| Pages: 1 :: [one page] |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

James Amril-Kesh
4S Corporation RAZOR Alliance
707
|
Posted - 2012.09.17 00:18:00 -
[1] - Quote
Remove the ability to destroy warp disruption probes with smartbombs. http://themittani.com/features/local-problem
A simple fix to the local intel problem |

Herping yourDerp
Tribal Liberation Force Minmatar Republic
748
|
Posted - 2012.09.17 00:25:00 -
[2] - Quote
use a point |

James Amril-Kesh
4S Corporation RAZOR Alliance
707
|
Posted - 2012.09.17 00:27:00 -
[3] - Quote
On a super? http://themittani.com/features/local-problem
A simple fix to the local intel problem |

James 315
Experimental Fun Times Corp
2729
|
Posted - 2012.09.17 00:33:00 -
[4] - Quote
A nerf intended for my beloved smartbombs! 
-+-+-+-+-+-+-+-+-+-+ MinerBumping.com -½-½-½-½-½-½-½-½-½-½The daily saga of the New Order's quest to conquer all highsec by bumping miners out of range. |

James Amril-Kesh
4S Corporation RAZOR Alliance
707
|
Posted - 2012.09.17 00:35:00 -
[5] - Quote
The point is that it's too easy for supers to escape tackle early on in an engagement. http://themittani.com/features/local-problem
A simple fix to the local intel problem |

Paul Oliver
Federal Navy Academy Gallente Federation
2781
|
Posted - 2012.09.17 00:55:00 -
[6] - Quote
James 315 wrote:A nerf intended for my beloved smartbombs!  Awww wasa matter Jimmy, someone mention nerfing something you like for once?  "Those who expect to reap the blessings of freedom must undergo the fatigues of supporting it." - Thomas Paine |

James 315
Experimental Fun Times Corp
2729
|
Posted - 2012.09.17 00:56:00 -
[7] - Quote
Paul Oliver wrote:James 315 wrote:A nerf intended for my beloved smartbombs!  Awww wasa matter Jimmy, someone mention nerfing something you like for once?  Whadaya mean "for once"? Everything I use gets nerfed, and usually more than once! 
-+-+-+-+-+-+-+-+-+-+ MinerBumping.com -½-½-½-½-½-½-½-½-½-½The daily saga of the New Order's quest to conquer all highsec by bumping miners out of range. |

Cede Forster
Enlightened Industries Test Alliance Please Ignore
80
|
Posted - 2012.09.17 00:59:00 -
[8] - Quote
James Amril-Kesh wrote:The point is that it's too easy for supers to escape tackle early on in an engagement.
and now you told them how to - uh no  |

Kuehnelt
Devoid Privateering
291
|
Posted - 2012.09.17 01:19:00 -
[9] - Quote
In the year 2020, supers will have been nerfed to the point that the only conceivable use of one will be to find some way to lose it to a bug, get it refunded by a GM in a trade hub, and then sometimes dock and gaze sorrowfully upon it, maybe spin it a little.
Someone from the CFC will demand that users see the Incarna 'door' instead of the ship hangar when a super is the active ship. |

Belshazzar Babylon
Republic Military School Minmatar Republic
80
|
Posted - 2012.09.17 02:01:00 -
[10] - Quote
James Amril-Kesh wrote:Remove the ability to destroy warp disruption probes with smartbombs.
Why? Isn't a probe a physical object in space? |

SmilingVagrant
GoonWaffe Goonswarm Federation
563
|
Posted - 2012.09.17 02:23:00 -
[11] - Quote
James Amril-Kesh wrote:On a super?
Hictor infinipoint. |

Jake Warbird
Republic Military School Minmatar Republic
1716
|
Posted - 2012.09.17 03:19:00 -
[12] - Quote
Solution to what exactly? |

Alavaria Fera
GoonWaffe Goonswarm Federation
1480
|
Posted - 2012.09.17 03:23:00 -
[13] - Quote
Kuehnelt wrote:In the year 2020, supers will have been nerfed to the point that the only conceivable use of one will be to find some way to lose it to a bug, get it refunded by a GM in a trade hub, and then sometimes dock and gaze sorrowfully upon it, maybe spin it a little.
Someone from the CFC will demand that users see the Incarna 'door' instead of the ship hangar when a super is the active ship. Heh heh.
Isn't a titan a bit large to fit in the hangar of Jita 4-4? Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Yokai Mitsuhide
Exiled Mining
3454
|
Posted - 2012.09.17 03:39:00 -
[14] - Quote
James Amril-Kesh wrote:The point is that it's too easy for supers to escape tackle early on in an engagement.
What sense does it make to introduce indestructible probes into this game? Why stop there? Let's start making drones indestructible because well it's just to easy for anyone to smartbomb those too. Hell, why not pods too. |

SmilingVagrant
GoonWaffe Goonswarm Federation
563
|
Posted - 2012.09.17 03:45:00 -
[15] - Quote
Basically the OP is mad because our coalition is notoriously bad at putting dics and hics on field with hostile supers. This is more a problem with our methodology than it is one with the game. |

