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Abdiel Kavash
Caldari Paladin Order Fidelas Constans
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Posted - 2011.07.21 17:11:00 -
[31]
Edited by: Abdiel Kavash on 21/07/2011 17:13:25
Originally by: Salpun 29- jump distance indicated in game not sure if it fullfills the objective of the topic.
I can answer as a jump capable pilot: EVE currently displays a sphere with the radius equal to your jump range - i.e. encompassing the area you can jump to. However, using the 3D map, and especially in cluttered regions, it is difficult to see which systems - especially at the borders - are still covered in the sphere.
A graphical red/green indication would be much clearer. Additionally the suggestion offers several improvements, such as fuel consumption per jump. I would like to keep the item.
Going off on a tagent, what I would *really* love to see would be some kind of a measuring tool, which would allow you to see the distance between systems (both in LY and in jumps) without having to be in one of the systems yourself. I don't see CCP implementing a dotlan-style complex jump planner, but at least a simple yes/no "can I jump from A to B" could be easily answered only using the starmap. ---
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Salpun
Gallente Paramount Commerce
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Posted - 2011.07.21 17:18:00 -
[32]
Originally by: Abdiel Kavash Edited by: Abdiel Kavash on 21/07/2011 17:13:25
Originally by: Salpun 29- jump distance indicated in game not sure if it fullfills the objective of the topic.
I can answer as a jump capable pilot: EVE currently displays a sphere with the radius equal to your jump range - i.e. encompassing the area you can jump to. However, using the 3D map, and especially in cluttered regions, it is difficult to see which systems - especially at the borders - are still covered in the sphere.
A graphical red/green indication would be much clearer. Additionally the suggestion offers several improvements, such as fuel consumption per jump. I would like to keep the item.
Going off on a tagent, what I would *really* love to see would be some kind of a measuring tool, which would allow you to see the distance between systems (both in LY and in jumps) without having to be in one of the systems yourself. I don't see CCP implementing a dotlan-style complex jump planner, but at least a simple yes/no "can I jump from A to B" could be easily answered only using the starmap.
Thanks for the answer trying to get some movement on this thread to help the CSM out.
NDA hurting you much Trebor.
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Trebor Daehdoow
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Posted - 2011.07.22 14:14:00 -
[33]
OK guys, I've locked down the categories, prioritization will go live sometime this weekend.
Much obliged for your help.
After reviewing all of this, I am thinking that I need to go back and totally redo the CSM categorization system sometime this fall. Lucky me.
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Salpun
Gallente Paramount Commerce
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Posted - 2011.07.22 23:05:00 -
[34]
Edited by: Salpun on 22/07/2011 23:10:25 Edited by: Salpun on 22/07/2011 23:09:00 Quick Test on Sisi shows 27 to be still broke adding advanced Cargohold II does not change the size of the cargo bay untill you make the ship active. What categories are you thinking of changing to?
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Obsidian Hawk
RONA Corporation RONA Directorate
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Posted - 2011.07.23 02:50:00 -
[35]
in no particular order, here are my priorities
2,13,14,16,19,20,22,36,38,43,44,81,81,81,81 (can't emphasize that one enough),127,142
please add the motd for alliance and corp channels topic Link should be in the hot topics thread.
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Salpun
Gallente Paramount Commerce
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Posted - 2011.07.23 02:58:00 -
[36]
Originally by: Obsidian Hawk in no particular order, here are my priorities
2,13,14,16,19,20,22,36,38,43,44,81,81,81,81 (can't emphasize that one enough),127,142
please add the motd for alliance and corp channels topic Link should be in the hot topics thread.
will need to repost in proper thread in a day or so.
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d4shing
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Posted - 2011.07.23 03:27:00 -
[37]
Most of these items have been voted on before, no?
Can you also include the rank that the item achieved in the previous round of voting, and any action taken by CCP?
