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HELLBOUNDMAN
The Proletarii
72
|
Posted - 2012.09.22 02:06:00 -
[1] - Quote
Sentry drones are fine and all, however, I would like them to have mobility.
Now, not in the manner you would think, but more like a rorqual.
That is, they somewhat have a deployed mode.
When they're deployed, they can fire freely.
Whenever you tell them to engage a target or assist a friendly, the automatically go into deployed mode.
Now, when you recall them, they have a somewhat packing up effect.
While they're doing this they cannot fire on targets.
However, they have the mobility of a medium or heavy drone, or perhaps somewhere in the middle.
Now, there would be more to this slightly than having mobility
When packaging or unpackaging, they have a 5 second cycle to do so.
So, launch sentries, engage target (with 5 second unpackage delay), orbit your sentries while they blast the target, kill target, recal sentries (5 second packaging delay), then they fly back to your ship.
I only suggest this because I understand that sentry drones are meant to be immobile, however, I feel that if they can only be mobile OR engage a target, then it's still completely balanced.
This would basically be used for nothing more than recalling sentry drones at distance. |

Alx Warlord
Security Task Force
163
|
Posted - 2012.09.22 02:22:00 -
[2] - Quote
Awesome!!!! +1 [Discussion] - New POS system ( Construction Block Built - Starbasecraft) <<< Please CCP read this! |

DRB
Aurora Reloaded.
0
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Posted - 2012.09.22 03:01:00 -
[3] - Quote
Wonderful Idea best idea I have heard for drones in a while. ++++++++1 here |

Sin Dekko
Vindicator Corporation Strategic Alliance
0
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Posted - 2012.09.22 03:05:00 -
[4] - Quote
+1 to that idea
but i think to elaborate on the overall idea and maybe suggest something slightly different,
Maybe instead of launching sentries as u suggest and having the automatic deploy mode, perhaps it would be more realistic that u must deploy them out the dronebay where u are flying and then when u want them to be returned they have a long pack up time like say 1 minuted and then they will return to u!! this would be slighty more realistic in my eyes and would add a tactical measure to the deployment and usable factor.
|

HELLBOUNDMAN
The Proletarii
73
|
Posted - 2012.09.22 03:42:00 -
[5] - Quote
Sin Dekko wrote:+1 to that idea
but i think to elaborate on the overall idea and maybe suggest something slightly different,
Maybe instead of launching sentries as u suggest and having the automatic deploy mode, perhaps it would be more realistic that u must deploy them out the dronebay where u are flying and then when u want them to be returned they have a long pack up time like say 1 minuted and then they will return to u!! this would be slighty more realistic in my eyes and would add a tactical measure to the deployment and usable factor.
Well, if you look at sentry drone designes
http://wiki.eveonline.com/en/wiki/Item_Database:Drones:Combat_Drones:Sentry_Drones
They all have the 4 wings/spikes sticking out.
My thought was, when you tell them to engage a target or return to you, those would actually collapse before the drones started moving, and would fold out when they were ordered to engage a target.
Now, they would remain in firing mode until they were ordered back, but ultimitely, the only reason for the 5 second duration to pack/unpack is simply a cosmetic timer to allow the animation to take act.
Like I said though... the fact that they couldn't fire while moving, and still couldn't move while firing would mean that they would be just as balanced as they are now, but it would be much easier/faster to retrieve them, expecially at a distance. |

Gunnlaugur
Happy Pandaz The Imperial Senate
2
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Posted - 2012.09.22 10:02:00 -
[6] - Quote
+1 would make it alot funner to fly a sentry battleship, and also boost the few cruisers that can use them, nothing is more annoying then being @ 4,5k away from a sentry drone in a dominix that only goes 111m/s ... |

Cameron Cahill
DEEP-SPACE CO-OP LTD Exhale.
99
|
Posted - 2012.09.22 10:13:00 -
[7] - Quote
Good idea, makes them far more viable for PVP when not gate camping/being in a carrier blob. +1 |

ilammy
12
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Posted - 2012.09.22 10:19:00 -
[8] - Quote
It's even more awesome than allowing the tractor beams to drag them. |

Tarn Kugisa
Infinite Covenant Tribal Band
144
|
Posted - 2012.09.22 10:30:00 -
[9] - Quote
+1 this idea completely. I hate leaving drones behind 
ilammy wrote:It's even more awesome than allowing the tractor beams to drag them.
but what if its both?  I Endorse this Product and/or Service Source Recorder-esque tool for EVE |

