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Chandler Urandom
Native Freshfood
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Posted - 2011.08.05 01:36:00 -
[1]
Looking at my character in CQ, he seems rather fit, looks like someone who won't even slow down after a marathon. Yet he cannot run. Let's say there is a fleet of caps+support sieging the station and you just want to get to the darn mirror (don't wanna get podded looking like crap, doya?) before undocking - why on earth isn't there at the very least a "move the **** along" button? I ain't a woman either!
It's like he's deliberately waking slow to annoy me, and when this is supposed to be my own damn character, it isn't really doing immersion any good... I will also ask this: Did you think this was part of my post? |

Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2011.08.05 01:45:00 -
[2]
The walking was a major concept proposed by CCP and supported by roleplayers in force, due to the possibility of having 100 or more idiots running back and forth when public areas open up.
Nothing about EvE is really THAT important, and if there's one predominate overlay to the whole game, it's patience.
So while it may be an inconvenience, from a roleplay standpoint, compared to every other MMO in the world, it's an inconvenience I wholeheartedly accept and support.
Posts by Ruze Ahkor'Murkon and Ruze |

Blind Man
Caldari Blue Republic RvB - BLUE Republic
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Posted - 2011.08.05 01:56:00 -
[3]
years back CCP stated it was because they didn't want a bunch of people running around all over the place.
kinda killed it now considering CQ is a solo activity.
it's as if instantly appearing fully clothed from being in your ship/pod doesn't break immersion WAY more than being able to run around
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Ava n'Daara
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Posted - 2011.08.05 02:02:00 -
[4]
Originally by: Blind Man it's as if instantly appearing fully clothed from being in your ship/pod doesn't break immersion WAY more than being able to run around
Would you prefer to be forced to sit through an animated but heavily censored de-gooing and clothing process every time you dock with the reverse process when you undock? I think we can just assume that it happens, eh? :p
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Barbelo Valentinian
Gallente The Scope
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Posted - 2011.08.05 02:13:00 -
[5]
I agree with the "we don't want idiots running and jumping around" idea, but why can't you sprint for a bit and/or jump for a bit like in normal life, but run out of puff after a certain period of time, just like in real life?
I agree that it just doesn't feel immersive that you can't run or jump at all. *****
"To wake up is to wake the world up" - D.E. Harding |

Chandler Urandom
Native Freshfood
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Posted - 2011.08.05 02:14:00 -
[6]
I guess I can understand the rationale. However, a couple of things: I don't mind appearing fully clothed etc, simply because I can always assume there were some process of some such to get there; I can't exactly assume my character is walking faster. But most importantly, while I somewhat agree that it's better to have people walk instead of constantly running - who walks in that pace? I sure as hell don't. I don't run wherever I go, but I can say I've never actually slow-boated like this - I have a hard time thinking that'd change if there were a raging war with spaceships going on... This pace doesn't have anything to do with patience, as much as it's just dumb.
Assuming every character is in fact not an ex french foreign legioner, who remains that pace for old time's sake, I can't understand why <shift> couldn't at the very least have been a "walk slightly faster" button.
I will also ask this: Did you think this was part of my post? |

Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2011.08.05 02:17:00 -
[7]
Originally by: Barbelo Valentinian I agree with the "we don't want idiots running and jumping around" idea, but why can't you sprint for a bit and/or jump for a bit like in normal life, but run out of puff after a certain period of time, just like in real life?
I agree that it just doesn't feel immersive that you can't run or jump at all.
The problem is, let people do it, even a little bit, and there are idiots who would do nothing but. And complain because they can't jump or run ENOUGH.
Sadly, it's the community that killed that one. Now, a 'slightly faster walk' toggle to convey a sense of urgency? Why not?
Posts by Ruze Ahkor'Murkon and Ruze |

