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TheExtruder
Caldari Malicious Destruction War Against the Manifest
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Posted - 2011.08.05 19:16:00 -
[1]
it would give us something to useful to watch on TV in captains quarters!
Gas clouds, meteor showers, (comets?)
Randomly appearing anywhere in space.
This would require all pilots in space to keep an eye on their ships, and to remove it from the 'danger zone'
To counter this you can fit a Damage Control, which will reduce the damage taken by 90% but the rest of us will take anything between 1000-99000 damage throughout 1-20 minute period.
Main argument: Space in reality is far from safe, the surrounding climate will get you in trouble 99.9999999999% of the times, not pirates
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Magnus Orin
Wildly Inappropriate Goonswarm Federation
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Posted - 2011.08.05 19:30:00 -
[2]
Originally by: TheExtruder it would give us something to useful to watch on TV in captains quarters!
Supported for this, but only if we get hot Gallente Weatherwomen. Sarcasm - Because i'm too far away to strangle you. |
TheExtruder
Malicious Destruction War Against the Manifest
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Posted - 2011.08.05 20:40:00 -
[3]
yeah not to mention the billboards in space, i hardly ever look for them anymore. Makes me sad because they fit so nicely into the game visually
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Oberine Noriepa
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Posted - 2011.08.05 22:37:00 -
[4]
Supported.
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Seamus Donohue
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Posted - 2011.08.06 01:09:00 -
[5]
Supported, at least in principle. A fair bit would depend upon details. _____ SURVIVOR of Teskanen, fan of John Rourke. The reports of my death are greatly exaggerated |
Devai Starchild
Caldari
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Posted - 2011.08.06 02:24:00 -
[6]
Edited by: Devai Starchild on 06/08/2011 02:24:33 I'd love to see a space overhaul in general. The graphics in that area feel pretty dated.
Asteroid belts feel too small. I'd rather warp into an area that has thousands of miles covered in asteroids, even if they aren't all mineable.
Planets look horrible. Needs some higher res textures. I mean, hell, look at Mars.
Give some planets rings that are actually huge and you can warp to and it's like a big foggy area.
On that note, stars need higher textures as well. It would also be cool to see binary stars (two or more stars in one system) since they are actually pretty common. -------------------------------------------
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Nariya Kentaya
Coalition Of Gentlemen.
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Posted - 2011.08.06 03:34:00 -
[7]
Originally by: Devai Starchild Edited by: Devai Starchild on 06/08/2011 02:24:33 I'd love to see a space overhaul in general. The graphics in that area feel pretty dated.
Asteroid belts feel too small. I'd rather warp into an area that has thousands of miles covered in asteroids, even if they aren't all mineable.
Planets look horrible. Needs some higher res textures. I mean, hell, look at Mars.
Give some planets rings that are actually huge and you can warp to and it's like a big foggy area.
On that note, stars need higher textures as well. It would also be cool to see binary stars (two or more stars in one system) since they are actually pretty common.
speaking of stars, solar wind and flares, while it would be purely for affect, shouldnt there be like a random chance that a massive coronal ejection comes off a sun (one fo the larger ones i mean) decimating asteroid belts and/or POS's that are weakly or unshielded, would make planning attacks around these in null-sec kinda fun, especiually if it had a big radiation hitting the shields aurora/drugtrip affect.
also, i do believe 2 stars orbiting eachother are binary stars, but if its 3 its a trinary, etc etc. but yeah, definetly need to see some of these, and maybe a massive red giant or super giant with a black hole next to it drawing solar flares into it making it visible. (these kind of stars have ACTUALLY been seen, i do believe they happen when a one star in a binary dies before the other, not sure though)
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Ruhige Schmerz
New Eden Scientific Association
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Posted - 2011.08.06 11:05:00 -
[8]
I like it.
I would like to see more regions that look like (a better version of) that mission through the dangerous green uh whatever.
Nebula too; 'foggy' space.
WSpace effects outside WSpace, with visuals to match (sorely lacking from WSpace as well).
