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1. RvB still a cool place to pvp? - in EVE General Discussion [original thread]
Im a regular in RvB for many years, I usually do incursions when away from corp. Earlier today i was trying to host a casual Free For All arranged fight/tourney for fellow RvB members after a station camp have gone cold, and then suddenly i got in...
- by TheExtruder - at 2016.04.14 20:46:50
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2. ISK into USD conversion as a tournament prize - in Player Features and Ideas Discussion [original thread]
i've been organizing arranged fights and small tournaments lately, I noticed that adding a bigger prize pool makes a tournament so much more interesting to capsuleers. - To take this concept even further, I would like to make a request that CCP ...
- by TheExtruder - at 2016.03.26 14:08:13
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3. ability to jettison contract into space so that traders can pick it ... - in Player Features and Ideas Discussion [original thread]
not a suggestion, just wanted to get some thoughts on this idea if some variation of it could work in some alternate universe - ability to create a ship contract and then jettison it into space - the can will appear as a beacon on overview, if yo...
- by TheExtruder - at 2016.03.21 08:16:45
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4. How to make loading up ammunition 27.3% more efficient - in Player Features and Ideas Discussion [original thread]
Yeah saving fit and then fitting your ship with one press of a button is pretty sweet
- by TheExtruder - at 2016.03.19 17:22:41
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5. Two citadels clashing - in EVE General Discussion [original thread]
Eternus8lux8lucis wrote: LOL I can see RvB doing this tbh. Blue sets one and Red the other both in the edge of said grid as to ensure that its always on a common grid set and make the grid a free for all. Would be one way to do a battle arena i...
- by TheExtruder - at 2016.03.19 14:41:48
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6. Two citadels clashing - in EVE General Discussion [original thread]
Shae Tadaruwa wrote: TheExtruder wrote: Shae Tadaruwa wrote: TheExtruder wrote: nah im not suggesting anything. I mean literally a couple hundred km away from eachother the way ccp intends it to be. What new pvp scenarios will we see w...
- by TheExtruder - at 2016.03.19 14:04:48
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7. Two citadels clashing - in EVE General Discussion [original thread]
Shae Tadaruwa wrote: TheExtruder wrote: nah im not suggesting anything. I mean literally a couple hundred km away from eachother the way ccp intends it to be. What new pvp scenarios will we see with the current way things are heading. There ...
- by TheExtruder - at 2016.03.19 05:51:58
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8. Two citadels clashing - in EVE General Discussion [original thread]
nah im not suggesting anything. I mean literally a couple hundred km away from eachother the way ccp intends it to be. What new pvp scenarios will we see with the current way things are heading. There is no hidden agendas here ladies
- by TheExtruder - at 2016.03.19 05:34:27
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9. Two citadels clashing - in EVE General Discussion [original thread]
Just curious what pvp will look like when two or more citadels are only couple hundred km away from eachother. what sort of close quarter pvp scenarios are expected? Is this going to create a new form of pvp where you can reship much faster and ne...
- by TheExtruder - at 2016.03.19 04:40:09
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10. ability to reveal your fit to your enemy (or a part of your fit) - in Player Features and Ideas Discussion [original thread]
Directional scan window might be a good candidate for this type of info. Instead of just seeing a ship type on the directional scanner, you will be able to click on it to see the fit. Or in some cases which direction you can scan to find him (the...
- by TheExtruder - at 2016.03.18 03:41:07
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11. ability to reveal your fit to your enemy (or a part of your fit) - in Player Features and Ideas Discussion [original thread]
The reason why its important to know the information is not a lie is because in this hypothetical scenario we want to eliminate the "entire social aspect" of sharing a fit. This is so that certain information is immediately actionable for you duri...
- by TheExtruder - at 2016.03.18 02:55:23
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12. ability to reveal your fit to your enemy (or a part of your fit) - in Player Features and Ideas Discussion [original thread]
Shae Tadaruwa wrote: TheExtruder wrote: ... its already "normal" for people to reveal their fit in order to increase chances of a fight ... Wait. What? If the idea had been realized, it would have been 'normal' is what i meant. I didnt ...
- by TheExtruder - at 2016.03.18 02:43:00
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13. How to make loading up ammunition 27.3% more efficient - in Player Features and Ideas Discussion [original thread]
Feledain wrote: It dosnt alter the cargobay in any way. It-¦s more of a command safed per ship, visible in the fitting window. Kinda like the ship name, but usefull. Lets say i safe 5k "Void L" and 5k "Null L" to my vindi. I have still ~2k...
- by TheExtruder - at 2016.03.18 02:37:40
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14. ability to reveal your fit to your enemy (or a part of your fit) - in Player Features and Ideas Discussion [original thread]
Ok yeah posting in local or in a convo, but is it possible to add an element of "this is true, and this is what its like now". Also ideally you shouldnt have to come up with a good reason to post the fit since its already "normal" for people to re...
- by TheExtruder - at 2016.03.17 16:00:33
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15. ability to reveal your fit to your enemy (or a part of your fit) - in Player Features and Ideas Discussion [original thread]
Not a suggestion. I just wanted to discuss the idea of being able to partly or fully reveal your fit or even your position to the people in local or to juat one specific person that you encounter on a roam. If you decide to do it, for whatever re...
- by TheExtruder - at 2016.03.17 14:31:57
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16. Option to Turn Off Nebulae - in Player Features and Ideas Discussion [original thread]
+1 I mean since we are in the future, surely they have developed a lense capable of filtering certain light or gas clouds or particles nebula is something i cant help but think about everytime i play or watch twitch. It has a powerful presence a...
- by TheExtruder - at 2016.03.17 13:08:38
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17. Special Player Mail Beacon - in Player Features and Ideas Discussion [original thread]
So essentially by recording or typing a message and then dropping it off into space, my hope would be somebody finds it and that its meaningful content to them? Would i have to point them in a direction, give pointers, give clues etc?
- by TheExtruder - at 2016.03.17 13:04:00
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18. Special Player Mail Beacon - in Player Features and Ideas Discussion [original thread]
Ive always like the idea of more beacons in the game. In scifi movies there is always beacon this beacon that
- by TheExtruder - at 2016.03.17 11:39:23
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19. Special Player Mail Beacon - in Player Features and Ideas Discussion [original thread]
The idea seems to carry some weight. Would be interesting to hear more details
- by TheExtruder - at 2016.03.17 11:17:34
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20. Special Player Mail Beacon - in Player Features and Ideas Discussion [original thread]
Is this for pve?
- by TheExtruder - at 2016.03.17 10:36:50
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