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Pteranodon
Caldari Rekall Incorporated
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Posted - 2011.08.25 08:47:00 -
[1]
The general consensus is that vanity items are useless. But what if that changed & they did something?
Goggles to improve your targeting range- after all you see better with them polarised lenses.
Boots that improve your hull or armour
Jackets that aid your ability to overheat?
Why has CCP missed these opportunities- at least they could make vanity items worth something & no- I don't want any monocles or goggles just yet.
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Thornat
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Posted - 2011.08.25 08:48:00 -
[2]
oy.. this one is going to get ugly
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Digital Messiah
Gallente Oregami Ultd
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Posted - 2011.08.25 08:48:00 -
[3]
Originally by: Pteranodon The general consensus is that vanity items are useless. But what if that changed & they did something?
Goggles to improve your targeting range- after all you see better with them polarised lenses.
Boots that improve your hull or armour
Jackets that aid your ability to overheat?
Why has CCP missed these opportunities- at least they could make vanity items worth something & no- I don't want any monocles or goggles just yet.
Your ability to contradict yourself astounds me 4/10.
Quote: "Frankly, my dear, I don't give a damn"
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Pteranodon
Caldari Rekall Incorporated
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Posted - 2011.08.25 08:50:00 -
[4]
Originally by: Digital Messiah
Originally by: Pteranodon The general consensus is that vanity items are useless. But what if that changed & they did something?
Goggles to improve your targeting range- after all you see better with them polarised lenses.
Boots that improve your hull or armour
Jackets that aid your ability to overheat?
Why has CCP missed these opportunities- at least they could make vanity items worth something & no- I don't want any monocles or goggles just yet.
Your ability to contradict yourself astounds me 4/10.
Your ability to troll is also astonishing. The point of the thread is valid so crawl back under your stack of monocles.
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Thornat
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Posted - 2011.08.25 08:55:00 -
[5]
Alright before this turns into another flame war, lets educate and discuss instead.
Answer this question.
Do you think someone who has more money than you and is willing to spend it should have an advantage in the game?
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Belidos Goveko
Caldari The Scattering
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Posted - 2011.08.25 08:56:00 -
[6]
Originally by: Pteranodon
Why has CCP missed these opportunities- at least they could make vanity items worth something & no- I don't want any monocles or goggles just yet.
Erm, maybe because at the first hint of having a micro-transaction store most of the player went ape **** and threatened to cancel their subs if CCP ever introduced NEX store items that effected gameplay and created a "pay to win" situation.
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Ehdward
Caldari Nex Exercitus Raiden.
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Posted - 2011.08.25 08:57:00 -
[7]
But then they wouldn't be vanity items anymore...
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Kunming
Amarr T.H.U.G L.I.F.E Xenon-Empire
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Posted - 2011.08.25 08:57:00 -
[8]
Originally by: Pteranodon
Originally by: Digital Messiah
Originally by: Pteranodon The general consensus is that vanity items are useless. But what if that changed & they did something?
Goggles to improve your targeting range- after all you see better with them polarised lenses.
Boots that improve your hull or armour
Jackets that aid your ability to overheat?
Why has CCP missed these opportunities- at least they could make vanity items worth something & no- I don't want any monocles or goggles just yet.
Your ability to contradict yourself astounds me 4/10.
Your ability to troll is also astonishing. The point of the thread is valid so crawl back under your stack of monocles.
LOL, you are the obvious troll here. If you wanna kill EVE its easier to just unplug the server you know.
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Pteranodon
Caldari Rekall Incorporated
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Posted - 2011.08.25 09:16:00 -
[9]
Originally by: Belidos Goveko
Originally by: Pteranodon
Why has CCP missed these opportunities- at least they could make vanity items worth something & no- I don't want any monocles or goggles just yet.
Erm, maybe because at the first hint of having a micro-transaction store most of the player went ape **** and threatened to cancel their subs if CCP ever introduced NEX store items that effected gameplay and created a "pay to win" situation.
