pussnheels
Amarr Vintage heavy industries
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Posted - 2011.08.04 08:18:00 -
[1]
Originally by: Finishline Dear CCP,
On behalf of all of the mission runners who like to fly with our own dedicated salvagers, I'd like to request a change to the game mechanics regarding salvaging of wrecks. Before you go "oh no, not another thread on this.", there's more to my question than just a complaint.
I'm not sure if you have previously addressed the logic behind it. I, for one, do not see how ninja salvaging a wreck is any different from ninja looting the cargo hold of a wreck - the perpetrator is still stealing from the wreck owner. I understand that you have "repeatedly stated that Ninja Salvaging is considered an official mini-profession and the game mechanics that allow it are working as-designed." (taken from the wiki page on Ninja Salvagers - http://wiki.eveonline.com/en/wiki/Ninja_Salvaging), however I fail to understand how there is any difference?
You were willing to make changes to the game in regards to the controversial learning skills (changes which I strongly disagreed with, but obviously you can't please everyone). Why not look into changing the game mechanics around ninja salvaging? How about something along the lines of, if they're not salvaged within half an hour, they're automatically abandoned? This would give practically everyone some satisfaction. Wreck owners have ample time to salvage. And independant salvagers can still scan down sites and legitimately salvage without receiving the usual insults through local, and hence, make a profit without actually needing to kill the mission rats. And ninja salvagers... well... if their only goal is to annoy the mission runners, then there's still always the option of suicide ganking. Or they can try and come up with something more creative.
I understand that you probably won't agree with this proposal, or any other suggestions that we have - there's some work involved in implementing it to be sure - but I'll hope you'll at least try and answer the question on why ninja salvaging and ninja looting are treated seperately.
Kind regards,
Finishline Radiant Force
As a missionrunner myself i apologise to the people of c&p for the OP All because a ninja salvager takes a few wrecks from them they scream **** and murder and demand ccp change the gamemechanics
To be honest , most mission runners are so lazy and shortsighted i sometimes am ashamed to call my self a mission runner
The solution dear op is this 1 open your new agent finder 2 find a new agent of the lvl you want , make sure he is more than 5 jumps away from any major trading or mission hub .. yes this means you have to travel more than 5 jumps to sell your loot/ buy our ammo, work for your money there are plenty of high lvl agents in systems that are considerd backwater systems and have a average population of 10 to 30 people during peek time , stop being lazy and do your research
in short stay away from major mission/ trade hubs if you want a safer system to run missions in ( there even lvl 4 agents in low sec where almost nobody ever passes thru
And if you really can't stand people stealing a few wrecks from you .....then i guess this is the wrong game for you ---------------------------------------------- God knows everything but a true amarrian knows everything even better |