SilentSkills
Gallente Tax Evaders Inc.
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Posted - 2011.07.07 17:57:00 -
[1]
Originally by: Tippia
Originally by: TedStriker Yes, because if this game lacks anything its Capital Ships...
damn, would you PLEASE play your game for once?
In essence, I agree with this, but perhaps not for the same reason.
My view is that just adding more cap ships doesn't really solve the issue of giving people more things to train for. If you're already well into the cap ship race, to the point where you start feeling there's nowhere else to go, you're most likely already well on your way to getting whatever new cap ship is added. It will keep people occupied for [rank/2] weeks, and then they're back to having nowhere else to go.
Moreover, it seems rather myopic to think that capships is the one way to go. While I'm certainly no vet, I'm already closing in on having nothing more to train for, for the simple reason that I have zero interest in getting into a battleship, much less a cap ship.
That's why I mentioned that what's really needed is something that has no connection whatsoever to the current ship progression (see the previously posted chart), but rather something that exists completely outside that tree. That gives everyone more stuff to train for, and it provides a much longer-term solution than just adding a Dread++.
That kind of solution would also avoid the problem of adding more layers, which only amplifies the perception that older players get better stuff ù a parallel progression tree means that it's no more old-timer-exclusive than anything we already have, but still give old-timers something to "go beyond" with.
So really, the question is: what kind of functionality and roles are missing, and how can they be tied to ships of various sizes to create a progression tree, but at the same time not simply create a situation where bigger is better? Is there any kind of broader theme that hasn't been explored in the ships we already have? Some of the ideas, like the movable station or the multi-pilot ships, fit into one such theme: multi-occupancy vehicles (for which I'm sure there are a ton of technical constraints and concerns, but pff!à) that could conceivably be clustered together to create such a new parallel category.
Best suggestion by far The Monocle Definition The Epic Door Thread http://im |