This arguement is again invalid & irrational. There is no difference between plugging in a set of slaves & plugging a set of monacles & boots. I agree that the items should be destroyed if podded but I see very little difference in buying a plex, converting to AUR & then buying the "vanity item". It is EXACTLY the same as using real money to buy a plex, convering it to ISK then buying your slave set.
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Pteranodon
Caldari Rekall Incorporated
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Posted - 2011.08.25 09:19:00 -
[10]
Originally by: Ehdward But then they wouldn't be vanity items anymore...
It is a vanity item because it has a LOOK & functionality. Designer sun glasses in real life perform the same function, mostly, as a cheaper pair but they have enhanced looks & ownership panache.
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Brooks Puuntai
Minmatar Nomadic Asylum
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Posted - 2011.08.25 09:20:00 -
[11]
Could you explain to me lore/storyline how the boots you wear will effect your ships HP? Or how a jacket will help combat heat issues on your ships modules? Not like its relevant, but how does clothes that you don't even wear while controlling the ship actually effect the ship?
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The Offerer
Minmatar
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Posted - 2011.08.25 09:21:00 -
[12]
Edited by: The Offerer on 25/08/2011 09:21:21
Originally by: Pteranodon The general consensus is that vanity items are useless. But what if that changed & they did something?
Goggles to improve your targeting range- after all you see better with them polarised lenses.
Boots that improve your hull or armour
Jackets that aid your ability to overheat?
Why has CCP missed these opportunities- at least they could make vanity items worth something & no- I don't want any monocles or goggles just yet.
Because we don't want performance boosting items in the game to be sold for cash. Have you missed all discussion/rage/protests/riots/flaming about it a couple of months ago? |
Pteranodon
Caldari Rekall Incorporated
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Posted - 2011.08.25 09:26:00 -
[13]
Originally by: The Offerer Edited by: The Offerer on 25/08/2011 09:21:21
Originally by: Pteranodon The general consensus is that vanity items are useless. But what if that changed & they did something?
Goggles to improve your targeting range- after all you see better with them polarised lenses.
Boots that improve your hull or armour
Jackets that aid your ability to overheat?
Why has CCP missed these opportunities- at least they could make vanity items worth something & no- I don't want any monocles or goggles just yet.
Because we don't want performance boosting items in the game to be sold for cash. Have you missed all discussion/rage/protests/riots/flaming about it a couple of months ago?
As I said earlier in this post. This arguement is irrational. How can you state this when you already have items like enhanced implants which you can buy through a real cash conversion process?- please explain the difference because I just don't see it.
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Ciar Meara
Amarr Virtus Vindice
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Posted - 2011.08.25 09:27:00 -
[14]
Yes!
Fancy boots should make my 200 meter battleship fly faster in space! - Hilmar getur ekki tala= vi= ¦ig n·na, hann er a= fara ß japanska Tfskuverslun.
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Pteranodon
Caldari Rekall Incorporated
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Posted - 2011.08.25 09:32:00 -
[15]
Originally by: Ciar Meara Yes!
Fancy boots should make my 200 meter battleship fly faster in space!
Your not thinking very much are you?
How can an implant in your head alter your signature radius or ability to tank? but it does.
So your boots could do something as it is proven that items that enhance ones appearence can affect how they react in real life & thus could be emulated in game.
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Pteranodon
Caldari Rekall Incorporated
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Posted - 2011.08.25 09:44:00 -
[16]
Originally by: Thornat Alright before this turns into another flame war, lets educate and discuss instead.
Answer this question.
Do you think someone who has more money than you and is willing to spend it should have an advantage in the game?
I will answer this question. I see many members of my corp grind all day to pay for there in game subscription each month. I also see corp members log on for a few hours each week & buy there game time with real money. The preception must be that these people are richer & thus can play the game differently and are advantaged.
This has always been the way in Eve, differences of game play style & different ways to pay for your sub.
Once again your arguement holds no substance because your commenting on an aspect of the game that always has been there and always will be.
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Ciar Meara
Amarr Virtus Vindice
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Posted - 2011.08.25 09:45:00 -
[17]
Edited by: Ciar Meara on 25/08/2011 09:47:56
Originally by: Pteranodon
How can an implant in your head alter your signature radius or ability to tank? but it does.
