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Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
557
|
Posted - 2012.09.24 08:58:00 -
[61] - Quote
Your own wording says it all. Most denotes > 50% mathematically. In order for the economy & PvP opportunity to remain at their current levels, it would have to affect 0%. Thanks for stopping in. We now return you to your regularly scheduled **** poast. |

0wl
Pocket Pirates
14
|
Posted - 2012.09.24 09:04:00 -
[62] - Quote
Hmmm...One of the dumbest posts I've ever seen. Staggering in fact. You're wrong, Pipa is right. |

Saede Riordan
Alexylva Paradox
443
|
Posted - 2012.09.24 09:06:00 -
[63] - Quote
Ahem.
Adapt or die. |

Optimo Sebiestor
The Society Calyxes
22
|
Posted - 2012.09.24 09:16:00 -
[64] - Quote
I think the problem is clearly the long range vs short range when it comes to missiles. This nerf woudn't be an issue if ham's had the same "tracking" properties as other short range medium weapons. If you don't do anything with this and nerf hml dmg properties, I think you'll get a transition time where people will try and adapt. Imo the pos changes migth affect wh space more than this. Caldari will cease to be anything more than a support race with the naga and rokh as its preferred fleet options for long range /short range dmg. |

Pipa Porto
1006
|
Posted - 2012.09.24 09:19:00 -
[65] - Quote
Cipher Jones wrote:Your own wording says it all. Most denotes > 50% mathematically. In order for the economy & PvP opportunity to remain at their current levels, it would have to affect 0%. Thanks for stopping in.
The hell are you talking about? That's a lot of words that don't come remotely near coherency, but I'll take a stab at what I think you mean.
What evidence do you have to suggest that there will be any significant change to the number of people missioning (or the hours they mission, on average) or the number of people grinding WHs (or the hours they grind, on average)?
The incursion nerf sent the WHers who had abandoned their WHs in favor of VG incursion running back to their WHs (same with a number of people in Null, though they were also pushed by the Sanctum nerf). Missionbears didn't come from WHs, so they're unlikely to suddenly move to WHs en masse because Drakes and HMLs are nerfed. The new AI will also not affect missionbears because very few people use droneboats to mission, and drones don't provide a significant amount of gunboat or missileboat damage. EvE: Everyone vs Everyone
-RubyPorto |

John Ratcliffe
Sausy Sausages
32
|
Posted - 2012.09.24 09:23:00 -
[66] - Quote
Destination SkillQueue wrote:John Ratcliffe wrote:Malcanis wrote: If the proposed changes go ahead the CNR will once again become the unquestioned king of missile PvE, with a big increase in effectiveness. Heavy missiles are looking at a nerf, but every other missile type is looking at a big ole buff.
The CNR isn't getting a buff is it? And where have CCP stated that CMs are getting a buff? It's a general buff because all T2 missiles are reworked and after the change you will have modules to buff your practical damage application with missiles.
That isn't really going to benefit the CNR though. For example, my CNR fit has 4 BCUs and 3 Rigors - my mid slots are all tank and PG. I wouldn't be prepared to compromise my tank any further and feel that the tanl/gank balance on that hull is as defined as it can be.
Now the Golem is a different matter. Were I able to fit a mod in the Mids to replace the 3 TPs then that would be of massive interest.
The men waved their hats, the ladies their umbrellas. One felt they would have liked to touch the steel muscles of the most courageous champions since antiquity. Who will carry off the first prize, entering the pantheon where only supermen may go? |

John Ratcliffe
Sausy Sausages
32
|
Posted - 2012.09.24 09:24:00 -
[67] - Quote
Saede Riordan wrote:Ahem.
Adapt or die.
Yawn.
People do like to throw these meaningless little quotes around. I suppose they form a purpose if you are too lazy to post something worth reading  The men waved their hats, the ladies their umbrellas. One felt they would have liked to touch the steel muscles of the most courageous champions since antiquity. Who will carry off the first prize, entering the pantheon where only supermen may go? |