Barbelo Valentinian
Gallente The Scope
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Posted - 2011.08.05 02:19:00 -
[8]
Originally by: Ava n'Daara
Originally by: Blind Man it's as if instantly appearing fully clothed from being in your ship/pod doesn't break immersion WAY more than being able to run around
Would you prefer to be forced to sit through an animated but heavily censored de-gooing and clothing process every time you dock with the reverse process when you undock? I think we can just assume that it happens, eh? :p
Yes actually I would (so long as it was an option those who didn't want it could have off).
I want to feel the weight of de-podding. As a capsuleer, it's not something I do every day, only now and then, for important things like arranging shady dealings  *****
"To wake up is to wake the world up" - D.E. Harding |

Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2011.08.05 02:24:00 -
[9]
Originally by: Barbelo Valentinian
Originally by: Ava n'Daara
Originally by: Blind Man it's as if instantly appearing fully clothed from being in your ship/pod doesn't break immersion WAY more than being able to run around
Would you prefer to be forced to sit through an animated but heavily censored de-gooing and clothing process every time you dock with the reverse process when you undock? I think we can just assume that it happens, eh? :p
Yes actually I would (so long as it was an option those who didn't want it could have off).
I want to feel the weight of de-podding. As a capsuleer, it's not something I do every day, only now and then, for important things like arranging shady dealings 
I do it every day, myself. Chronic smoker. Hard to light a cig in goo.
Just sayin'
Posts by Ruze Ahkor'Murkon and Ruze |

Barbelo Valentinian
Gallente The Scope
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Posted - 2011.08.05 02:26:00 -
[10]
Originally by: Ruze Ahkor'Murkon
Originally by: Barbelo Valentinian I agree with the "we don't want idiots running and jumping around" idea, but why can't you sprint for a bit and/or jump for a bit like in normal life, but run out of puff after a certain period of time, just like in real life?
I agree that it just doesn't feel immersive that you can't run or jump at all.
The problem is, let people do it, even a little bit, and there are idiots who would do nothing but. And complain because they can't jump or run ENOUGH.
**** 'em, or just have a fitness skill at x12, most of those types of idiots won't be bothered to learn it, and the few that do it just so they can annoy people, everyone can laugh and point at.
*****
"To wake up is to wake the world up" - D.E. Harding |
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Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2011.08.05 02:31:00 -
[11]
Originally by: Barbelo Valentinian
Originally by: Ruze Ahkor'Murkon
Originally by: Barbelo Valentinian I agree with the "we don't want idiots running and jumping around" idea, but why can't you sprint for a bit and/or jump for a bit like in normal life, but run out of puff after a certain period of time, just like in real life?
I agree that it just doesn't feel immersive that you can't run or jump at all.
The problem is, let people do it, even a little bit, and there are idiots who would do nothing but. And complain because they can't jump or run ENOUGH.
**** 'em, or just have a fitness skill at x12, most of those types of idiots won't be bothered to learn it, and the few that do it just so they can annoy people, everyone can laugh and point at.
Actually, CCP did say **** 'em. Thus, we don't have running or jumping at all.
They just nipped it a little further and prevented it from even getting started is all.
Posts by Ruze Ahkor'Murkon and Ruze |

