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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Barrak
Wormhole Engineers Greater Realms
61
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Posted - 2012.09.20 19:21:00 -
[1] - Quote
Hi,
I was hoping someone could tell me which they do? NOS or Neut?
Thruker website says Energy Vampire, which would suggest Neut, but I can't seem to get anyone to agree.
The consensus us that they Neut to much for it to be a NOS, however they don't appear to have the same modules as we do.
Anyone know (for sure)?
Regards
Barrak |
Le'Mon Tichim
Imperial Shipment Amarr Empire
35
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Posted - 2012.09.20 19:43:00 -
[2] - Quote
They neut. Crazy neut. Legion is best T3 |
Ammzi
Imperial Guardians Tribal Band
1032
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Posted - 2012.09.20 20:07:00 -
[3] - Quote
Capacitor is empty. quote CCP Spitfire
"Hello Im Blue,"
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Cage Man
Evil Guinea Pigs
5
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Posted - 2012.09.20 21:18:00 -
[4] - Quote
The guides will say heavy NOS, but this would mean that they do not have the player limitation of not NOS'ing below their own cap.. so just assume NEUT, and as Ammzi said.. capacitor is empty no matter what anyone says. |
Vojk
Bumbaclot Nights
133
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Posted - 2012.09.20 22:27:00 -
[5] - Quote
Your common or garden Sleeper can suck the elastic out of a golf ball at 65km.
That's all you need to know. |
Mike Adoulin
Trans-Aerospace Industries
16
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Posted - 2012.09.20 23:45:00 -
[6] - Quote
Goddamn sleepers can neut the **** out of you but does it work against them? Oh HELL no.......
And then they eat your drones.
Goddamn sleepers. |
Dalts
Brothers ln Arms
16
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Posted - 2012.09.21 08:37:00 -
[7] - Quote
The issue you are having here is that originally they NOSed in the lower WHs. CCP changed that fairly recently to neuts as was apparently the intention all along. Therefore yes they neut but some player documentation is out of date. |
Jack Miton
Bite Me inc Elysian Empire
589
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Posted - 2012.09.21 19:48:00 -
[8] - Quote
what the hell is the difference? end result is you have no cap, who cares why. |
Barrak
Wormhole Engineers Greater Realms
61
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Posted - 2012.09.21 22:58:00 -
[9] - Quote
Jack Miton wrote:what the hell is the difference? end result is you have no cap, who cares why.
Cap batteries care!
Thought you'd have known that! |
Jack Miton
Bite Me inc Elysian Empire
590
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Posted - 2012.09.22 00:38:00 -
[10] - Quote
they really dont...
if you really give a damn, think about how NOSs work and the fact that NPCs have infinite cap and do the maths. |
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Le'Mon Tichim
Imperial Shipment Amarr Empire
35
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Posted - 2012.09.22 04:16:00 -
[11] - Quote
Barrak wrote:Jack Miton wrote:what the hell is the difference? end result is you have no cap, who cares why. Cap batteries care! Thought you'd have known that!
Lol, cap batteries. Legion is best T3 |
Barrak
Wormhole Engineers Greater Realms
61
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Posted - 2012.09.22 12:58:00 -
[12] - Quote
Jack Miton wrote:they really dont...
if you really give a damn, think about how NOSs work and the fact that NPCs have infinite cap and do the maths.
Jack,
Why so aggressive?
Can you please link the NEUT from the market place that operates a range of 75km?
Also, have you read the description on capacitor batteries?
Sleepers work, to a degree, to their own rules. Whether they manage that range through primarily ship bonuses or through the use of Modules that are unavailable to us, I don't know. But what I do know is that they do have access to modules that we do not have.
So, is it so completely out of the realms of possibility that they just might have a NOS that works that way? and please if you say "yes" then please provide some evidence so I can resolve this.
The only ship we have available that could theoretically make that range would be a curse with a large NOS/Neut on it, however they do not come close to fitting.
Le'Mon Tichim wrote:Lol, cap batteries.
Really?
No offense Tichim, but I'll continue to think outside the box. Sadly your intelligent post did very little to persuade me otherwise.
Regards
Barrak |
Piugattuk
CLOROFLORFILAPLANKTONPLATES
58
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Posted - 2012.09.22 14:52:00 -
[13] - Quote
if you'd use energizer batteries then nueting/Nos sleepies are no problem. |
Sobaan Tali
Caldari Quick Reaction Force
77
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Posted - 2012.09.22 14:54:00 -
[14] - Quote
Visually, they use NOS, but the effect on your cap reflects neutralizer pressure. The reason is because of how the rats' cap is set up and the fact that they have no module that uses cap (all are capless), meaning that a NOS for them works to the degree of what a neut would do, only that it essentially becomes a neut with a NOS visual effect and an infinently reduced activation cost. |
Jack Miton
Bite Me inc Elysian Empire
591
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Posted - 2012.09.23 01:21:00 -
[15] - Quote
Quote:Can you please link the NEUT from the market place that operates a range of 75km?
this has to be the dumbest thing ive heard in a long time. tell you what, you link the sleeper ships on the market and i'll like their mods. |
Lexylia
Atztech Inc. Exhale.