Pipa Porto
1006
|
Posted - 2012.09.24 09:27:00 -
[68] - Quote
John Ratcliffe wrote:That isn't really going to benefit the CNR though. For example, my CNR fit has 4 BCUs and 3 Rigors - my mid slots are all tank and PG. I wouldn't be prepared to compromise my tank any further and feel that the tanl/gank balance on that hull is as defined as it can be.
Now the Golem is a different matter. Were I able to fit a mod in the Mids to replace the 3 TPs then that would be of massive interest.
TCs/TEs plus Torps is, I think, the general idea of where the new missioning CNR will end up. EvE: Everyone vs Everyone
-RubyPorto |

baltec1
Bat Country
2259
|
Posted - 2012.09.24 10:06:00 -
[69] - Quote
John Ratcliffe wrote:Saede Riordan wrote:Ahem.
Adapt or die. Yawn. People do like to throw these meaningless little quotes around. I suppose they form a purpose if you are too lazy to post something worth reading 
Doesn't make it any less true. This is hardly the first nerf mission runners have faced and far from the biggest. Its only really impacting two ships which eveyone with half a brain knew were overdue a nerf. |

John Ratcliffe
Sausy Sausages
32
|
Posted - 2012.09.24 10:21:00 -
[70] - Quote
Pipa Porto wrote:TCs/TEs plus Torps is, I think, the general idea of where the new missioning CNR will end up.
The CNR isn't a Torp boat though, it's a CM boat. Obviously I'm open minded about it and it might be that after the changes are made it'd lend itself to Torps more. I guess it's a case of suck it and see.
The men waved their hats, the ladies their umbrellas. One felt they would have liked to touch the steel muscles of the most courageous champions since antiquity. Who will carry off the first prize, entering the pantheon where only supermen may go? |

John Ratcliffe
Sausy Sausages
32
|
Posted - 2012.09.24 10:23:00 -
[71] - Quote
baltec1 wrote:Doesn't make it any less true. This is hardly the first nerf mission runners have faced and far from the biggest. Its only really impacting two ships which eveyone with half a brain knew were overdue a nerf.
I know. As much as it pains me to admit it, a Drake than can solo every Lvl 4 is perhaps a tad OP. I did love using my Drake though 
How much longer do we need to wait until CCP fix the changes? The men waved their hats, the ladies their umbrellas. One felt they would have liked to touch the steel muscles of the most courageous champions since antiquity. Who will carry off the first prize, entering the pantheon where only supermen may go? |

Pipa Porto
1007
|
Posted - 2012.09.24 10:29:00 -
[72] - Quote
John Ratcliffe wrote:Pipa Porto wrote:TCs/TEs plus Torps is, I think, the general idea of where the new missioning CNR will end up. The CNR isn't a Torp boat though, it's a CM boat. Obviously I'm open minded about it and it might be that after the changes are made it'd lend itself to Torps more. I guess it's a case of suck it and see.
"Caldari Battleship Skill Bonus: 5% bonus to Siege and Cruise Missile Launcher Rate Of Fire and 10% bonus to Torpedo and Cruise Missile Velocity per level of skill"
Looks like it's an Either boat. The only reason why nobody uses Torps on them is that they don't have the range or explosion velocity/size to reach out and touch things. TEs and TCs will potentially fix both of those problems.
Basically, Torps without significant ship bonuses usually suck eggs. These changes might fix that. EvE: Everyone vs Everyone
-RubyPorto |

John Ratcliffe
Sausy Sausages
32
|
Posted - 2012.09.24 10:36:00 -
[73] - Quote
Pipa Porto wrote:"Caldari Battleship Skill Bonus: 5% bonus to Siege and Cruise Missile Launcher Rate Of Fire and 10% bonus to Torpedo and Cruise Missile Velocity per level of skill"
Looks like it's an Either boat. The only reason why nobody uses Torps on them is that they don't have the range or explosion velocity/size to reach out and touch things. TEs and TCs will potentially fix both of those problems.
Basically, Torps without significant ship bonuses usually suck eggs. These changes might fix that.
Fingers crossed. No real need to train a Golem if the changes happen in this way. It'll all depend on the fitting of course, but the Golem can only have 4 launchers so the CNR should be able to apply double the DPS in theory.
The men waved their hats, the ladies their umbrellas. One felt they would have liked to touch the steel muscles of the most courageous champions since antiquity. Who will carry off the first prize, entering the pantheon where only supermen may go? |