Vi'ach
7
|
Posted - 2012.09.22 11:17:00 -
[10] - Quote
I've only dabbled a few times with Sentry Drones, but I like this idea a lot ... +1 |

HELLBOUNDMAN
The Proletarii
78
|
Posted - 2012.09.22 13:48:00 -
[11] - Quote
ilammy wrote:It's even more awesome than allowing the tractor beams to drag them.
I've never heard that Idea before.
It has its flaws though cause you'd have to dedicate a high slot to a tractor, and I can't say that a tractor has ever been used in a pvp fit, lol. |

Iris Bravemount
The Golden Gaze
83
|
Posted - 2012.09.22 14:36:00 -
[12] - Quote
It's true that sentries have this very annoying side-effect of almost forcing you to just sit there. But since there is an alternative if you don't like that (heavy drones), and mobile sentries would cause balancing issues (among else, making heavies even less used), I think they should remain as they are. They are a powerful tool, so they have to have strong downsides. I accidentally... the bookmark. How much is it worth? |

Kaikka Carel
White syndicate Wormhole Holders
75
|
Posted - 2012.09.22 15:16:00 -
[13] - Quote
The idea is nice but why are you against the idea of mobility?
How about them orbiting the host ship and firing at enemies from there? No one has to be stationary and you can change the optimal range dinamically by commanding your drones to assist allies.
Seems more legit for PVP scenarios. |

Iris Bravemount
The Golden Gaze
83
|
Posted - 2012.09.22 20:28:00 -
[14] - Quote
Kaikka Carel wrote:The idea is nice but why are you against the idea of mobility?
How about them orbiting the host ship and firing at enemies from there? No one has to be stationary and you can change the optimal range dinamically by commanding your drones to assist allies.
Seems more legit for PVP scenarios.
WHY U NO Heavy drones ?
Heavy drones are the mobile equivalent to sentries. They even do a little bit more damage IIRC. There is no need for mobile sentries. You don't like them? Don't use them.
Edit: Yes I do use sentries. I accidentally... the bookmark. How much is it worth? |

HELLBOUNDMAN
The Proletarii
79
|
Posted - 2012.09.22 21:15:00 -
[15] - Quote
Iris Bravemount wrote:Kaikka Carel wrote:The idea is nice but why are you against the idea of mobility?
How about them orbiting the host ship and firing at enemies from there? No one has to be stationary and you can change the optimal range dinamically by commanding your drones to assist allies.
Seems more legit for PVP scenarios. WHY U NO Heavy drones ? Heavy drones are the mobile equivalent to sentries. They even do a little bit more damage IIRC. There is no need for mobile sentries. You don't like them? Don't use them. Edit: Yes I do use sentries.
They're not mobile sentries.
They would not be able to engage targets while moving and would not be able to move while engaging targets.
They would package up with a 5 second packaging duration before they would be able to go into flight mode.
Now, when you told them to engage a target they would stop, have a 5 second upacking duration into firing mode, and then they would engage the target from a stationary position. |

Saede Riordan
Alexylva Paradox
408
|
Posted - 2012.09.22 21:33:00 -
[16] - Quote
while on the topic of sentries, medium and small sentry drones would be nice to have. |

HELLBOUNDMAN
The Proletarii
79
|
Posted - 2012.09.22 21:42:00 -
[17] - Quote
Saede Riordan wrote:while on the topic of sentries, medium and small sentry drones would be nice to have.
From what I've understood, sentries are good against smaller ships as long as they're at the right range.
However, when it come to hose smaller ships, you can launch light or medium drones |

Mike Voidstar
Voidstar Free Flight Foundation
4
|
Posted - 2012.09.22 22:23:00 -
[18] - Quote
I could get behind a deploy timer instead of the current system. It might even get me to train sentries up past 2. I tried them years ago when deciding which way I wanted to go and I just can't stand, with as slow as a Dominix is, having to ether go back for them or sitting on station. |

Iris Bravemount
The Golden Gaze
83
|
Posted - 2012.09.23 03:46:00 -
[19] - Quote
HELLBOUNDMAN wrote: They're not mobile sentries.
They would not be able to engage targets while moving and would not be able to move while engaging targets.
They would package up with a 5 second packaging duration before they would be able to go into flight mode.
Now, when you told them to engage a target they would stop, have a 5 second upacking duration into firing mode, and then they would engage the target from a stationary position.
Yeah, but that would make heavy drones obsolete.
Want to move your ship ? Use heavies. Accept their short range and low speed.
Want to engage from a distance ? Use sentries. Accept their immobility.
Both have their ups and downs. I accidentally... the bookmark. How much is it worth? |