James Amril-Kesh
4S Corporation RAZOR Alliance
707
|
Posted - 2012.09.17 04:07:00 -
[16] - Quote
SmilingVagrant wrote:Basically the OP is mad because our coalition is notoriously bad at putting dics and hics on field with hostile supers. This is more a problem with our methodology than it is one with the game. Eh, I was originally blaming how fail we are at tackling supers, and the response I got back was more or less "naw man, supers have smartbombs and kill bubbles, it's impossible to keep them tackled."
But yeah, we are pretty bad at it, so whatever. This thread is fail. http://themittani.com/features/local-problem
A simple fix to the local intel problem |

SmilingVagrant
GoonWaffe Goonswarm Federation
566
|
Posted - 2012.09.17 04:18:00 -
[17] - Quote
James Amril-Kesh wrote:SmilingVagrant wrote:Basically the OP is mad because our coalition is notoriously bad at putting dics and hics on field with hostile supers. This is more a problem with our methodology than it is one with the game. Eh, I was originally blaming how fail we are at tackling supers, and the response I got back was more or less "naw man, supers have smartbombs and kill bubbles, it's impossible to keep them tackled." But yeah, we are pretty bad at it, so whatever. This thread is fail.
That's because our Dictor pilots didn't know what they were doing :v |

James Amril-Kesh
4S Corporation RAZOR Alliance
707
|
Posted - 2012.09.17 04:19:00 -
[18] - Quote
SmilingVagrant wrote:James Amril-Kesh wrote:SmilingVagrant wrote:Basically the OP is mad because our coalition is notoriously bad at putting dics and hics on field with hostile supers. This is more a problem with our methodology than it is one with the game. Eh, I was originally blaming how fail we are at tackling supers, and the response I got back was more or less "naw man, supers have smartbombs and kill bubbles, it's impossible to keep them tackled." But yeah, we are pretty bad at it, so whatever. This thread is fail. That's because our Dictor pilots didn't know what they were doing :v I'm going to be one in a couple of weeks. I'll probably end up bubbling our own fleet or something. vOv http://themittani.com/features/local-problem
A simple fix to the local intel problem |

Shizuken
Venerated Stars
93
|
Posted - 2012.09.17 05:35:00 -
[19] - Quote
James Amril-Kesh wrote:Remove the ability to destroy warp disruption probes with smartbombs.
Why? If they occupy corporeal space and they are in the blast radius, should they not be destroyed? |

James Amril-Kesh
4S Corporation RAZOR Alliance
707
|
Posted - 2012.09.17 05:41:00 -
[20] - Quote
Shizuken wrote:James Amril-Kesh wrote:Remove the ability to destroy warp disruption probes with smartbombs. Why? If they occupy corporeal space and they are in the blast radius, should they not be destroyed? Bombs don't destroy wrecks. Or maybe it was smartbombs. Don't remember which, but it's one or the other. http://themittani.com/features/local-problem
A simple fix to the local intel problem |

baltec1
Bat Country
2137
|
Posted - 2012.09.17 06:10:00 -
[21] - Quote
SmilingVagrant wrote:James Amril-Kesh wrote:SmilingVagrant wrote:Basically the OP is mad because our coalition is notoriously bad at putting dics and hics on field with hostile supers. This is more a problem with our methodology than it is one with the game. Eh, I was originally blaming how fail we are at tackling supers, and the response I got back was more or less "naw man, supers have smartbombs and kill bubbles, it's impossible to keep them tackled." But yeah, we are pretty bad at it, so whatever. This thread is fail. That's because our Dictor pilots didn't know what they were doing :v
One of these days I'm going to dump a bubble out of my mega just to get my own back on our dictors. |

TharOkha
0asis Group
48
|
Posted - 2012.09.17 06:15:00 -
[22] - Quote
James Amril-Kesh wrote:Remove the ability to destroy warp disruption probes with smartbombs.
I wana indestructible freighter...  GÇ£If reality can destroy the dream, why shouldn't the dream destroy reality?GÇ¥ |

Soi Mala
Whacky Waving Inflatable Flailing Arm Tubemen
168
|
Posted - 2012.09.17 07:35:00 -
[23] - Quote
Drop your bubbles further away from the super. You have 20km to play with.  |

Skippermonkey
Tactical Knightmare
1398
|
Posted - 2012.09.17 10:34:00 -
[24] - Quote
Speaking of stupid ****
why cant i lock onto scan probes and shoot them!? TK is recruiting |

Brooks Puuntai
Red Federation RvB - RED Federation
746
|
Posted - 2012.09.17 10:46:00 -
[25] - Quote
/agreed. Warp probes don't last too long they shouldn't be destroy able at all. |

Signal11th
Against ALL Anomalies
710
|
Posted - 2012.09.17 12:21:00 -
[26] - Quote
I read this as "I want to keep a super tackled so he cant really do anything about it and then we can take our time rustling up people to come and kill him".
If it's a physical object in space and it's player owned it should be destroyed along with anything else, and yes I mean all probes.
God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |

Tippia
Sunshine and Lollipops
9517
|
Posted - 2012.09.17 12:29:00 -
[27] - Quote
James Amril-Kesh wrote:I'm going to be one in a couple of weeks. I'll probably end up bubbling our own fleet or something. vOv That's the whole point of being a dictor (and even more so a HIC) pilot.
GǪright? Right?!
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.
|
| |
|
| Pages: 1 :: [one page] |