Pipa Porto
1007
|
Posted - 2012.09.24 10:57:00 -
[74] - Quote
John Ratcliffe wrote:Pipa Porto wrote:"Caldari Battleship Skill Bonus: 5% bonus to Siege and Cruise Missile Launcher Rate Of Fire and 10% bonus to Torpedo and Cruise Missile Velocity per level of skill"
Looks like it's an Either boat. The only reason why nobody uses Torps on them is that they don't have the range or explosion velocity/size to reach out and touch things. TEs and TCs will potentially fix both of those problems.
Basically, Torps without significant ship bonuses usually suck eggs. These changes might fix that. Fingers crossed. No real need to train a Golem if the changes happen in this way. It'll all depend on the fitting of course, but the Golem can only have 4 launchers so the CNR should be able to apply double the DPS in theory.
L34RN 2 Marauder. But seriously, look at the Golem's bonuses.
The Golem's got 8 effective Launchers to the CNR's 8.75. If the TC/TE bonuses are good enough, the Torp CNR will dominate the Golem in most instances. It they aren't, the CNR will likely remain Cruisey.
That said, and like I said earlier, for most mission runners I know, the Mach/Nightmare have completely supplanted the Missile Battleship (CNR or Golem), and the Tengu is only used for a small number of missions that are literally perfect for the Tengu to blitz (though an AB Mach does nearly as well). EvE: Everyone vs Everyone
-RubyPorto |

baltec1
Bat Country
2259
|
Posted - 2012.09.24 11:05:00 -
[75] - Quote
John Ratcliffe wrote:
How much longer do we need to wait until CCP fix the changes?
The changes are the fix. |

John Ratcliffe
Sausy Sausages
32
|
Posted - 2012.09.24 11:07:00 -
[76] - Quote
baltec1 wrote:John Ratcliffe wrote:
How much longer do we need to wait until CCP fix the changes?
The changes are the fix.
You misunderstand. What I meant was at the moment they are just proposals. At what point will CCP state 'Right this is what we are going to do' and on what date is that likely to be implemented?
The men waved their hats, the ladies their umbrellas. One felt they would have liked to touch the steel muscles of the most courageous champions since antiquity. Who will carry off the first prize, entering the pantheon where only supermen may go? |

baltec1
Bat Country
2259
|
Posted - 2012.09.24 11:24:00 -
[77] - Quote
John Ratcliffe wrote:baltec1 wrote:John Ratcliffe wrote:
How much longer do we need to wait until CCP fix the changes?
The changes are the fix. You misunderstand. What I meant was at the moment they are just proposals. At what point will CCP state 'Right this is what we are going to do' and on what date is that likely to be implemented?
Oh, these are due to hit tranq by mid december. Sisi testing should be sometime soon. |

papamike
Low Moral Fibre Northern Associates.
83
|
Posted - 2012.09.24 11:54:00 -
[78] - Quote
No More Heroes wrote:Speaker for TheDead wrote:Arkon Olacar wrote:So overpowered ships should remain overpowered because people are using them? kay How can anyone use "Overpowered" when discussing a drake?  The drake by itself is quite reasonable as is. If you put 200 or so in a fleet with 30 scimitars, some recons and dics and it becomes an instrument of destruction praying for war.
Considering NCdots current massacre of drake fleets I would seriously doubt this claim.
http://northern-coalition.co.uk/?a=home&scl_id=10
This month alone we are seeing almost 2000 BC kills, mostly drake fleets
http://northern-coalition.co.uk/?a=kill_related&kll_id=203333
Outcomes like this are a good example.
http://www.youtube.com/watch?v=dNhF6oriOXM&feature=player_embedded
|

baltec1
Bat Country
2259
|
Posted - 2012.09.24 12:07:00 -
[79] - Quote
Quote:We will only be activating specific parts of the new AI for this third template and it will not change how much damage the NPC do, how much damage they take, or generally how strong they are.
This is quickly turning into a none issue. |

Inquisitor Kitchner
Galaxy Punks Executive Outcomes
90
|
Posted - 2012.09.24 14:52:00 -
[80] - Quote
Can I have your stuff please? |

Ranger 1
Ranger Corp
2441
|
Posted - 2012.09.24 15:39:00 -
[81] - Quote
Your basic simple Drake fleet has been powerful enough for quite some time to necessitate a great deal of thought and planning be invested to come up with viable counters... usually much more expensive counters.
If you doubt the effectiveness enjoyed by Drake fleets for the last couple of years, you're a bit out of touch. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Sexy Cakes
Poasting
119
|
Posted - 2012.09.24 16:16:00 -
[82] - Quote
Cipher Jones wrote:Less money in the economy, less T3's being produced, less PvP targets, less plex being bought. I like your posts Cypher but they always come back to this.
I deem you chicken little. Not today spaghetti. |

