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Thread Statistics | Show CCP posts - 0 post(s) |
Diesel47
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Posted - 2011.07.25 15:24:00 -
[31]
Originally by: Robert Caldera supported, remove this cr*p!
You didn't actually support.
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War Kitten
Panda McLegion
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Posted - 2011.07.25 16:41:00 -
[32]
Edited by: War Kitten on 25/07/2011 16:41:33 Supported - FIX IT! |
Keras Authion
Science and Trade Institute
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Posted - 2011.07.25 18:03:00 -
[33]
Supported.
It's annoying to have control target something except when it doesn't and alt disorients in battle. Fix please.
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Banedon Runestar
Gravity Mining and Manufacturing Inc The Company LLC
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Posted - 2011.07.25 18:23:00 -
[34]
+1 ______________________
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Puternic Fulger
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Posted - 2011.07.25 21:27:00 -
[35]
This drives me nuts, and one day it'll get me killed...
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Zoe Ardent
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Posted - 2011.07.26 07:36:00 -
[36]
Annoying as hell ! |
Asm Khurelem
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Posted - 2011.07.26 17:04:00 -
[37]
Still working as intended? :( |
Holset
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Posted - 2011.07.27 02:18:00 -
[38]
Edited by: Holset on 27/07/2011 02:18:22 Supported.
I target at least 3 acceleration gates a night. I never noticed that the overview froze when ctrl was pressed before, but considering how insanely handy that is, I can't believe they got rid of it.
Dunno how relevant it is, but having to click back outside the drone window for drone commands to be comprehended is also pretty annoying. At least let the drone hotkeys still work when the drone window is highlighted...
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Weeble Tauri
Battle Cattle Subspace Exploration Agency
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Posted - 2011.07.27 04:10:00 -
[39]
+1
In a mission, I double click the next accel gate to approach it, then start the ctrl+click down the overview to lock enemies.
Oops, locked the gate too, now my hot weapons want to start pounding the accel gate and I've wasted a targeting slot.
Please fix.
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Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2011.07.27 18:53:00 -
[40]
Thank you for the support so far people. It's clear this affects people from all walks of life. ~~~
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eocsnesemaj
Keskerakond
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Posted - 2011.07.28 17:06:00 -
[41]
suppported this trgting things i was just lookin at is getting to me..... http://tinyurl.com/EostSig |
Vivian Ne
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Posted - 2011.07.28 17:40:00 -
[42]
Insanely annoying and highly dangerous. Needs to be fixed ASAP.
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Reaver Glitterstim
Legio Geminatus
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Posted - 2011.07.28 22:38:00 -
[43]
--
Thousand Papercuts Project |
gallente sux
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Posted - 2011.07.29 08:05:00 -
[44]
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Jint Hikaru
OffWorld Exploration Inc
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Posted - 2011.07.29 10:21:00 -
[45]
Fully supoported.... I really don't understand why it was changed. It was working just fine as it was. --- Jint Hikaru - Miner / Salvager / Explorer / SpaceBum I can tell you that this is one of the moments when we look at what those at CCP will do and less of what they say. |
pyth3
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Posted - 2011.07.29 16:05:00 -
[46]
Absolutely support. The change to ctrl key functionality is horrible.
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zombiedeadhead
The Tuskers
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Posted - 2011.07.29 17:07:00 -
[47]
Thank you Spank for speaking up for truth and justice.
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Spikeflach
The Drake Project Drake Directorate
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Posted - 2011.07.29 17:11:00 -
[48]
Why wouldn't a person just open the escape menu, select the shortcut tab, select the combat tab, select the lock target shortcut and click the clear shortcut button?
A person can change it to any other key if the targeting with keyboard is still needed.
Unless the control key still causes problems when it isn't set as a shortcut?
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Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2011.07.29 17:17:00 -
[49]
Originally by: Spikeflach Why wouldn't a person just open the escape menu, select the shortcut tab, select the combat tab, select the lock target shortcut and click the clear shortcut button?
A person can change it to any other key if the targeting with keyboard is still needed.
Unless the control key still causes problems when it isn't set as a shortcut?
This would stop the random locking of ships when using a CTRL+'whatever' shortcut.
What it wouldn't fix is the usability that existed prior to the keyboard shortcut changes and you just end up with a different key with has exactly the same problems.
1. Cannot freeze overview without risk of locking a random ship 2. Cannot 'function key' + left click to targets ships of your choosing without risk of a random object being locked. ~~~
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Spikeflach
The Drake Project Drake Directorate
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Posted - 2011.07.29 17:27:00 -
[50]
Originally by: Lady Spank
Originally by: Spikeflach Why wouldn't a person just open the escape menu, select the shortcut tab, select the combat tab, select the lock target shortcut and click the clear shortcut button?
A person can change it to any other key if the targeting with keyboard is still needed.
