|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Tippia
Caldari Sunshine and Lollipops
|
Posted - 2011.08.18 06:49:00 -
[1]
Originally by: malaire with linear progress that would be reached near 1st of september.
àbut it doesn't really look like the progress is linear, so a better guess would be, oh, February or so. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
|
Tippia
Caldari Sunshine and Lollipops
|
Posted - 2011.08.18 07:39:00 -
[2]
Originally by: Molokhe But surely since WoD has only been about since 1991, it must be a fad.
To put that into perspective, WoD has been "just a fad" at least four times in the 20 years it has been out:
Once on its own, because it was just some silly new gameà Once more during the Ann Rice revival in the mid '90s after film version of Interview came out. Again during the late '90s/early '00s in connection to the Blade films. And now again in connection to Twilight/True Blood.
àand that's just being conservative. The V:TM TV series? Now that was a fad (until the lead actor died), but that was just an instance of someone making mint of the franchise, not of the franchise itself being a fad. It has been horribly tenacious. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
|
Tippia
Caldari Sunshine and Lollipops
|
Posted - 2011.08.18 08:32:00 -
[3]
Originally by: Dusty Warrior If it had run strong for 20 years I'd say "yes". But by your own post it's been a fad 4 times in the past 20 years.
No, it has been dismissed as a fad at least four times, and yet it has survived and is still here.
Quote: So... how long has EVE been going now? How many subs? 300K?
Just a fad.
Quote: We'll need to wait and see how successful WoD will be, I just don't see it capable of holding an audience captive as long as EVE's been able to hold it's audience. Not continuos anyway.
Depends on what audience they go after. Properly done, WoD will be pretty much indistinguishable from EVE in terms of core gameplay. As such, it can survive just as long. Hell, the local V:TM LARP in town has been going on for the lastà ohà 16 years or so. Catch that audience and you're money.
If they want to make it yet another PvE-fest and compete with the other PvE-fest with "with vampires" as the only selling point, then yes, they'll lose to WoW like everyone else. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
|
Tippia
Caldari Sunshine and Lollipops
|
Posted - 2011.08.18 17:21:00 -
[4]
Originally by: Mendolus When were clothes that characters wore ever destructible prior to the new character creator?
When were clothes items in your hangar before the new character creator? That is the disconnect here: now that they are items that you can trade and use, it's not far-fetched to expect them to behave like all other items that you can trade and use, and which are lost if you're using them when you get blown up.
Quote: Clothing was never destructible before while worn and will never be destructible in the future while worn.
And the question is: why not, now that they are items unlike what they were before? Why do they have to be treated differently? ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
|
Tippia
Caldari Sunshine and Lollipops
|
Posted - 2011.08.18 17:30:00 -
[5]
Edited by: Tippia on 18/08/2011 17:31:13
Originally by: Mendolus Because the intellectual property of the game
àdoesn't explain why your clothes appear everywhere you move, but not in places you jump to. People have suggested that you're buying a "clothing contract", but the existence and behaviour of jump clones voids this explanation. So the next one is: you're carrying your clothes in your pod ù perhaps not on your body, but still with you.
Quote: When you are podded, your corpse is naked, end of the line in logical reasoning.
It's just as logical as saying that your pod has storage space to bring your clothes. So why aren't they destroyed like everything else in the pod?
The logic of the IP in general got royally butt****ed by Incarna, and this is just another area where it no longer makes any sense. The IP takes a backseat to gameplay anyway, as this expansion has shown (as have some of the previous ones), so the reason "because of IP" is incredibly hollow to begin with. So the question remains: why are the NeX items treated differently from everything else? ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
|
Tippia
Caldari Sunshine and Lollipops
|
Posted - 2011.08.18 17:36:00 -
[6]
Edited by: Tippia on 18/08/2011 17:38:55
Originally by: Mendolus So you are making up the IP to prove your point?
No more than you are.
Quote: Find me dialog in EVE lore that says pods have storage space for clothing.
Find me a dialog in EVE lore that explains how on earth my clothes travel with me when I use my pod, but not when I use a jump clone.
Quote: Doesn't matter if it makes no sense how the clothes end up from one station to the next
If you're going to make an argument about game mechanics based on lore, then yes it does matter.
Quote: Fiction doesn't have to make perfect sense, and for now, because there are no indications that your clothes are present in the pod, we are running around in circles, one side assuming how the IP will be rewritten, the other side only assuming what the IP seems to indicate at present.
àand hence the question: why are clothes treated differently than all other items in the game? What's the reason for it, because the lore doesn't explain it at the moment. On this point, as on so many others, Incarna has made the lore not just contradictory, but also inconsistent with actual game play. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
|
Tippia
Caldari Sunshine and Lollipops
|
Posted - 2011.08.18 17:40:00 -
[7]
Originally by: Mendolus But once you consume the item, it is no longer destructible.
àexcept that clothes aren't consumed. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
|
Tippia
Caldari Sunshine and Lollipops
|
Posted - 2011.08.18 17:48:00 -
[8]
Edited by: Tippia on 18/08/2011 17:49:21
Originally by: Mendolus There's a difference in interpretation here. I am trying to interpret what IS said, you are trying to interpret what IS NOT said by the lore of the game.
No, I'm trying to square what is being said in the lore with what is shown in the game, and thus come to the conclusion that there is a contradiction going on here. In particular, I note that the lore does not hold any answer in either direction and thus cannot be used to explain anything.
Quote: I am not making any assumptions about whether there is or is not storage in a capsule for pilot clothing, only pointing out that the lore does not say one way or the other, and in the game you are naked every time you are podded. What other conclusion is there?
The conclusion that your clothes are stored in your capsule, as demonstrated by the fact that everywhere you go in your pod, you appear the same, but if you clone jump, you somehow do not have access to these clothes any more. This clone jump behaviour is consistent with everything else in the game ù you don't bring anything with you ù so I consider that the norm.
This leaves the activation of a med clone as the anomaly: why on earth does it have the same (item-based) clothes your previous body had, when all other item-based belongings went up in smoke in the process? Or, put another way, why are NeX items treated differently from all other items in the game? ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
|
Tippia
Caldari Sunshine and Lollipops
|
Posted - 2011.08.18 17:59:00 -
[9]
Originally by: Mendolus Does it actually matter if the NEX items are destructible?
Yes. No destruction = no market, or more accurately no repeat sales.
It contradicts and hurts one of the core mechanics of the game. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
|
Tippia
Caldari Sunshine and Lollipops
|
Posted - 2011.08.18 18:06:00 -
[10]
Originally by: Mendolus You think CCP is going to add to the lore, I think they've already decided the lore is enough to explain it all away, they simply have not finished tying up the code yet.
No, I think they've completely abandoned the lore. I have no expectations that they will update it, because then they'd have to remake so many thing in Incarna that they might as well not have released it to begin with. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
|
|
|
|
|