Ranger 1
Ranger Corp
2441
|
Posted - 2012.09.24 17:58:00 -
[83] - Quote
Not taking any sides in this, but a few of points.
1: After the AI changes, little will change for the solo mission runner, Incursion runner, or WH resident.
2: Range and damage nerfs to HM can easily be compensated for by sacrificing a bit of tank, and frankly many mission ships are over tanked as it is.
3: All other missile types will be more viable than ever before, especially HAM's.
4: Other little used missile boats will have the potential to become useful again, especially in combination with the balancing that is just around the corner. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Malcanis
Vanishing Point. The Initiative.
4665
|
Posted - 2012.09.24 18:06:00 -
[84] - Quote
Pipa Porto wrote:John Ratcliffe wrote:That isn't really going to benefit the CNR though. For example, my CNR fit has 4 BCUs and 3 Rigors - my mid slots are all tank and PG. I wouldn't be prepared to compromise my tank any further and feel that the tanl/gank balance on that hull is as defined as it can be.
Now the Golem is a different matter. Were I able to fit a mod in the Mids to replace the 3 TPs then that would be of massive interest.
TCs/TEs plus Torps is, I think, the general idea of where the new missioning CNR will end up.
Not so much. a TC for the CNR will work wonders for T2 Fury. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Bugsy VanHalen
Society of lost Souls
170
|
Posted - 2012.09.24 18:39:00 -
[85] - Quote
Pipa Porto wrote:Cipher Jones wrote:Pipa Porto wrote:Speaker for TheDead wrote:Arkon Olacar wrote:So overpowered ships should remain overpowered because people are using them? kay How can anyone use "Overpowered" when discussing a drake?  Got another BC that can do 400DPS from 70km while sporting a ~70k EHP tank, Prop mod, and Point? No other BC comes anywhere near to that. Heck, name any other non-T3 BC that does 400DPS from 70km, ignoring tank, prop mod, and point. How do you mean? To get all of that out of a drake you need a lot of expensive mods. It can get 70k EHP easy but wont have the 2 mid slots you speak of. You could do it but it would be very expensive. As I said earlier I agree the tank of the drake is OP. I could make an equally powerful wh or mission running n Myrmidon if I was allowwed to spend as much money. Unless you aren't talking about omnitank. In which case any of the four tier 2 battlecruisers can run level 4's, and 70kehp is utterly irrelevant. T2 modules are ever so expensive. 74k EHP, 396 DPS @ 74km, MWD, Point, Web (hey, I had forgotten that this fit has a web. Feel free to swap it for more tank or a TP or some other EWAR.)* So, which other BC can do that? A Myrm can't reach out anywhere near 70km with the Dual 150s it can fit with a 70k EHP tank (possibly also true of the 250s it can fit without a tank, cba to check), and won't get anywhere near 400 DPS at 70km with its sentries. *[Drake, Shield Fleet BC] Damage Control II Nanofiber Internal Structure II Ballistic Control System II Ballistic Control System II Experimental 10MN Microwarpdrive I Warp Disruptor II Adaptive Invulnerability Field II EM Ward Field II X5 Prototype Engine Enervator Large Shield Extender II Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile [Empty High slot] Medium Core Defense Field Extender I Medium Core Defense Field Extender I Medium Core Defense Field Extender I
One of the most useless fits I have seen.
The advantage of the drake tank is its huge natural regen. Which this fit does not have. What is the point in hitting out to 75km if you are close enough to make use of the point and web?? Would be a great PVP fit with HAMs instead of HM's Don't really see how this fit is sooo great. Yes it would work well in PVP, but there are many cane fits that would mop the floor with this drake. |

Kinet
Frog Steamers
12
|
Posted - 2012.09.24 18:52:00 -
[86] - Quote
Most people who have played with a Drake or have PVP'ed will admit that it is OP but is it OP by 20% damage and 25% range? Dont forget there is also going to be a module that works against missiles now too so in addition to the damage and range, there is also a way to counter missiles coming too.
I'm all for balancing things but IMHO a nerf this drastic will make the Drake much less of a ship than the other tier-2 BC's. Cut that nerf in half and things look a lot more equal to me. |