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Zela Kahn
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Posted - 2011.08.07 14:27:00 -
[9]
Edited by: Zela Kahn on 07/08/2011 14:27:30 I support this. GG & fly safe
The different types of stars should deff play a role in this.
I am getting tired of flying into the sun and nothing happening.
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Lex Xero
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Posted - 2011.08.07 17:55:00 -
[10]
+1
Cool thoughts, getting stuck in an electrical storm and ending up on a planet full of apes might... err might be... the wrong genre, but yes, TOTALLY support more space effects like weather, nebulars, cosmic anomalies and so forth. Furthermore, it would be awesome to have affects that damage ships and pos's. Maybe pos's around certain kinds of planets need certain shielding to be there, the same with command centers on planets? That would further diversify the incentive to want that space. Add a nice Risk vs Reward in addition to current game mechanics.
Stuff like this seems a bit far off, if ever likely, though.
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Henry Haphorn
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Posted - 2011.08.08 00:24:00 -
[11]
Originally by: Devai Starchild Edited by: Devai Starchild on 06/08/2011 02:24:33 I'd love to see a space overhaul in general. The graphics in that area feel pretty dated.
Asteroid belts feel too small. I'd rather warp into an area that has thousands of miles covered in asteroids, even if they aren't all mineable.
Planets look horrible. Needs some higher res textures. I mean, hell, look at Mars.
Give some planets rings that are actually huge and you can warp to and it's like a big foggy area.
On that note, stars need higher textures as well. It would also be cool to see binary stars (two or more stars in one system) since they are actually pretty common.
Have you just joined Eve Online right now? Let me enlighten you on something.
1. The planets are way better today then they were back when Empyrean Age was the latest expansion. Resolution and visual effects were horrible.
2. Asteroid belts already had a visual overhaul. Although, I like to see those same asteroids spread around the systems like an "actual" asteroid belt that's up to 1000km long.
3. Back then in the Empyrean Age expansion, stars were so small, that even if you warp at 0 to them, your frigate can block its light. Nowadays, the star's corona floods your ship with bright light and they are 3D instead of 2D.
4. Side Note: Stations were actually further from the planets until the Tyrannis expansion came along.
Yeah, things have changed a lot since then.
In regards to the OP, I agree. I like to see space act like real space in terms of the level of environmental dangers present (micro-meteors, heavy radiation when getting too close to the sun, etc.).
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Herping yourDerp
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Posted - 2011.08.08 03:28:00 -
[12]
would need use of CQ lag tv... no 99,000 damage? no.
weather in space though? sure, ion storms, comets, but instead of it just being weather, make it have a purpose other then an annoyance comets can be ice mined, storms gas mined.
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Kolya Medz
PyroStorm Enforcers STR8NGE BREW
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Posted - 2011.08.09 00:02:00 -
[13]
I like this idea, would add a little more unpredictability and depth to the game.. This is a sig. |
TheExtruder
Caldari Malicious Destruction War Against the Manifest
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Posted - 2011.08.09 12:22:00 -
[14]
This change will hugely influence gatecamps and pvp strategy in general. One would have to choose his battlefield carefully and take into consideration the current and upcoming 'weather conditions'. (keep an eye on the billboards and TV's in stations for potential 'weather prognosis')
In the case of gas clouds that are forming, because of certain conditions in space (level of toxicity?) They could potentially be predicted.
In the case of meteor showers, if they hit a certain gate or station area, one could predict in which direction that 'storm' is heading, maybe the gate/station/planet nearby.
In the case of comets, this is one is my favorite. Somebody here suggested that they could potentially be mined. I like that idea, because that would make room for mining ships and haulers in pvp fleets! And here's the central beauty of the idea: Comets can be predicted far far ahead. And if it were to be passing by 0.0 or lowsec, people would fight for it and have convoys and mining ops in the middle of traffic hubs such as gates and stations.