So your boots could do something as it is proven that items that enhance ones appearence can affect how they react in real life & thus could be emulated in game.
Pods make a link with your brain/nervous system and the ship itself using the power of the brain to make a ship more effective then a ship with a normal crew. Basicly connecting the brain to the ship as a body to the brain.
Adding implants in your brain makes it so that your brainpower increases, essentially augmenting your capacities. Some implants can, in conjunction with your brain take over certain operations like armortanking and process the information needed for those routines, subroutines, algorithmes more effeciently then your brain alone could.
Fancy Boots on the other hand... are boots. I don't see why you have to make snyde comments though. I agreed with you 100% and even linked to an image that can serve as a basis for the 100% speed increase "Hermes - Godly messenger" Amarr only speed boots! - Hilmar getur ekki tala= vi= ¦ig n·na, hann er a= fara ß japanska Tfskuverslun.
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Thornat
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Posted - 2011.08.25 09:49:00 -
[18]
Originally by: Pteranodon
Originally by: Belidos Goveko
Originally by: Pteranodon
Why has CCP missed these opportunities- at least they could make vanity items worth something & no- I don't want any monocles or goggles just yet.
Erm, maybe because at the first hint of having a micro-transaction store most of the player went ape **** and threatened to cancel their subs if CCP ever introduced NEX store items that effected gameplay and created a "pay to win" situation.
This arguement is again invalid & irrational. There is no difference between plugging in a set of slaves & plugging a set of monacles & boots. I agree that the items should be destroyed if podded but I see very little difference in buying a plex, converting to AUR & then buying the "vanity item". It is EXACTLY the same as using real money to buy a plex, convering it to ISK then buying your slave set.
Your mistaken, their is a big difference and the whole thing hinges on that fact.
Here is the process.
You buy a PLEX with real cash. You go into the game and sell a PLEX (TO ANOTHER PLAYER) who than gains 30 days of game time. You than go buy a Slave Implant with ISK (WHICH IS SOLD BY ANOTHER PLAYER). An implant gained through gameplay, an implant a player sells and gains ISK for and uses that ISK to continue to fuel the economy.
Buying stuff off the Vanity store is different because you cut the community and the game out of the equation entirely.
You go to the Vanity Store, Buy a Slave implant with real cash and implant it into your character. You gain an advantage, but the community gained nothing but an elitist player with an advantage because he had more money than you.
The point of the PLEX to Cash transaction is that its still part of the in game economy if it is used in any other way except buying it for cash and using it, which in itself already happens in every MMO in the world as their is no difference in that transaction and simply paying a monthly fee.
The PLEX today is infused into the economy and as such it creates trades and oppertunity for everyone in the game community. In essence your Cash, becomes someone elses ISK, which supports any number of players as the ISK is spent on the market.
Its still an issue in my opinion. I'm not crazy about any system in which players can gain anything with CASH in game other than the right to play and personally I think it was a bad decesion to introduce sanctioned CASH for ISK into the game, but as all MMO's experiance a third party market for in game assets, at least this way their is some semblance of order and control over Cash to ISK transaction, rather than the highly criminal aspect of the third party market.
But there is a difference between what your proposing and what already exists.
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Pteranodon
Caldari Rekall Incorporated
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Posted - 2011.08.25 09:50:00 -
[19]
Originally by: Ciar Meara Edited by: Ciar Meara on 25/08/2011 09:47:56
Originally by: Pteranodon
How can an implant in your head alter your signature radius or ability to tank? but it does.
So your boots could do something as it is proven that items that enhance ones appearence can affect how they react in real life & thus could be emulated in game.
Pods make a link with your brain/nervous system and the ship itself using the power of the brain to make a ship more effective then a ship with a normal crew. Basicly connecting the brain to the ship as a body to the brain.
Adding implants in your brain makes it so that your brainpower increases, essentially augmenting your capacities. Some implants can, in conjunction with your brain take over certain operations like armortanking and process the information needed for those routines, subroutines, algorithmes more effeciently then your brain alone could.
Fancy Boots on the other hand... are boots. I don't see why you have to make snyde comments though. I agreed with you 100% and even linked to an image that can serve as a basis for the 100% speed increase "Hermes - Godly messenger" Amarr only speed boots!
