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Thread Statistics | Show CCP posts - 16 post(s) |

Eckyy
EVE University Ivy League
18
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Posted - 2012.09.23 07:44:00 -
[1] - Quote
Hagika wrote:Exterminatus Illexis wrote:I very much approve of this, I have long thought the Caracal needed just that kind of buff.
I would say do the same thing to the Drake, I realize this is not the proper thread for saying this, and nerf its passive tanking abilities a bit. The drake can effectively permanent passive tank two Megathrons, that's what makes it OP not any of the missile crap people are rambling about.
Now back on topic, each race should have a more specialized outlook on this. Minmatar should be speed/kiting, so maybe give that a microwarp/afterburner buff. Amarr has always been armor tanking, so give it maybe a resist bonus and a rep bonus to make up for the Omen's almost always pathetic tank level. Thorax looks about perfect, in my opinion. And Caracal, like someone else said earlier, should have an explosion velocity buff and the missile speed buff should be lowered to around 7% ish. I get over 1000 dps easy in a mega.. so you are seriously trying to say a drake can easily tank 2000+ dps? Last time i came across a passive drake in a mega, i melted his face... You liars really need to stop that crap about the drake. It hits like a wet paper napkin, compared to the other BC's which is why it has a decent tank. Now its taking a 20% dps nerf.
With its long-range weapon system. With HAMs the Drake's DPS looks fine on paper, HAMs just need some tweaking with explosion velocity/radius. |

Eckyy
EVE University Ivy League
21
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Posted - 2012.09.25 22:07:00 -
[2] - Quote
I think the problem with shield tanking is as much that midslot utility mods have been nerfed. How often do you find yourself saying "well I could fit that second extender or a sensor damp... can't decide" ?
ECM is useless on unbonused ships. Sensor damps are useless in general. Painters are situationally useful at best, their saving grace is that they're easy to fit and thus are often used to fill slots you can't fit anything else in. Tracking computers are only ever fit on long-range ships. Webs only have 1/4 the strength now that they once had. Tracking disruptors do see some use on unbonused ships, but they are still typically dropped in favor of a tanking mod. ECCM is not often used anymore because ECM uncommon in most combat situations. Damps are nonexistent so sensor boosters see less use as a counter for them.
Objectively, warp disruptors and scrams are still essential mods and you see dual-prop occasionally, but ewar is a secondary consideration at best.
I think shield tanking would lose a little of its prevalence if ewar were boosted. |

Eckyy
EVE University Ivy League
21
|
Posted - 2012.09.25 22:33:00 -
[3] - Quote
LtCol Laurentius wrote:3. Why do you retain the dual weapon system layout on the Stabber? Wouldnt a 5/1 configuration work even better without competing with the Vagabond? Especially since you choose to keep the anemic 1 light drone on this hull.
I bet it's because they're planning to buff the effectiveness of missiles and make them a viable secondary weapon system.
On a slightly less sarcastic note, does the Stabber have the grid to fit 2 HAMs without gimping the rest of its fit? |

Eckyy
EVE University Ivy League
34
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Posted - 2012.10.06 06:24:00 -
[4] - Quote
Jon Marburg wrote:What I don't get is why all the races have the same cap recharge rate. You'd think that the ships with cap intensive weapon systems would have stronger capacitors than those with less cap demand.
Because Amarr is different than Minmatar. Laser boats aren't expected to have the same cap available to other mods because they are flown differently and have different strengths and weaknesses. Ideally, it's a tradeoff. Amarr use more cap because they have good damage projection and don't need to MWD around to apply it. They also often have resistance bonuses instead of active ranking bonuses which can ease cap use too. |
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