... Wow.
TF2 is a mini-game inside Eve I think... you play it in the new station CQ's?
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JMERCENARY
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Posted - 2011.07.05 11:39:00 -
[19]
Edited by: JMERCENARY on 05/07/2011 11:42:22 Edited by: JMERCENARY on 05/07/2011 11:40:38 Edited by: JMERCENARY on 05/07/2011 11:39:59
Originally by: Jax Rifter Ok. So everyone is telling me EVE is all about PvP. Nice. I love PVP. So I'm going out and pwning some noobs!
Or not.
It take forever to get kitted out for PvP here. Just the UI settings alone took me two hours to figure out. Buying all the gear for ships takes forever. Then you have to transport it to where you'll be flying. SO MUCH WORK just to shoot some stuff. I've got a plan, a clan and some targets but I've been procrastinating for a week now because it's taking too much effort. I just end up playing TF2 or another MMO in frustration...
Does it get easier? Do PvP corps build good logistic systems so they don't have to spend hours/day in the market window or traveling across the galaxy? Please tell me it gets easier.
Welcome to Alts-Online. Just make a mining alt to feed the pvp char.. Alts in EVE solve any problem except for having some quality gameplay. Nice knowing you. Send EVE a mail from your other mmorpg. It's true CCP in reality charges 19.95x2 for 1 account since whatever you do you just need another registered alt to be succesfull and not take ages to do it. |
Abdiel Kavash
Caldari Paladin Order Fidelas Constans
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Posted - 2011.07.05 11:46:00 -
[20]
Adding to pretty much all of the above: in EVE, 90% of PvP happens before you even see the enemy. 50% of PvP happens before you even undock. ---
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SC0T1SH WARRIOR
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Posted - 2011.07.05 12:27:00 -
[21]
Originally by: Lilith Velkor Edited by: Lilith Velkor on 30/06/2011 19:12:44
Yes, PVP corps typically sort out the logistics for their members.
For example, my corp buys the hulls our members fly regularly in bulk, and puts them on corp contracts so we can pick them up directly in our lowsec home system.
Since we get a good deal on the hulls with our industrial contact, we can make a small profit to keep the program going and still sell them to our members below the market price.
Edit: Overview settings and such can make sense to provide as well, as its easier to do things like "switch to battleship only overview, sort by arrow down" that way.
I do love you heretic peoples. even when in FW, living right next door, i always strolled into Amamake to watch the heretic tear factory.
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Tuggboat
Minmatar
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Posted - 2011.07.06 01:11:00 -
[22]
Skip the mortgage and buy gtc's and bypass all that real eve economy stuff. Its for the sheep. Unless you can get a moon, if you don't own a moon buy gtc's Get a monocle and post in a monocle thread. This will attract targets. you can also just drop cans outside of market hubs, then you are close to your ships a and modules for fits. form a corp and wardec someone, and hang out at a market hub. Learn how to find people actually working for better ships in mission hubs or asteroid belts and bait them into attacking you and you get half their stuff if you kill them.
Don't train for a freighter, use courier contracts to move a bunch of stuff cheap and easy.
So get some easy kills and buff up your statistics and start applying to the corps in the null sec alliances. some of them fight daily but it will take a while to get there, Not a bad goal if you like pvp though. And maybe you can get a moon.
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Skex Relbore
Gallente Red Federation RvB - RED Federation
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Posted - 2011.07.11 20:19:00 -
[23]
I tend to call this Logistics Online. Working through ones logistics and isk issues is major part of the experience.
As much a pain as it is of course it's also what gives EVE PVP it's meaning. When you blow up someones ship you aren't simply sending them back to a respawn point ready to rush back onto the battlefield. You've actually destroyed their ship and they're going to have to get a new one to go back out again.
The same works in return when you lose a ship you don't just respawn like nothing happened other than a statistic on your killboard.
This makes EVE PVP different from most PVP games and more "realistic" in my opinion. I mean lets face it people do all kinds of crap in FPS's like TF2 that no grunt in their right mind would ever consider on an actual battlefield.
Because you are facing some actual cost when you lose in EVE people tend to be far more cautious in their activities. You get far less random pew pew and far more traps and counter traps where everyone is trying to out smart the other guy to make them think they have the advantage while ensuring you are the one who has said advantage. And they of course are trying to return the favor.
This is a game that tends to reward patience and planning and penalize rash actions and poor planning severely.
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Sumos Tigerclaw
Minmatar Republic Military School
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Posted - 2011.07.12 18:15:00 -
[24]
The PvP is a lie.
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Theodoric Darkwind
Gallente PonyWaffe Test Friends Please Ignore
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Posted - 2011.07.12 21:07:00 -
[25]
buy your ships/modules in a trade hub
move that stuff to a highsec system close to where you plan to roam (Hek, Arnon and Orvolle are all excellent systems to base out of).
take your pvp ships and go looking for fights in the nearby low/nullsec systems.
If you keep your security status at a decent level you can still continue to carebear in highsec to pay for your pvp ships.
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Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2011.07.12 21:15:00 -
[26]
Originally by: Theodoric Darkwind buy your ships/modules in a trade hub
move that stuff to a highsec system close to where you plan to roam (Hek, Arnon and Orvolle are all excellent systems to base out of).
take your pvp ships and go looking for fights in the nearby low/nullsec systems.
If you keep your security status at a decent level you can still continue to carebear in highsec to pay for your pvp ships.
Oulley is being camped quite heavily at the moment with NC being displaced so if you are going to base out of Orvolle at the moment, be prepared to hop in there with a scout or at least check it out first to see if you can get your ships to low. I've started basing out of Oulley itself (for solo roaming at least) since it saves me the Orvolle gate camp.
Otherwise it's a great place to base from and pf- and F7C as nearby entry points to the north are fun, as I am sure you know :P ~~~
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Jude Lloyd
Heretic Army B A N E
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Posted - 2011.07.13 14:39:00 -
[27]
I'd say join RvB to start off.
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Cipher Jones
Minmatar
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Posted - 2011.07.13 18:49:00 -
[28]
Everything worth doing is hard, or else everyone would do it. . Adapt and overcome or become a monkey on an evolution poster.
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Eliza Capri
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Posted - 2011.07.13 19:12:00 -
[29]
If you can't get organized you're pretty much screwed in this game. Picking out a good home system is very important. You want it to be close to a major trading hub and at the same time be close to low/null sec. Someplace close to Amarr for instance.
Then you need to fill your hangar with ships and modules. Don't fly around to buy one of everything. Buy 10 ships at at time, a whole bunch of mods and tons of ammo. As much as you can haul. If you can't afford this, you're flying something that's too expensive for your budget. You could fly one ship, lose it, go make more money, go buy everything again but that's very tedious.
Finally, work on your trade skills. Place as many sell/buy orders in or close to major trading hubs. Mission runners tend to just sell all their loot to available buy orders. Great way to get some cheap meta 3/4 mods, which you can use or sell yourself at a better price.
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