E.g. Assault Frigate 4th Bonus -- #5 in August 2010 crowdsourcing, #7 in November 2010 crowdsourcing, and still nothing done
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Salpun
Gallente Paramount Commerce
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Posted - 2011.07.23 03:54:00 -
[38]
would be a nice thing but a clean vote would be best and then in the after action report include that info
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Apolion
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Posted - 2011.07.24 19:22:00 -
[39]
I noticed that a topic that continually is spoken about in the forums is missing. "Line of Sight"; "L.O.S." may seem as a minor game mechanic that has the potential of really screwing with LAG but there are so many ways to overcome the CPU load that I plead with you to pass it along to the development guys at CCP. I donÆt claim to have looked at the over 2000 LOS comments on the forums but I have looked for any responses from DEVs on this issue. I havenÆt found any. That doesnÆt mean there havenÆt been any. IÆm just saying, I and quite a few others would simply like to know if true tactics that are derived from this concept will ever be implemented. ItÆs simply a natural human expectation that; I canÆt shoot at something if there is a wall, roid, titan, station between me and it.
EVE IS REAL...MAKE IT SO.
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Lucas Quaan
Sniggerdly Pandemic Legion
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Posted - 2011.07.25 09:34:00 -
[40]
Commenting in the other thread is not really practical, so I'll just put in here that #124 is already in game and although #32 and #145 are sort of duplicates I voted for both of them.
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Seamus Donohue
Gallente
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Posted - 2011.07.25 20:20:00 -
[41]
I'm unable to find anything about railgun or hybrid rebalancing on the list. What is the status of this issue in regards to the crowdsourcing? _____ SURVIVOR of Teskanen, fan of John Rourke. The reports of my death are greatly exaggerated |
Salpun
Gallente Paramount Commerce
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Posted - 2011.07.26 00:52:00 -
[42]
Originally by: Lucas Quaan Commenting in the other thread is not really practical, so I'll just put in here that #124 is already in game and although #32 and #145 are sort of duplicates I voted for both of them.
It was retained as a issue becouse while fixed the second generation changes = Carbon UI broke funtinality and needs tobe tweaking again.
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Louis deGuerre
Gallente Malevolence. Imperial 0rder
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Posted - 2011.07.26 10:51:00 -
[43]
Too late now, but the FW issues need to be reviewed. There are many duplicate ones that need to be merged. This way the issues will be underrepresented as votes for the same issue will be spread out over several more or less identical issues. |
InColdBlood
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Posted - 2011.07.27 15:48:00 -
[44]
What happened to
HYBRIDS ??
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Wraithik
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Posted - 2011.07.27 17:06:00 -
[45]
Edited by: Wraithik on 27/07/2011 17:06:22
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Malkev
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Posted - 2011.07.28 21:58:00 -
[46]
In the future, would it be possible to break the list down into basic sections?
Mining, manufacturing, UI, null sec, misc., WH space, empire, drones, balancing, etc.
I'm trying to go through and narrow down what I want but I'm finding myself staring at this giant list of stuff.
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Jita Bloodtear
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Posted - 2011.08.01 01:25:00 -
[47]
Oh geeze, get us #106 Shares, dividends and stocks (CSM). This would open up a huge number of possibilities for the market and economic community --------------------------- Full Explanation of the Industry Index System |
Ranka Mei
Caldari
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Posted - 2011.08.01 02:40:00 -
[48]
On item 100, Scan-able wrecks&containers for the salvager profession(1.2)
"Helen Highwater didn't want to give wrecks special protection as per the proposal when nothing else gets masked any more. TeaDaze didn't like the the idea of allowing core probes as it could in theory allow scanning out combat ships via wrecks and instead suggested the proposal be amended to require combat."
I'm surprised that none of you CSM folk see this proposal for what it really is: a rather transparent ploy to find mission runners thru their wrecks. Yes, the ones in there heretofore unscannable T3's, who are currently pretty difficult to find. Rather sleasy that none of you CSM-ers listed this under 'cons'.
-- "All your monies AUR belong to us." -- CCP |
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