Oberine Noriepa
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Posted - 2011.08.05 06:46:00 -
[12]
Edited by: Oberine Noriepa on 05/08/2011 06:47:07 Edited by: Oberine Noriepa on 05/08/2011 06:46:26 If you're in a hurry because of something urgent, why don't you just use the Neocom? Why would you want to look at yourself when you're under siege? Your justification for this is pretty lame.
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Adrie Atticus
Mining and Industrial Services The Irukandji
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Posted - 2011.08.05 06:49:00 -
[13]
Originally by: Oberine Noriepa Edited by: Oberine Noriepa on 05/08/2011 06:47:07 Edited by: Oberine Noriepa on 05/08/2011 06:46:26 If you're in a hurry because of something urgent, why don't you just use the Neocom? Why would you want to look at yourself when you're under siege? Your justification for this is pretty lame.
Because you can't change your hair-do from the neocom. Then again, the character could be parked in front of the mirror like the good narsistic egomaniac he is so that quick touch on the make-up and you can go instantly.
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Tedril Goveko
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Posted - 2011.08.05 08:10:00 -
[14]
Originally by: Ava n'Daara
Originally by: Blind Man it's as if instantly appearing fully clothed from being in your ship/pod doesn't break immersion WAY more than being able to run around
Would you prefer to be forced to sit through an animated but heavily censored de-gooing and clothing process every time you dock with the reverse process when you undock?
Yes please!
As to running, i don't think we need running unless it's going to become a "ground" combat game, there's not really much use for it, however i do feel that the walking at this time needs to be optimized a bit, walking is horribly slow at the moment, they need to increase the walking speed by about 20% in my opinion.
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Kaomond
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Posted - 2011.08.05 08:12:00 -
[15]
Originally by: Adrie Atticus
Originally by: Oberine Noriepa Edited by: Oberine Noriepa on 05/08/2011 06:47:07 Edited by: Oberine Noriepa on 05/08/2011 06:46:26 If you're in a hurry because of something urgent, why don't you just use the Neocom? Why would you want to look at yourself when you're under siege? Your justification for this is pretty lame.
Because you can't change your hair-do from the neocom. Then again, the character could be parked in front of the mirror like the good narsistic egomaniac he is so that quick touch on the make-up and you can go instantly.
Yes you can. It's a big button on your station services panel, usually either the last or second from last button.
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Wacktopia
Sicarius. Legion of The Damned.
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Posted - 2011.08.05 08:26:00 -
[16]
But what about....
- Jumping - Dancing - Winking - Dry-Humping
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Barbelo Valentinian
Gallente The Scope
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Posted - 2011.08.05 09:15:00 -
[17]
Originally by: Wacktopia But what about....
- Jumping - Dancing - Winking - Dry-Humping
Yes I do hope CCP realize that the unwashed masses they seem to want to attract will be upset if you can't do those sorts of things  *****
"To wake up is to wake the world up" - D.E. Harding |

Klandi
Consortium of stella Technologies
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Posted - 2011.08.05 09:31:00 -
[18]
You people kill me ....
It's WALKING in stations for a reason
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Jint Hikaru
OffWorld Exploration Inc
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Posted - 2011.08.05 09:33:00 -
[19]
If there was a 'run' toggle, EVERYONE would have it set to perma-on. Thats just the way people play MMOs.
--- Jint Hikaru - Miner / Salvager / Explorer / SpaceBum I can tell you that this is one of the moments when we look at what those at CCP will do and less of what they say. |

Grey Stormshadow
Starwreck Industries
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Posted - 2011.08.05 09:46:00 -
[20]
Edited by: Grey Stormshadow on 05/08/2011 09:56:32 CQ lacking the run feature is the smallest problem I could imagine atm. --- This is one of the moments where we look at what CCP does and less of what they say. Innovation takes time to set in and the predictable reaction is always to resist change |
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Dalloway Jones
Minmatar Republic Military School
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Posted - 2011.08.05 10:37:00 -
[21]
I am like 90% certain that I read an article/watched a video/listened to a podcast recently where a dev said that they are working on some form of running when the rest of the stations opened up because otherwise it would take too long to do anything at the rate our characters currently walk.
Don't have a source though so not sure.
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Barbelo Valentinian
Gallente The Scope
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Posted - 2011.08.05 11:08:00 -
[22]
Originally by: Jint Hikaru If there was a 'run' toggle, EVERYONE would have it set to perma-on. Thats just the way people play MMOs.
That's why there should be no toggle.
It should be run only with SHIFT held, and then only for a short time to represent average fitness. If you want to run more or jump more, you have to buy the x12 skill of "personal fitness", but you still don't get a toggle.
Simple, you can run when you need to get somewhere quick, just like in real life, but spamming it would be too much bother except for the dedicated few (who I think we are all old enough and ugly enough to be able to handle, us big, bad immortal space pilots). *****
"To wake up is to wake the world up" - D.E. Harding |

Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.08.05 11:22:00 -
[23]
Originally by: Dalloway Jones I am like 90% certain that I read an article/watched a video/listened to a podcast recently where a dev said that they are working on some form of running when the rest of the stations opened up because otherwise it would take too long to do anything at the rate our characters currently walk.
Don't have a source though so not sure.
àso they couldn't get those conveyor belts they had in mind three years ago to work, eh? Weeell, I suppose it's not so strange that they haven't gotten around to that kind of cutting-edge game technology ù Duke 3D was a pretty recent game after all.  ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Devai Starchild
Caldari
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Posted - 2011.08.05 11:23:00 -
[24]
Admittedly running would be nice, but when it goes public everyone running everywhere will be a real immersion breaker.
I'd prefer just a general slight increase in walking speed. -------------------------------------------
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Tsukimaru
Amarr Stargate SG-1 Fatal Ascension
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Posted - 2011.08.05 12:36:00 -
[25]
They already said they will be implementing light jogging. But they will not be putting in flat-out running anytime in the near future.
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Misanth
RABBLE RABBLE RABBLE
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Posted - 2011.08.05 12:39:00 -
[26]
Originally by: Barbelo Valentinian I agree with the "we don't want idiots running and jumping around" idea, but why can't you sprint for a bit and/or jump for a bit like in normal life, but run out of puff after a certain period of time, just like in real life?
I agree that it just doesn't feel immersive that you can't run or jump at all.
How often do you sprint and jump a little bit in normal life, unless you're say, five years old?  -
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Tsukimaru
Amarr Stargate SG-1 Fatal Ascension
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Posted - 2011.08.05 12:42:00 -
[27]
Originally by: Misanth
Originally by: Barbelo Valentinian I agree with the "we don't want idiots running and jumping around" idea, but why can't you sprint for a bit and/or jump for a bit like in normal life, but run out of puff after a certain period of time, just like in real life?
I agree that it just doesn't feel immersive that you can't run or jump at all.
How often do you sprint and jump a little bit in normal life, unless you're say, five years old? 
What? I thought everypony sprints and jumps. 
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Large Collidable Object
morons.
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Posted - 2011.08.05 12:43:00 -
[28]
Maybe we get inline skates for AUR...
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Barbelo Valentinian
Gallente The Scope
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Posted - 2011.08.05 13:12:00 -
[29]
Originally by: Misanth
Originally by: Barbelo Valentinian I agree with the "we don't want idiots running and jumping around" idea, but why can't you sprint for a bit and/or jump for a bit like in normal life, but run out of puff after a certain period of time, just like in real life?
I agree that it just doesn't feel immersive that you can't run or jump at all.
How often do you sprint and jump a little bit in normal life, unless you're say, five years old? 
I sprint irl to catch buses and trains occasionally, or to get to a shop before it closes, or if I'm in a hurry to meet someone. I might sometimes jump on or off things if I have to.
I should imagine even an immortal pod pilot might pick up the pace somewhat if a several-billion isk drug deal hung in the balance  *****
"To wake up is to wake the world up" - D.E. Harding |

Misanth
RABBLE RABBLE RABBLE
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Posted - 2011.08.05 13:14:00 -
[30]
Originally by: Barbelo Valentinian
Originally by: Misanth
Originally by: Barbelo Valentinian I agree with the "we don't want idiots running and jumping around" idea, but why can't you sprint for a bit and/or jump for a bit like in normal life, but run out of puff after a certain period of time, just like in real life?
I agree that it just doesn't feel immersive that you can't run or jump at all.
How often do you sprint and jump a little bit in normal life, unless you're say, five years old? 
I sprint irl to catch buses and trains occasionally, or to get to a shop before it closes, or if I'm in a hurry to meet someone. I might sometimes jump on or off things if I have to.
I should imagine even an immortal pod pilot might pick up the pace somewhat if a several-billion isk drug deal hung in the balance 
Ohsnap, do I smell money? KA-CHING!
/me sprints and jumps -
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