Try kicking a brick wall with your bare toes- then do it with your boots on. See which hurts more. There you go, the boots give your feet armour.
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Thornat
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Posted - 2011.08.25 09:52:00 -
[20]
Originally by: Pteranodon
Originally by: Thornat Alright before this turns into another flame war, lets educate and discuss instead.
Answer this question.
Do you think someone who has more money than you and is willing to spend it should have an advantage in the game?
I will answer this question. I see many members of my corp grind all day to pay for there in game subscription each month. I also see corp members log on for a few hours each week & buy there game time with real money. The preception must be that these people are richer & thus can play the game differently and are advantaged.
This has always been the way in Eve, differences of game play style & different ways to pay for your sub.
Once again your arguement holds no substance because your commenting on an aspect of the game that always has been there and always will be.
Your mixing apples and oranges. And again missing the point here. There is a difference between an in game item that is created in game, bought and sold in game and fuels the economy in game to an item simply purchased for cash.
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Pteranodon
Caldari Rekall Incorporated
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Posted - 2011.08.25 09:54:00 -
[21]
Originally by: Thornat
Originally by: Pteranodon
Originally by: Belidos Goveko
Originally by: Pteranodon
Why has CCP missed these opportunities- at least they could make vanity items worth something & no- I don't want any monocles or goggles just yet.
Erm, maybe because at the first hint of having a micro-transaction store most of the player went ape **** and threatened to cancel their subs if CCP ever introduced NEX store items that effected gameplay and created a "pay to win" situation.
This arguement is again invalid & irrational. There is no difference between plugging in a set of slaves & plugging a set of monacles & boots. I agree that the items should be destroyed if podded but I see very little difference in buying a plex, converting to AUR & then buying the "vanity item". It is EXACTLY the same as using real money to buy a plex, convering it to ISK then buying your slave set.
Your mistaken, their is a big difference and the whole thing hinges on that fact.
Here is the process.
You buy a PLEX with real cash. You go into the game and sell a PLEX (TO ANOTHER PLAYER) who than gains 30 days of game time. You than go buy a Slave Implant with ISK (WHICH IS SOLD BY ANOTHER PLAYER). An implant gained through gameplay, an implant a player sells and gains ISK for and uses that ISK to continue to fuel the economy.
Buying stuff off the Vanity store is different because you cut the community and the game out of the equation entirely.
You go to the Vanity Store, Buy a Slave implant with real cash and implant it into your character. You gain an advantage, but the community gained nothing but an elitist player with an advantage because he had more money than you.
The point of the PLEX to Cash transaction is that its still part of the in game economy if it is used in any other way except buying it for cash and using it, which in itself already happens in every MMO in the world as their is no difference in that transaction and simply paying a monthly fee.
The PLEX today is infused into the economy and as such it creates trades and oppertunity for everyone in the game community. In essence your Cash, becomes someone elses ISK, which supports any number of players as the ISK is spent on the market.
Its still an issue in my opinion. I'm not crazy about any system in which players can gain anything with CASH in game other than the right to play and personally I think it was a bad decesion to introduce sanctioned CASH for ISK into the game, but as all MMO's experiance a third party market for in game assets, at least this way their is some semblance of order and control over Cash to ISK transaction, rather than the highly criminal aspect of the third party market.
But there is a difference between what your proposing and what already exists.
I see your point but my equation was Realmoney=Plex=AUR=Item so what IS the difference?
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Leah Solo
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Posted - 2011.08.25 09:55:00 -
[22]
Originally by: Pteranodon
Originally by: Thornat Alright before this turns into another flame war, lets educate and discuss instead.
Answer this question.
Do you think someone who has more money than you and is willing to spend it should have an advantage in the game?
I will answer this question. I see many members of my corp grind all day to pay for there in game subscription each month. I also see corp members log on for a few hours each week & buy there game time with real money. The preception must be that these people are richer & thus can play the game differently and are advantaged.
This has always been the way in Eve, differences of game play style & different ways to pay for your sub.
