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Thread Statistics | Show CCP posts - 1 post(s) |
Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.08.19 23:13:00 -
[1]
Originally by: okst666 A while back, my wife played ryzom... they have something interesting there - a button to opt out pvp. You cannot agress other players or be agressed by them. I think something like that could work in eve too.
No, it would not because PvP in EVE extends so far beyond simple combat, and is so integral to pretty much everything you do in this game, that you'd basically lock yourself out of the game if you did that.
A "no PvP" switch in EVE would have to have at least the following restrictions: + You can obviously no longer lock any player ship. + You can no longer activate any kind of AoE weaponry or module. + You can no longer use the market, contracts or the trading window. + You can no longer access or manage POSes and their services. + You can no longer mine. + You can no longer shoot rats. + You can no longer open any kind of container in space. + You can no longer use the on-board scanner or scan probes. + You can no longer be in a fleet. + You can no longer use salvagers. + You can no longer access the industry interface. + You can no longer access player-sovereign systems. + You can no longer access free-floating permanent sites in space. + àand probably many more that I can't think of now.
Without those restrictions, such a switch would be abused to hell and back and would interfere with the PvP portions of the game.
Oh, and as for the OP: no, you should not, because everything you do affects everyone else, and they need to be able to keep you from doing that. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.08.19 23:49:00 -
[2]
Originally by: Sofia Bellard High sec is dangerous too.
Yes. It's not meant to be safe. It's simply a place where aggression comes at a cost.
Quote: Now I don't mind other people from having fun,but when their fun interferes with my fun, then there is an issue.
No, that is not an issue ù it's what happens when you play in a multiplayer sandbox. If you don't want that, then a multiplayer sandbox game is simply not for you. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.08.20 00:24:00 -
[3]
Originally by: Lord Mudekai Honestly I think if EvE is supposed to be a PvP game then why do they have all these other activities/professions you can do instead of PvP?
Because they are PvP too.
That is why EVE is a PvP game (and not just "supposed to"): because everything you do in this game is done in competition with other players. If you mine until your head explodes, then someone else will go without ore, because you took it all. Blowing you up to bring that competition to a grinding halt is an entirely valid way of getting you out of the way.
Quote: If EvE is supposed to be a PvP only game then they need to remove everything else, mining, missioning, industry etc and just leave PvP.
And again, it already has removed everything elseà well, nearly. There are exactly two things in this game that are not subject to PvP: clicking the "request mission" button and clicking the "complete mission" button. And those two activities are there because the biggest PvP arena of them all ù the market ù needs some ISK to grease its wheels.
You cannot play EVE without competing with other players. If you don't want them to compete back, you have to go somewhere else, because this game will not, and cannot provide the peace and quiet you are looking for. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.08.20 10:28:00 -
[4]
Originally by: Sofia Bellard My point is, why bother with the missions at all if the people hiring me, don't bother to show up to defend me?
First rule of investing is to protect your investment.
Because gameplay > RP. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.08.20 11:40:00 -
[5]
Originally by: Galalissa Noban People need to realise , that the Majority of mmo players enjoy PvP " WHEN THEY CHOOSE TO " , they do NOT enjoy having it forced on them .
There's a difference between not enjoying having it forced upon you and not accepting that it can happen even though that possibility is purposefully designed into the gameà ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.08.20 22:27:00 -
[6]
Originally by: Lazrim I think you don't understand the difference between "I want" and "What they are selling"
Succinct and thorough. +1 ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.08.21 02:22:00 -
[7]
Edited by: Tippia on 21/08/2011 02:24:49
Originally by: Sofia Bellard
Originally by: CCP Soundwave Nope, sorry.
Why not?
For the same reason you can't raise chickens and grow crops in CS_Italy: because it's not that kind of game.
Quote: Because I don't play in the sandbox YOUR way it makes me an idiot?
No. It's because you don't want to play in the sandbox, period. Because that's what you're asking for: a way to not be in the same universe as everyone else; you don't want to be affected by the world around you. The sandbox doesn't work that way ù quite the opposite.
Quote: Bottom line is mission runners need more protection in null and low sec.
Get some friends. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.08.21 02:25:00 -
[8]
Originally by: Sofia Bellard
Originally by: Tippia Get some friends.
Tried that. They killed me. Got any other genius ideas?
Get some actual friends. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.08.21 17:01:00 -
[9]
Originally by: Sofia Bellard So it is the consensus of the players and even CCP that mission runners should always be the outcast and always at a disadvantage?
Why do you even have mission running if you hate them so damn much?!
No, the consensus is that mission runners have to play within the game world, just like everyone else. Again: this is a multiplayer sandbox, which doesn't mean that you are free to do what you want ù it means that everyone is free to do what they want, which includes blowing you up for no apparent reason, whether you want them to or not. If you choose to play like an outcast, then yes, that choice puts you at a disadvantage, since there is significant safety to be found in numbers and in having some kind of ôhome groundö. None of that is inherent in running missions, though, just in how you choose to run them.
Choose to do it differently, and your problems go away.
Originally by: Brooks Puuntai
Originally by: Tippia For the same reason you can't raise chickens and grow crops in CS_Italy: because it's not that kind of game.
There actually are chickens in CS_Italy though. So it could be possible, so long as someone didn't knife them.
That's why I use it as an example: while there was a chicken in CS_Italy, it still wasn't farmville. The purpose of the game was to shoot each other in the fact, and there was absolutely nothing you could do to raise that chicken ù the game simply did not support that kind of gameplay (nor was there any need for it to do so, since other games filled that purpose just fine). ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.08.24 12:53:00 -
[10]
Edited by: Tippia on 24/08/2011 12:53:59
Originally by: Aramatheia
Quote: war= booming economy for trader (world war 2 taught us that)
war actually creates debt, USA vs iraq is teaching us that, 8+ years and counting.
àfor the nation, not for the PMCs, manufacturers and logistics companies (legal or otherwise).
So yeah, war = booming economy for the cliques the capsuleers belong to. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.08.25 09:31:00 -
[11]
Originally by: Sofia Bellard In all honesty, the server being split into a PvP only and PvE only server would do this game a world of good.
Well, it would certainly remove all the PvE:ers, since they would no longer be able to play the game, and a week later, that hardware could go back to the normal EVE server. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.08.25 14:04:00 -
[12]
Originally by: Velicitia point of interest --> isn't Sisi essentially "PVE Only"? (reasoning "hey asshats, we need to test this")
Not really. I'd even argue the opposite: Sisi is essentially PvP-only since none of the (supposed) PvE is even remotely required. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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