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rockboy
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Posted - 2005.03.02 23:29:00 -
[1]
Nothing new to say, it's just bull****. The only people who lose ships in Eve are the ones stupid enough to play fair or those facing overwhelming odds who are slow to hit the reset button.
If you wanna leave it in for PVE, fine. But it is abused to the point of ridiculousity in PVP. Take it out in PVP. If your **** crashes, too ****in' bad.
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DoctorDanny
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Posted - 2005.03.02 23:53:00 -
[2]
Ya, TunDraGon has been on its daily Imperium hunt today and every single target logs off as soon as they see damage on their ships. Furthermore, the GMs dont give a flying fork about this and are actually encouraging people to log off during combat. It is really very sad that people are allowed/encouraged to use out of game tactics to spil other people's game.
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Neslo
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Posted - 2005.03.03 00:52:00 -
[3]
LOL... to the people who say that carebears want a world where there is no PVP and just a continual mining simulation... I say the PVPers want to remove stations, ships disappearing altgoether and one system where there is no warping just logging on and shooting stuff... LOL isn't there a happy medium we can all agree on? From Ashes to Ashes... From Dust to Dust....
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rockboy
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Posted - 2005.03.03 01:16:00 -
[4]
I just want to be able to do something about it when an ******* pirate corp declares on us for extortion. If we can't kill them, they have no incentive to ever remove the war. As long as we're at war, they can freely hunt our miners and haulers, but we have a hell of a time getting one of them to stay logged in long enough to lose a ship, much less a pod.
It's bull****.Look at all the ****ty little pirate corps declaring on alliances now. The war code + logoff have skewed the advantage right into their laps. They get as many frig/hauler kills as they have ammo for, and, as long as they can just log any time a retaliatory force comes along, they're risk-free.
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rockboy
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Posted - 2005.03.03 01:29:00 -
[5]
Edited by: rockboy on 03/03/2005 01:29:52 nevermind
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Malken
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Posted - 2005.03.03 02:35:00 -
[6]
maybe they should put a minimum member count of say 10 members to be able to declare ware on another corp? and maybe 50 members to be allowed to declare on a alliance.
that would weed out the lamers from being able to declare.
or go even one step further make those numbers be unique accounts in the corp and not members+ their alts.
Originally by: Graelyn
"We're at war with you, and you FIRED on us! I am so telling CONCORD!"
Quote: [18:46:36] Weebear > WTS Electric Golf Cart, 1 careful owner. Phone Rome 555 6567
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Shin Ra
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Posted - 2005.03.03 05:01:00 -
[7]
PVP is the main part of the game. If you can't deal with a war, then stay in an NPC corp. The logoff tactic will be fixed sooner or later. As far as I'm concerned, its an exploit. Still, it has only ever saved 2 ppl from us killing them as we have managed to kill most ppl before their ship vanishes. ----------------------------------------- Heinky> Dont mix eve with rl it can be bad for your health |

rockboy
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Posted - 2005.03.03 05:10:00 -
[8]
I don't think it ever will be fixed. Getting those ******* stupid emmissaries online is too important. :P
It certainly won't be fixed unless people ***** about it 24/7 for 6 months in a row, so get used to hearing me ***** about it.
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rockboy
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Posted - 2005.03.03 05:33:00 -
[9]
Edited by: rockboy on 03/03/2005 05:36:14 Edited by: rockboy on 03/03/2005 05:33:49
Originally by: Shin Ra PVP is the main part of the game. If you can't deal with a war, then stay in an NPC corp.
http://www.amazon.com/gp/reader/1576853918/ref=sib_dp_pt/104-2271257-1836716#reader-link
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Eyeshadow
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Posted - 2005.03.03 08:13:00 -
[10]
Originally by: Malken maybe they should put a minimum member count of say 10 members to be able to declare ware on another corp? and maybe 50 members to be allowed to declare on a alliance.
that would weed out the lamers from being able to declare.
or go even one step further make those numbers be unique accounts in the corp and not members+ their alts.
easy tiger. Sharks have less than 30 members and i believe body count is about the same. You saying we lame for declaring (getting paid) to declare on an alliance? Thats the problem u see, u can not making such a sweeping statement.
As for logging off, if ur seriously outnumbered and are out of combat (i.e. safe spotted or docked) then theres no problem with it. If you've already been caught and are getting the smack layed into you then logging off is pretty pointless, unless u use the old log an alt in sploit (and i do consider it a sploit) and make ya ship insta vanish. This, imo, is what needs fixing
Forums: Sharks - MC |