Unless the control key still causes problems when it isn't set as a shortcut?
This would stop the random locking of ships when using a CTRL+'whatever' shortcut.
What it wouldn't fix is the usability that existed prior to the keyboard shortcut changes and you just end up with a different key with has exactly the same problems.
1. Cannot freeze overview without risk of locking a random ship 2. Cannot 'function key' + left click to targets ships of your choosing without risk of a random object being locked.
It doesn't randomly lock ships, it locks whatever you have selected in the overview if the overview has "focus".
If you haven't clicked in the overview and click out in space or some other window first so the overview isn't "in focus" then you can ctrl+left click stuff in space.
Or are we just talking about just having a shortcut that freezes the overview?
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Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2011.07.29 17:31:00 -
[51]
Originally by: Spikeflach It doesn't randomly lock ships, it locks whatever you have selected in the overview if the overview has "focus".
If you haven't clicked in the overview and click out in space or some other window first so the overview isn't "in focus" then you can ctrl+left click stuff in space.
Or are we just talking about just having a shortcut that freezes the overview?
We are talking about both. It is poorly implemented at present.
It might be acceptable for someone in a mission running corp such as yourself but even so there are plenty of mission runners that also find this frustrating. In a PVP situation it is highly unintuitive and liable to get you killed. ~~~
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Spikeflach
The Drake Project Drake Directorate
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Posted - 2011.07.29 17:37:00 -
[52]
Originally by: Lady Spank
We are talking about both. It is poorly implemented at present.
It might be acceptable for someone in a mission running corp such as yourself but even so there are plenty of mission runners that also find this frustrating. In a PVP situation it is highly unintuitive and liable to get you killed.
Ok, so am I to understand that the Freezing ability and the locking ability come as a package with this shortcut?
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Takamori Maruyama
Imperial Academy
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Posted - 2011.07.29 18:32:00 -
[53]
Can we haz a fix please?
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Grey Stormshadow
Starwreck Industries
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Posted - 2011.07.29 19:43:00 -
[54]
ctrl and alt... both modifier keys should act "on release" if commands are programmed directly to them.
also option to disable entire "apply functions to item which is selectd from overview" would be really kewl.
--- This is one of the moments where we look at what CCP does and less of what they say. Innovation takes time to set in and the predictable reaction is always to resist change |
Malak Alraheem
Minmatar
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Posted - 2011.07.29 19:44:00 -
[55]
+1
I'll come back in six months and see if they fixed it or not. . I'm as mad as I can take it and I'm not going to hell anymore!
I have reassigned my money for CCP to other projects for the next 18 months... |
LittleTerror
MAFIA
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Posted - 2011.07.30 11:03:00 -
[56]
.
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ma perke
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Posted - 2011.07.30 11:03:00 -
[57]
bump +1
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Umad Ostus
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Posted - 2011.07.30 11:04:00 -
[58]
Also, CTRL+Spamclicking bottom on overview and also dropping a bubble doesnt work anymore since all other action keys are locked when CTRL is clicked now.
At least give us the ability to assign multiple hotkeys to one action.
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Mara Rinn
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Posted - 2011.07.30 11:05:00 -
[59]
Originally by: Seamus Donohue Supported in principle, but I do not support the specific backstep to the old functionality. As an alternative, I propose the following:
[blah blah blah]
Wow! That's an awfully long way of saying, "Ctrl should only act as a modifier key" :)
Which is what Lady Spank is saying.
And is what Ctrl has been used for ever since the silly key was invented in the first place.
Sometimes, CCP, it pays to do things exactly the same as everyone else, in order to help your users (and especially people new to the game) fly their ships reliably and experience the least possible frustration with this game. This is called principle of least surprise.
[ Australian players join channel ANZAC ] |
Mara Rinn
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Posted - 2011.07.30 11:16:00 -
[60]
Originally by: Spikeflach It doesn't randomly lock ships, it locks whatever you have selected in the overview if the overview has "focus".
It locks whatever has focus at this time. That may or may not be what you clicked on in the overview just now. As an example, say you just warped into a mission space, clicked on your fleetmate in space and selected "approach". Now you want to target the bad guys. If you do the obvious thing and start Ctrl+Clicking things, you'll end up targeting your fleetmate first, then everything you click after the first thing you Ctrl+Clicked.
Quote: Or are we just talking about just having a shortcut that freezes the overview?
That's a separate issue.
What we are talking about is the misuse of the Ctrl modifier key to become a post-action-command key, where you have to Click then press Ctrl.
Ctrl is a modifier key, and changing its behaviour from what people are used to throughout every other UI on the planet makes EVE that much harder to play and like (and thus, keep playing). CCP will most likely not get the answer "your UI is screwed up" on exit surveys, they'll just hear, "I don't like it."
[ Australian players join channel ANZAC ] |
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