Spr09
East India Ore Trade Intrepid Crossing
51
|
Posted - 2012.09.23 03:52:00 -
[20] - Quote
Hearing drones having a "packing up" makes me think of Age of Empires 2's trebuchet.
+1 |

Ranger 1
Ranger Corp
2441
|
Posted - 2012.09.23 05:28:00 -
[21] - Quote
I would still prefer it if Sentry Drones remained in a tight orbit around your own ship. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

HELLBOUNDMAN
The Proletarii
81
|
Posted - 2012.09.23 22:20:00 -
[22] - Quote
Iris Bravemount wrote: Yeah, but that would make heavy drones obsolete.
Want to move your ship ? Use heavies. Accept their short range and low speed.
Want to engage from a distance ? Use sentries. Accept their immobility.
Both have their ups and downs.
Heavy drones would have the security of mobility. (though I feel their mobility needs to be buffed)
Sentry drones would not have mobility when engaging a target, and would have a 5 second repackage penalty and low velocity.
This would mean sentries have hard weaknesses.
When they're being engaged they would have to repackage and fly back to your ship.
ranger 1 wrote:I would still prefer it if Sentry Drones remained in a tight orbit around your own ship.
No, like I stated above, part of their weakness is that they're an easy to hit target .
They need to retain this stationary aspect when firing in order to balance them with heavy drones. |

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
12
|
Posted - 2012.09.24 02:37:00 -
[23] - Quote
Sentry drones that can be recalled at range would be very handy, but i dnt like the 'packing' and 'repacking' idea. seems unnecessary. I also would prefer the speed of recalled sentries to be slower than heavies, so their host isn't tempted to stray too far from them in case they start getting shot.
Having sentries tightly orbiting the host ship would make drone boats super mobile snipers. You would also be able to instantly recall drones to protect them or swap to a new wing whilst traveling at any speed. This is a bit OP. Having ur drones shot at and travel times are meant to be inherent risks to using drones in combat. Taking that away without restricting mobility would make heavies completely redundant. |

HELLBOUNDMAN
The Proletarii
91
|
Posted - 2012.09.28 09:07:00 -
[24] - Quote
bump |

Robert Caldera
Caldera Trading and Investment
441
|
Posted - 2012.09.28 09:16:00 -
[25] - Quote
awesome idea, but unsure if there wouldnt arise balance issues. They definitely shouldnt be very fast and easy to reposition for combat. |

HELLBOUNDMAN
The Proletarii
93
|
Posted - 2012.09.28 14:42:00 -
[26] - Quote
Robert Caldera wrote:awesome idea, but unsure if there wouldnt arise balance issues. They definitely shouldnt be very fast and easy to reposition for combat.
Actually, there's not any ability to reposition them unless they point is between you and them.
You can't tell them to go anywhere.
They either stay where they are and shoot, or they come back to your ship. |

Robert Caldera
Caldera Trading and Investment
441
|
Posted - 2012.09.28 14:47:00 -
[27] - Quote
yeah but if they move too fast back to your ship, its a kind of reposition because you could instantly drop them there where you currently are. |

HELLBOUNDMAN
The Proletarii
93
|
Posted - 2012.09.28 16:42:00 -
[28] - Quote
Robert Caldera wrote:yeah but if they move too fast back to your ship, its a kind of reposition because you could instantly drop them there where you currently are.
My thought was simply heavy drone speed. |

Esker Sheep
Havoc Violence and Chaos BricK sQuAD.
10
|
Posted - 2012.10.01 07:57:00 -
[29] - Quote
+1 to this. The speed should be slower than that of heavies though.
The combination of the slow speed and deployment time could be tuned to ensure that there's no change in balance. |

HELLBOUNDMAN
The Proletarii
105
|
Posted - 2012.10.01 13:34:00 -
[30] - Quote
Esker Sheep wrote:+1 to this. The speed should be slower than that of heavies though.
The combination of the slow speed and deployment time could be tuned to ensure that there's no change in balance.
honestly, I think the speed of heavies themselves needs to be upped some, cause for the most part no one uses them due to this anyway.. |
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