Once again your arguement holds no substance because your commenting on an aspect of the game that always has been there and always will be.
Are you cutting class to troll on the interwebz again?
You know, slacking can get you into lot of trouble with your parents, and your elementary school teacher.
Though young lad, you could've read some lore before posting..but then again EVE can be sometimes hard to comprehend, for a 13 year old.
Here..have a cookie, and run along now little fellow!
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Kaomond
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Posted - 2011.08.25 09:56:00 -
[23]
Edited by: Kaomond on 25/08/2011 09:57:47
Originally by: Pteranodon
Originally by: Belidos Goveko
Originally by: Pteranodon
Why has CCP missed these opportunities- at least they could make vanity items worth something & no- I don't want any monocles or goggles just yet.
Erm, maybe because at the first hint of having a micro-transaction store most of the player went ape **** and threatened to cancel their subs if CCP ever introduced NEX store items that effected gameplay and created a "pay to win" situation.
This arguement is again invalid & irrational. There is no difference between plugging in a set of slaves & plugging a set of monacles & boots. I agree that the items should be destroyed if podded but I see very little difference in buying a plex, converting to AUR & then buying the "vanity item". It is EXACTLY the same as using real money to buy a plex, convering it to ISK then buying your slave set.
Regardless of whether the initial argument is irrational or invalid, it is the opinion and stance of what appears to be a majority of the user base, if the whole user base were to stand up and quit because there was green in the game then CCP would have to remove the green or lose their players. Likewise here people have made it clear that they do not want items in the nex store that effect the game, if ccp wish to keep those customers then they have to comply.
Rationality, validity or even intelligence and common sense do not enter the equasion, it is all about satisfying the customers and keeping the money rolling in.
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Pak Narhoo
Gallente
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Posted - 2011.08.25 09:57:00 -
[24]
Originally by: Pteranodon
Originally by: Ciar Meara Yes!
Fancy boots should make my 200 meter battleship fly faster in space!
Your not thinking very much are you?
No you don't. Stop proving that.
1 - You are naked, nude, without any clothes, in your pod. Ergo no cloths.
2 - In your pod you are connected through all sorts of wires with the rest of your ship.
3 - An implant as the word already describes is implanted (duh) in your head. Therefore its in you and with you connected through the tubes and wires trough your pod's interface with the rest of your ship.
4 - An implant because it is implanted in your head cannot be removed without destroying it.
5 - A dumb overpriced vanity monocle can be removed and insult to injury cannot be destroyed if you wear it.
6 - Vanity items are made out of thin air. No minerals where mined, no player made it, no blueprints where used, no nothing. You insert money and *poof* stupid M(ega)T(ransaction) vanity items appear out of thin air.
Now on the other hand if I buy a GTC with cash, trade it for isk and with the isk I buy a battleship, somewhere, someone mined the minerals to build that ship. Someone coughed up a BPO or BPC to build said ship. It does not stupidly appear out of thin magic air.
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Ciar Meara
Amarr Virtus Vindice
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Posted - 2011.08.25 09:57:00 -
[25]
Edited by: Ciar Meara on 25/08/2011 09:59:07
Originally by: Pteranodon
Try kicking a brick wall with your bare toes- then do it with your boots on. See which hurts more. There you go, the boots give your feet armour.
I agree, but my fancy boots "Hermes - Godly messenger" would only give speed increases though. For armour you'd have to buy the "thor-Armour of faith" boots of armour!
These are all excellent suggestions, I hope CCP is datamining this thread to the extreme! (I can also work as freelance consultant) - Hilmar getur ekki tala= vi= ¦ig n·na, hann er a= fara ß japanska Tfskuverslun.
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Pteranodon
Caldari Rekall Incorporated
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Posted - 2011.08.25 10:00:00 -
[26]
Originally by: Thornat
Originally by: Pteranodon
Originally by: Thornat Alright before this turns into another flame war, lets educate and discuss instead.
Answer this question.
Do you think someone who has more money than you and is willing to spend it should have an advantage in the game?
I will answer this question. I see many members of my corp grind all day to pay for there in game subscription each month. I also see corp members log on for a few hours each week & buy there game time with real money. The preception must be that these people are richer & thus can play the game differently and are advantaged.
