
gfldex
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Posted - 2011.08.21 22:00:00 -
[1]
Edited by: gfldex on 21/08/2011 22:05:48
Originally by: CCP Greyscale
The core problem we're trying to address is that the minerals for a Revelation are 1.5m m3, which is around 1.5 freighters. Fifty dreads (ie, a decent pre-supercarrier fleet battle) require 75 freighters full of minerals. Once you start building capital ships (never mind supercaps) the volumes moved start to get silly. We still want trade, we still want a healthy amount of stuff moving back and forth, but we want that amount of stuff to be sane as well, which it currently isn't.
That made me giggle. :)
When was it that you nerfed the compression with DDs? IIRC it pretty much doubled the volume that have to be moved to build big stuff in 0.0. At least we got ore compression in exchange. Sadly nobody would ever even consider to compress lowends. If you see a Rorqual munching it's to avoid ref tax in outposts.
Minerals in 0.0, here is how it works. You need 1 alt in a pod (NPCs ignore pods completely) that is warping from belt to belt and will yell when he finds a spawn. You then move 2 ppl in dps into the belt that can wipe the spawn swiftly. Wipe as in not chaining. Have BMs 160km above the belt for your Rorqual to warping and tractor the wrecks around. If you got 2 dps teams you can easyly fill the Rorqual with loot in 6h. If you are lucky with the spawns, you need less time. A filled Rorqual is worth about 1.3B ISK in mins.
Every time a wiped spawn is filled again EVE is rolling a dice for you. If you go lucky you get a phat hauler spawn. There is nothing wrong with 120M trit, ain't it? It's a little hard to tell how frequent they are but you will get a few in 6h. I can remember corp hangar arrays fill to the brim with lowmins because a certain wizzard66 prefered to play with his willy over hauling them back to base.
The solution to lowmins is there already but very few players know how belt spawns actually work. Most players tend to chain spawns or leave tons of mins behind because they don't have the hauling power to move 120M Trit. Edit: How about letting them drop compressed Veld instread? Imagine there would be compressed Veld in EVE!
Slots are a problem in 0.0 but for sure not because of shortage in stations. The real problem is that you can't grant POS fiddle right for a single POS to a player. If he or she can offline one POS he can offline any of your corp. In my eyes a industrial tycoon should have his own POS network. His corp and alliance should be the land lord, getting some of the ISK he is squeezing out of his corpies wallets.
One of the reasons so many moon goo ISK flows into directors hands is that it's the only viable option, simply because you pretty much need director rights to handle moon goo. You could work with alt corps but since we don't have easy ways to handle recurring payments in EVE it's a pain in the rear to keep track of payments. (It's for sure not one of those modern icelandic banks that is handling the EVE wallets. You can tell because ISK usually don't magicly vanishes. :)
Again it's a lack of tools for the sandbox, not shifting sand from one end to another. -- IF YOU PLAY WITH SONY YOU PLAY WITH ******! |