Lorth
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Posted - 2005.03.03 08:16:00 -
[11]
Yep the log off tactic sucks, and sucks big time.
On more then one occasion I have had people dead to rights only to find they have logged out. As have most of you who who don't travell solly in gank squads.
What makes it worse, is its so well known you actually get people who tell you they'r doing it in local, laugh at you, then dissapear.
Logging off because someone thinks they need to bring 10:1 odds is one thing. I'll admit I have done it my self from time to time. Though I could have set an egg timer and warped around every so often and been just as uncatchable. But ships being allowed to disapear after ebing warp scrambled make no sence from any perspective.
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Dracorimus
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Posted - 2005.03.03 09:05:00 -
[12]
It aint about that, its about the fact that these idiots who try to bully smaller corps into submission by declaring war after trying to get an unthinkable amount of money. When they have been around far longer than any of us, they can freely blow us to **** when they feel like it, then when we go out to try and take "1" out at least with our lack of SP, and ships to do the job, they STILL log off even after we take 1/10th of their sheilds, too bad for them one tried logging and we STILL could killed their ship...my thx and respect to my Tacklers there....
If you are a PvP'er, prove it and dont fkin log off cos you "might lose".... big deal, if it's PART OF THE GAME, why run off like a little girl.....  -
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V2GBR
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Posted - 2005.03.03 09:45:00 -
[13]
Originally by: Neslo LOL... to the people who say that carebears want a world where there is no PVP and just a continual mining simulation... I say the PVPers want to remove stations, ships disappearing altgoether and one system where there is no warping just logging on and shooting stuff... LOL isn't there a happy medium we can all agree on?
Yes death to Xetic ? ----------
http://guc.webinventions.co.uk <-- GUC Site. www.webinventions.co.uk <-- My eve history. |

DoctorDanny
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Posted - 2005.03.03 09:58:00 -
[14]
Originally by: Eyeshadow As for logging off, if ur seriously outnumbered and are out of combat (i.e. safe spotted or docked) then theres no problem with it. If you've already been caught and are getting the smack layed into you then logging off is pretty pointless, unless u use the old log an alt in sploit (and i do consider it a sploit) and make ya ship insta vanish. This, imo, is what needs fixing
Not only that Eyeshadow. When we blow up some logged idiot his pod instawarps out and that makes it inpossible for us to get a ransom from him. Since nobody flies around in an uninsured ship the pods are the only thing worth ransomming.
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Synaig0
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Posted - 2005.03.03 11:06:00 -
[15]
Edited by: Synaig0 on 03/03/2005 11:09:42 Yeah.. I mean I'm pretty sure that poor defenceless apoc guy with the named mega pulse lasers is a sad little bear now..
Bet he didnt expect a bunch of frigs to actually gank him in time (note: this was 0.0 space even..)
Get a clue mr Alt.  ---------------------
I'm the guy with the sleepy look...
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Eyeshadow
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Posted - 2005.03.03 11:09:00 -
[16]
Originally by: Clymidia Boohooo.
The griefers are narked because haulers and miners log when you come and ***** up mining ops in ur gankathon.
boohoo.
Tell you what.. tough *******. no wear near as tough as the noobs you bankrupt so stop cryin.
please get a clue b4 posting. kthnx
I am not talking about blackmailing corps, which is a part of the game, its a pvp game after all. Im talking about logging during combat, which needs fixing. It is very lame and should be stopped.
As for miners getting caught, if youve got an empire war on, dont fecking mine!! get ur combat ships out and do some damage. Grab a cheap frig, cheap equipment, a few corp mates in the same ships, and go hassle the aggressing corp. Nothings better than laying a bit smack down on a group of people that think they can get easy kills by declaring on a mining corp. A group of 5 frigs can take out just about any ship in the game so go have some fun
Forums: Sharks - MC |

Gozan Nazog
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Posted - 2005.03.03 11:27:00 -
[17]
Edited by: Gozan Nazog on 03/03/2005 11:29:44
Originally by: V2GBR
Originally by: Neslo LOL... to the people who say that carebears want a world where there is no PVP and just a continual mining simulation... I say the PVPers want to remove stations, ships disappearing altgoether and one system where there is no warping just logging on and shooting stuff... LOL isn't there a happy medium we can all agree on?
Yes death to Xetic ?
You won't kill Xetic by holding hands with your frigate bum-chums in Obe. Dream on dreamer 
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Ivana Killya
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Posted - 2005.03.03 11:33:00 -
[18]
we should start a name and shame post,when peeps log name them so peeps know how lame they are 
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Ivana Killya
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Posted - 2005.03.03 11:35:00 -
[19]
well our kill board says diffrent so wake up dreamer
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Jakk Graiseach
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Posted - 2005.03.03 11:37:00 -
[20]
Originally by: rockboy Nothing new to say, it's just bull****. The only people who lose ships in Eve are the ones stupid enough to play fair or those facing overwhelming odds who are slow to hit the reset button.
1) I never log off in PvP.
2) I'm not stupid, I just like the excitement of knowing that something is actually on the line.
3) I can make isk to replace my losses in several ways.
4) You're whining  -- ** All accounts cancelled - have fun guys ** |

Gungankllr
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Posted - 2005.03.03 11:38:00 -
[21]
I say we petition CCP to make a new server where we can all sit in a big blob in frigates mounting large smartbombs and pod each other 23 hours a day.