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Egilmonsc
Massively Mob
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Posted - 2011.08.09 15:29:00 -
[15]
Supported for adding extra flair. Flares, even. --- Where we're going, we won't need eyes to see. |
TheExtruder
Caldari Malicious Destruction War Against the Manifest
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Posted - 2011.08.09 16:58:00 -
[16]
Edited by: TheExtruder on 09/08/2011 17:00:06 Another potential weather based factor could be gravity of the sun.
Effect: The closer a gate/planet/station is to the sun the less top velocity your ship will have.
How gravity can be used in weather predictions: Solar flares and eruptions could be predicted to have gravitational and other sorts of consequences in certain areas of space.
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Sepheir Sepheron
1st Grave
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Posted - 2011.08.10 09:06:00 -
[17]
Good idea :o
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Whezker
Next Stage Initiative Trans-Stellar Industries
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Posted - 2011.08.11 09:07:00 -
[18]
I support. [i]-Safe the Carebears/i] |
Jasdemi
Interstellar Whine Brewery Monocle Overlords
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Posted - 2011.08.11 11:36:00 -
[19]
Supported. Even if CCP decides to ever add this feature, it'll be extremely half-assed. Just like Incarna, etc.
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Jasdemi@Google+ |
Vice Admiral Spreadsheet
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Posted - 2011.08.11 12:10:00 -
[20]
It shouldn't be as ridiculous as the OP described, though.
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NeovonPoet
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Posted - 2011.08.11 14:33:00 -
[21]
suported
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Mr LaForge
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Posted - 2011.08.11 14:53:00 -
[22]
Supporting a friend and a good idea.
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Linoa Hiroshi
The CounterSpace Society
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Posted - 2011.08.11 20:49:00 -
[23]
It's a very good idea to dynamise weather in space. I travel a lot and I find space nice but to much stable. And travelling into space doesn't be so boring ! The CounterSpace Society |
Henry Haphorn
Gallente
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Posted - 2011.08.11 22:54:00 -
[24]
Originally by: TheExtruder Edited by: TheExtruder on 09/08/2011 17:00:06 Another potential weather based factor could be gravity of the sun.
Effect: The closer a gate/planet/station is to the sun the less top velocity your ship will have.
How gravity can be used in weather predictions: Solar flares and eruptions could be predicted to have gravitational and other sorts of consequences in certain areas of space.
Won't work.
Reason: I believe the technology that drives our ships, stations, gates and everything else may be the reason. I'm not sure if the back story covered this, but if my theory is correct, each ship and station is surrounded by a field that prevents an object's gravity from affecting the ship/station/gate inside the field.
Now, if someone can please point me to the chronicle that may or may not prove me wrong, that would be most appreciated.
TL;DR - Real world physics don't apply on Eve.
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Brian Sjet
Federal Navy Academy
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Posted - 2011.08.12 00:47:00 -
[25]
I'd like to see this done.
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Naga Tokiba
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Posted - 2011.08.12 19:37:00 -
[26]
Supported
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TheExtruder
Caldari Malicious Destruction War Against the Manifest
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Posted - 2011.08.12 22:51:00 -
[27]
can this solve 'afk miners' problem?
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Keilnei
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Posted - 2011.08.12 22:51:00 -
[28]
Supported
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River McNamara
Masterminds Industries Shadow of xXDEATHXx
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Posted - 2011.08.13 16:34:00 -
[29]
supported River McNamara Logistics Energy Emission Systems
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Kaelie Onren
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Posted - 2011.08.14 01:43:00 -
[30]
Supported if they play balance it. You don't want random storm to kill off a bunch of newbies in Urlen. Weather should be restricted to different parts of space, to fit the genre. Not random. Scalding pass. Great wildlands, vale of silent, these sound like great places to put celestial phenomena. NOT in high sec. I mean seems pretty stupid to build a multiquadrillion isk starbase and put it in an area that is environmentally dangerous. At least not without some built in shelters for nearby travelers. Comets and meteors, sure sounds good on paper but sounds like lag city. As different clients track the movement of the body. It would need to be a moving plex in game terms. And I think thy would have to spend a lot of server cycles tracking it's changing location. We have no planetary movement vis a vis the sun orbits for exactly the same reason.
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