
Barrak
Wormhole Engineers Greater Realms
62
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Posted - 2012.09.23 08:07:00 -
[1] - Quote
Having lived in a wormhole myself now for a few months, I can certainly recommend the following, which isn't to different to yours. Despite having very good DPS skills I tend to bring non DPS ships to the field
- Probing skills - 4/3/3/3. More for your own sake than theirs. If you can't scan you going to get very bored on your own.
- Logistics 5 along with all the cruiser types if you can. Shield repping is useful for running sites/anoms and armour is popular for PvP. I have all the cruisers trained and often use the 4 race cruisers depending on numbers.
- HIC's and Dictors. These are very useful. I would suggest that an amour tank is more useful as these will be used in PvP, however this entirely depends on whether your proposed corp shield or armour tanks.
- Recons are always useful and again, if you can use all four then great.
- You will want a DPS ship or two. Battleships are useful (depending on the type of hole you live in) and if you are able to fight at range then the BC3's are useful, however it's worth noting that many things you fight in a wormhole aren't always going to be easy to hit and can tend to hit back fairly hard.
My recommendations are based on my limited game play in wormholes and on what we tend to run. Clearly there will be better suggestions from other pilots.
Regards
Barrak
*edit*
Just re-read your post and I missed the part about having good scanning skills.
There is good ISK to be made in wormholes, though, unless you are confident of your PvP skills just be little careful about bring in nothing but T3's. They are expensive and will lose you 5 days training when they get downed (assuming subs at 5). Depending on your corpies and what they are flying, bringing in a Cane/Drake to a PvP fight should perfectly acceptable at the early stages.
One of things to bear in mind in wormholes is that you are generally fighting with limited numbers or with limited DPS (not to often in Battleships), therefore what you bring to the battle needs to work well. Without seeing your skills sheet, it's hard to point out to many things, but I'd be looking to hit gunnery support 5's, though I have a thing for level 5's. |