www.hadean.org
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Jakk Graiseach
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Posted - 2005.03.03 11:40:00 -
[22]
Originally by: Ivana Killya we should start a name and shame post,when peeps log name them so peeps know how lame they are 
1) Ginger Magician - but he thinks it's funny anyway
*grins* -- ** All accounts cancelled - have fun guys ** |

Ivana Killya
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Posted - 2005.03.03 11:48:00 -
[23]
we have that server now
its called TQ
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Gozan Nazog
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Posted - 2005.03.03 12:09:00 -
[24]
Edited by: Gozan Nazog on 03/03/2005 12:09:59
Originally by: Ivana Killya well our kill board says diffrent so wake up dreamer
So YOU declare a war against Xetic and those that can be bothered have to travel some 50-60+ jumps to take your war to you and engage YOU in your home systems of Obe or P3EN.
Your imprisoned in your home systems, your only able to enter empire in insta-jumping shuttles. Xetic roam empire freely, desperately looking for something to kill.
If this is your idea of a victorious empire war then...well i'm speachless.
Like I said earlier, dream on dreamer and have fun in Obe.
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Eyeshadow
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Posted - 2005.03.03 12:11:00 -
[25]
Sorry i cant resist the temptation not to say something
Originally by: Ivana Killya we should start a name and shame post,when peeps log name them so peeps know how lame they are 
I could name atleast 10 FOE members (maybe no forsaken members but same alliance) that have logged during combat the last 2 weeks that the merc coalition has been fighting you
Originally by: Ivana Killya well our kill board says diffrent so wake up dreamer
And the FOE kill board is such a reliable source for fair comparison?
Maybe you really should think before you post something cos both of these posts are complete rubbish. FOE both log during combat AND fail to keep their killboard up to date (it is known that they dont post losses and even fail to post kills)
Forums: Sharks - MC |

NoTalent
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Posted - 2005.03.03 13:10:00 -
[26]
Hi
as a 2 month old player, and having read many threads about this already, I dont see why the length of time from when you log, to when your ship disappears is extended. Just an idea, make it 5 minutes.
Your dock your ship in a station, you log out, np, nothing is going to go wrong there.
You log out in space, you take your medicine.
I'm wondering why folk would be against this, maybe something like "I might have an emergency in RL, and have to log right away..."
I doubt it, in all honesty how often does anyone have a "real emergency" that requires instant log out? I think the answer you're looking for is once a year tops.
Ahh, "I have kids, they might wake up, I may need to instant log out..."
Well I have kids too, and if I gotta go see them, then so be it, or you can be extra nice to your wife/husband and ask them to cover for you. So this doesn't wash either.
"Well, er, umm, I don't want to lose my ship in combat, whether expected or not because....."
And here we have how a lot of folk seem to approach this logging off feature. They see it as a fair tactical option as the game designers have not set up any penalties for it.
Maybe some more experienced players could enlighten me as to why we should not extend it.
cheers
NT
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Ratzap
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Posted - 2005.03.03 14:00:00 -
[27]
Notalent, the problem is that the current client crashes more than a drunk weed smoker in a porsche... *IF* the client was stable enough that you could reasonably expect to stay logged in as long as you want, yes, you could extend the timer etc. As it is now though, you need a short timer to survive the constant crashing.
Ratzap
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PsyBoRG
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Posted - 2005.03.03 14:09:00 -
[28]
if its extended to 5 min when ever you meet our gank squads in 0.0 and ur alone be sure to c scan probes emediately when we get there and then when u log in u will be in ur pod no matter if u safespot or not so its not really an option maybe 2 minutes as i think u should at least have some chance of getting away in a 10 vs 1 situation if i can just kill u anyway it wont even be fun anyway and the scan probes have a 5 min timer
http://www.snigg.cjb.net/ |

Marcus Aurelius
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Posted - 2005.03.03 14:23:00 -
[29]
scan probe timer is being reduced soon. probably to 1 min or even less.
Make log off timer 5 mins and theres at least more risk to logging off your fleet or ship.
Oh, and a 5 min block timer after crashing/janking the cable on logging in another char from the same account anyone ?
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Eyeshadow
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Posted - 2005.03.03 14:39:00 -
[30]
Originally by: PsyBoRG if its extended to 5 min when ever you meet our gank squads in 0.0 and ur alone be sure to c scan probes emediately when we get there and then when u log in u will be in ur pod no matter if u safespot or not so its not really an option maybe 2 minutes as i think u should at least have some chance of getting away in a 10 vs 1 situation if i can just kill u anyway it wont even be fun anyway and the scan probes have a 5 min timer
if u are not engaged in combat ur ship instantly warps off 100,000km and disappears. extending the timer to 5 mins is ok as long as u allow someone to log back on immediately in case they do ctd
Forums: Sharks - MC |
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