Ioci
Bad Girl Posse
206
|
Posted - 2012.09.24 18:57:00 -
[87] - Quote
Arkon Olacar wrote:So overpowered ships should remain overpowered because people are using them? kay
The trouble is, Drake isn't over powered. The other ones are under powered.
http://www.youtube.com/watch?v=cg-_HeVNYOk
Save Derpy! |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
557
|
Posted - 2012.09.24 19:02:00 -
[88] - Quote
Sexy Cakes wrote:Cipher Jones wrote:Less money in the economy, less T3's being produced, less PvP targets, less plex being bought. I like your posts Cypher but they always come back to this. I deem you chicken little.
Lol. I should have specifically said in the OP "The sky is not falling BUT..." instead of "Eve is not dying."
I agree its not going to kill the game, its just going to effect the number of people logged in for a while. I hope not permanently.
Ioci wrote:Arkon Olacar wrote:So overpowered ships should remain overpowered because people are using them? kay The trouble is, Drake isn't over powered. The other ones are under powered.
I actually agree the drake needs a small nerf and i *think* the harbinger needs a small buff, but they just got the t3's rather balanced. At this point I think they should buff loki instead of nerf tengu. We now return you to your regularly scheduled **** poast. |

Pipa Porto
1016
|
Posted - 2012.09.24 20:15:00 -
[89] - Quote
Bugsy VanHalen wrote:Pipa Porto wrote:Cipher Jones wrote:How do you mean? To get all of that out of a drake you need a lot of expensive mods. It can get 70k EHP easy but wont have the 2 mid slots you speak of. You could do it but it would be very expensive. As I said earlier I agree the tank of the drake is OP.
I could make an equally powerful wh or mission running n Myrmidon if I was allowwed to spend as much money.
Unless you aren't talking about omnitank. In which case any of the four tier 2 battlecruisers can run level 4's, and 70kehp is utterly irrelevant.
T2 modules are ever so expensive. 74k EHP, 396 DPS @ 74km, MWD, Point, Web (hey, I had forgotten that this fit has a web. Feel free to swap it for more tank or a TP or some other EWAR.)* So, which other BC can do that? A Myrm can't reach out anywhere near 70km with the Dual 150s it can fit with a 70k EHP tank (possibly also true of the 250s it can fit without a tank, cba to check), and won't get anywhere near 400 DPS at 70km with its sentries. *[Drake, Shield Fleet BC] One of the most useless fits I have seen. The advantage of the drake tank is its huge natural regen. Which this fit does not have. What is the point in hitting out to 75km if you are close enough to make use of the point and web?? Would be a great PVP fit with HAMs instead of HM's Don't really see how this fit is sooo great. Yes it would work well in PVP, but there are many cane fits that would mop the floor with this drake.
Sure, because Regen is so useful in a fleet engagement. The Web is a placeholder. You can fit more tank or different EWAR as needed. The point is there because you don't always fight at range, but for a dedicated LR fleet fit, you can also drop that for more tank or different EWAR. ATM, the Drake is much too slow to reliably use HAMs. Not every fleet gets perfect warpins. Can you show me any other BC that can match this fit's performance then? This fit does about as much damage as an AC Cane using Barrage, but can keep doing that damage out to 74km.
The fit's not particularly important, it's just the first one I grabbed off my fitting tool. I posted it to demonstrate the fact that you can fit a Drake to do all the things I said it could do without any of the Expensive Mods Cypher complained about.
So, Can you show me any other BC that can do 74k EHP, 396 DPS @ 74km, MWD, and 2 tackle/utility slots? EvE: Everyone vs Everyone
-RubyPorto |

Pipa Porto
1016
|
Posted - 2012.09.24 20:16:00 -
[90] - Quote
Cipher Jones wrote:Sexy Cakes wrote:Cipher Jones wrote:Less money in the economy, less T3's being produced, less PvP targets, less plex being bought. I like your posts Cypher but they always come back to this. I deem you chicken little. Lol. I should have specifically said in the OP "The sky is not falling BUT..." instead of "Eve is not dying." I agree its not going to kill the game, its just going to effect the number of people logged in for a while. I hope not permanently.
What evidence do you have to suggest that people will quit when they can get the same performance through less than 2 weeks of training? EvE: Everyone vs Everyone
-RubyPorto |
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