This has always been the way in Eve, differences of game play style & different ways to pay for your sub.
Once again your arguement holds no substance because your commenting on an aspect of the game that always has been there and always will be.
Your mixing apples and oranges. And again missing the point here. There is a difference between an in game item that is created in game, bought and sold in game and fuels the economy in game to an item simply purchased for cash.
I have real money. I buy a plex & convert it to AUR. I then buy my vanity item. The benefits of plex to the economy is still maintained so I repeat the observation what's different?
The only route to get to the NEX should IMO be the conversion of Plex to AUR & not direct money transactions. That should keep everybody happy
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Cynoska McNamara
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Posted - 2011.08.25 10:26:00 -
[27]
Edited by: Cynoska McNamara on 25/08/2011 10:27:28 Edited by: Cynoska McNamara on 25/08/2011 10:27:08
Originally by: Pteranodon I have real money. I buy a plex & convert it to AUR. I then buy my vanity item. The benefits of plex to the economy is still maintained so I repeat the observation what's different?
it is impossible to argue with those who are not able to read. The benefits of plex to the EVE economy is not maintained.. EVE ECONOMY... NOT CCP ECONOMY!!! When you buy a PLEX from CCP Store you don't pay to a player. Read and study the previous posts and try to understand how the economy works.
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xxxTRUSTxxx
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Posted - 2011.08.25 10:33:00 -
[28]
Edited by: xxxTRUSTxxx on 25/08/2011 10:34:36 hey OP
do you not remember the demontrations, the people that cancelled subs, how the community was in uproar, did you miss all of that ?
so what part of vanity only are you not getting ?
if you want to play dress up ya doll knock yourself out, spend thousands doing it for all i care, but to make NEX store items non vanity and this is what you are really saying now isn't it.
NO !
Goggles to improve your targeting range- after all you see better with them polarised lenses.
you are in space, in a pod, you are not using your eyes, you are using sensors on your ship.
Boots that improve your hull or armour
boots are good for walking, i suggest you use yours, the door is that way >>>>
Jackets that aid your ability to overheat?
are you not aware of how you fly your ship at all, again you are in a pod, naked ! ffs read up about the storyline behind the game.
Why has CCP missed these opportunities- at least they could make vanity items worth something & no- I don't want any monocles or goggles just yet.
they didn't miss anything, they knew from the reaction of the community that selling game breaking items (non vanity) was a NO NO !
you don't have a monocle yet because you still saving for it.
terrible post, terrible suggestions. you'd do you self better to go read up about the game you play than to make random ****e suggestions.
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The Offerer
Minmatar
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Posted - 2011.08.25 10:53:00 -
[29]
Edited by: The Offerer on 25/08/2011 10:55:03
Originally by: Pteranodon I see your point but my equation was Realmoney=Plex=AUR=Item so what IS the difference?
He explained it pretty well as I was searching for my previous answers to this exact same question. It really comes down to this graph: http://dl.eve-files.com/media/1106/MTGraph01.jpg
You see, in a game where players run the economy and create content and game developer only provides the shell, you can't have a system that will support direct MT transactions for anything related to the game, except vanity items. Players create content in multiple ways: by forming corporations, declaring wars, defending assets, attacking assets, trading, doing industry, interacting and making communities. All player activities are connected, as shown on the graph. When you eliminate the need to obtain a certain item by in-game means, you have effectively eliminated the need for certain player actions in the game. And since all player actions are connected and depend on each other, you've broken the game. Not to mention that if you remove demand for any in-game activity, the game will lose those subscribers affected by it and many others that depend on the content that those players provided. That is a start of a chain reaction of abandoning the game, because without player created content, the game is just an empty shell no matter how shiny it looks.
edit: And yeah...
Gameplay >>> Item is NOT Thin Air >>> Item
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Cipher Jones
Minmatar
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Posted - 2011.08.25 11:07:00 -
[30]
What he said ^^.
You can't be cutting us "elitists" out of the loop. How would we stay elite? . Adapt and overcome or become a monkey on an evolution poster.
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