14
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Posted - 2012.09.23 04:05:00 -
[16] - Quote
Barrak wrote: Can you please link the NEUT from the market place that operates a range of 75km?
ohhh duuuudee..... http://s7.directupload.net/images/120923/96x2pj89.jpg |
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ISD Dorrim Barstorlode
ISD Community Communications Liaisons
506
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Posted - 2012.09.23 04:50:00 -
[17] - Quote
Moving this to Wormholes. ISD Dorrim Barstorlode Lieutenant Community Communication Liasions (CCLs) Interstellar Services Department |
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Barrak
Wormhole Engineers Greater Realms
62
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Posted - 2012.09.23 07:44:00 -
[18] - Quote
I think you missed my point Jack, and again with the aggression......
The point was that Sleepers have their own modules, and taking your own posts now, which I assume you are in agreement that they have their own modules. Is it still out of the realms of possibilities that they work to their own rules too.
As someone else pointed out............ the affects of their NOS/Neut still look like a NOS.
But I have to believe that they use Neuts, just because you said so? All I'm asking for is a little proof. The subject is clearly not as plain as you seem to think it is. They used to NOS, the affects are still NOS, yet we now believe they Neut? Based on what? their infinate cap and the fact that we lose lots of capacitor to them........ however this theory is based purely on the sleepers abiding by the rules on which we fly, and we know that doesn't happen.
Regards
Barrak |
Barrak
Wormhole Engineers Greater Realms
62
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Posted - 2012.09.23 07:46:00 -
[19] - Quote
Lexylia,
Thank you for your contribution to the thread. I think there is something in there that I can work with
Out of curiosity, did you not notice the sarcasm in my question, or is that a little beyond you?
Regards
Barrak |
Jack Miton
Bite Me inc Elysian Empire
591
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Posted - 2012.09.23 10:17:00 -
[20] - Quote
ok, youre right, they NOS.
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Rroff
The Xenodus Initiative. Ministry of Inappropriate Footwork
47
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Posted - 2012.09.23 13:13:00 -
[21] - Quote
They neut - even if the module is technically a NOS as they have effectively infinite cap it becomes neuting if they can run it at all - which trust me they do.
And cap batteries? how does that work when the target neuting you has no capacitor issues to deal with? afaik all that happens if a sleeper is neuted is that they have a "chance" to miss an armor rep cycle (not even sure if the mechanic is still implemented) as the sleepers armor rep cycle duration is in minutes it has no impact on PVE at all. |
Durzel
The Xenodus Initiative.
66
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Posted - 2012.09.24 12:16:00 -
[22] - Quote
Sobaan Tali wrote:Visually, they use NOS, but the effect on your cap reflects neutralizer pressure. The reason is because of how the rats' cap is set up and the fact that they have no module that uses cap (all are capless), meaning that a NOS for them works to the degree of what a neut would do, only that it essentially becomes a neut with a NOS visual effect and an infinently reduced activation cost. Being pedantic but I would guess it's because NOS is a much lower impact effect visually than neuting, rather than because of anything that relates to how much cap they have.
If they had infinite cap and worked to the same rules as players then their NOSing would never work because their targets would always have less cap than them (NOS doesn't work in this case). |
A PowerfulForce
War Trident
1
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Posted - 2012.09.24 17:41:00 -
[23] - Quote
You know the symbol you get on your overview when let's say a player is neutralising/energy vampiring you, they're different, you should easily be able to deduce from the icons that sleepers present which effect they are using on you. |
Barrak
Wormhole Engineers Greater Realms
62
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Posted - 2012.09.24 21:15:00 -
[24] - Quote
A PowerfulForce wrote:You know the symbol you get on your overview when let's say a player is neutralising/energy vampiring you, they're different, you should easily be able to deduce from the icons that sleepers present which effect they are using on you.
HA.... 23 posts to get the answer.
THANK YOU |
Jack Miton
Bite Me inc
591
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Posted - 2012.09.24 21:33:00 -
[25] - Quote
Barrak wrote:A PowerfulForce wrote:You know the symbol you get on your overview when let's say a player is neutralising/energy vampiring you, they're different, you should easily be able to deduce from the icons that sleepers present which effect they are using on you. HA.... 23 posts to get the answer. THANK YOU
actually, answer was in the first reply:
Quote:They neut. Crazy neut.
guess you can lead a horse to water and what not... |
Barrak
Wormhole Engineers Greater Realms
62
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Posted - 2012.09.25 08:25:00 -
[26] - Quote
Jack,
I guessed you missed the part where I ask you why you thought what you thought, and when I asked you for some proof you got a little upset.
Don't get me wrong Jack, you clearly have a lot of experience, but all I did was ask you 'why' you answered the way you did. Who am I to question the GREAT JACK MILTON
Com'on Jack, let's be friends...........
Regards
Barrak |
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